Merge branch 'master' into feature/test-recorder

This commit is contained in:
Héctor Ramón Jiménez 2025-08-29 04:25:52 +02:00
commit 9e81c2b9e8
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88 changed files with 1225 additions and 1158 deletions

376
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@ -263,3 +263,16 @@ impl From<Radius> for [f32; 4] {
] ]
} }
} }
impl std::ops::Mul<f32> for Radius {
type Output = Self;
fn mul(self, scale: f32) -> Self::Output {
Self {
top_left: self.top_left * scale,
top_right: self.top_right * scale,
bottom_right: self.bottom_right * scale,
bottom_left: self.bottom_left * scale,
}
}
}

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@ -197,7 +197,7 @@ impl Color {
} }
/// Returns the relative luminance of the [`Color`]. /// Returns the relative luminance of the [`Color`].
/// https://www.w3.org/TR/WCAG21/#dfn-relative-luminance /// <https://www.w3.org/TR/WCAG21/#dfn-relative-luminance>
pub fn relative_luminance(self) -> f32 { pub fn relative_luminance(self) -> f32 {
let linear = self.into_linear(); let linear = self.into_linear();
0.2126 * linear[0] + 0.7152 * linear[1] + 0.0722 * linear[2] 0.2126 * linear[0] + 0.7152 * linear[1] + 0.0722 * linear[2]

View file

@ -291,7 +291,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -300,7 +300,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -426,7 +426,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -435,7 +435,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
state: &mut Tree, state: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -554,7 +554,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
_limits: &layout::Limits, _limits: &layout::Limits,

View file

@ -53,7 +53,7 @@ impl<'a> Layout<'a> {
} }
} }
/// Returns an iterator over the [`Layout`] of the children of a [`Node`]. /// Returns an iterator over the children of this [`Layout`].
pub fn children(self) -> impl DoubleEndedIterator<Item = Layout<'a>> { pub fn children(self) -> impl DoubleEndedIterator<Item = Layout<'a>> {
self.node.children().iter().map(move |node| { self.node.children().iter().map(move |node| {
Layout::with_offset( Layout::with_offset(
@ -62,6 +62,19 @@ impl<'a> Layout<'a> {
) )
}) })
} }
/// Returns the [`Layout`] of the child at the given index.
///
/// This can be useful if you ever need to access children out of order
/// for layering purposes.
///
/// # Panics
/// Panics if index is out of bounds.
pub fn child(self, index: usize) -> Layout<'a> {
let node = &self.node.children()[index];
Layout::with_offset(Vector::new(self.position.x, self.position.y), node)
}
} }
/// Produces a [`Node`] with two children nodes one right next to each other. /// Produces a [`Node`] with two children nodes one right next to each other.

View file

@ -68,7 +68,7 @@ pub fn resolve<Message, Theme, Renderer>(
padding: Padding, padding: Padding,
spacing: f32, spacing: f32,
align_items: Alignment, align_items: Alignment,
items: &[Element<'_, Message, Theme, Renderer>], items: &mut [Element<'_, Message, Theme, Renderer>],
trees: &mut [widget::Tree], trees: &mut [widget::Tree],
) -> Node ) -> Node
where where
@ -78,13 +78,13 @@ where
let total_spacing = spacing * items.len().saturating_sub(1) as f32; let total_spacing = spacing * items.len().saturating_sub(1) as f32;
let max_cross = axis.cross(limits.max()); let max_cross = axis.cross(limits.max());
let compression = limits.compression();
let (main_compress, cross_compress) =
axis.pack(compression.width, compression.height);
let mut fill_main_sum = 0; let mut fill_main_sum = 0;
let mut some_fill_cross = false; let mut some_fill_cross = false;
let (mut cross, cross_compress) = match axis { let mut cross = if cross_compress { 0.0 } else { max_cross };
Axis::Vertical if width == Length::Shrink => (0.0, true),
Axis::Horizontal if height == Length::Shrink => (0.0, true),
_ => (max_cross, false),
};
let mut available = axis.main(limits.max()) - total_spacing; let mut available = axis.main(limits.max()) - total_spacing;
@ -95,14 +95,16 @@ where
// We lay out non-fluid elements in the main axis. // We lay out non-fluid elements in the main axis.
// If we need to compress the cross axis, then we skip any of these elements // If we need to compress the cross axis, then we skip any of these elements
// that are also fluid in the cross axis. // that are also fluid in the cross axis.
for (i, (child, tree)) in items.iter().zip(trees.iter_mut()).enumerate() { for (i, (child, tree)) in items.iter_mut().zip(trees.iter_mut()).enumerate()
{
let (fill_main_factor, fill_cross_factor) = { let (fill_main_factor, fill_cross_factor) = {
let size = child.as_widget().size(); let size = child.as_widget().size();
axis.pack(size.width.fill_factor(), size.height.fill_factor()) axis.pack(size.width.fill_factor(), size.height.fill_factor())
}; };
if fill_main_factor == 0 && (!cross_compress || fill_cross_factor == 0) if (main_compress || fill_main_factor == 0)
&& (!cross_compress || fill_cross_factor == 0)
{ {
let (max_width, max_height) = axis.pack( let (max_width, max_height) = axis.pack(
available, available,
@ -113,11 +115,14 @@ where
}, },
); );
let child_limits = let child_limits = Limits::with_compression(
Limits::new(Size::ZERO, Size::new(max_width, max_height)); Size::ZERO,
Size::new(max_width, max_height),
compression,
);
let layout = let layout =
child.as_widget().layout(tree, renderer, &child_limits); child.as_widget_mut().layout(tree, renderer, &child_limits);
let size = layout.size(); let size = layout.size();
available -= axis.main(size); available -= axis.main(size);
@ -141,7 +146,8 @@ where
// We can defer the layout of any elements that have a fixed size in the main axis, // We can defer the layout of any elements that have a fixed size in the main axis,
// allowing them to use the cross calculations of the next pass. // allowing them to use the cross calculations of the next pass.
if cross_compress && some_fill_cross { if cross_compress && some_fill_cross {
for (i, (child, tree)) in items.iter().zip(trees.iter_mut()).enumerate() for (i, (child, tree)) in
items.iter_mut().zip(trees.iter_mut()).enumerate()
{ {
let (main_size, cross_size) = { let (main_size, cross_size) = {
let size = child.as_widget().size(); let size = child.as_widget().size();
@ -149,7 +155,9 @@ where
axis.pack(size.width, size.height) axis.pack(size.width, size.height)
}; };
if main_size.fill_factor() == 0 && cross_size.fill_factor() != 0 { if (main_compress || main_size.fill_factor() == 0)
&& cross_size.fill_factor() != 0
{
if let Length::Fixed(main) = main_size { if let Length::Fixed(main) = main_size {
available -= main; available -= main;
continue; continue;
@ -157,11 +165,14 @@ where
let (max_width, max_height) = axis.pack(available, cross); let (max_width, max_height) = axis.pack(available, cross);
let child_limits = let child_limits = Limits::with_compression(
Limits::new(Size::ZERO, Size::new(max_width, max_height)); Size::ZERO,
Size::new(max_width, max_height),
compression,
);
let layout = let layout =
child.as_widget().layout(tree, renderer, &child_limits); child.as_widget_mut().layout(tree, renderer, &child_limits);
let size = layout.size(); let size = layout.size();
available -= axis.main(size); available -= axis.main(size);
@ -172,63 +183,59 @@ where
} }
} }
let remaining = match axis { let remaining = available.max(0.0);
Axis::Horizontal => match width {
Length::Shrink => 0.0,
_ => available.max(0.0),
},
Axis::Vertical => match height {
Length::Shrink => 0.0,
_ => available.max(0.0),
},
};
// THIRD PASS // THIRD PASS (conditional)
// We lay out the elements that are fluid in the main axis. // We lay out the elements that are fluid in the main axis.
// We use the remaining space to evenly allocate space based on fill factors. // We use the remaining space to evenly allocate space based on fill factors.
for (i, (child, tree)) in items.iter().zip(trees.iter_mut()).enumerate() { if !main_compress {
let (fill_main_factor, fill_cross_factor) = { for (i, (child, tree)) in
let size = child.as_widget().size(); items.iter_mut().zip(trees.iter_mut()).enumerate()
{
let (fill_main_factor, fill_cross_factor) = {
let size = child.as_widget().size();
axis.pack(size.width.fill_factor(), size.height.fill_factor()) axis.pack(size.width.fill_factor(), size.height.fill_factor())
};
if fill_main_factor != 0 {
let max_main =
remaining * fill_main_factor as f32 / fill_main_sum as f32;
let max_main = if max_main.is_nan() {
f32::INFINITY
} else {
max_main
}; };
let min_main = if max_main.is_infinite() { if fill_main_factor != 0 {
0.0 let max_main =
} else { remaining * fill_main_factor as f32 / fill_main_sum as f32;
max_main
};
let (min_width, min_height) = axis.pack(min_main, 0.0); let max_main = if max_main.is_nan() {
let (max_width, max_height) = axis.pack( f32::INFINITY
max_main,
if fill_cross_factor == 0 {
max_cross
} else { } else {
cross max_main
}, };
);
let child_limits = Limits::new( let min_main = if max_main.is_infinite() {
Size::new(min_width, min_height), 0.0
Size::new(max_width, max_height), } else {
); max_main
};
let layout = let (min_width, min_height) = axis.pack(min_main, 0.0);
child.as_widget().layout(tree, renderer, &child_limits); let (max_width, max_height) = axis.pack(
cross = cross.max(axis.cross(layout.size())); max_main,
if fill_cross_factor == 0 {
max_cross
} else {
cross
},
);
nodes[i] = layout; let child_limits = Limits::with_compression(
Size::new(min_width, min_height),
Size::new(max_width, max_height),
compression,
);
let layout =
child.as_widget_mut().layout(tree, renderer, &child_limits);
cross = cross.max(axis.cross(layout.size()));
nodes[i] = layout;
}
} }
} }
@ -237,7 +244,7 @@ where
// These are elements that must be compressed in their cross axis and have // These are elements that must be compressed in their cross axis and have
// a fixed length in the main axis. // a fixed length in the main axis.
if cross_compress && some_fill_cross { if cross_compress && some_fill_cross {
for (i, (child, tree)) in items.iter().zip(trees).enumerate() { for (i, (child, tree)) in items.iter_mut().zip(trees).enumerate() {
let (main_size, cross_size) = { let (main_size, cross_size) = {
let size = child.as_widget().size(); let size = child.as_widget().size();
@ -255,7 +262,7 @@ where
Limits::new(Size::ZERO, Size::new(max_width, max_height)); Limits::new(Size::ZERO, Size::new(max_width, max_height));
let layout = let layout =
child.as_widget().layout(tree, renderer, &child_limits); child.as_widget_mut().layout(tree, renderer, &child_limits);
let size = layout.size(); let size = layout.size();
cross = cross.max(axis.cross(size)); cross = cross.max(axis.cross(size));

View file

@ -6,18 +6,34 @@ use crate::{Length, Size};
pub struct Limits { pub struct Limits {
min: Size, min: Size,
max: Size, max: Size,
compression: Size<bool>,
} }
impl Limits { impl Limits {
/// No limits /// No limits
pub const NONE: Limits = Limits { pub const NONE: Limits = Limits {
min: Size::ZERO, min: Size::ZERO,
max: Size::INFINITY, max: Size::INFINITE,
compression: Size::new(false, false),
}; };
/// Creates new [`Limits`] with the given minimum and maximum [`Size`]. /// Creates new [`Limits`] with the given minimum and maximum [`Size`].
pub const fn new(min: Size, max: Size) -> Limits { pub const fn new(min: Size, max: Size) -> Limits {
Limits { min, max } Limits::with_compression(min, max, Size::new(false, false))
}
/// Creates new [`Limits`] with the given minimun and maximum [`Size`], and
/// whether fluid lengths should be compressed to intrinsic dimensions.
pub const fn with_compression(
min: Size,
max: Size,
compress: Size<bool>,
) -> Self {
Limits {
min,
max,
compression: compress,
}
} }
/// Returns the minimum [`Size`] of the [`Limits`]. /// Returns the minimum [`Size`] of the [`Limits`].
@ -30,16 +46,25 @@ impl Limits {
self.max self.max
} }
/// Returns the compression of the [`Limits`].
pub fn compression(&self) -> Size<bool> {
self.compression
}
/// Applies a width constraint to the current [`Limits`]. /// Applies a width constraint to the current [`Limits`].
pub fn width(mut self, width: impl Into<Length>) -> Limits { pub fn width(mut self, width: impl Into<Length>) -> Limits {
match width.into() { match width.into() {
Length::Shrink | Length::Fill | Length::FillPortion(_) => {} Length::Shrink => {
self.compression.width = true;
}
Length::Fixed(amount) => { Length::Fixed(amount) => {
let new_width = amount.min(self.max.width).max(self.min.width); let new_width = amount.min(self.max.width).max(self.min.width);
self.min.width = new_width; self.min.width = new_width;
self.max.width = new_width; self.max.width = new_width;
self.compression.width = false;
} }
Length::Fill | Length::FillPortion(_) => {}
} }
self self
@ -48,14 +73,18 @@ impl Limits {
/// Applies a height constraint to the current [`Limits`]. /// Applies a height constraint to the current [`Limits`].
pub fn height(mut self, height: impl Into<Length>) -> Limits { pub fn height(mut self, height: impl Into<Length>) -> Limits {
match height.into() { match height.into() {
Length::Shrink | Length::Fill | Length::FillPortion(_) => {} Length::Shrink => {
self.compression.height = true;
}
Length::Fixed(amount) => { Length::Fixed(amount) => {
let new_height = let new_height =
amount.min(self.max.height).max(self.min.height); amount.min(self.max.height).max(self.min.height);
self.min.height = new_height; self.min.height = new_height;
self.max.height = new_height; self.max.height = new_height;
self.compression.height = false;
} }
Length::Fill | Length::FillPortion(_) => {}
} }
self self
@ -103,7 +132,11 @@ impl Limits {
(self.max().height - size.height).max(0.0), (self.max().height - size.height).max(0.0),
); );
Limits { min, max } Limits {
min,
max,
compression: self.compression,
}
} }
/// Removes the minimum width constraint for the current [`Limits`]. /// Removes the minimum width constraint for the current [`Limits`].
@ -111,6 +144,7 @@ impl Limits {
Limits { Limits {
min: Size::ZERO, min: Size::ZERO,
max: self.max, max: self.max,
compression: self.compression,
} }
} }
@ -124,21 +158,27 @@ impl Limits {
intrinsic_size: Size, intrinsic_size: Size,
) -> Size { ) -> Size {
let width = match width.into() { let width = match width.into() {
Length::Fill | Length::FillPortion(_) => self.max.width, Length::Fill | Length::FillPortion(_)
if !self.compression.width =>
{
self.max.width
}
Length::Fixed(amount) => { Length::Fixed(amount) => {
amount.min(self.max.width).max(self.min.width) amount.min(self.max.width).max(self.min.width)
} }
Length::Shrink => { _ => intrinsic_size.width.min(self.max.width).max(self.min.width),
intrinsic_size.width.min(self.max.width).max(self.min.width)
}
}; };
let height = match height.into() { let height = match height.into() {
Length::Fill | Length::FillPortion(_) => self.max.height, Length::Fill | Length::FillPortion(_)
if !self.compression.height =>
{
self.max.height
}
Length::Fixed(amount) => { Length::Fixed(amount) => {
amount.min(self.max.height).max(self.min.height) amount.min(self.max.height).max(self.min.height)
} }
Length::Shrink => intrinsic_size _ => intrinsic_size
.height .height
.min(self.max.height) .min(self.max.height)
.max(self.min.height), .max(self.min.height),

View file

@ -34,8 +34,11 @@ where
} }
impl Rectangle<f32> { impl Rectangle<f32> {
/// A rectangle starting at [`Point::ORIGIN`] with infinite width and height. /// A rectangle starting at negative infinity and with infinite width and height.
pub const INFINITE: Self = Self::new(Point::ORIGIN, Size::INFINITY); pub const INFINITE: Self = Self::new(
Point::new(f32::NEG_INFINITY, f32::NEG_INFINITY),
Size::INFINITE,
);
/// Creates a new [`Rectangle`] with its top-left corner in the given /// Creates a new [`Rectangle`] with its top-left corner in the given
/// [`Point`] and with the provided [`Size`]. /// [`Point`] and with the provided [`Size`].

View file

@ -60,8 +60,8 @@ pub trait Renderer {
/// Fills a [`Quad`] with the provided [`Background`]. /// Fills a [`Quad`] with the provided [`Background`].
fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>); fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>);
/// Clears all of the recorded primitives in the [`Renderer`]. /// Resets the [`Renderer`] to start drawing in the `new_bounds` from scratch.
fn clear(&mut self); fn reset(&mut self, new_bounds: Rectangle);
} }
/// A polygon with four sides. /// A polygon with four sides.

View file

@ -16,7 +16,7 @@ impl Renderer for () {
fn end_transformation(&mut self) {} fn end_transformation(&mut self) {}
fn clear(&mut self) {} fn reset(&mut self, _new_bounds: Rectangle) {}
fn fill_quad( fn fill_quad(
&mut self, &mut self,

View file

@ -24,7 +24,7 @@ impl Size {
pub const UNIT: Size = Size::new(1., 1.); pub const UNIT: Size = Size::new(1., 1.);
/// A [`Size`] with infinite width and height. /// A [`Size`] with infinite width and height.
pub const INFINITY: Size = Size::new(f32::INFINITY, f32::INFINITY); pub const INFINITE: Size = Size::new(f32::INFINITY, f32::INFINITY);
/// Returns the minimum of each component of this size and another. /// Returns the minimum of each component of this size and another.
pub fn min(self, other: Self) -> Self { pub fn min(self, other: Self) -> Self {

View file

@ -58,7 +58,7 @@ where
/// This [`layout::Node`] is used by the runtime to compute the [`Layout`] of the /// This [`layout::Node`] is used by the runtime to compute the [`Layout`] of the
/// user interface. /// user interface.
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -102,7 +102,7 @@ where
/// Applies an [`Operation`] to the [`Widget`]. /// Applies an [`Operation`] to the [`Widget`].
fn operate( fn operate(
&self, &mut self,
_state: &mut Tree, _state: &mut Tree,
_layout: Layout<'_>, _layout: Layout<'_>,
_renderer: &Renderer, _renderer: &Renderer,

View file

@ -207,7 +207,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -245,7 +245,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
_state: &mut Tree, _state: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
_renderer: &Renderer, _renderer: &Renderer,

View file

@ -35,7 +35,7 @@ pub fn from_rgba(
} }
/// An window icon normally used for the titlebar or taskbar. /// An window icon normally used for the titlebar or taskbar.
#[derive(Debug, Clone)] #[derive(Clone)]
pub struct Icon { pub struct Icon {
rgba: Vec<u8>, rgba: Vec<u8>,
size: Size<u32>, size: Size<u32>,
@ -48,6 +48,15 @@ impl Icon {
} }
} }
impl std::fmt::Debug for Icon {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Icon")
.field("rgba", &format!("{} pixels", self.rgba.len() / 4))
.field("size", &self.size)
.finish()
}
}
#[derive(Debug, thiserror::Error)] #[derive(Debug, thiserror::Error)]
/// An error produced when using [`from_rgba`] with invalid arguments. /// An error produced when using [`from_rgba`] with invalid arguments.
pub enum Error { pub enum Error {

View file

@ -134,14 +134,16 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.content self.content.as_widget_mut().layout(
.as_widget() &mut tree.children[0],
.layout(&mut tree.children[0], renderer, limits) renderer,
limits,
)
} }
fn draw( fn draw(
@ -201,13 +203,13 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn widget::Operation, operation: &mut dyn widget::Operation,
) { ) {
self.content.as_widget().operate( self.content.as_widget_mut().operate(
&mut tree.children[0], &mut tree.children[0],
layout, layout,
renderer, renderer,

View file

@ -175,7 +175,7 @@ mod quad {
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut widget::Tree, _tree: &mut widget::Tree,
_renderer: &Renderer, _renderer: &Renderer,
_limits: &layout::Limits, _limits: &layout::Limits,

View file

@ -33,7 +33,7 @@ mod circle {
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut widget::Tree, _tree: &mut widget::Tree,
_renderer: &Renderer, _renderer: &Renderer,
_limits: &layout::Limits, _limits: &layout::Limits,

View file

@ -27,7 +27,7 @@ mod rainbow {
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut widget::Tree, _tree: &mut widget::Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -94,14 +94,14 @@ impl Layout {
let controls = row([ let controls = row([
(!self.example.is_first()).then_some( (!self.example.is_first()).then_some(
button("← Previous") button(text("← Previous").shaping(text::Shaping::Advanced))
.padding([5, 10]) .padding([5, 10])
.on_press(Message::Previous) .on_press(Message::Previous)
.into(), .into(),
), ),
Some(horizontal_space().into()), Some(horizontal_space().into()),
(!self.example.is_last()).then_some( (!self.example.is_last()).then_some(
button("Next →") button(text("Next →").shaping(text::Shaping::Advanced))
.padding([5, 10]) .padding([5, 10])
.on_press(Message::Next) .on_press(Message::Next)
.into(), .into(),
@ -294,7 +294,7 @@ fn quotes<'a>() -> Element<'a, Message> {
fn quote<'a>( fn quote<'a>(
content: impl Into<Element<'a, Message>>, content: impl Into<Element<'a, Message>>,
) -> Element<'a, Message> { ) -> Element<'a, Message> {
row![vertical_rule(2), content.into()] row![vertical_rule(1), content.into()]
.spacing(10) .spacing(10)
.height(Shrink) .height(Shrink)
.into() .into()
@ -313,7 +313,7 @@ fn quotes<'a>() -> Element<'a, Message> {
"This is another reply", "This is another reply",
), ),
horizontal_rule(1), horizontal_rule(1),
"A separator ↑", text("A separator ↑").shaping(text::Shaping::Advanced),
] ]
.width(Shrink) .width(Shrink)
.spacing(10) .spacing(10)

View file

@ -253,7 +253,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -167,7 +167,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -96,12 +96,12 @@ mod loupe {
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.content.as_widget().layout(tree, renderer, limits) self.content.as_widget_mut().layout(tree, renderer, limits)
} }
fn draw( fn draw(

View file

@ -7,4 +7,4 @@ publish = false
[dependencies] [dependencies]
iced.workspace = true iced.workspace = true
iced.features = ["debug", "lazy"] iced.features = ["debug"]

View file

@ -287,12 +287,12 @@ mod toast {
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.content.as_widget().layout( self.content.as_widget_mut().layout(
&mut tree.children[0], &mut tree.children[0],
renderer, renderer,
limits, limits,
@ -343,7 +343,7 @@ mod toast {
} }
fn operate( fn operate(
&self, &mut self,
state: &mut Tree, state: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -351,7 +351,7 @@ mod toast {
) { ) {
operation.container(None, layout.bounds()); operation.container(None, layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.content.as_widget().operate( self.content.as_widget_mut().operate(
&mut state.children[0], &mut state.children[0],
layout, layout,
renderer, renderer,
@ -584,12 +584,12 @@ mod toast {
operation.container(None, layout.bounds()); operation.container(None, layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.toasts self.toasts
.iter() .iter_mut()
.zip(self.state.iter_mut()) .zip(self.state.iter_mut())
.zip(layout.children()) .zip(layout.children())
.for_each(|((child, state), layout)| { .for_each(|((child, state), layout)| {
child child
.as_widget() .as_widget_mut()
.operate(state, layout, renderer, operation); .operate(state, layout, renderer, operation);
}); });
}); });

View file

@ -20,7 +20,7 @@ pub use crate::core::{Image, Svg};
pub use crate::gradient::{self, Gradient}; pub use crate::gradient::{self, Gradient};
use crate::cache::Cached; use crate::cache::Cached;
use crate::core::{self, Size}; use crate::core::{self, Rectangle};
/// A renderer capable of drawing some [`Self::Geometry`]. /// A renderer capable of drawing some [`Self::Geometry`].
pub trait Renderer: core::Renderer { pub trait Renderer: core::Renderer {
@ -31,7 +31,7 @@ pub trait Renderer: core::Renderer {
type Frame: frame::Backend<Geometry = Self::Geometry>; type Frame: frame::Backend<Geometry = Self::Geometry>;
/// Creates a new [`Self::Frame`]. /// Creates a new [`Self::Frame`].
fn new_frame(&self, size: Size) -> Self::Frame; fn new_frame(&self, bounds: Rectangle) -> Self::Frame;
/// Draws the given [`Self::Geometry`]. /// Draws the given [`Self::Geometry`].
fn draw_geometry(&mut self, geometry: Self::Geometry); fn draw_geometry(&mut self, geometry: Self::Geometry);
@ -42,7 +42,7 @@ impl Renderer for () {
type Geometry = (); type Geometry = ();
type Frame = (); type Frame = ();
fn new_frame(&self, _size: Size) -> Self::Frame {} fn new_frame(&self, _bounds: Rectangle) -> Self::Frame {}
fn draw_geometry(&mut self, _geometry: Self::Geometry) {} fn draw_geometry(&mut self, _geometry: Self::Geometry) {}
} }

View file

@ -1,5 +1,5 @@
use crate::cache::{self, Cached}; use crate::cache::{self, Cached};
use crate::core::Size; use crate::core::{Rectangle, Size};
use crate::geometry::{self, Frame}; use crate::geometry::{self, Frame};
pub use cache::Group; pub use cache::Group;
@ -17,7 +17,7 @@ where
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
struct Data<T> { struct Data<T> {
bounds: Size, bounds: Rectangle,
geometry: T, geometry: T,
} }
@ -53,7 +53,7 @@ where
/// [`Cache`]. /// [`Cache`].
/// ///
/// The closure will only be called when /// The closure will only be called when
/// - the bounds have changed since the previous draw call. /// - the size has changed since the previous draw call.
/// - the [`Cache`] is empty or has been explicitly cleared. /// - the [`Cache`] is empty or has been explicitly cleared.
/// ///
/// Otherwise, the previously stored geometry will be returned. The /// Otherwise, the previously stored geometry will be returned. The
@ -62,7 +62,21 @@ where
pub fn draw( pub fn draw(
&self, &self,
renderer: &Renderer, renderer: &Renderer,
bounds: Size, size: Size,
draw_fn: impl FnOnce(&mut Frame<Renderer>),
) -> Renderer::Geometry {
self.draw_with_bounds(renderer, Rectangle::with_size(size), draw_fn)
}
/// Draws geometry using the provided closure and stores it in the
/// [`Cache`].
///
/// Analogous to [`draw`](Self::draw), but takes a clipping [`Rectangle`] instead of
/// a [`Size`].
pub fn draw_with_bounds(
&self,
renderer: &Renderer,
bounds: Rectangle,
draw_fn: impl FnOnce(&mut Frame<Renderer>), draw_fn: impl FnOnce(&mut Frame<Renderer>),
) -> Renderer::Geometry { ) -> Renderer::Geometry {
use std::ops::Deref; use std::ops::Deref;
@ -82,7 +96,7 @@ where
} }
}; };
let mut frame = Frame::new(renderer, bounds); let mut frame = Frame::with_bounds(renderer, bounds);
draw_fn(&mut frame); draw_fn(&mut frame);
let geometry = frame.into_geometry().cache(self.raw.group(), previous); let geometry = frame.into_geometry().cache(self.raw.group(), previous);

View file

@ -16,9 +16,17 @@ where
Renderer: geometry::Renderer, Renderer: geometry::Renderer,
{ {
/// Creates a new [`Frame`] with the given dimensions. /// Creates a new [`Frame`] with the given dimensions.
///
/// Any geometry drawn outside of the dimensions will be clipped.
/// If you need further control, use [`with_bounds`](Self::with_bounds).
pub fn new(renderer: &Renderer, size: Size) -> Self { pub fn new(renderer: &Renderer, size: Size) -> Self {
Self::with_bounds(renderer, Rectangle::with_size(size))
}
/// Creates a new [`Frame`] with the given clip bounds.
pub fn with_bounds(renderer: &Renderer, bounds: Rectangle) -> Self {
Self { Self {
raw: renderer.new_frame(size), raw: renderer.new_frame(bounds),
} }
} }

View file

@ -9,6 +9,9 @@ pub trait Layer: Default {
/// Creates a new [`Layer`] with the given bounds. /// Creates a new [`Layer`] with the given bounds.
fn with_bounds(bounds: Rectangle) -> Self; fn with_bounds(bounds: Rectangle) -> Self;
/// Returns the current bounds of the [`Layer`].
fn bounds(&self) -> Rectangle;
/// Flushes and settles any pending group of primitives in the [`Layer`]. /// Flushes and settles any pending group of primitives in the [`Layer`].
/// ///
/// This will be called when a [`Layer`] is finished. It allows layers to efficiently /// This will be called when a [`Layer`] is finished. It allows layers to efficiently
@ -20,6 +23,24 @@ pub trait Layer: Default {
/// Clears all the layers contents and resets its bounds. /// Clears all the layers contents and resets its bounds.
fn reset(&mut self); fn reset(&mut self);
/// Returns the start level of the [`Layer`].
///
/// A level is a "sublayer" index inside of a [`Layer`].
///
/// A [`Layer`] may draw multiple primitive types in a certain order.
/// The level represents the lowest index of the primitive types it
/// contains.
///
/// Two layers A and B can therefore be merged if they have the same bounds,
/// and the end level of A is lower or equal than the start level of B.
fn start(&self) -> usize;
/// Returns the end level of the [`Layer`].
fn end(&self) -> usize;
/// Merges a [`Layer`] with the current one.
fn merge(&mut self, _layer: &mut Self);
} }
/// A stack of layers used for drawing. /// A stack of layers used for drawing.
@ -101,13 +122,6 @@ impl<T: Layer> Stack<T> {
let _ = self.transformations.pop(); let _ = self.transformations.pop();
} }
/// Returns an iterator over mutable references to the layers in the [`Stack`].
pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut T> {
self.flush();
self.layers[..self.active_count].iter_mut()
}
/// Returns an iterator over immutable references to the layers in the [`Stack`]. /// Returns an iterator over immutable references to the layers in the [`Stack`].
pub fn iter(&self) -> impl Iterator<Item = &T> { pub fn iter(&self) -> impl Iterator<Item = &T> {
self.layers[..self.active_count].iter() self.layers[..self.active_count].iter()
@ -118,19 +132,82 @@ impl<T: Layer> Stack<T> {
&self.layers[..self.active_count] &self.layers[..self.active_count]
} }
/// Flushes and settles any primitives in the current layer of the [`Stack`]. /// Flushes and settles any primitives in the [`Stack`].
pub fn flush(&mut self) { pub fn flush(&mut self) {
self.layers[self.current].flush(); self.layers[self.current].flush();
} }
/// Performs layer merging wherever possible.
///
/// Flushes and settles any primitives in the [`Stack`].
pub fn merge(&mut self) {
self.flush();
// These are the layers left to process
let mut left = self.active_count;
// There must be at least 2 or more layers to merge
while left > 1 {
// We set our target as the topmost layer left to process
let mut current = left - 1;
let mut target = &self.layers[current];
let mut target_start = target.start();
let mut target_index = current;
// We scan downwards for a contiguous block of mergeable layer candidates
while current > 0 {
let candidate = &self.layers[current - 1];
let start = candidate.start();
let end = candidate.end();
// We skip empty layers
if end == 0 {
current -= 1;
continue;
}
// Candidate can be merged if primitive sublayers do not overlap with
// previous targets and the clipping bounds match
if end > target_start || candidate.bounds() != target.bounds() {
break;
}
// Candidate is not empty and can be merged into
target = candidate;
target_start = start;
target_index = current;
current -= 1;
}
// We merge all the layers scanned into the target
//
// Since we use `target_index` instead of `current`, we
// deliberately avoid merging into empty layers.
//
// If no candidates were mergeable, this is a no-op.
let (head, tail) = self.layers.split_at_mut(target_index + 1);
let layer = &mut head[target_index];
for middle in &mut tail[0..left - target_index - 1] {
layer.merge(middle);
}
// Empty layers found after the target can be skipped
left = current;
}
}
/// Clears the layers of the [`Stack`], allowing reuse. /// Clears the layers of the [`Stack`], allowing reuse.
/// ///
/// It resizes the base layer bounds to the `new_bounds`.
///
/// This will normally keep layer allocations for future drawing operations. /// This will normally keep layer allocations for future drawing operations.
pub fn clear(&mut self) { pub fn reset(&mut self, new_bounds: Rectangle) {
for layer in self.layers[..self.active_count].iter_mut() { for layer in self.layers[..self.active_count].iter_mut() {
layer.reset(); layer.reset();
} }
self.layers[0].resize(new_bounds);
self.current = 0; self.current = 0;
self.active_count = 1; self.active_count = 1;
self.previous.clear(); self.previous.clear();

View file

@ -46,8 +46,8 @@ where
delegate!(self, renderer, renderer.fill_quad(quad, background.into())); delegate!(self, renderer, renderer.fill_quad(quad, background.into()));
} }
fn clear(&mut self) { fn reset(&mut self, new_bounds: Rectangle) {
delegate!(self, renderer, renderer.clear()); delegate!(self, renderer, renderer.reset(new_bounds));
} }
fn start_layer(&mut self, bounds: Rectangle) { fn start_layer(&mut self, bounds: Rectangle) {
@ -408,13 +408,13 @@ mod geometry {
type Geometry = Geometry<A::Geometry, B::Geometry>; type Geometry = Geometry<A::Geometry, B::Geometry>;
type Frame = Frame<A::Frame, B::Frame>; type Frame = Frame<A::Frame, B::Frame>;
fn new_frame(&self, size: iced_graphics::core::Size) -> Self::Frame { fn new_frame(&self, bounds: Rectangle) -> Self::Frame {
match self { match self {
Self::Primary(renderer) => { Self::Primary(renderer) => {
Frame::Primary(renderer.new_frame(size)) Frame::Primary(renderer.new_frame(bounds))
} }
Self::Secondary(renderer) => { Self::Secondary(renderer) => {
Frame::Secondary(renderer.new_frame(size)) Frame::Secondary(renderer.new_frame(bounds))
} }
} }
} }

View file

@ -383,6 +383,12 @@ impl<T, E> Task<Result<T, E>> {
} }
} }
impl<T> Default for Task<T> {
fn default() -> Self {
Self::none()
}
}
impl<T> From<()> for Task<T> { impl<T> From<()> for Task<T> {
fn from(_value: ()) -> Self { fn from(_value: ()) -> Self {
Self::none() Self::none()

View file

@ -97,12 +97,12 @@ where
cache: Cache, cache: Cache,
renderer: &mut Renderer, renderer: &mut Renderer,
) -> Self { ) -> Self {
let root = root.into(); let mut root = root.into();
let Cache { mut state } = cache; let Cache { mut state } = cache;
state.diff(root.as_widget()); state.diff(root.as_widget());
let base = root.as_widget().layout( let base = root.as_widget_mut().layout(
&mut state, &mut state,
renderer, renderer,
&layout::Limits::new(Size::ZERO, bounds), &layout::Limits::new(Size::ZERO, bounds),
@ -234,7 +234,7 @@ where
if shell.is_layout_invalid() { if shell.is_layout_invalid() {
drop(maybe_overlay); drop(maybe_overlay);
self.base = self.root.as_widget().layout( self.base = self.root.as_widget_mut().layout(
&mut self.state, &mut self.state,
renderer, renderer,
&layout::Limits::new(Size::ZERO, self.bounds), &layout::Limits::new(Size::ZERO, self.bounds),
@ -335,7 +335,7 @@ where
input_method.merge(shell.input_method()); input_method.merge(shell.input_method());
shell.revalidate_layout(|| { shell.revalidate_layout(|| {
self.base = self.root.as_widget().layout( self.base = self.root.as_widget_mut().layout(
&mut self.state, &mut self.state,
renderer, renderer,
&layout::Limits::new(Size::ZERO, self.bounds), &layout::Limits::new(Size::ZERO, self.bounds),
@ -482,10 +482,8 @@ where
style: &renderer::Style, style: &renderer::Style,
cursor: mouse::Cursor, cursor: mouse::Cursor,
) { ) {
// TODO: Move to shell level (?)
renderer.clear();
let viewport = Rectangle::with_size(self.bounds); let viewport = Rectangle::with_size(self.bounds);
renderer.reset(viewport);
let base_cursor = match &self.overlay { let base_cursor = match &self.overlay {
None None
@ -541,7 +539,7 @@ where
) { ) {
let viewport = Rectangle::with_size(self.bounds); let viewport = Rectangle::with_size(self.bounds);
self.root.as_widget().operate( self.root.as_widget_mut().operate(
&mut self.state, &mut self.state,
Layout::new(&self.base), Layout::new(&self.base),
renderer, renderer,

View file

@ -64,21 +64,14 @@ pub struct Frame {
} }
impl Frame { impl Frame {
pub fn new(size: Size) -> Self { pub fn new(bounds: Rectangle) -> Self {
Self::with_clip(Rectangle::with_size(size))
}
pub fn with_clip(clip_bounds: Rectangle) -> Self {
Self { Self {
clip_bounds, clip_bounds: bounds,
stack: Vec::new(), stack: Vec::new(),
primitives: Vec::new(), primitives: Vec::new(),
images: Vec::new(), images: Vec::new(),
text: Vec::new(), text: Vec::new(),
transform: tiny_skia::Transform::from_translate( transform: tiny_skia::Transform::identity(),
clip_bounds.x,
clip_bounds.y,
),
} }
} }
} }
@ -238,7 +231,7 @@ impl geometry::frame::Backend for Frame {
align_x: text.align_x, align_x: text.align_x,
align_y: text.align_y, align_y: text.align_y,
shaping: text.shaping, shaping: text.shaping,
clip_bounds: Rectangle::with_size(Size::INFINITY), clip_bounds: Rectangle::with_size(Size::INFINITE),
}); });
} else { } else {
text.draw_with(|path, color| self.fill(&path, color)); text.draw_with(|path, color| self.fill(&path, color));
@ -265,7 +258,7 @@ impl geometry::frame::Backend for Frame {
} }
fn draft(&mut self, clip_bounds: Rectangle) -> Self { fn draft(&mut self, clip_bounds: Rectangle) -> Self {
Self::with_clip(clip_bounds) Self::new(clip_bounds)
} }
fn paste(&mut self, frame: Self) { fn paste(&mut self, frame: Self) {

View file

@ -17,8 +17,8 @@ pub struct Layer {
pub bounds: Rectangle, pub bounds: Rectangle,
pub quads: Vec<(Quad, Background)>, pub quads: Vec<(Quad, Background)>,
pub primitives: Vec<Item<Primitive>>, pub primitives: Vec<Item<Primitive>>,
pub text: Vec<Item<Text>>,
pub images: Vec<Image>, pub images: Vec<Image>,
pub text: Vec<Item<Text>>,
} }
impl Layer { impl Layer {
@ -284,6 +284,10 @@ impl graphics::Layer for Layer {
} }
} }
fn bounds(&self) -> Rectangle {
self.bounds
}
fn flush(&mut self) {} fn flush(&mut self) {}
fn resize(&mut self, bounds: Rectangle) { fn resize(&mut self, bounds: Rectangle) {
@ -298,6 +302,53 @@ impl graphics::Layer for Layer {
self.text.clear(); self.text.clear();
self.images.clear(); self.images.clear();
} }
fn start(&self) -> usize {
if !self.quads.is_empty() {
return 1;
}
if !self.primitives.is_empty() {
return 2;
}
if !self.images.is_empty() {
return 3;
}
if !self.text.is_empty() {
return 4;
}
usize::MAX
}
fn end(&self) -> usize {
if !self.text.is_empty() {
return 4;
}
if !self.images.is_empty() {
return 3;
}
if !self.primitives.is_empty() {
return 2;
}
if !self.quads.is_empty() {
return 1;
}
0
}
fn merge(&mut self, layer: &mut Self) {
self.quads.append(&mut layer.quads);
self.primitives.append(&mut layer.primitives);
self.text.append(&mut layer.text);
self.images.append(&mut layer.images);
}
} }
#[derive(Debug, Clone)] #[derive(Debug, Clone)]

View file

@ -225,8 +225,8 @@ impl core::Renderer for Renderer {
layer.draw_quad(quad, background.into(), transformation); layer.draw_quad(quad, background.into(), transformation);
} }
fn clear(&mut self) { fn reset(&mut self, new_bounds: Rectangle) {
self.layers.clear(); self.layers.reset(new_bounds);
} }
} }
@ -293,8 +293,8 @@ impl graphics::geometry::Renderer for Renderer {
type Geometry = Geometry; type Geometry = Geometry;
type Frame = geometry::Frame; type Frame = geometry::Frame;
fn new_frame(&self, size: core::Size) -> Self::Frame { fn new_frame(&self, bounds: Rectangle) -> Self::Frame {
geometry::Frame::new(size) geometry::Frame::new(bounds)
} }
fn draw_geometry(&mut self, geometry: Self::Geometry) { fn draw_geometry(&mut self, geometry: Self::Geometry) {

View file

@ -105,13 +105,8 @@ pub struct Frame {
} }
impl Frame { impl Frame {
/// Creates a new [`Frame`] with the given [`Size`].
pub fn new(size: Size) -> Frame {
Self::with_clip(Rectangle::with_size(size))
}
/// Creates a new [`Frame`] with the given clip bounds. /// Creates a new [`Frame`] with the given clip bounds.
pub fn with_clip(bounds: Rectangle) -> Frame { pub fn new(bounds: Rectangle) -> Frame {
Frame { Frame {
clip_bounds: bounds, clip_bounds: bounds,
buffers: BufferStack::new(), buffers: BufferStack::new(),
@ -120,9 +115,7 @@ impl Frame {
text: Vec::new(), text: Vec::new(),
transforms: Transforms { transforms: Transforms {
previous: Vec::new(), previous: Vec::new(),
current: Transform(lyon::math::Transform::translation( current: Transform(lyon::math::Transform::identity()),
bounds.x, bounds.y,
)),
}, },
fill_tessellator: tessellation::FillTessellator::new(), fill_tessellator: tessellation::FillTessellator::new(),
stroke_tessellator: tessellation::StrokeTessellator::new(), stroke_tessellator: tessellation::StrokeTessellator::new(),
@ -409,7 +402,7 @@ impl geometry::frame::Backend for Frame {
} }
fn draft(&mut self, clip_bounds: Rectangle) -> Frame { fn draft(&mut self, clip_bounds: Rectangle) -> Frame {
Frame::with_clip(clip_bounds) Frame::new(clip_bounds)
} }
fn paste(&mut self, frame: Frame) { fn paste(&mut self, frame: Frame) {

View file

@ -11,4 +11,6 @@ impl Batch {
pub fn is_empty(&self) -> bool { pub fn is_empty(&self) -> bool {
true true
} }
pub fn append(&mut self, _batch: &mut Self) {}
} }

View file

@ -49,11 +49,14 @@ impl Layer {
position: [bounds.x, bounds.y], position: [bounds.x, bounds.y],
size: [bounds.width, bounds.height], size: [bounds.width, bounds.height],
border_color: color::pack(quad.border.color), border_color: color::pack(quad.border.color),
border_radius: quad.border.radius.into(), border_radius: (quad.border.radius * transformation.scale_factor())
border_width: quad.border.width, .into(),
border_width: quad.border.width * transformation.scale_factor(),
shadow_color: color::pack(quad.shadow.color), shadow_color: color::pack(quad.shadow.color),
shadow_offset: quad.shadow.offset.into(), shadow_offset: (quad.shadow.offset * transformation.scale_factor())
shadow_blur_radius: quad.shadow.blur_radius, .into(),
shadow_blur_radius: quad.shadow.blur_radius
* transformation.scale_factor(),
snap: quad.snap as u32, snap: quad.snap as u32,
}; };
@ -268,6 +271,10 @@ impl graphics::Layer for Layer {
} }
} }
fn bounds(&self) -> Rectangle {
self.bounds
}
fn flush(&mut self) { fn flush(&mut self) {
self.flush_meshes(); self.flush_meshes();
self.flush_text(); self.flush_text();
@ -288,6 +295,62 @@ impl graphics::Layer for Layer {
self.pending_meshes.clear(); self.pending_meshes.clear();
self.pending_text.clear(); self.pending_text.clear();
} }
fn start(&self) -> usize {
if !self.quads.is_empty() {
return 1;
}
if !self.triangles.is_empty() {
return 2;
}
if !self.primitives.is_empty() {
return 3;
}
if !self.images.is_empty() {
return 4;
}
if !self.text.is_empty() {
return 5;
}
usize::MAX
}
fn end(&self) -> usize {
if !self.text.is_empty() {
return 5;
}
if !self.images.is_empty() {
return 4;
}
if !self.primitives.is_empty() {
return 3;
}
if !self.triangles.is_empty() {
return 2;
}
if !self.quads.is_empty() {
return 1;
}
0
}
fn merge(&mut self, layer: &mut Self) {
self.quads.append(&mut layer.quads);
self.triangles.append(&mut layer.triangles);
self.primitives.append(&mut layer.primitives);
self.images.append(&mut layer.images);
self.text.append(&mut layer.text);
}
} }
impl Default for Layer { impl Default for Layer {

View file

@ -311,7 +311,9 @@ impl Renderer {
viewport.physical_size(), viewport.physical_size(),
)); ));
for layer in self.layers.iter_mut() { self.layers.merge();
for layer in self.layers.iter() {
if physical_bounds if physical_bounds
.intersection(&(layer.bounds * scale_factor)) .intersection(&(layer.bounds * scale_factor))
.and_then(Rectangle::snap) .and_then(Rectangle::snap)
@ -648,8 +650,8 @@ impl core::Renderer for Renderer {
layer.draw_quad(quad, background.into(), transformation); layer.draw_quad(quad, background.into(), transformation);
} }
fn clear(&mut self) { fn reset(&mut self, new_bounds: Rectangle) {
self.layers.clear(); self.layers.reset(new_bounds);
} }
} }
@ -759,8 +761,8 @@ impl graphics::geometry::Renderer for Renderer {
type Geometry = Geometry; type Geometry = Geometry;
type Frame = geometry::Frame; type Frame = geometry::Frame;
fn new_frame(&self, size: core::Size) -> Self::Frame { fn new_frame(&self, bounds: Rectangle) -> Self::Frame {
geometry::Frame::new(size) geometry::Frame::new(bounds)
} }
fn draw_geometry(&mut self, geometry: Self::Geometry) { fn draw_geometry(&mut self, geometry: Self::Geometry) {

View file

@ -304,6 +304,12 @@ impl Batch {
self.gradients.clear(); self.gradients.clear();
self.order.clear(); self.order.clear();
} }
pub fn append(&mut self, batch: &mut Batch) {
self.solids.append(&mut batch.solids);
self.gradients.append(&mut batch.gradients);
self.order.append(&mut batch.order);
}
} }
#[derive(Debug, Copy, Clone, PartialEq, Eq)] #[derive(Debug, Copy, Clone, PartialEq, Eq)]

View file

@ -72,8 +72,6 @@ impl Pipeline {
) -> Self { ) -> Self {
#[cfg(not(target_arch = "wasm32"))] #[cfg(not(target_arch = "wasm32"))]
{ {
use crate::graphics::color;
let layout = device.create_pipeline_layout( let layout = device.create_pipeline_layout(
&wgpu::PipelineLayoutDescriptor { &wgpu::PipelineLayoutDescriptor {
label: Some("iced_wgpu.quad.gradient.pipeline"), label: Some("iced_wgpu.quad.gradient.pipeline"),
@ -86,39 +84,17 @@ impl Pipeline {
device.create_shader_module(wgpu::ShaderModuleDescriptor { device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("iced_wgpu.quad.gradient.shader"), label: Some("iced_wgpu.quad.gradient.shader"),
source: wgpu::ShaderSource::Wgsl( source: wgpu::ShaderSource::Wgsl(
std::borrow::Cow::Borrowed( std::borrow::Cow::Borrowed(concat!(
if color::GAMMA_CORRECTION { include_str!("../shader/quad.wgsl"),
concat!( "\n",
include_str!("../shader/quad.wgsl"), include_str!("../shader/vertex.wgsl"),
"\n", "\n",
include_str!("../shader/vertex.wgsl"), include_str!("../shader/quad/gradient.wgsl"),
"\n", "\n",
include_str!( include_str!("../shader/color.wgsl"),
"../shader/quad/gradient.wgsl" "\n",
), include_str!("../shader/color/linear_rgb.wgsl")
"\n", )),
include_str!("../shader/color.wgsl"),
"\n",
include_str!("../shader/color/oklab.wgsl")
)
} else {
concat!(
include_str!("../shader/quad.wgsl"),
"\n",
include_str!("../shader/vertex.wgsl"),
"\n",
include_str!(
"../shader/quad/gradient.wgsl"
),
"\n",
include_str!("../shader/color.wgsl"),
"\n",
include_str!(
"../shader/color/linear_rgb.wgsl"
)
)
},
),
), ),
}); });

View file

@ -1,26 +0,0 @@
const to_lms = mat3x4<f32>(
vec4<f32>(0.4121656120, 0.2118591070, 0.0883097947, 0.0),
vec4<f32>(0.5362752080, 0.6807189584, 0.2818474174, 0.0),
vec4<f32>(0.0514575653, 0.1074065790, 0.6302613616, 0.0),
);
const to_rgb = mat3x4<f32>(
vec4<f32>( 4.0767245293, -3.3072168827, 0.2307590544, 0.0),
vec4<f32>(-1.2681437731, 2.6093323231, -0.3411344290, 0.0),
vec4<f32>(-0.0041119885, -0.7034763098, 1.7068625689, 0.0),
);
fn interpolate_color(from_: vec4<f32>, to_: vec4<f32>, factor: f32) -> vec4<f32> {
// To Oklab
let lms_a = pow(from_ * to_lms, vec3<f32>(1.0 / 3.0, 1.0 / 3.0, 1.0 / 3.0));
let lms_b = pow(to_ * to_lms, vec3<f32>(1.0 / 3.0, 1.0 / 3.0, 1.0 / 3.0));
let mixed = mix(lms_a, lms_b, factor);
// Back to linear RGB
var color = to_rgb * (mixed * mixed * mixed);
// Alpha interpolation
color.a = mix(from_.a, to_.a, factor);
return color;
}

View file

@ -827,7 +827,6 @@ mod solid {
mod gradient { mod gradient {
use crate::Buffer; use crate::Buffer;
use crate::graphics::Antialiasing; use crate::graphics::Antialiasing;
use crate::graphics::color;
use crate::graphics::mesh; use crate::graphics::mesh;
use crate::triangle; use crate::triangle;
@ -922,35 +921,15 @@ mod gradient {
device.create_shader_module(wgpu::ShaderModuleDescriptor { device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("iced_wgpu.triangle.gradient.shader"), label: Some("iced_wgpu.triangle.gradient.shader"),
source: wgpu::ShaderSource::Wgsl( source: wgpu::ShaderSource::Wgsl(
std::borrow::Cow::Borrowed( std::borrow::Cow::Borrowed(concat!(
if color::GAMMA_CORRECTION { include_str!("shader/triangle.wgsl"),
concat!( "\n",
include_str!("shader/triangle.wgsl"), include_str!("shader/triangle/gradient.wgsl"),
"\n", "\n",
include_str!( include_str!("shader/color.wgsl"),
"shader/triangle/gradient.wgsl" "\n",
), include_str!("shader/color/linear_rgb.wgsl")
"\n", )),
include_str!("shader/color.wgsl"),
"\n",
include_str!("shader/color/oklab.wgsl")
)
} else {
concat!(
include_str!("shader/triangle.wgsl"),
"\n",
include_str!(
"shader/triangle/gradient.wgsl"
),
"\n",
include_str!("shader/color.wgsl"),
"\n",
include_str!(
"shader/color/linear_rgb.wgsl"
)
)
},
),
), ),
}); });

View file

@ -235,7 +235,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -246,7 +246,7 @@ where
self.height, self.height,
self.padding, self.padding,
|limits| { |limits| {
self.content.as_widget().layout( self.content.as_widget_mut().layout(
&mut tree.children[0], &mut tree.children[0],
renderer, renderer,
limits, limits,
@ -256,7 +256,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -264,7 +264,7 @@ where
) { ) {
operation.container(None, layout.bounds()); operation.container(None, layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.content.as_widget().operate( self.content.as_widget_mut().operate(
&mut tree.children[0], &mut tree.children[0],
layout.children().next().unwrap(), layout.children().next().unwrap(),
renderer, renderer,

View file

@ -207,7 +207,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -269,7 +269,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -447,7 +447,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
_state: &mut Tree, _state: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
_renderer: &Renderer, _renderer: &Renderer,

View file

@ -206,7 +206,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -222,13 +222,13 @@ where
self.padding, self.padding,
self.spacing, self.spacing,
self.align, self.align,
&self.children, &mut self.children,
&mut tree.children, &mut tree.children,
) )
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -237,12 +237,12 @@ where
operation.container(None, layout.bounds()); operation.container(None, layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.children self.children
.iter() .iter_mut()
.zip(&mut tree.children) .zip(&mut tree.children)
.zip(layout.children()) .zip(layout.children())
.for_each(|((child, state), layout)| { .for_each(|((child, state), layout)| {
child child
.as_widget() .as_widget_mut()
.operate(state, layout, renderer, operation); .operate(state, layout, renderer, operation);
}); });
}); });

View file

@ -474,7 +474,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -258,7 +258,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -272,12 +272,14 @@ where
self.padding, self.padding,
self.horizontal_alignment, self.horizontal_alignment,
self.vertical_alignment, self.vertical_alignment,
|limits| self.content.as_widget().layout(tree, renderer, limits), |limits| {
self.content.as_widget_mut().layout(tree, renderer, limits)
},
) )
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -285,7 +287,7 @@ where
) { ) {
operation.container(self.id.as_ref(), layout.bounds()); operation.container(self.id.as_ref(), layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.content.as_widget().operate( self.content.as_widget_mut().operate(
tree, tree,
layout.children().next().unwrap(), layout.children().next().unwrap(),
renderer, renderer,

View file

@ -116,12 +116,12 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.content.as_widget().layout(tree, renderer, limits) self.content.as_widget_mut().layout(tree, renderer, limits)
} }
fn update( fn update(
@ -197,14 +197,14 @@ where
} }
fn operate( fn operate(
&self, &mut self,
state: &mut widget::Tree, state: &mut widget::Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn widget::Operation, operation: &mut dyn widget::Operation,
) { ) {
self.content self.content
.as_widget() .as_widget_mut()
.operate(state, layout, renderer, operation); .operate(state, layout, renderer, operation);
} }

View file

@ -176,7 +176,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -220,10 +220,10 @@ where
let mut row_height = 0.0f32; let mut row_height = 0.0f32;
for (i, (child, tree)) in for (i, (child, tree)) in
self.children.iter().zip(&mut tree.children).enumerate() self.children.iter_mut().zip(&mut tree.children).enumerate()
{ {
let node = child let node = child
.as_widget() .as_widget_mut()
.layout(tree, renderer, &cell_limits) .layout(tree, renderer, &cell_limits)
.move_to((x, y)); .move_to((x, y));
@ -251,7 +251,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -260,12 +260,12 @@ where
operation.container(None, layout.bounds()); operation.container(None, layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.children self.children
.iter() .iter_mut()
.zip(&mut tree.children) .zip(&mut tree.children)
.zip(layout.children()) .zip(layout.children())
.for_each(|((child, state), layout)| { .for_each(|((child, state), layout)| {
child child
.as_widget() .as_widget_mut()
.operate(state, layout, renderer, operation); .operate(state, layout, renderer, operation);
}); });
}); });

View file

@ -6,7 +6,7 @@ use crate::container::{self, Container};
use crate::core; use crate::core;
use crate::core::widget::operation::{self, Operation}; use crate::core::widget::operation::{self, Operation};
use crate::core::window; use crate::core::window;
use crate::core::{Element, Length, Pixels, Widget}; use crate::core::{Element, Length, Pixels, Size, Widget};
use crate::float::{self, Float}; use crate::float::{self, Float};
use crate::keyed; use crate::keyed;
use crate::overlay; use crate::overlay;
@ -23,7 +23,9 @@ use crate::text_input::{self, TextInput};
use crate::toggler::{self, Toggler}; use crate::toggler::{self, Toggler};
use crate::tooltip::{self, Tooltip}; use crate::tooltip::{self, Tooltip};
use crate::vertical_slider::{self, VerticalSlider}; use crate::vertical_slider::{self, VerticalSlider};
use crate::{Column, Grid, MouseArea, Pin, Row, Sensor, Space, Stack, Themer}; use crate::{
Column, Grid, MouseArea, Pin, Responsive, Row, Sensor, Space, Stack, Themer,
};
use std::borrow::Borrow; use std::borrow::Borrow;
use std::ops::RangeInclusive; use std::ops::RangeInclusive;
@ -607,12 +609,12 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.content.as_widget().layout(tree, renderer, limits) self.content.as_widget_mut().layout(tree, renderer, limits)
} }
fn draw( fn draw(
@ -631,14 +633,14 @@ where
} }
fn operate( fn operate(
&self, &mut self,
state: &mut Tree, state: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn operation::Operation, operation: &mut dyn operation::Operation,
) { ) {
self.content self.content
.as_widget() .as_widget_mut()
.operate(state, layout, renderer, operation); .operate(state, layout, renderer, operation);
} }
@ -770,18 +772,18 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
let base = self.base.as_widget().layout( let base = self.base.as_widget_mut().layout(
&mut tree.children[0], &mut tree.children[0],
renderer, renderer,
limits, limits,
); );
let top = self.top.as_widget().layout( let top = self.top.as_widget_mut().layout(
&mut tree.children[1], &mut tree.children[1],
renderer, renderer,
&layout::Limits::new(Size::ZERO, base.size()), &layout::Limits::new(Size::ZERO, base.size()),
@ -832,18 +834,20 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn operation::Operation, operation: &mut dyn operation::Operation,
) { ) {
let children = [&self.base, &self.top] let children = [&mut self.base, &mut self.top]
.into_iter() .into_iter()
.zip(layout.children().zip(&mut tree.children)); .zip(layout.children().zip(&mut tree.children));
for (child, (layout, tree)) in children { for (child, (layout, tree)) in children {
child.as_widget().operate(tree, layout, renderer, operation); child
.as_widget_mut()
.operate(tree, layout, renderer, operation);
} }
} }
@ -2117,3 +2121,18 @@ where
{ {
Float::new(content) Float::new(content)
} }
/// Creates a new [`Responsive`] widget with a closure that produces its
/// contents.
///
/// The `view` closure will receive the maximum available space for
/// the [`Responsive`] during layout. You can use this [`Size`] to
/// conditionally build the contents.
pub fn responsive<'a, Message, Theme, Renderer>(
f: impl Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a,
) -> Responsive<'a, Message, Theme, Renderer>
where
Renderer: core::Renderer,
{
Responsive::new(f)
}

View file

@ -59,6 +59,7 @@ pub struct Image<Handle = image::Handle> {
handle: Handle, handle: Handle,
width: Length, width: Length,
height: Length, height: Length,
crop: Option<Rectangle<u32>>,
content_fit: ContentFit, content_fit: ContentFit,
filter_method: FilterMethod, filter_method: FilterMethod,
rotation: Rotation, rotation: Rotation,
@ -74,6 +75,7 @@ impl<Handle> Image<Handle> {
handle: handle.into(), handle: handle.into(),
width: Length::Shrink, width: Length::Shrink,
height: Length::Shrink, height: Length::Shrink,
crop: None,
content_fit: ContentFit::default(), content_fit: ContentFit::default(),
filter_method: FilterMethod::default(), filter_method: FilterMethod::default(),
rotation: Rotation::default(), rotation: Rotation::default(),
@ -145,6 +147,24 @@ impl<Handle> Image<Handle> {
self.scale = scale.into(); self.scale = scale.into();
self self
} }
/// Crops the [`Image`] to the given region described by the [`Rectangle`] in absolute
/// coordinates.
///
/// Cropping is done before applying any transformation or [`ContentFit`]. In practice,
/// this means that cropping an [`Image`] with this method should produce the same result
/// as cropping it externally (e.g. with an image editor) and creating a new [`Handle`]
/// for the cropped version.
///
/// However, this method is much more efficient; since it just leverages scissoring during
/// rendering and no image cropping actually takes place. Instead, it reuses the existing
/// image allocations and should be as efficient as not cropping at all!
///
/// The `region` coordinates will be clamped to the image dimensions, if necessary.
pub fn crop(mut self, region: Rectangle<u32>) -> Self {
self.crop = Some(region);
self
}
} }
/// Computes the layout of an [`Image`]. /// Computes the layout of an [`Image`].
@ -154,6 +174,7 @@ pub fn layout<Renderer, Handle>(
handle: &Handle, handle: &Handle,
width: Length, width: Length,
height: Length, height: Length,
region: Option<Rectangle<u32>>,
content_fit: ContentFit, content_fit: ContentFit,
rotation: Rotation, rotation: Rotation,
expand: bool, expand: bool,
@ -162,16 +183,14 @@ where
Renderer: image::Renderer<Handle = Handle>, Renderer: image::Renderer<Handle = Handle>,
{ {
// The raw w/h of the underlying image // The raw w/h of the underlying image
let image_size = renderer.measure_image(handle); let image_size = crop(renderer.measure_image(handle), region);
let image_size =
Size::new(image_size.width as f32, image_size.height as f32);
// The rotated size of the image // The rotated size of the image
let rotated_size = rotation.apply(image_size); let rotated_size = rotation.apply(image_size);
// The size to be available to the widget prior to `Shrink`ing // The size to be available to the widget prior to `Shrink`ing
let bounds = if expand { let bounds = if expand {
limits.max() limits.width(width).height(height).max()
} else { } else {
limits.resolve(width, height, rotated_size) limits.resolve(width, height, rotated_size)
}; };
@ -198,6 +217,7 @@ fn drawing_bounds<Renderer, Handle>(
renderer: &Renderer, renderer: &Renderer,
bounds: Rectangle, bounds: Rectangle,
handle: &Handle, handle: &Handle,
region: Option<Rectangle<u32>>,
content_fit: ContentFit, content_fit: ContentFit,
rotation: Rotation, rotation: Rotation,
scale: f32, scale: f32,
@ -205,8 +225,8 @@ fn drawing_bounds<Renderer, Handle>(
where where
Renderer: image::Renderer<Handle = Handle>, Renderer: image::Renderer<Handle = Handle>,
{ {
let Size { width, height } = renderer.measure_image(handle); let original_size = renderer.measure_image(handle);
let image_size = Size::new(width as f32, height as f32); let image_size = crop(original_size, region);
let rotated_size = rotation.apply(image_size); let rotated_size = rotation.apply(image_size);
let adjusted_fit = content_fit.fit(rotated_size, bounds.size()); let adjusted_fit = content_fit.fit(rotated_size, bounds.size());
@ -217,6 +237,37 @@ where
let final_size = image_size * fit_scale * scale; let final_size = image_size * fit_scale * scale;
let (crop_offset, final_size) = if let Some(region) = region {
let x = region.x.min(original_size.width) as f32;
let y = region.y.min(original_size.height) as f32;
let width = image_size.width;
let height = image_size.height;
let ratio = Vector::new(
original_size.width as f32 / width,
original_size.height as f32 / height,
);
let final_size = final_size * ratio;
let scale = Vector::new(
final_size.width / original_size.width as f32,
final_size.height / original_size.height as f32,
);
let offset = match content_fit {
ContentFit::None => Vector::new(x * scale.x, y * scale.y),
_ => Vector::new(
((original_size.width as f32 - width) / 2.0 - x) * scale.x,
((original_size.height as f32 - height) / 2.0 - y) * scale.y,
),
};
(offset, final_size)
} else {
(Vector::ZERO, final_size)
};
let position = match content_fit { let position = match content_fit {
ContentFit::None => Point::new( ContentFit::None => Point::new(
bounds.x + (rotated_size.width - adjusted_fit.width) / 2.0, bounds.x + (rotated_size.width - adjusted_fit.width) / 2.0,
@ -228,19 +279,31 @@ where
), ),
}; };
Rectangle::new(position, final_size) Rectangle::new(position + crop_offset, final_size)
} }
fn must_clip(bounds: Rectangle, drawing_bounds: Rectangle) -> bool { fn must_clip(bounds: Rectangle, drawing_bounds: Rectangle) -> bool {
drawing_bounds.width > bounds.width || drawing_bounds.height > bounds.height drawing_bounds.width > bounds.width || drawing_bounds.height > bounds.height
} }
fn crop(size: Size<u32>, region: Option<Rectangle<u32>>) -> Size<f32> {
if let Some(region) = region {
Size::new(
region.width.min(size.width) as f32,
region.height.min(size.height) as f32,
)
} else {
Size::new(size.width as f32, size.height as f32)
}
}
/// Draws an [`Image`] /// Draws an [`Image`]
pub fn draw<Renderer, Handle>( pub fn draw<Renderer, Handle>(
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
viewport: &Rectangle, viewport: &Rectangle,
handle: &Handle, handle: &Handle,
crop: Option<Rectangle<u32>>,
content_fit: ContentFit, content_fit: ContentFit,
filter_method: FilterMethod, filter_method: FilterMethod,
rotation: Rotation, rotation: Rotation,
@ -251,8 +314,15 @@ pub fn draw<Renderer, Handle>(
Handle: Clone, Handle: Clone,
{ {
let bounds = layout.bounds(); let bounds = layout.bounds();
let drawing_bounds = let drawing_bounds = drawing_bounds(
drawing_bounds(renderer, bounds, handle, content_fit, rotation, scale); renderer,
bounds,
handle,
crop,
content_fit,
rotation,
scale,
);
if must_clip(bounds, drawing_bounds) { if must_clip(bounds, drawing_bounds) {
if let Some(bounds) = bounds.intersection(viewport) { if let Some(bounds) = bounds.intersection(viewport) {
@ -316,7 +386,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -327,6 +397,7 @@ where
&self.handle, &self.handle,
self.width, self.width,
self.height, self.height,
self.crop,
self.content_fit, self.content_fit,
self.rotation, self.rotation,
self.expand, self.expand,
@ -348,6 +419,7 @@ where
layout, layout,
viewport, viewport,
&self.handle, &self.handle,
self.crop,
self.content_fit, self.content_fit,
self.filter_method, self.filter_method,
self.rotation, self.rotation,

View file

@ -117,7 +117,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -253,7 +253,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -272,13 +272,13 @@ where
self.padding, self.padding,
self.spacing, self.spacing,
self.align_items, self.align_items,
&self.children, &mut self.children,
&mut tree.children, &mut tree.children,
) )
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -287,12 +287,12 @@ where
operation.container(None, layout.bounds()); operation.container(None, layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.children self.children
.iter() .iter_mut()
.zip(&mut tree.children) .zip(&mut tree.children)
.zip(layout.children()) .zip(layout.children())
.for_each(|((child, state), layout)| { .for_each(|((child, state), layout)| {
child child
.as_widget() .as_widget_mut()
.operate(state, layout, renderer, operation); .operate(state, layout, renderer, operation);
}); });
}); });

View file

@ -2,11 +2,9 @@
pub(crate) mod helpers; pub(crate) mod helpers;
pub mod component; pub mod component;
pub mod responsive;
#[allow(deprecated)] #[allow(deprecated)]
pub use component::Component; pub use component::Component;
pub use responsive::Responsive;
mod cache; mod cache;
@ -165,27 +163,29 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.with_element(|element| { self.with_element_mut(|element| {
element element.as_widget_mut().layout(
.as_widget() &mut tree.children[0],
.layout(&mut tree.children[0], renderer, limits) renderer,
limits,
)
}) })
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn widget::Operation, operation: &mut dyn widget::Operation,
) { ) {
self.with_element(|element| { self.with_element_mut(|element| {
element.as_widget().operate( element.as_widget_mut().operate(
&mut tree.children[0], &mut tree.children[0],
layout, layout,
renderer, renderer,

View file

@ -298,15 +298,15 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
let t = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>(); let t = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>();
self.with_element(|element| { self.with_element_mut(|element| {
element.as_widget().layout( element.as_widget_mut().layout(
&mut t.borrow_mut().as_mut().unwrap().children[0], &mut t.borrow_mut().as_mut().unwrap().children[0],
renderer, renderer,
limits, limits,
@ -377,7 +377,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -386,8 +386,8 @@ where
self.rebuild_element_with_operation(layout, operation); self.rebuild_element_with_operation(layout, operation);
let tree = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>(); let tree = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>();
self.with_element(|element| { self.with_element_mut(|element| {
element.as_widget().operate( element.as_widget_mut().operate(
&mut tree.borrow_mut().as_mut().unwrap().children[0], &mut tree.borrow_mut().as_mut().unwrap().children[0],
layout, layout,
renderer, renderer,

View file

@ -1,10 +1,10 @@
use crate::core::{self, Element, Size}; use crate::core::{self, Element};
use crate::lazy::component; use crate::lazy::component;
use std::hash::Hash; use std::hash::Hash;
#[allow(deprecated)] #[allow(deprecated)]
pub use crate::lazy::{Component, Lazy, Responsive}; pub use crate::lazy::{Component, Lazy};
/// Creates a new [`Lazy`] widget with the given data `Dependency` and a /// Creates a new [`Lazy`] widget with the given data `Dependency` and a
/// closure that can turn this data into a widget tree. /// closure that can turn this data into a widget tree.
@ -41,19 +41,3 @@ where
{ {
component::view(component) component::view(component)
} }
/// Creates a new [`Responsive`] widget with a closure that produces its
/// contents.
///
/// The `view` closure will be provided with the current [`Size`] of
/// the [`Responsive`] widget and, therefore, can be used to build the
/// contents of the widget in a responsive way.
#[cfg(feature = "lazy")]
pub fn responsive<'a, Message, Theme, Renderer>(
f: impl Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a,
) -> Responsive<'a, Message, Theme, Renderer>
where
Renderer: core::Renderer,
{
Responsive::new(f)
}

View file

@ -1,462 +0,0 @@
use crate::core::layout::{self, Layout};
use crate::core::mouse;
use crate::core::overlay;
use crate::core::renderer;
use crate::core::widget;
use crate::core::widget::tree::{self, Tree};
use crate::core::{
self, Clipboard, Element, Event, Length, Point, Rectangle, Shell, Size,
Vector, Widget,
};
use crate::horizontal_space;
use ouroboros::self_referencing;
use std::cell::{RefCell, RefMut};
use std::marker::PhantomData;
use std::ops::Deref;
/// A widget that is aware of its dimensions.
///
/// A [`Responsive`] widget will always try to fill all the available space of
/// its parent.
#[cfg(feature = "lazy")]
#[allow(missing_debug_implementations)]
pub struct Responsive<
'a,
Message,
Theme = crate::Theme,
Renderer = crate::Renderer,
> {
view: Box<dyn Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a>,
content: RefCell<Content<'a, Message, Theme, Renderer>>,
}
impl<'a, Message, Theme, Renderer> Responsive<'a, Message, Theme, Renderer>
where
Renderer: core::Renderer,
{
/// Creates a new [`Responsive`] widget with a closure that produces its
/// contents.
///
/// The `view` closure will be provided with the current [`Size`] of
/// the [`Responsive`] widget and, therefore, can be used to build the
/// contents of the widget in a responsive way.
pub fn new(
view: impl Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a,
) -> Self {
Self {
view: Box::new(view),
content: RefCell::new(Content {
size: Size::ZERO,
layout: None,
is_layout_invalid: true,
element: Element::new(horizontal_space().width(0)),
}),
}
}
}
struct Content<'a, Message, Theme, Renderer> {
size: Size,
layout: Option<layout::Node>,
is_layout_invalid: bool,
element: Element<'a, Message, Theme, Renderer>,
}
impl<'a, Message, Theme, Renderer> Content<'a, Message, Theme, Renderer>
where
Renderer: core::Renderer,
{
fn layout(&mut self, tree: &mut Tree, renderer: &Renderer) {
if self.layout.is_none() || self.is_layout_invalid {
self.layout = Some(self.element.as_widget().layout(
tree,
renderer,
&layout::Limits::new(Size::ZERO, self.size),
));
self.is_layout_invalid = false;
}
}
fn update(
&mut self,
tree: &mut Tree,
new_size: Size,
view: &dyn Fn(Size) -> Element<'a, Message, Theme, Renderer>,
) {
if self.size != new_size {
self.element = view(new_size);
self.size = new_size;
self.layout = None;
tree.diff(&self.element);
} else {
let is_tree_empty =
tree.tag == tree::Tag::stateless() && tree.children.is_empty();
if is_tree_empty {
self.layout = None;
tree.diff(&self.element);
}
}
}
fn resolve<R, T>(
&mut self,
tree: &mut Tree,
renderer: R,
layout: Layout<'_>,
view: &dyn Fn(Size) -> Element<'a, Message, Theme, Renderer>,
f: impl FnOnce(
&mut Tree,
R,
Layout<'_>,
&mut Element<'a, Message, Theme, Renderer>,
) -> T,
) -> T
where
R: Deref<Target = Renderer>,
{
self.update(tree, layout.bounds().size(), view);
self.layout(tree, renderer.deref());
let content_layout = Layout::with_offset(
layout.position() - Point::ORIGIN,
self.layout.as_ref().unwrap(),
);
f(tree, renderer, content_layout, &mut self.element)
}
}
struct State {
tree: RefCell<Tree>,
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for Responsive<'_, Message, Theme, Renderer>
where
Renderer: core::Renderer,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State>()
}
fn state(&self) -> tree::State {
tree::State::new(State {
tree: RefCell::new(Tree::empty()),
})
}
fn size(&self) -> Size<Length> {
Size {
width: Length::Fill,
height: Length::Fill,
}
}
fn layout(
&self,
_tree: &mut Tree,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout::Node::new(limits.max())
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
let state = tree.state.downcast_mut::<State>();
let mut content = self.content.borrow_mut();
content.resolve(
&mut state.tree.borrow_mut(),
renderer,
layout,
&self.view,
|tree, renderer, layout, element| {
element
.as_widget()
.operate(tree, layout, renderer, operation);
},
);
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
let state = tree.state.downcast_mut::<State>();
let mut content = self.content.borrow_mut();
let mut local_messages = vec![];
let mut local_shell = Shell::new(&mut local_messages);
content.resolve(
&mut state.tree.borrow_mut(),
renderer,
layout,
&self.view,
|tree, renderer, layout, element| {
element.as_widget_mut().update(
tree,
event,
layout,
cursor,
renderer,
clipboard,
&mut local_shell,
viewport,
);
},
);
if local_shell.is_layout_invalid() {
content.layout = None;
}
shell.merge(local_shell, std::convert::identity);
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
let state = tree.state.downcast_ref::<State>();
let mut content = self.content.borrow_mut();
content.resolve(
&mut state.tree.borrow_mut(),
renderer,
layout,
&self.view,
|tree, renderer, layout, element| {
element.as_widget().draw(
tree, renderer, theme, style, layout, cursor, viewport,
);
},
);
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
let state = tree.state.downcast_ref::<State>();
let mut content = self.content.borrow_mut();
content.resolve(
&mut state.tree.borrow_mut(),
renderer,
layout,
&self.view,
|tree, renderer, layout, element| {
element
.as_widget()
.mouse_interaction(tree, layout, cursor, viewport, renderer)
},
)
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
use std::ops::DerefMut;
let state = tree.state.downcast_ref::<State>();
let overlay = OverlayBuilder {
content: self.content.borrow_mut(),
tree: state.tree.borrow_mut(),
types: PhantomData,
overlay_builder: |content: &mut RefMut<
'_,
Content<'_, _, _, _>,
>,
tree| {
content.update(tree, layout.bounds().size(), &self.view);
content.layout(tree, renderer);
let Content {
element,
layout: content_layout_node,
is_layout_invalid,
..
} = content.deref_mut();
let content_layout = Layout::with_offset(
layout.bounds().position() - Point::ORIGIN,
content_layout_node.as_ref().unwrap(),
);
(
element
.as_widget_mut()
.overlay(
tree,
content_layout,
renderer,
viewport,
translation,
)
.map(|overlay| {
RefCell::new(overlay::Nested::new(overlay))
}),
is_layout_invalid,
)
},
}
.build();
if overlay.with_overlay(|(overlay, _layout)| overlay.is_some()) {
Some(overlay::Element::new(Box::new(overlay)))
} else {
None
}
}
}
impl<'a, Message, Theme, Renderer>
From<Responsive<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: 'a,
Renderer: core::Renderer + 'a,
{
fn from(responsive: Responsive<'a, Message, Theme, Renderer>) -> Self {
Self::new(responsive)
}
}
#[self_referencing]
struct Overlay<'a, 'b, Message, Theme, Renderer> {
content: RefMut<'a, Content<'b, Message, Theme, Renderer>>,
tree: RefMut<'a, Tree>,
types: PhantomData<Message>,
#[borrows(mut content, mut tree)]
#[not_covariant]
overlay: (
Option<RefCell<overlay::Nested<'this, Message, Theme, Renderer>>>,
&'this mut bool,
),
}
impl<Message, Theme, Renderer> Overlay<'_, '_, Message, Theme, Renderer> {
fn with_overlay_maybe<T>(
&self,
f: impl FnOnce(&mut overlay::Nested<'_, Message, Theme, Renderer>) -> T,
) -> Option<T> {
self.with_overlay(|(overlay, _layout)| {
overlay.as_ref().map(|nested| (f)(&mut nested.borrow_mut()))
})
}
fn with_overlay_mut_maybe<T>(
&mut self,
f: impl FnOnce(&mut overlay::Nested<'_, Message, Theme, Renderer>) -> T,
) -> Option<T> {
self.with_overlay_mut(|(overlay, _layout)| {
overlay.as_mut().map(|nested| (f)(nested.get_mut()))
})
}
}
impl<Message, Theme, Renderer> overlay::Overlay<Message, Theme, Renderer>
for Overlay<'_, '_, Message, Theme, Renderer>
where
Renderer: core::Renderer,
{
fn layout(&mut self, renderer: &Renderer, bounds: Size) -> layout::Node {
self.with_overlay_maybe(|overlay| overlay.layout(renderer, bounds))
.unwrap_or_default()
}
fn draw(
&self,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
) {
let _ = self.with_overlay_maybe(|overlay| {
overlay.draw(renderer, theme, style, layout, cursor);
});
}
fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
) -> mouse::Interaction {
self.with_overlay_maybe(|overlay| {
overlay.mouse_interaction(layout, cursor, renderer)
})
.unwrap_or_default()
}
fn update(
&mut self,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) {
let mut is_layout_invalid = false;
let _ = self.with_overlay_mut_maybe(|overlay| {
overlay.update(event, layout, cursor, renderer, clipboard, shell);
is_layout_invalid = shell.is_layout_invalid();
});
if is_layout_invalid {
self.with_overlay_mut(|(_overlay, layout)| {
**layout = true;
});
}
}
fn operate(
&mut self,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
let _ = self.with_overlay_mut_maybe(|overlay| {
overlay.operate(layout, renderer, operation);
});
}
}

View file

@ -13,6 +13,7 @@ mod action;
mod column; mod column;
mod mouse_area; mod mouse_area;
mod pin; mod pin;
mod responsive;
mod space; mod space;
mod stack; mod stack;
mod themer; mod themer;
@ -79,6 +80,8 @@ pub use progress_bar::ProgressBar;
#[doc(no_inline)] #[doc(no_inline)]
pub use radio::Radio; pub use radio::Radio;
#[doc(no_inline)] #[doc(no_inline)]
pub use responsive::Responsive;
#[doc(no_inline)]
pub use row::Row; pub use row::Row;
#[doc(no_inline)] #[doc(no_inline)]
pub use rule::Rule; pub use rule::Rule;

View file

@ -190,24 +190,26 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.content self.content.as_widget_mut().layout(
.as_widget() &mut tree.children[0],
.layout(&mut tree.children[0], renderer, limits) renderer,
limits,
)
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn Operation, operation: &mut dyn Operation,
) { ) {
self.content.as_widget().operate( self.content.as_widget_mut().operate(
&mut tree.children[0], &mut tree.children[0],
layout, layout,
renderer, renderer,

View file

@ -369,7 +369,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -418,7 +418,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -432,20 +432,19 @@ where
let children = self let children = self
.panes .panes
.iter() .iter_mut()
.copied() .zip(&mut self.contents)
.zip(&self.contents)
.zip(tree.children.iter_mut()) .zip(tree.children.iter_mut())
.filter_map(|((pane, content), tree)| { .filter_map(|((pane, content), tree)| {
if self if self
.internal .internal
.maximized() .maximized()
.is_some_and(|maximized| maximized != pane) .is_some_and(|maximized| maximized != *pane)
{ {
return Some(layout::Node::new(Size::ZERO)); return Some(layout::Node::new(Size::ZERO));
} }
let region = regions.get(&pane)?; let region = regions.get(pane)?;
let size = Size::new(region.width, region.height); let size = Size::new(region.width, region.height);
let node = content.layout( let node = content.layout(
@ -462,7 +461,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -471,15 +470,14 @@ where
operation.container(None, layout.bounds()); operation.container(None, layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.panes self.panes
.iter() .iter_mut()
.copied() .zip(&mut self.contents)
.zip(&self.contents)
.zip(&mut tree.children) .zip(&mut tree.children)
.zip(layout.children()) .zip(layout.children())
.filter(|(((pane, _), _), _)| { .filter(|(((pane, _), _), _)| {
self.internal self.internal
.maximized() .maximized()
.is_none_or(|maximized| *pane == maximized) .is_none_or(|maximized| **pane == maximized)
}) })
.for_each(|(((_, content), state), layout)| { .for_each(|(((_, content), state), layout)| {
content.operate(state, layout, renderer, operation); content.operate(state, layout, renderer, operation);

View file

@ -165,12 +165,12 @@ where
} }
pub(crate) fn layout( pub(crate) fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
if let Some(title_bar) = &self.title_bar { if let Some(title_bar) = &mut self.title_bar {
let max_size = limits.max(); let max_size = limits.max();
let title_bar_layout = title_bar.layout( let title_bar_layout = title_bar.layout(
@ -181,7 +181,7 @@ where
let title_bar_size = title_bar_layout.size(); let title_bar_size = title_bar_layout.size();
let body_layout = self.body.as_widget().layout( let body_layout = self.body.as_widget_mut().layout(
&mut tree.children[0], &mut tree.children[0],
renderer, renderer,
&layout::Limits::new( &layout::Limits::new(
@ -201,7 +201,7 @@ where
], ],
) )
} else { } else {
self.body.as_widget().layout( self.body.as_widget_mut().layout(
&mut tree.children[0], &mut tree.children[0],
renderer, renderer,
limits, limits,
@ -210,13 +210,13 @@ where
} }
pub(crate) fn operate( pub(crate) fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn widget::Operation, operation: &mut dyn widget::Operation,
) { ) {
let body_layout = if let Some(title_bar) = &self.title_bar { let body_layout = if let Some(title_bar) = &mut self.title_bar {
let mut children = layout.children(); let mut children = layout.children();
title_bar.operate( title_bar.operate(
@ -231,7 +231,7 @@ where
layout layout
}; };
self.body.as_widget().operate( self.body.as_widget_mut().operate(
&mut tree.children[0], &mut tree.children[0],
body_layout, body_layout,
renderer, renderer,

View file

@ -274,7 +274,7 @@ where
} }
pub(crate) fn layout( pub(crate) fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -282,7 +282,7 @@ where
let limits = limits.shrink(self.padding); let limits = limits.shrink(self.padding);
let max_size = limits.max(); let max_size = limits.max();
let title_layout = self.content.as_widget().layout( let title_layout = self.content.as_widget_mut().layout(
&mut tree.children[0], &mut tree.children[0],
renderer, renderer,
&layout::Limits::new(Size::ZERO, max_size), &layout::Limits::new(Size::ZERO, max_size),
@ -290,8 +290,8 @@ where
let title_size = title_layout.size(); let title_size = title_layout.size();
let node = if let Some(controls) = &self.controls { let node = if let Some(controls) = &mut self.controls {
let controls_layout = controls.full.as_widget().layout( let controls_layout = controls.full.as_widget_mut().layout(
&mut tree.children[1], &mut tree.children[1],
renderer, renderer,
&layout::Limits::new(Size::ZERO, max_size), &layout::Limits::new(Size::ZERO, max_size),
@ -300,8 +300,8 @@ where
if title_layout.bounds().width + controls_layout.bounds().width if title_layout.bounds().width + controls_layout.bounds().width
> max_size.width > max_size.width
{ {
if let Some(compact) = controls.compact.as_ref() { if let Some(compact) = controls.compact.as_mut() {
let compact_layout = compact.as_widget().layout( let compact_layout = compact.as_widget_mut().layout(
&mut tree.children[2], &mut tree.children[2],
renderer, renderer,
&layout::Limits::new(Size::ZERO, max_size), &layout::Limits::new(Size::ZERO, max_size),
@ -369,7 +369,7 @@ where
} }
pub(crate) fn operate( pub(crate) fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -382,16 +382,16 @@ where
let title_layout = children.next().unwrap(); let title_layout = children.next().unwrap();
let mut show_title = true; let mut show_title = true;
if let Some(controls) = &self.controls { if let Some(controls) = &mut self.controls {
let controls_layout = children.next().unwrap(); let controls_layout = children.next().unwrap();
if title_layout.bounds().width + controls_layout.bounds().width if title_layout.bounds().width + controls_layout.bounds().width
> padded.bounds().width > padded.bounds().width
{ {
if let Some(compact) = controls.compact.as_ref() { if let Some(compact) = controls.compact.as_mut() {
let compact_layout = children.next().unwrap(); let compact_layout = children.next().unwrap();
compact.as_widget().operate( compact.as_widget_mut().operate(
&mut tree.children[2], &mut tree.children[2],
compact_layout, compact_layout,
renderer, renderer,
@ -400,7 +400,7 @@ where
} else { } else {
show_title = false; show_title = false;
controls.full.as_widget().operate( controls.full.as_widget_mut().operate(
&mut tree.children[1], &mut tree.children[1],
controls_layout, controls_layout,
renderer, renderer,
@ -408,7 +408,7 @@ where
); );
} }
} else { } else {
controls.full.as_widget().operate( controls.full.as_widget_mut().operate(
&mut tree.children[1], &mut tree.children[1],
controls_layout, controls_layout,
renderer, renderer,
@ -418,7 +418,7 @@ where
}; };
if show_title { if show_title {
self.content.as_widget().operate( self.content.as_widget_mut().operate(
&mut tree.children[0], &mut tree.children[0],
title_layout, title_layout,
renderer, renderer,

View file

@ -348,7 +348,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -139,7 +139,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -151,7 +151,7 @@ where
let node = self let node = self
.content .content
.as_widget() .as_widget_mut()
.layout(tree, renderer, &layout::Limits::new(Size::ZERO, available)) .layout(tree, renderer, &layout::Limits::new(Size::ZERO, available))
.move_to(self.position); .move_to(self.position);
@ -160,13 +160,13 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn widget::Operation, operation: &mut dyn widget::Operation,
) { ) {
self.content.as_widget().operate( self.content.as_widget_mut().operate(
tree, tree,
layout.children().next().unwrap(), layout.children().next().unwrap(),
renderer, renderer,

View file

@ -157,7 +157,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -136,7 +136,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
_limits: &layout::Limits, _limits: &layout::Limits,

View file

@ -290,7 +290,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

208
widget/src/responsive.rs Normal file
View file

@ -0,0 +1,208 @@
use crate::core::layout::{self, Layout};
use crate::core::mouse;
use crate::core::overlay;
use crate::core::renderer;
use crate::core::widget;
use crate::core::widget::Tree;
use crate::core::{
self, Clipboard, Element, Event, Length, Rectangle, Shell, Size, Vector,
Widget,
};
use crate::horizontal_space;
/// A widget that is aware of its dimensions.
///
/// A [`Responsive`] widget will always try to fill all the available space of
/// its parent.
#[allow(missing_debug_implementations)]
pub struct Responsive<
'a,
Message,
Theme = crate::Theme,
Renderer = crate::Renderer,
> {
view: Box<dyn Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a>,
width: Length,
height: Length,
content: Element<'a, Message, Theme, Renderer>,
}
impl<'a, Message, Theme, Renderer> Responsive<'a, Message, Theme, Renderer>
where
Renderer: core::Renderer,
{
/// Creates a new [`Responsive`] widget with a closure that produces its
/// contents.
///
/// The `view` closure will receive the maximum available space for
/// the [`Responsive`] during layout. You can use this [`Size`] to
/// conditionally build the contents.
pub fn new(
view: impl Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a,
) -> Self {
Self {
view: Box::new(view),
width: Length::Fill,
height: Length::Fill,
content: Element::new(horizontal_space().width(0)),
}
}
/// Sets the width of the [`Responsive`].
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
/// Sets the height of the [`Responsive`].
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = height.into();
self
}
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for Responsive<'_, Message, Theme, Renderer>
where
Renderer: core::Renderer,
{
fn diff(&self, _tree: &mut Tree) {
// Diff is deferred to layout
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: self.height,
}
}
fn layout(
&mut self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width).height(self.height);
let size = limits.max();
self.content = (self.view)(size);
tree.diff_children(std::slice::from_ref(&self.content));
let node = self.content.as_widget_mut().layout(
&mut tree.children[0],
renderer,
&limits.loose(),
);
let size = limits.resolve(self.width, self.height, node.size());
layout::Node::with_children(size, vec![node])
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
self.content.as_widget_mut().update(
&mut tree.children[0],
event,
layout.children().next().unwrap(),
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
style,
layout.children().next().unwrap(),
cursor,
viewport,
);
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout.children().next().unwrap(),
cursor,
viewport,
renderer,
)
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
self.content.as_widget_mut().operate(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,
operation,
);
}
fn overlay<'a>(
&'a mut self,
tree: &'a mut Tree,
layout: Layout<'a>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'a, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,
viewport,
translation,
)
}
}
impl<'a, Message, Theme, Renderer>
From<Responsive<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: 'a,
Renderer: core::Renderer + 'a,
{
fn from(responsive: Responsive<'a, Message, Theme, Renderer>) -> Self {
Self::new(responsive)
}
}

View file

@ -208,7 +208,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -222,13 +222,13 @@ where
self.padding, self.padding,
self.spacing, self.spacing,
self.align, self.align,
&self.children, &mut self.children,
&mut tree.children, &mut tree.children,
) )
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -237,12 +237,12 @@ where
operation.container(None, layout.bounds()); operation.container(None, layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.children self.children
.iter() .iter_mut()
.zip(&mut tree.children) .zip(&mut tree.children)
.zip(layout.children()) .zip(layout.children())
.for_each(|((child, state), layout)| { .for_each(|((child, state), layout)| {
child child
.as_widget() .as_widget_mut()
.operate(state, layout, renderer, operation); .operate(state, layout, renderer, operation);
}); });
}); });
@ -408,7 +408,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -418,6 +418,7 @@ where
.height(self.row.height) .height(self.row.height)
.shrink(self.row.padding); .shrink(self.row.padding);
let child_limits = limits.loose();
let spacing = self.row.spacing; let spacing = self.row.spacing;
let vertical_spacing = self.vertical_spacing.unwrap_or(spacing); let vertical_spacing = self.vertical_spacing.unwrap_or(spacing);
let max_width = limits.max().width; let max_width = limits.max().width;
@ -450,11 +451,11 @@ where
} }
}; };
for (i, child) in self.row.children.iter().enumerate() { for (i, child) in self.row.children.iter_mut().enumerate() {
let node = child.as_widget().layout( let node = child.as_widget_mut().layout(
&mut tree.children[i], &mut tree.children[i],
renderer, renderer,
&limits, &child_limits,
); );
let child_size = node.size(); let child_size = node.size();
@ -529,7 +530,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,

View file

@ -112,7 +112,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -109,22 +109,12 @@ where
class: Theme::default(), class: Theme::default(),
last_status: None, last_status: None,
} }
.validate() .enclose()
} }
fn validate(mut self) -> Self { fn enclose(mut self) -> Self {
let size_hint = self.content.as_widget().size_hint(); let size_hint = self.content.as_widget().size_hint();
debug_assert!(
self.direction.vertical().is_none() || !size_hint.height.is_fill(),
"scrollable content must not fill its vertical scrolling axis"
);
debug_assert!(
self.direction.horizontal().is_none() || !size_hint.width.is_fill(),
"scrollable content must not fill its horizontal scrolling axis"
);
if self.direction.horizontal().is_none() { if self.direction.horizontal().is_none() {
self.width = self.width.enclose(size_hint.width); self.width = self.width.enclose(size_hint.width);
} }
@ -144,7 +134,7 @@ where
/// Sets the [`Direction`] of the [`Scrollable`]. /// Sets the [`Direction`] of the [`Scrollable`].
pub fn direction(mut self, direction: impl Into<Direction>) -> Self { pub fn direction(mut self, direction: impl Into<Direction>) -> Self {
self.direction = direction.into(); self.direction = direction.into();
self.validate() self.enclose()
} }
/// Sets the [`widget::Id`] of the [`Scrollable`]. /// Sets the [`widget::Id`] of the [`Scrollable`].
@ -419,7 +409,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -435,23 +425,27 @@ where
..Padding::ZERO ..Padding::ZERO
}, },
|limits| { |limits| {
let child_limits = layout::Limits::new( let is_horizontal = self.direction.horizontal().is_some();
let is_vertical = self.direction.vertical().is_some();
let child_limits = layout::Limits::with_compression(
limits.min(), limits.min(),
Size::new( Size::new(
if self.direction.horizontal().is_some() { if is_horizontal {
f32::INFINITY f32::INFINITY
} else { } else {
limits.max().width limits.max().width
}, },
if self.direction.vertical().is_some() { if is_vertical {
f32::INFINITY f32::INFINITY
} else { } else {
limits.max().height limits.max().height
}, },
), ),
Size::new(is_horizontal, is_vertical),
); );
self.content.as_widget().layout( self.content.as_widget_mut().layout(
&mut tree.children[0], &mut tree.children[0],
renderer, renderer,
&child_limits, &child_limits,
@ -525,7 +519,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -548,7 +542,7 @@ where
); );
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.content.as_widget().operate( self.content.as_widget_mut().operate(
&mut tree.children[0], &mut tree.children[0],
layout.children().next().unwrap(), layout.children().next().unwrap(),
renderer, renderer,

View file

@ -284,14 +284,16 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.content self.content.as_widget_mut().layout(
.as_widget() &mut tree.children[0],
.layout(&mut tree.children[0], renderer, limits) renderer,
limits,
)
} }
fn draw( fn draw(
@ -316,13 +318,13 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: core::Layout<'_>, layout: core::Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn widget::Operation, operation: &mut dyn widget::Operation,
) { ) {
self.content.as_widget().operate( self.content.as_widget_mut().operate(
&mut tree.children[0], &mut tree.children[0],
layout, layout,
renderer, renderer,

View file

@ -77,7 +77,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -234,7 +234,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -65,7 +65,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -23,6 +23,7 @@ pub struct Stack<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer>
width: Length, width: Length,
height: Length, height: Length,
children: Vec<Element<'a, Message, Theme, Renderer>>, children: Vec<Element<'a, Message, Theme, Renderer>>,
clip: bool,
} }
impl<'a, Message, Theme, Renderer> Stack<'a, Message, Theme, Renderer> impl<'a, Message, Theme, Renderer> Stack<'a, Message, Theme, Renderer>
@ -62,6 +63,7 @@ where
width: Length::Shrink, width: Length::Shrink,
height: Length::Shrink, height: Length::Shrink,
children, children,
clip: false,
} }
} }
@ -114,6 +116,16 @@ where
) -> Self { ) -> Self {
children.into_iter().fold(self, Self::push) children.into_iter().fold(self, Self::push)
} }
/// Sets whether the [`Stack`] should clip overflowing content.
///
/// It has a slight performance overhead during presentation.
///
/// By default, it is set to `false`.
pub fn clip(mut self, clip: bool) -> Self {
self.clip = clip;
self
}
} }
impl<Message, Renderer> Default for Stack<'_, Message, Renderer> impl<Message, Renderer> Default for Stack<'_, Message, Renderer>
@ -146,7 +158,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -161,7 +173,7 @@ where
)); ));
} }
let base = self.children[0].as_widget().layout( let base = self.children[0].as_widget_mut().layout(
&mut tree.children[0], &mut tree.children[0],
renderer, renderer,
&limits, &limits,
@ -171,18 +183,21 @@ where
let limits = layout::Limits::new(Size::ZERO, size); let limits = layout::Limits::new(Size::ZERO, size);
let nodes = std::iter::once(base) let nodes = std::iter::once(base)
.chain(self.children[1..].iter().zip(&mut tree.children[1..]).map( .chain(
|(layer, tree)| { self.children[1..]
layer.as_widget().layout(tree, renderer, &limits) .iter_mut()
}, .zip(&mut tree.children[1..])
)) .map(|(layer, tree)| {
layer.as_widget_mut().layout(tree, renderer, &limits)
}),
)
.collect(); .collect();
layout::Node::with_children(size, nodes) layout::Node::with_children(size, nodes)
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -191,12 +206,12 @@ where
operation.container(None, layout.bounds()); operation.container(None, layout.bounds());
operation.traverse(&mut |operation| { operation.traverse(&mut |operation| {
self.children self.children
.iter() .iter_mut()
.zip(&mut tree.children) .zip(&mut tree.children)
.zip(layout.children()) .zip(layout.children())
.for_each(|((child, state), layout)| { .for_each(|((child, state), layout)| {
child child
.as_widget() .as_widget_mut()
.operate(state, layout, renderer, operation); .operate(state, layout, renderer, operation);
}); });
}); });
@ -278,6 +293,12 @@ where
viewport: &Rectangle, viewport: &Rectangle,
) { ) {
if let Some(clipped_viewport) = layout.bounds().intersection(viewport) { if let Some(clipped_viewport) = layout.bounds().intersection(viewport) {
let viewport = if self.clip {
&clipped_viewport
} else {
viewport
};
let layers_below = if cursor.is_over(layout.bounds()) { let layers_below = if cursor.is_over(layout.bounds()) {
self.children self.children
.iter() .iter()
@ -313,26 +334,16 @@ where
layout, layout,
cursor| { cursor| {
if i > 0 { if i > 0 {
renderer.with_layer(clipped_viewport, |renderer| { renderer.with_layer(*viewport, |renderer| {
layer.as_widget().draw( layer.as_widget().draw(
state, state, renderer, theme, style, layout, cursor,
renderer, viewport,
theme,
style,
layout,
cursor,
&clipped_viewport,
); );
}); });
} else { } else {
layer.as_widget().draw( layer.as_widget().draw(
state, state, renderer, theme, style, layout, cursor,
renderer, viewport,
theme,
style,
layout,
cursor,
&clipped_viewport,
); );
} }
}; };

View file

@ -162,7 +162,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -232,7 +232,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -265,7 +265,7 @@ where
let mut y = self.padding_y; let mut y = self.padding_y;
for (i, (cell, state)) in for (i, (cell, state)) in
self.cells.iter().zip(&mut tree.children).enumerate() self.cells.iter_mut().zip(&mut tree.children).enumerate()
{ {
let row = i / columns; let row = i / columns;
let column = i % columns; let column = i % columns;
@ -306,7 +306,7 @@ where
) )
.width(width); .width(width);
let layout = cell.as_widget().layout(state, renderer, &limits); let layout = cell.as_widget_mut().layout(state, renderer, &limits);
let size = limits.resolve(width, Length::Shrink, layout.size()); let size = limits.resolve(width, Length::Shrink, layout.size());
metrics.columns[column] = metrics.columns[column].max(size.width); metrics.columns[column] = metrics.columns[column].max(size.width);
@ -344,7 +344,7 @@ where
let mut y = self.padding_y; let mut y = self.padding_y;
for (i, (cell, state)) in for (i, (cell, state)) in
self.cells.iter().zip(&mut tree.children).enumerate() self.cells.iter_mut().zip(&mut tree.children).enumerate()
{ {
let row = i / columns; let row = i / columns;
let column = i % columns; let column = i % columns;
@ -396,7 +396,7 @@ where
) )
.width(width); .width(width);
let layout = cell.as_widget().layout(state, renderer, &limits); let layout = cell.as_widget_mut().layout(state, renderer, &limits);
let size = limits.resolve( let size = limits.resolve(
if let Length::Fixed(_) = width { if let Length::Fixed(_) = width {
width width
@ -581,7 +581,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
@ -589,11 +589,12 @@ where
) { ) {
for ((cell, state), layout) in self for ((cell, state), layout) in self
.cells .cells
.iter() .iter_mut()
.zip(&mut tree.children) .zip(&mut tree.children)
.zip(layout.children()) .zip(layout.children())
{ {
cell.as_widget().operate(state, layout, renderer, operation); cell.as_widget_mut()
.operate(state, layout, renderer, operation);
} }
} }

View file

@ -225,7 +225,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -597,7 +597,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -1051,7 +1051,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
layout: Layout<'_>, layout: Layout<'_>,
_renderer: &Renderer, _renderer: &Renderer,

View file

@ -295,7 +295,7 @@ where
/// ///
/// [`Renderer`]: text::Renderer /// [`Renderer`]: text::Renderer
pub fn layout( pub fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -669,7 +669,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
@ -678,7 +678,7 @@ where
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
_renderer: &Renderer, _renderer: &Renderer,

View file

@ -82,23 +82,23 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.content.as_widget().layout(tree, renderer, limits) self.content.as_widget_mut().layout(tree, renderer, limits)
} }
fn operate( fn operate(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
layout: Layout<'_>, layout: Layout<'_>,
renderer: &Renderer, renderer: &Renderer,
operation: &mut dyn Operation, operation: &mut dyn Operation,
) { ) {
self.content self.content
.as_widget() .as_widget_mut()
.operate(tree, layout, renderer, operation); .operate(tree, layout, renderer, operation);
} }

View file

@ -270,7 +270,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut Tree, tree: &mut Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -179,14 +179,16 @@ where
} }
fn layout( fn layout(
&self, &mut self,
tree: &mut widget::Tree, tree: &mut widget::Tree,
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
self.content self.content.as_widget_mut().layout(
.as_widget() &mut tree.children[0],
.layout(&mut tree.children[0], renderer, limits) renderer,
limits,
)
} }
fn update( fn update(
@ -202,6 +204,7 @@ where
) { ) {
let state = tree.state.downcast_mut::<State>(); let state = tree.state.downcast_mut::<State>();
let previous_state = *state;
let was_idle = *state == State::Idle; let was_idle = *state == State::Idle;
*state = cursor *state = cursor
@ -214,7 +217,9 @@ where
if was_idle != is_idle { if was_idle != is_idle {
shell.invalidate_layout(); shell.invalidate_layout();
shell.request_redraw(); shell.request_redraw();
} else if !is_idle && self.position == Position::FollowCursor { } else if self.position == Position::FollowCursor
&& previous_state != *state
{
shell.request_redraw(); shell.request_redraw();
} }
@ -291,7 +296,7 @@ where
let tooltip = if let State::Hovered { cursor_position } = *state { let tooltip = if let State::Hovered { cursor_position } = *state {
Some(overlay::Element::new(Box::new(Overlay { Some(overlay::Element::new(Box::new(Overlay {
position: layout.position() + translation, position: layout.position() + translation,
tooltip: &self.tooltip, tooltip: &mut self.tooltip,
state: children.next().unwrap(), state: children.next().unwrap(),
cursor_position, cursor_position,
content_bounds: layout.bounds(), content_bounds: layout.bounds(),
@ -363,7 +368,7 @@ where
Renderer: text::Renderer, Renderer: text::Renderer,
{ {
position: Point, position: Point,
tooltip: &'b Element<'a, Message, Theme, Renderer>, tooltip: &'b mut Element<'a, Message, Theme, Renderer>,
state: &'b mut widget::Tree, state: &'b mut widget::Tree,
cursor_position: Point, cursor_position: Point,
content_bounds: Rectangle, content_bounds: Rectangle,
@ -383,7 +388,7 @@ where
fn layout(&mut self, renderer: &Renderer, bounds: Size) -> layout::Node { fn layout(&mut self, renderer: &Renderer, bounds: Size) -> layout::Node {
let viewport = Rectangle::with_size(bounds); let viewport = Rectangle::with_size(bounds);
let tooltip_layout = self.tooltip.as_widget().layout( let tooltip_layout = self.tooltip.as_widget_mut().layout(
self.state, self.state,
renderer, renderer,
&layout::Limits::new( &layout::Limits::new(
@ -391,7 +396,7 @@ where
if self.snap_within_viewport { if self.snap_within_viewport {
viewport.size() viewport.size()
} else { } else {
Size::INFINITY Size::INFINITE
}, },
) )
.shrink(Padding::new(self.padding)), .shrink(Padding::new(self.padding)),
@ -505,7 +510,7 @@ where
&defaults, &defaults,
layout.children().next().unwrap(), layout.children().next().unwrap(),
cursor_position, cursor_position,
&Rectangle::with_size(Size::INFINITY), &Rectangle::with_size(Size::INFINITE),
); );
} }
} }

View file

@ -238,7 +238,7 @@ where
} }
fn layout( fn layout(
&self, &mut self,
_tree: &mut Tree, _tree: &mut Tree,
_renderer: &Renderer, _renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,

View file

@ -346,7 +346,7 @@ where
self.content = Renderer::Paragraph::with_spans(Text { self.content = Renderer::Paragraph::with_spans(Text {
content: &spans, content: &spans,
bounds: Size::INFINITY, bounds: Size::INFINITE,
size: preedit size: preedit
.text_size .text_size
.unwrap_or_else(|| renderer.default_size()), .unwrap_or_else(|| renderer.default_size()),