Remove now redundant Overlay::is_over

The `mouse_interaction` method can be properly used
now to encode hover status with the `None` and `Idle`
variants.
This commit is contained in:
Héctor Ramón Jiménez 2025-05-02 21:23:17 +02:00
parent a01beefa84
commit 9e934fe2a7
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GPG key ID: 7CC46565708259A7
15 changed files with 92 additions and 256 deletions

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@ -416,11 +416,10 @@ where
&self,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.with_overlay_maybe(|overlay| {
overlay.mouse_interaction(layout, cursor, viewport, renderer)
overlay.mouse_interaction(layout, cursor, renderer)
})
.unwrap_or_default()
}
@ -449,18 +448,6 @@ where
}
}
fn is_over(
&self,
layout: Layout<'_>,
renderer: &Renderer,
cursor_position: Point,
) -> bool {
self.with_overlay_maybe(|overlay| {
overlay.is_over(layout, renderer, cursor_position)
})
.unwrap_or_default()
}
fn operate(
&mut self,
layout: Layout<'_>,