Merge branch 'master' into feature/test-recorder
This commit is contained in:
commit
a052ce58b0
69 changed files with 1555 additions and 833 deletions
103
wgpu/src/lib.rs
103
wgpu/src/lib.rs
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@ -302,7 +302,7 @@ impl Renderer {
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encoder: &mut wgpu::CommandEncoder,
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viewport: &Viewport,
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) {
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let scale_factor = viewport.scale_factor() as f32;
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let scale_factor = viewport.scale_factor();
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self.text_viewport
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.update(&self.engine.queue, viewport.physical_size());
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@ -365,10 +365,10 @@ impl Renderer {
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for instance in &layer.primitives {
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instance.primitive.prepare(
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&mut primitive_storage,
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&self.engine.device,
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&self.engine.queue,
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self.engine.format,
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&mut primitive_storage,
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&instance.bounds,
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viewport,
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);
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@ -464,7 +464,7 @@ impl Renderer {
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#[cfg(any(feature = "svg", feature = "image"))]
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let image_cache = self.image_cache.borrow();
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let scale_factor = viewport.scale_factor() as f32;
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let scale_factor = viewport.scale_factor();
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let physical_bounds = Rectangle::<f32>::from(Rectangle::with_size(
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viewport.physical_size(),
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));
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@ -534,7 +534,6 @@ impl Renderer {
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if !layer.primitives.is_empty() {
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let render_span = debug::render(debug::Primitive::Shader);
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let _ = ManuallyDrop::into_inner(render_pass);
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let primitive_storage = self
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.engine
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@ -542,41 +541,91 @@ impl Renderer {
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.read()
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.expect("Read primitive storage");
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let mut need_render = Vec::new();
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for instance in &layer.primitives {
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let bounds = instance.bounds * scale;
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if let Some(clip_bounds) = (instance.bounds * scale)
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.intersection(&physical_bounds)
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.and_then(Rectangle::snap)
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{
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render_pass.set_viewport(
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bounds.x,
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bounds.y,
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bounds.width,
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bounds.height,
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0.0,
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1.0,
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);
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render_pass.set_scissor_rect(
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clip_bounds.x,
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clip_bounds.y,
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clip_bounds.width,
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clip_bounds.height,
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);
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let drawn = instance
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.primitive
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.draw(&primitive_storage, &mut render_pass);
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if !drawn {
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need_render.push((instance, clip_bounds));
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}
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}
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}
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render_pass.set_viewport(
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0.0,
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0.0,
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viewport.physical_width() as f32,
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viewport.physical_height() as f32,
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0.0,
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1.0,
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);
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render_pass.set_scissor_rect(
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0,
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0,
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viewport.physical_width(),
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viewport.physical_height(),
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);
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if !need_render.is_empty() {
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let _ = ManuallyDrop::into_inner(render_pass);
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for (instance, clip_bounds) in need_render {
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instance.primitive.render(
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encoder,
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&primitive_storage,
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encoder,
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frame,
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&clip_bounds,
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);
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}
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render_pass = ManuallyDrop::new(encoder.begin_render_pass(
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&wgpu::RenderPassDescriptor {
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label: Some("iced_wgpu render pass"),
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color_attachments: &[Some(
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wgpu::RenderPassColorAttachment {
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view: frame,
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depth_slice: None,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Load,
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store: wgpu::StoreOp::Store,
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},
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},
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)],
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depth_stencil_attachment: None,
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timestamp_writes: None,
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occlusion_query_set: None,
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},
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));
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}
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render_span.finish();
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render_pass = ManuallyDrop::new(encoder.begin_render_pass(
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&wgpu::RenderPassDescriptor {
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label: Some("iced_wgpu render pass"),
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color_attachments: &[Some(
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wgpu::RenderPassColorAttachment {
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view: frame,
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depth_slice: None,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Load,
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store: wgpu::StoreOp::Store,
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},
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},
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)],
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depth_stencil_attachment: None,
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timestamp_writes: None,
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occlusion_query_set: None,
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},
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));
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}
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#[cfg(any(feature = "svg", feature = "image"))]
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@ -804,7 +853,7 @@ impl graphics::geometry::Renderer for Renderer {
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impl primitive::Renderer for Renderer {
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fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive) {
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_primitive(bounds, Box::new(primitive), transformation);
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layer.draw_primitive(bounds, primitive, transformation);
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}
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}
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@ -878,7 +927,7 @@ impl renderer::Headless for Renderer {
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background_color: Color,
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) -> Vec<u8> {
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self.screenshot(
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&Viewport::with_physical_size(size, f64::from(scale_factor)),
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&Viewport::with_physical_size(size, scale_factor),
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background_color,
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)
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}
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