Merge branch 'master' into feature/test-recorder
This commit is contained in:
commit
9e81c2b9e8
88 changed files with 1225 additions and 1158 deletions
376
Cargo.lock
generated
376
Cargo.lock
generated
File diff suppressed because it is too large
Load diff
|
|
@ -263,3 +263,16 @@ impl From<Radius> for [f32; 4] {
|
|||
]
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Mul<f32> for Radius {
|
||||
type Output = Self;
|
||||
|
||||
fn mul(self, scale: f32) -> Self::Output {
|
||||
Self {
|
||||
top_left: self.top_left * scale,
|
||||
top_right: self.top_right * scale,
|
||||
bottom_right: self.bottom_right * scale,
|
||||
bottom_left: self.bottom_left * scale,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -197,7 +197,7 @@ impl Color {
|
|||
}
|
||||
|
||||
/// Returns the relative luminance of the [`Color`].
|
||||
/// https://www.w3.org/TR/WCAG21/#dfn-relative-luminance
|
||||
/// <https://www.w3.org/TR/WCAG21/#dfn-relative-luminance>
|
||||
pub fn relative_luminance(self) -> f32 {
|
||||
let linear = self.into_linear();
|
||||
0.2126 * linear[0] + 0.7152 * linear[1] + 0.0722 * linear[2]
|
||||
|
|
|
|||
|
|
@ -291,7 +291,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -300,7 +300,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -426,7 +426,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -435,7 +435,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
state: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -554,7 +554,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
_limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@ impl<'a> Layout<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Returns an iterator over the [`Layout`] of the children of a [`Node`].
|
||||
/// Returns an iterator over the children of this [`Layout`].
|
||||
pub fn children(self) -> impl DoubleEndedIterator<Item = Layout<'a>> {
|
||||
self.node.children().iter().map(move |node| {
|
||||
Layout::with_offset(
|
||||
|
|
@ -62,6 +62,19 @@ impl<'a> Layout<'a> {
|
|||
)
|
||||
})
|
||||
}
|
||||
|
||||
/// Returns the [`Layout`] of the child at the given index.
|
||||
///
|
||||
/// This can be useful if you ever need to access children out of order
|
||||
/// for layering purposes.
|
||||
///
|
||||
/// # Panics
|
||||
/// Panics if index is out of bounds.
|
||||
pub fn child(self, index: usize) -> Layout<'a> {
|
||||
let node = &self.node.children()[index];
|
||||
|
||||
Layout::with_offset(Vector::new(self.position.x, self.position.y), node)
|
||||
}
|
||||
}
|
||||
|
||||
/// Produces a [`Node`] with two children nodes one right next to each other.
|
||||
|
|
|
|||
|
|
@ -68,7 +68,7 @@ pub fn resolve<Message, Theme, Renderer>(
|
|||
padding: Padding,
|
||||
spacing: f32,
|
||||
align_items: Alignment,
|
||||
items: &[Element<'_, Message, Theme, Renderer>],
|
||||
items: &mut [Element<'_, Message, Theme, Renderer>],
|
||||
trees: &mut [widget::Tree],
|
||||
) -> Node
|
||||
where
|
||||
|
|
@ -78,13 +78,13 @@ where
|
|||
let total_spacing = spacing * items.len().saturating_sub(1) as f32;
|
||||
let max_cross = axis.cross(limits.max());
|
||||
|
||||
let compression = limits.compression();
|
||||
let (main_compress, cross_compress) =
|
||||
axis.pack(compression.width, compression.height);
|
||||
|
||||
let mut fill_main_sum = 0;
|
||||
let mut some_fill_cross = false;
|
||||
let (mut cross, cross_compress) = match axis {
|
||||
Axis::Vertical if width == Length::Shrink => (0.0, true),
|
||||
Axis::Horizontal if height == Length::Shrink => (0.0, true),
|
||||
_ => (max_cross, false),
|
||||
};
|
||||
let mut cross = if cross_compress { 0.0 } else { max_cross };
|
||||
|
||||
let mut available = axis.main(limits.max()) - total_spacing;
|
||||
|
||||
|
|
@ -95,14 +95,16 @@ where
|
|||
// We lay out non-fluid elements in the main axis.
|
||||
// If we need to compress the cross axis, then we skip any of these elements
|
||||
// that are also fluid in the cross axis.
|
||||
for (i, (child, tree)) in items.iter().zip(trees.iter_mut()).enumerate() {
|
||||
for (i, (child, tree)) in items.iter_mut().zip(trees.iter_mut()).enumerate()
|
||||
{
|
||||
let (fill_main_factor, fill_cross_factor) = {
|
||||
let size = child.as_widget().size();
|
||||
|
||||
axis.pack(size.width.fill_factor(), size.height.fill_factor())
|
||||
};
|
||||
|
||||
if fill_main_factor == 0 && (!cross_compress || fill_cross_factor == 0)
|
||||
if (main_compress || fill_main_factor == 0)
|
||||
&& (!cross_compress || fill_cross_factor == 0)
|
||||
{
|
||||
let (max_width, max_height) = axis.pack(
|
||||
available,
|
||||
|
|
@ -113,11 +115,14 @@ where
|
|||
},
|
||||
);
|
||||
|
||||
let child_limits =
|
||||
Limits::new(Size::ZERO, Size::new(max_width, max_height));
|
||||
let child_limits = Limits::with_compression(
|
||||
Size::ZERO,
|
||||
Size::new(max_width, max_height),
|
||||
compression,
|
||||
);
|
||||
|
||||
let layout =
|
||||
child.as_widget().layout(tree, renderer, &child_limits);
|
||||
child.as_widget_mut().layout(tree, renderer, &child_limits);
|
||||
let size = layout.size();
|
||||
|
||||
available -= axis.main(size);
|
||||
|
|
@ -141,7 +146,8 @@ where
|
|||
// We can defer the layout of any elements that have a fixed size in the main axis,
|
||||
// allowing them to use the cross calculations of the next pass.
|
||||
if cross_compress && some_fill_cross {
|
||||
for (i, (child, tree)) in items.iter().zip(trees.iter_mut()).enumerate()
|
||||
for (i, (child, tree)) in
|
||||
items.iter_mut().zip(trees.iter_mut()).enumerate()
|
||||
{
|
||||
let (main_size, cross_size) = {
|
||||
let size = child.as_widget().size();
|
||||
|
|
@ -149,7 +155,9 @@ where
|
|||
axis.pack(size.width, size.height)
|
||||
};
|
||||
|
||||
if main_size.fill_factor() == 0 && cross_size.fill_factor() != 0 {
|
||||
if (main_compress || main_size.fill_factor() == 0)
|
||||
&& cross_size.fill_factor() != 0
|
||||
{
|
||||
if let Length::Fixed(main) = main_size {
|
||||
available -= main;
|
||||
continue;
|
||||
|
|
@ -157,11 +165,14 @@ where
|
|||
|
||||
let (max_width, max_height) = axis.pack(available, cross);
|
||||
|
||||
let child_limits =
|
||||
Limits::new(Size::ZERO, Size::new(max_width, max_height));
|
||||
let child_limits = Limits::with_compression(
|
||||
Size::ZERO,
|
||||
Size::new(max_width, max_height),
|
||||
compression,
|
||||
);
|
||||
|
||||
let layout =
|
||||
child.as_widget().layout(tree, renderer, &child_limits);
|
||||
child.as_widget_mut().layout(tree, renderer, &child_limits);
|
||||
let size = layout.size();
|
||||
|
||||
available -= axis.main(size);
|
||||
|
|
@ -172,63 +183,59 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
let remaining = match axis {
|
||||
Axis::Horizontal => match width {
|
||||
Length::Shrink => 0.0,
|
||||
_ => available.max(0.0),
|
||||
},
|
||||
Axis::Vertical => match height {
|
||||
Length::Shrink => 0.0,
|
||||
_ => available.max(0.0),
|
||||
},
|
||||
};
|
||||
let remaining = available.max(0.0);
|
||||
|
||||
// THIRD PASS
|
||||
// THIRD PASS (conditional)
|
||||
// We lay out the elements that are fluid in the main axis.
|
||||
// We use the remaining space to evenly allocate space based on fill factors.
|
||||
for (i, (child, tree)) in items.iter().zip(trees.iter_mut()).enumerate() {
|
||||
let (fill_main_factor, fill_cross_factor) = {
|
||||
let size = child.as_widget().size();
|
||||
if !main_compress {
|
||||
for (i, (child, tree)) in
|
||||
items.iter_mut().zip(trees.iter_mut()).enumerate()
|
||||
{
|
||||
let (fill_main_factor, fill_cross_factor) = {
|
||||
let size = child.as_widget().size();
|
||||
|
||||
axis.pack(size.width.fill_factor(), size.height.fill_factor())
|
||||
};
|
||||
|
||||
if fill_main_factor != 0 {
|
||||
let max_main =
|
||||
remaining * fill_main_factor as f32 / fill_main_sum as f32;
|
||||
|
||||
let max_main = if max_main.is_nan() {
|
||||
f32::INFINITY
|
||||
} else {
|
||||
max_main
|
||||
axis.pack(size.width.fill_factor(), size.height.fill_factor())
|
||||
};
|
||||
|
||||
let min_main = if max_main.is_infinite() {
|
||||
0.0
|
||||
} else {
|
||||
max_main
|
||||
};
|
||||
if fill_main_factor != 0 {
|
||||
let max_main =
|
||||
remaining * fill_main_factor as f32 / fill_main_sum as f32;
|
||||
|
||||
let (min_width, min_height) = axis.pack(min_main, 0.0);
|
||||
let (max_width, max_height) = axis.pack(
|
||||
max_main,
|
||||
if fill_cross_factor == 0 {
|
||||
max_cross
|
||||
let max_main = if max_main.is_nan() {
|
||||
f32::INFINITY
|
||||
} else {
|
||||
cross
|
||||
},
|
||||
);
|
||||
max_main
|
||||
};
|
||||
|
||||
let child_limits = Limits::new(
|
||||
Size::new(min_width, min_height),
|
||||
Size::new(max_width, max_height),
|
||||
);
|
||||
let min_main = if max_main.is_infinite() {
|
||||
0.0
|
||||
} else {
|
||||
max_main
|
||||
};
|
||||
|
||||
let layout =
|
||||
child.as_widget().layout(tree, renderer, &child_limits);
|
||||
cross = cross.max(axis.cross(layout.size()));
|
||||
let (min_width, min_height) = axis.pack(min_main, 0.0);
|
||||
let (max_width, max_height) = axis.pack(
|
||||
max_main,
|
||||
if fill_cross_factor == 0 {
|
||||
max_cross
|
||||
} else {
|
||||
cross
|
||||
},
|
||||
);
|
||||
|
||||
nodes[i] = layout;
|
||||
let child_limits = Limits::with_compression(
|
||||
Size::new(min_width, min_height),
|
||||
Size::new(max_width, max_height),
|
||||
compression,
|
||||
);
|
||||
|
||||
let layout =
|
||||
child.as_widget_mut().layout(tree, renderer, &child_limits);
|
||||
cross = cross.max(axis.cross(layout.size()));
|
||||
|
||||
nodes[i] = layout;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -237,7 +244,7 @@ where
|
|||
// These are elements that must be compressed in their cross axis and have
|
||||
// a fixed length in the main axis.
|
||||
if cross_compress && some_fill_cross {
|
||||
for (i, (child, tree)) in items.iter().zip(trees).enumerate() {
|
||||
for (i, (child, tree)) in items.iter_mut().zip(trees).enumerate() {
|
||||
let (main_size, cross_size) = {
|
||||
let size = child.as_widget().size();
|
||||
|
||||
|
|
@ -255,7 +262,7 @@ where
|
|||
Limits::new(Size::ZERO, Size::new(max_width, max_height));
|
||||
|
||||
let layout =
|
||||
child.as_widget().layout(tree, renderer, &child_limits);
|
||||
child.as_widget_mut().layout(tree, renderer, &child_limits);
|
||||
let size = layout.size();
|
||||
|
||||
cross = cross.max(axis.cross(size));
|
||||
|
|
|
|||
|
|
@ -6,18 +6,34 @@ use crate::{Length, Size};
|
|||
pub struct Limits {
|
||||
min: Size,
|
||||
max: Size,
|
||||
compression: Size<bool>,
|
||||
}
|
||||
|
||||
impl Limits {
|
||||
/// No limits
|
||||
pub const NONE: Limits = Limits {
|
||||
min: Size::ZERO,
|
||||
max: Size::INFINITY,
|
||||
max: Size::INFINITE,
|
||||
compression: Size::new(false, false),
|
||||
};
|
||||
|
||||
/// Creates new [`Limits`] with the given minimum and maximum [`Size`].
|
||||
pub const fn new(min: Size, max: Size) -> Limits {
|
||||
Limits { min, max }
|
||||
Limits::with_compression(min, max, Size::new(false, false))
|
||||
}
|
||||
|
||||
/// Creates new [`Limits`] with the given minimun and maximum [`Size`], and
|
||||
/// whether fluid lengths should be compressed to intrinsic dimensions.
|
||||
pub const fn with_compression(
|
||||
min: Size,
|
||||
max: Size,
|
||||
compress: Size<bool>,
|
||||
) -> Self {
|
||||
Limits {
|
||||
min,
|
||||
max,
|
||||
compression: compress,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the minimum [`Size`] of the [`Limits`].
|
||||
|
|
@ -30,16 +46,25 @@ impl Limits {
|
|||
self.max
|
||||
}
|
||||
|
||||
/// Returns the compression of the [`Limits`].
|
||||
pub fn compression(&self) -> Size<bool> {
|
||||
self.compression
|
||||
}
|
||||
|
||||
/// Applies a width constraint to the current [`Limits`].
|
||||
pub fn width(mut self, width: impl Into<Length>) -> Limits {
|
||||
match width.into() {
|
||||
Length::Shrink | Length::Fill | Length::FillPortion(_) => {}
|
||||
Length::Shrink => {
|
||||
self.compression.width = true;
|
||||
}
|
||||
Length::Fixed(amount) => {
|
||||
let new_width = amount.min(self.max.width).max(self.min.width);
|
||||
|
||||
self.min.width = new_width;
|
||||
self.max.width = new_width;
|
||||
self.compression.width = false;
|
||||
}
|
||||
Length::Fill | Length::FillPortion(_) => {}
|
||||
}
|
||||
|
||||
self
|
||||
|
|
@ -48,14 +73,18 @@ impl Limits {
|
|||
/// Applies a height constraint to the current [`Limits`].
|
||||
pub fn height(mut self, height: impl Into<Length>) -> Limits {
|
||||
match height.into() {
|
||||
Length::Shrink | Length::Fill | Length::FillPortion(_) => {}
|
||||
Length::Shrink => {
|
||||
self.compression.height = true;
|
||||
}
|
||||
Length::Fixed(amount) => {
|
||||
let new_height =
|
||||
amount.min(self.max.height).max(self.min.height);
|
||||
|
||||
self.min.height = new_height;
|
||||
self.max.height = new_height;
|
||||
self.compression.height = false;
|
||||
}
|
||||
Length::Fill | Length::FillPortion(_) => {}
|
||||
}
|
||||
|
||||
self
|
||||
|
|
@ -103,7 +132,11 @@ impl Limits {
|
|||
(self.max().height - size.height).max(0.0),
|
||||
);
|
||||
|
||||
Limits { min, max }
|
||||
Limits {
|
||||
min,
|
||||
max,
|
||||
compression: self.compression,
|
||||
}
|
||||
}
|
||||
|
||||
/// Removes the minimum width constraint for the current [`Limits`].
|
||||
|
|
@ -111,6 +144,7 @@ impl Limits {
|
|||
Limits {
|
||||
min: Size::ZERO,
|
||||
max: self.max,
|
||||
compression: self.compression,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -124,21 +158,27 @@ impl Limits {
|
|||
intrinsic_size: Size,
|
||||
) -> Size {
|
||||
let width = match width.into() {
|
||||
Length::Fill | Length::FillPortion(_) => self.max.width,
|
||||
Length::Fill | Length::FillPortion(_)
|
||||
if !self.compression.width =>
|
||||
{
|
||||
self.max.width
|
||||
}
|
||||
Length::Fixed(amount) => {
|
||||
amount.min(self.max.width).max(self.min.width)
|
||||
}
|
||||
Length::Shrink => {
|
||||
intrinsic_size.width.min(self.max.width).max(self.min.width)
|
||||
}
|
||||
_ => intrinsic_size.width.min(self.max.width).max(self.min.width),
|
||||
};
|
||||
|
||||
let height = match height.into() {
|
||||
Length::Fill | Length::FillPortion(_) => self.max.height,
|
||||
Length::Fill | Length::FillPortion(_)
|
||||
if !self.compression.height =>
|
||||
{
|
||||
self.max.height
|
||||
}
|
||||
Length::Fixed(amount) => {
|
||||
amount.min(self.max.height).max(self.min.height)
|
||||
}
|
||||
Length::Shrink => intrinsic_size
|
||||
_ => intrinsic_size
|
||||
.height
|
||||
.min(self.max.height)
|
||||
.max(self.min.height),
|
||||
|
|
|
|||
|
|
@ -34,8 +34,11 @@ where
|
|||
}
|
||||
|
||||
impl Rectangle<f32> {
|
||||
/// A rectangle starting at [`Point::ORIGIN`] with infinite width and height.
|
||||
pub const INFINITE: Self = Self::new(Point::ORIGIN, Size::INFINITY);
|
||||
/// A rectangle starting at negative infinity and with infinite width and height.
|
||||
pub const INFINITE: Self = Self::new(
|
||||
Point::new(f32::NEG_INFINITY, f32::NEG_INFINITY),
|
||||
Size::INFINITE,
|
||||
);
|
||||
|
||||
/// Creates a new [`Rectangle`] with its top-left corner in the given
|
||||
/// [`Point`] and with the provided [`Size`].
|
||||
|
|
|
|||
|
|
@ -60,8 +60,8 @@ pub trait Renderer {
|
|||
/// Fills a [`Quad`] with the provided [`Background`].
|
||||
fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>);
|
||||
|
||||
/// Clears all of the recorded primitives in the [`Renderer`].
|
||||
fn clear(&mut self);
|
||||
/// Resets the [`Renderer`] to start drawing in the `new_bounds` from scratch.
|
||||
fn reset(&mut self, new_bounds: Rectangle);
|
||||
}
|
||||
|
||||
/// A polygon with four sides.
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ impl Renderer for () {
|
|||
|
||||
fn end_transformation(&mut self) {}
|
||||
|
||||
fn clear(&mut self) {}
|
||||
fn reset(&mut self, _new_bounds: Rectangle) {}
|
||||
|
||||
fn fill_quad(
|
||||
&mut self,
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@ impl Size {
|
|||
pub const UNIT: Size = Size::new(1., 1.);
|
||||
|
||||
/// A [`Size`] with infinite width and height.
|
||||
pub const INFINITY: Size = Size::new(f32::INFINITY, f32::INFINITY);
|
||||
pub const INFINITE: Size = Size::new(f32::INFINITY, f32::INFINITY);
|
||||
|
||||
/// Returns the minimum of each component of this size and another.
|
||||
pub fn min(self, other: Self) -> Self {
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ where
|
|||
/// This [`layout::Node`] is used by the runtime to compute the [`Layout`] of the
|
||||
/// user interface.
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -102,7 +102,7 @@ where
|
|||
|
||||
/// Applies an [`Operation`] to the [`Widget`].
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
_state: &mut Tree,
|
||||
_layout: Layout<'_>,
|
||||
_renderer: &Renderer,
|
||||
|
|
|
|||
|
|
@ -207,7 +207,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -245,7 +245,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
_state: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
_renderer: &Renderer,
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ pub fn from_rgba(
|
|||
}
|
||||
|
||||
/// An window icon normally used for the titlebar or taskbar.
|
||||
#[derive(Debug, Clone)]
|
||||
#[derive(Clone)]
|
||||
pub struct Icon {
|
||||
rgba: Vec<u8>,
|
||||
size: Size<u32>,
|
||||
|
|
@ -48,6 +48,15 @@ impl Icon {
|
|||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for Icon {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("Icon")
|
||||
.field("rgba", &format!("{} pixels", self.rgba.len() / 4))
|
||||
.field("size", &self.size)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, thiserror::Error)]
|
||||
/// An error produced when using [`from_rgba`] with invalid arguments.
|
||||
pub enum Error {
|
||||
|
|
|
|||
|
|
@ -134,14 +134,16 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.content
|
||||
.as_widget()
|
||||
.layout(&mut tree.children[0], renderer, limits)
|
||||
self.content.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
limits,
|
||||
)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
|
|
@ -201,13 +203,13 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
self.content.as_widget().operate(
|
||||
self.content.as_widget_mut().operate(
|
||||
&mut tree.children[0],
|
||||
layout,
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -175,7 +175,7 @@ mod quad {
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut widget::Tree,
|
||||
_renderer: &Renderer,
|
||||
_limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@ mod circle {
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut widget::Tree,
|
||||
_renderer: &Renderer,
|
||||
_limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@ mod rainbow {
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut widget::Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -94,14 +94,14 @@ impl Layout {
|
|||
|
||||
let controls = row([
|
||||
(!self.example.is_first()).then_some(
|
||||
button("← Previous")
|
||||
button(text("← Previous").shaping(text::Shaping::Advanced))
|
||||
.padding([5, 10])
|
||||
.on_press(Message::Previous)
|
||||
.into(),
|
||||
),
|
||||
Some(horizontal_space().into()),
|
||||
(!self.example.is_last()).then_some(
|
||||
button("Next →")
|
||||
button(text("Next →").shaping(text::Shaping::Advanced))
|
||||
.padding([5, 10])
|
||||
.on_press(Message::Next)
|
||||
.into(),
|
||||
|
|
@ -294,7 +294,7 @@ fn quotes<'a>() -> Element<'a, Message> {
|
|||
fn quote<'a>(
|
||||
content: impl Into<Element<'a, Message>>,
|
||||
) -> Element<'a, Message> {
|
||||
row![vertical_rule(2), content.into()]
|
||||
row![vertical_rule(1), content.into()]
|
||||
.spacing(10)
|
||||
.height(Shrink)
|
||||
.into()
|
||||
|
|
@ -313,7 +313,7 @@ fn quotes<'a>() -> Element<'a, Message> {
|
|||
"This is another reply",
|
||||
),
|
||||
horizontal_rule(1),
|
||||
"A separator ↑",
|
||||
text("A separator ↑").shaping(text::Shaping::Advanced),
|
||||
]
|
||||
.width(Shrink)
|
||||
.spacing(10)
|
||||
|
|
|
|||
|
|
@ -253,7 +253,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -167,7 +167,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -96,12 +96,12 @@ mod loupe {
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.content.as_widget().layout(tree, renderer, limits)
|
||||
self.content.as_widget_mut().layout(tree, renderer, limits)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
|
|
|
|||
|
|
@ -7,4 +7,4 @@ publish = false
|
|||
|
||||
[dependencies]
|
||||
iced.workspace = true
|
||||
iced.features = ["debug", "lazy"]
|
||||
iced.features = ["debug"]
|
||||
|
|
|
|||
|
|
@ -287,12 +287,12 @@ mod toast {
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.content.as_widget().layout(
|
||||
self.content.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
limits,
|
||||
|
|
@ -343,7 +343,7 @@ mod toast {
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
state: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -351,7 +351,7 @@ mod toast {
|
|||
) {
|
||||
operation.container(None, layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.content.as_widget().operate(
|
||||
self.content.as_widget_mut().operate(
|
||||
&mut state.children[0],
|
||||
layout,
|
||||
renderer,
|
||||
|
|
@ -584,12 +584,12 @@ mod toast {
|
|||
operation.container(None, layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.toasts
|
||||
.iter()
|
||||
.iter_mut()
|
||||
.zip(self.state.iter_mut())
|
||||
.zip(layout.children())
|
||||
.for_each(|((child, state), layout)| {
|
||||
child
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.operate(state, layout, renderer, operation);
|
||||
});
|
||||
});
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ pub use crate::core::{Image, Svg};
|
|||
pub use crate::gradient::{self, Gradient};
|
||||
|
||||
use crate::cache::Cached;
|
||||
use crate::core::{self, Size};
|
||||
use crate::core::{self, Rectangle};
|
||||
|
||||
/// A renderer capable of drawing some [`Self::Geometry`].
|
||||
pub trait Renderer: core::Renderer {
|
||||
|
|
@ -31,7 +31,7 @@ pub trait Renderer: core::Renderer {
|
|||
type Frame: frame::Backend<Geometry = Self::Geometry>;
|
||||
|
||||
/// Creates a new [`Self::Frame`].
|
||||
fn new_frame(&self, size: Size) -> Self::Frame;
|
||||
fn new_frame(&self, bounds: Rectangle) -> Self::Frame;
|
||||
|
||||
/// Draws the given [`Self::Geometry`].
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry);
|
||||
|
|
@ -42,7 +42,7 @@ impl Renderer for () {
|
|||
type Geometry = ();
|
||||
type Frame = ();
|
||||
|
||||
fn new_frame(&self, _size: Size) -> Self::Frame {}
|
||||
fn new_frame(&self, _bounds: Rectangle) -> Self::Frame {}
|
||||
|
||||
fn draw_geometry(&mut self, _geometry: Self::Geometry) {}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use crate::cache::{self, Cached};
|
||||
use crate::core::Size;
|
||||
use crate::core::{Rectangle, Size};
|
||||
use crate::geometry::{self, Frame};
|
||||
|
||||
pub use cache::Group;
|
||||
|
|
@ -17,7 +17,7 @@ where
|
|||
|
||||
#[derive(Debug, Clone)]
|
||||
struct Data<T> {
|
||||
bounds: Size,
|
||||
bounds: Rectangle,
|
||||
geometry: T,
|
||||
}
|
||||
|
||||
|
|
@ -53,7 +53,7 @@ where
|
|||
/// [`Cache`].
|
||||
///
|
||||
/// The closure will only be called when
|
||||
/// - the bounds have changed since the previous draw call.
|
||||
/// - the size has changed since the previous draw call.
|
||||
/// - the [`Cache`] is empty or has been explicitly cleared.
|
||||
///
|
||||
/// Otherwise, the previously stored geometry will be returned. The
|
||||
|
|
@ -62,7 +62,21 @@ where
|
|||
pub fn draw(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
bounds: Size,
|
||||
size: Size,
|
||||
draw_fn: impl FnOnce(&mut Frame<Renderer>),
|
||||
) -> Renderer::Geometry {
|
||||
self.draw_with_bounds(renderer, Rectangle::with_size(size), draw_fn)
|
||||
}
|
||||
|
||||
/// Draws geometry using the provided closure and stores it in the
|
||||
/// [`Cache`].
|
||||
///
|
||||
/// Analogous to [`draw`](Self::draw), but takes a clipping [`Rectangle`] instead of
|
||||
/// a [`Size`].
|
||||
pub fn draw_with_bounds(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
bounds: Rectangle,
|
||||
draw_fn: impl FnOnce(&mut Frame<Renderer>),
|
||||
) -> Renderer::Geometry {
|
||||
use std::ops::Deref;
|
||||
|
|
@ -82,7 +96,7 @@ where
|
|||
}
|
||||
};
|
||||
|
||||
let mut frame = Frame::new(renderer, bounds);
|
||||
let mut frame = Frame::with_bounds(renderer, bounds);
|
||||
draw_fn(&mut frame);
|
||||
|
||||
let geometry = frame.into_geometry().cache(self.raw.group(), previous);
|
||||
|
|
|
|||
|
|
@ -16,9 +16,17 @@ where
|
|||
Renderer: geometry::Renderer,
|
||||
{
|
||||
/// Creates a new [`Frame`] with the given dimensions.
|
||||
///
|
||||
/// Any geometry drawn outside of the dimensions will be clipped.
|
||||
/// If you need further control, use [`with_bounds`](Self::with_bounds).
|
||||
pub fn new(renderer: &Renderer, size: Size) -> Self {
|
||||
Self::with_bounds(renderer, Rectangle::with_size(size))
|
||||
}
|
||||
|
||||
/// Creates a new [`Frame`] with the given clip bounds.
|
||||
pub fn with_bounds(renderer: &Renderer, bounds: Rectangle) -> Self {
|
||||
Self {
|
||||
raw: renderer.new_frame(size),
|
||||
raw: renderer.new_frame(bounds),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -9,6 +9,9 @@ pub trait Layer: Default {
|
|||
/// Creates a new [`Layer`] with the given bounds.
|
||||
fn with_bounds(bounds: Rectangle) -> Self;
|
||||
|
||||
/// Returns the current bounds of the [`Layer`].
|
||||
fn bounds(&self) -> Rectangle;
|
||||
|
||||
/// Flushes and settles any pending group of primitives in the [`Layer`].
|
||||
///
|
||||
/// This will be called when a [`Layer`] is finished. It allows layers to efficiently
|
||||
|
|
@ -20,6 +23,24 @@ pub trait Layer: Default {
|
|||
|
||||
/// Clears all the layers contents and resets its bounds.
|
||||
fn reset(&mut self);
|
||||
|
||||
/// Returns the start level of the [`Layer`].
|
||||
///
|
||||
/// A level is a "sublayer" index inside of a [`Layer`].
|
||||
///
|
||||
/// A [`Layer`] may draw multiple primitive types in a certain order.
|
||||
/// The level represents the lowest index of the primitive types it
|
||||
/// contains.
|
||||
///
|
||||
/// Two layers A and B can therefore be merged if they have the same bounds,
|
||||
/// and the end level of A is lower or equal than the start level of B.
|
||||
fn start(&self) -> usize;
|
||||
|
||||
/// Returns the end level of the [`Layer`].
|
||||
fn end(&self) -> usize;
|
||||
|
||||
/// Merges a [`Layer`] with the current one.
|
||||
fn merge(&mut self, _layer: &mut Self);
|
||||
}
|
||||
|
||||
/// A stack of layers used for drawing.
|
||||
|
|
@ -101,13 +122,6 @@ impl<T: Layer> Stack<T> {
|
|||
let _ = self.transformations.pop();
|
||||
}
|
||||
|
||||
/// Returns an iterator over mutable references to the layers in the [`Stack`].
|
||||
pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut T> {
|
||||
self.flush();
|
||||
|
||||
self.layers[..self.active_count].iter_mut()
|
||||
}
|
||||
|
||||
/// Returns an iterator over immutable references to the layers in the [`Stack`].
|
||||
pub fn iter(&self) -> impl Iterator<Item = &T> {
|
||||
self.layers[..self.active_count].iter()
|
||||
|
|
@ -118,19 +132,82 @@ impl<T: Layer> Stack<T> {
|
|||
&self.layers[..self.active_count]
|
||||
}
|
||||
|
||||
/// Flushes and settles any primitives in the current layer of the [`Stack`].
|
||||
/// Flushes and settles any primitives in the [`Stack`].
|
||||
pub fn flush(&mut self) {
|
||||
self.layers[self.current].flush();
|
||||
}
|
||||
|
||||
/// Performs layer merging wherever possible.
|
||||
///
|
||||
/// Flushes and settles any primitives in the [`Stack`].
|
||||
pub fn merge(&mut self) {
|
||||
self.flush();
|
||||
|
||||
// These are the layers left to process
|
||||
let mut left = self.active_count;
|
||||
|
||||
// There must be at least 2 or more layers to merge
|
||||
while left > 1 {
|
||||
// We set our target as the topmost layer left to process
|
||||
let mut current = left - 1;
|
||||
let mut target = &self.layers[current];
|
||||
let mut target_start = target.start();
|
||||
let mut target_index = current;
|
||||
|
||||
// We scan downwards for a contiguous block of mergeable layer candidates
|
||||
while current > 0 {
|
||||
let candidate = &self.layers[current - 1];
|
||||
let start = candidate.start();
|
||||
let end = candidate.end();
|
||||
|
||||
// We skip empty layers
|
||||
if end == 0 {
|
||||
current -= 1;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Candidate can be merged if primitive sublayers do not overlap with
|
||||
// previous targets and the clipping bounds match
|
||||
if end > target_start || candidate.bounds() != target.bounds() {
|
||||
break;
|
||||
}
|
||||
|
||||
// Candidate is not empty and can be merged into
|
||||
target = candidate;
|
||||
target_start = start;
|
||||
target_index = current;
|
||||
current -= 1;
|
||||
}
|
||||
|
||||
// We merge all the layers scanned into the target
|
||||
//
|
||||
// Since we use `target_index` instead of `current`, we
|
||||
// deliberately avoid merging into empty layers.
|
||||
//
|
||||
// If no candidates were mergeable, this is a no-op.
|
||||
let (head, tail) = self.layers.split_at_mut(target_index + 1);
|
||||
let layer = &mut head[target_index];
|
||||
|
||||
for middle in &mut tail[0..left - target_index - 1] {
|
||||
layer.merge(middle);
|
||||
}
|
||||
|
||||
// Empty layers found after the target can be skipped
|
||||
left = current;
|
||||
}
|
||||
}
|
||||
|
||||
/// Clears the layers of the [`Stack`], allowing reuse.
|
||||
///
|
||||
/// It resizes the base layer bounds to the `new_bounds`.
|
||||
///
|
||||
/// This will normally keep layer allocations for future drawing operations.
|
||||
pub fn clear(&mut self) {
|
||||
pub fn reset(&mut self, new_bounds: Rectangle) {
|
||||
for layer in self.layers[..self.active_count].iter_mut() {
|
||||
layer.reset();
|
||||
}
|
||||
|
||||
self.layers[0].resize(new_bounds);
|
||||
self.current = 0;
|
||||
self.active_count = 1;
|
||||
self.previous.clear();
|
||||
|
|
|
|||
|
|
@ -46,8 +46,8 @@ where
|
|||
delegate!(self, renderer, renderer.fill_quad(quad, background.into()));
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
delegate!(self, renderer, renderer.clear());
|
||||
fn reset(&mut self, new_bounds: Rectangle) {
|
||||
delegate!(self, renderer, renderer.reset(new_bounds));
|
||||
}
|
||||
|
||||
fn start_layer(&mut self, bounds: Rectangle) {
|
||||
|
|
@ -408,13 +408,13 @@ mod geometry {
|
|||
type Geometry = Geometry<A::Geometry, B::Geometry>;
|
||||
type Frame = Frame<A::Frame, B::Frame>;
|
||||
|
||||
fn new_frame(&self, size: iced_graphics::core::Size) -> Self::Frame {
|
||||
fn new_frame(&self, bounds: Rectangle) -> Self::Frame {
|
||||
match self {
|
||||
Self::Primary(renderer) => {
|
||||
Frame::Primary(renderer.new_frame(size))
|
||||
Frame::Primary(renderer.new_frame(bounds))
|
||||
}
|
||||
Self::Secondary(renderer) => {
|
||||
Frame::Secondary(renderer.new_frame(size))
|
||||
Frame::Secondary(renderer.new_frame(bounds))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -383,6 +383,12 @@ impl<T, E> Task<Result<T, E>> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<T> Default for Task<T> {
|
||||
fn default() -> Self {
|
||||
Self::none()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> From<()> for Task<T> {
|
||||
fn from(_value: ()) -> Self {
|
||||
Self::none()
|
||||
|
|
|
|||
|
|
@ -97,12 +97,12 @@ where
|
|||
cache: Cache,
|
||||
renderer: &mut Renderer,
|
||||
) -> Self {
|
||||
let root = root.into();
|
||||
let mut root = root.into();
|
||||
|
||||
let Cache { mut state } = cache;
|
||||
state.diff(root.as_widget());
|
||||
|
||||
let base = root.as_widget().layout(
|
||||
let base = root.as_widget_mut().layout(
|
||||
&mut state,
|
||||
renderer,
|
||||
&layout::Limits::new(Size::ZERO, bounds),
|
||||
|
|
@ -234,7 +234,7 @@ where
|
|||
if shell.is_layout_invalid() {
|
||||
drop(maybe_overlay);
|
||||
|
||||
self.base = self.root.as_widget().layout(
|
||||
self.base = self.root.as_widget_mut().layout(
|
||||
&mut self.state,
|
||||
renderer,
|
||||
&layout::Limits::new(Size::ZERO, self.bounds),
|
||||
|
|
@ -335,7 +335,7 @@ where
|
|||
input_method.merge(shell.input_method());
|
||||
|
||||
shell.revalidate_layout(|| {
|
||||
self.base = self.root.as_widget().layout(
|
||||
self.base = self.root.as_widget_mut().layout(
|
||||
&mut self.state,
|
||||
renderer,
|
||||
&layout::Limits::new(Size::ZERO, self.bounds),
|
||||
|
|
@ -482,10 +482,8 @@ where
|
|||
style: &renderer::Style,
|
||||
cursor: mouse::Cursor,
|
||||
) {
|
||||
// TODO: Move to shell level (?)
|
||||
renderer.clear();
|
||||
|
||||
let viewport = Rectangle::with_size(self.bounds);
|
||||
renderer.reset(viewport);
|
||||
|
||||
let base_cursor = match &self.overlay {
|
||||
None
|
||||
|
|
@ -541,7 +539,7 @@ where
|
|||
) {
|
||||
let viewport = Rectangle::with_size(self.bounds);
|
||||
|
||||
self.root.as_widget().operate(
|
||||
self.root.as_widget_mut().operate(
|
||||
&mut self.state,
|
||||
Layout::new(&self.base),
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -64,21 +64,14 @@ pub struct Frame {
|
|||
}
|
||||
|
||||
impl Frame {
|
||||
pub fn new(size: Size) -> Self {
|
||||
Self::with_clip(Rectangle::with_size(size))
|
||||
}
|
||||
|
||||
pub fn with_clip(clip_bounds: Rectangle) -> Self {
|
||||
pub fn new(bounds: Rectangle) -> Self {
|
||||
Self {
|
||||
clip_bounds,
|
||||
clip_bounds: bounds,
|
||||
stack: Vec::new(),
|
||||
primitives: Vec::new(),
|
||||
images: Vec::new(),
|
||||
text: Vec::new(),
|
||||
transform: tiny_skia::Transform::from_translate(
|
||||
clip_bounds.x,
|
||||
clip_bounds.y,
|
||||
),
|
||||
transform: tiny_skia::Transform::identity(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -238,7 +231,7 @@ impl geometry::frame::Backend for Frame {
|
|||
align_x: text.align_x,
|
||||
align_y: text.align_y,
|
||||
shaping: text.shaping,
|
||||
clip_bounds: Rectangle::with_size(Size::INFINITY),
|
||||
clip_bounds: Rectangle::with_size(Size::INFINITE),
|
||||
});
|
||||
} else {
|
||||
text.draw_with(|path, color| self.fill(&path, color));
|
||||
|
|
@ -265,7 +258,7 @@ impl geometry::frame::Backend for Frame {
|
|||
}
|
||||
|
||||
fn draft(&mut self, clip_bounds: Rectangle) -> Self {
|
||||
Self::with_clip(clip_bounds)
|
||||
Self::new(clip_bounds)
|
||||
}
|
||||
|
||||
fn paste(&mut self, frame: Self) {
|
||||
|
|
|
|||
|
|
@ -17,8 +17,8 @@ pub struct Layer {
|
|||
pub bounds: Rectangle,
|
||||
pub quads: Vec<(Quad, Background)>,
|
||||
pub primitives: Vec<Item<Primitive>>,
|
||||
pub text: Vec<Item<Text>>,
|
||||
pub images: Vec<Image>,
|
||||
pub text: Vec<Item<Text>>,
|
||||
}
|
||||
|
||||
impl Layer {
|
||||
|
|
@ -284,6 +284,10 @@ impl graphics::Layer for Layer {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounds(&self) -> Rectangle {
|
||||
self.bounds
|
||||
}
|
||||
|
||||
fn flush(&mut self) {}
|
||||
|
||||
fn resize(&mut self, bounds: Rectangle) {
|
||||
|
|
@ -298,6 +302,53 @@ impl graphics::Layer for Layer {
|
|||
self.text.clear();
|
||||
self.images.clear();
|
||||
}
|
||||
|
||||
fn start(&self) -> usize {
|
||||
if !self.quads.is_empty() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if !self.primitives.is_empty() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
if !self.images.is_empty() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
if !self.text.is_empty() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
usize::MAX
|
||||
}
|
||||
|
||||
fn end(&self) -> usize {
|
||||
if !self.text.is_empty() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
if !self.images.is_empty() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
if !self.primitives.is_empty() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
if !self.quads.is_empty() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
0
|
||||
}
|
||||
|
||||
fn merge(&mut self, layer: &mut Self) {
|
||||
self.quads.append(&mut layer.quads);
|
||||
self.primitives.append(&mut layer.primitives);
|
||||
self.text.append(&mut layer.text);
|
||||
self.images.append(&mut layer.images);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
|
|
|
|||
|
|
@ -225,8 +225,8 @@ impl core::Renderer for Renderer {
|
|||
layer.draw_quad(quad, background.into(), transformation);
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.layers.clear();
|
||||
fn reset(&mut self, new_bounds: Rectangle) {
|
||||
self.layers.reset(new_bounds);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -293,8 +293,8 @@ impl graphics::geometry::Renderer for Renderer {
|
|||
type Geometry = Geometry;
|
||||
type Frame = geometry::Frame;
|
||||
|
||||
fn new_frame(&self, size: core::Size) -> Self::Frame {
|
||||
geometry::Frame::new(size)
|
||||
fn new_frame(&self, bounds: Rectangle) -> Self::Frame {
|
||||
geometry::Frame::new(bounds)
|
||||
}
|
||||
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry) {
|
||||
|
|
|
|||
|
|
@ -105,13 +105,8 @@ pub struct Frame {
|
|||
}
|
||||
|
||||
impl Frame {
|
||||
/// Creates a new [`Frame`] with the given [`Size`].
|
||||
pub fn new(size: Size) -> Frame {
|
||||
Self::with_clip(Rectangle::with_size(size))
|
||||
}
|
||||
|
||||
/// Creates a new [`Frame`] with the given clip bounds.
|
||||
pub fn with_clip(bounds: Rectangle) -> Frame {
|
||||
pub fn new(bounds: Rectangle) -> Frame {
|
||||
Frame {
|
||||
clip_bounds: bounds,
|
||||
buffers: BufferStack::new(),
|
||||
|
|
@ -120,9 +115,7 @@ impl Frame {
|
|||
text: Vec::new(),
|
||||
transforms: Transforms {
|
||||
previous: Vec::new(),
|
||||
current: Transform(lyon::math::Transform::translation(
|
||||
bounds.x, bounds.y,
|
||||
)),
|
||||
current: Transform(lyon::math::Transform::identity()),
|
||||
},
|
||||
fill_tessellator: tessellation::FillTessellator::new(),
|
||||
stroke_tessellator: tessellation::StrokeTessellator::new(),
|
||||
|
|
@ -409,7 +402,7 @@ impl geometry::frame::Backend for Frame {
|
|||
}
|
||||
|
||||
fn draft(&mut self, clip_bounds: Rectangle) -> Frame {
|
||||
Frame::with_clip(clip_bounds)
|
||||
Frame::new(clip_bounds)
|
||||
}
|
||||
|
||||
fn paste(&mut self, frame: Frame) {
|
||||
|
|
|
|||
|
|
@ -11,4 +11,6 @@ impl Batch {
|
|||
pub fn is_empty(&self) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
pub fn append(&mut self, _batch: &mut Self) {}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -49,11 +49,14 @@ impl Layer {
|
|||
position: [bounds.x, bounds.y],
|
||||
size: [bounds.width, bounds.height],
|
||||
border_color: color::pack(quad.border.color),
|
||||
border_radius: quad.border.radius.into(),
|
||||
border_width: quad.border.width,
|
||||
border_radius: (quad.border.radius * transformation.scale_factor())
|
||||
.into(),
|
||||
border_width: quad.border.width * transformation.scale_factor(),
|
||||
shadow_color: color::pack(quad.shadow.color),
|
||||
shadow_offset: quad.shadow.offset.into(),
|
||||
shadow_blur_radius: quad.shadow.blur_radius,
|
||||
shadow_offset: (quad.shadow.offset * transformation.scale_factor())
|
||||
.into(),
|
||||
shadow_blur_radius: quad.shadow.blur_radius
|
||||
* transformation.scale_factor(),
|
||||
snap: quad.snap as u32,
|
||||
};
|
||||
|
||||
|
|
@ -268,6 +271,10 @@ impl graphics::Layer for Layer {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounds(&self) -> Rectangle {
|
||||
self.bounds
|
||||
}
|
||||
|
||||
fn flush(&mut self) {
|
||||
self.flush_meshes();
|
||||
self.flush_text();
|
||||
|
|
@ -288,6 +295,62 @@ impl graphics::Layer for Layer {
|
|||
self.pending_meshes.clear();
|
||||
self.pending_text.clear();
|
||||
}
|
||||
|
||||
fn start(&self) -> usize {
|
||||
if !self.quads.is_empty() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if !self.triangles.is_empty() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
if !self.primitives.is_empty() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
if !self.images.is_empty() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
if !self.text.is_empty() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
usize::MAX
|
||||
}
|
||||
|
||||
fn end(&self) -> usize {
|
||||
if !self.text.is_empty() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
if !self.images.is_empty() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
if !self.primitives.is_empty() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
if !self.triangles.is_empty() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
if !self.quads.is_empty() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
0
|
||||
}
|
||||
|
||||
fn merge(&mut self, layer: &mut Self) {
|
||||
self.quads.append(&mut layer.quads);
|
||||
self.triangles.append(&mut layer.triangles);
|
||||
self.primitives.append(&mut layer.primitives);
|
||||
self.images.append(&mut layer.images);
|
||||
self.text.append(&mut layer.text);
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Layer {
|
||||
|
|
|
|||
|
|
@ -311,7 +311,9 @@ impl Renderer {
|
|||
viewport.physical_size(),
|
||||
));
|
||||
|
||||
for layer in self.layers.iter_mut() {
|
||||
self.layers.merge();
|
||||
|
||||
for layer in self.layers.iter() {
|
||||
if physical_bounds
|
||||
.intersection(&(layer.bounds * scale_factor))
|
||||
.and_then(Rectangle::snap)
|
||||
|
|
@ -648,8 +650,8 @@ impl core::Renderer for Renderer {
|
|||
layer.draw_quad(quad, background.into(), transformation);
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.layers.clear();
|
||||
fn reset(&mut self, new_bounds: Rectangle) {
|
||||
self.layers.reset(new_bounds);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -759,8 +761,8 @@ impl graphics::geometry::Renderer for Renderer {
|
|||
type Geometry = Geometry;
|
||||
type Frame = geometry::Frame;
|
||||
|
||||
fn new_frame(&self, size: core::Size) -> Self::Frame {
|
||||
geometry::Frame::new(size)
|
||||
fn new_frame(&self, bounds: Rectangle) -> Self::Frame {
|
||||
geometry::Frame::new(bounds)
|
||||
}
|
||||
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry) {
|
||||
|
|
|
|||
|
|
@ -304,6 +304,12 @@ impl Batch {
|
|||
self.gradients.clear();
|
||||
self.order.clear();
|
||||
}
|
||||
|
||||
pub fn append(&mut self, batch: &mut Batch) {
|
||||
self.solids.append(&mut batch.solids);
|
||||
self.gradients.append(&mut batch.gradients);
|
||||
self.order.append(&mut batch.order);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
||||
|
|
|
|||
|
|
@ -72,8 +72,6 @@ impl Pipeline {
|
|||
) -> Self {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
{
|
||||
use crate::graphics::color;
|
||||
|
||||
let layout = device.create_pipeline_layout(
|
||||
&wgpu::PipelineLayoutDescriptor {
|
||||
label: Some("iced_wgpu.quad.gradient.pipeline"),
|
||||
|
|
@ -86,39 +84,17 @@ impl Pipeline {
|
|||
device.create_shader_module(wgpu::ShaderModuleDescriptor {
|
||||
label: Some("iced_wgpu.quad.gradient.shader"),
|
||||
source: wgpu::ShaderSource::Wgsl(
|
||||
std::borrow::Cow::Borrowed(
|
||||
if color::GAMMA_CORRECTION {
|
||||
concat!(
|
||||
include_str!("../shader/quad.wgsl"),
|
||||
"\n",
|
||||
include_str!("../shader/vertex.wgsl"),
|
||||
"\n",
|
||||
include_str!(
|
||||
"../shader/quad/gradient.wgsl"
|
||||
),
|
||||
"\n",
|
||||
include_str!("../shader/color.wgsl"),
|
||||
"\n",
|
||||
include_str!("../shader/color/oklab.wgsl")
|
||||
)
|
||||
} else {
|
||||
concat!(
|
||||
include_str!("../shader/quad.wgsl"),
|
||||
"\n",
|
||||
include_str!("../shader/vertex.wgsl"),
|
||||
"\n",
|
||||
include_str!(
|
||||
"../shader/quad/gradient.wgsl"
|
||||
),
|
||||
"\n",
|
||||
include_str!("../shader/color.wgsl"),
|
||||
"\n",
|
||||
include_str!(
|
||||
"../shader/color/linear_rgb.wgsl"
|
||||
)
|
||||
)
|
||||
},
|
||||
),
|
||||
std::borrow::Cow::Borrowed(concat!(
|
||||
include_str!("../shader/quad.wgsl"),
|
||||
"\n",
|
||||
include_str!("../shader/vertex.wgsl"),
|
||||
"\n",
|
||||
include_str!("../shader/quad/gradient.wgsl"),
|
||||
"\n",
|
||||
include_str!("../shader/color.wgsl"),
|
||||
"\n",
|
||||
include_str!("../shader/color/linear_rgb.wgsl")
|
||||
)),
|
||||
),
|
||||
});
|
||||
|
||||
|
|
|
|||
|
|
@ -1,26 +0,0 @@
|
|||
const to_lms = mat3x4<f32>(
|
||||
vec4<f32>(0.4121656120, 0.2118591070, 0.0883097947, 0.0),
|
||||
vec4<f32>(0.5362752080, 0.6807189584, 0.2818474174, 0.0),
|
||||
vec4<f32>(0.0514575653, 0.1074065790, 0.6302613616, 0.0),
|
||||
);
|
||||
|
||||
const to_rgb = mat3x4<f32>(
|
||||
vec4<f32>( 4.0767245293, -3.3072168827, 0.2307590544, 0.0),
|
||||
vec4<f32>(-1.2681437731, 2.6093323231, -0.3411344290, 0.0),
|
||||
vec4<f32>(-0.0041119885, -0.7034763098, 1.7068625689, 0.0),
|
||||
);
|
||||
|
||||
fn interpolate_color(from_: vec4<f32>, to_: vec4<f32>, factor: f32) -> vec4<f32> {
|
||||
// To Oklab
|
||||
let lms_a = pow(from_ * to_lms, vec3<f32>(1.0 / 3.0, 1.0 / 3.0, 1.0 / 3.0));
|
||||
let lms_b = pow(to_ * to_lms, vec3<f32>(1.0 / 3.0, 1.0 / 3.0, 1.0 / 3.0));
|
||||
let mixed = mix(lms_a, lms_b, factor);
|
||||
|
||||
// Back to linear RGB
|
||||
var color = to_rgb * (mixed * mixed * mixed);
|
||||
|
||||
// Alpha interpolation
|
||||
color.a = mix(from_.a, to_.a, factor);
|
||||
|
||||
return color;
|
||||
}
|
||||
|
|
@ -827,7 +827,6 @@ mod solid {
|
|||
mod gradient {
|
||||
use crate::Buffer;
|
||||
use crate::graphics::Antialiasing;
|
||||
use crate::graphics::color;
|
||||
use crate::graphics::mesh;
|
||||
use crate::triangle;
|
||||
|
||||
|
|
@ -922,35 +921,15 @@ mod gradient {
|
|||
device.create_shader_module(wgpu::ShaderModuleDescriptor {
|
||||
label: Some("iced_wgpu.triangle.gradient.shader"),
|
||||
source: wgpu::ShaderSource::Wgsl(
|
||||
std::borrow::Cow::Borrowed(
|
||||
if color::GAMMA_CORRECTION {
|
||||
concat!(
|
||||
include_str!("shader/triangle.wgsl"),
|
||||
"\n",
|
||||
include_str!(
|
||||
"shader/triangle/gradient.wgsl"
|
||||
),
|
||||
"\n",
|
||||
include_str!("shader/color.wgsl"),
|
||||
"\n",
|
||||
include_str!("shader/color/oklab.wgsl")
|
||||
)
|
||||
} else {
|
||||
concat!(
|
||||
include_str!("shader/triangle.wgsl"),
|
||||
"\n",
|
||||
include_str!(
|
||||
"shader/triangle/gradient.wgsl"
|
||||
),
|
||||
"\n",
|
||||
include_str!("shader/color.wgsl"),
|
||||
"\n",
|
||||
include_str!(
|
||||
"shader/color/linear_rgb.wgsl"
|
||||
)
|
||||
)
|
||||
},
|
||||
),
|
||||
std::borrow::Cow::Borrowed(concat!(
|
||||
include_str!("shader/triangle.wgsl"),
|
||||
"\n",
|
||||
include_str!("shader/triangle/gradient.wgsl"),
|
||||
"\n",
|
||||
include_str!("shader/color.wgsl"),
|
||||
"\n",
|
||||
include_str!("shader/color/linear_rgb.wgsl")
|
||||
)),
|
||||
),
|
||||
});
|
||||
|
||||
|
|
|
|||
|
|
@ -235,7 +235,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -246,7 +246,7 @@ where
|
|||
self.height,
|
||||
self.padding,
|
||||
|limits| {
|
||||
self.content.as_widget().layout(
|
||||
self.content.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
limits,
|
||||
|
|
@ -256,7 +256,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -264,7 +264,7 @@ where
|
|||
) {
|
||||
operation.container(None, layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.content.as_widget().operate(
|
||||
self.content.as_widget_mut().operate(
|
||||
&mut tree.children[0],
|
||||
layout.children().next().unwrap(),
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -207,7 +207,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -269,7 +269,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -447,7 +447,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
_state: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
_renderer: &Renderer,
|
||||
|
|
|
|||
|
|
@ -206,7 +206,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -222,13 +222,13 @@ where
|
|||
self.padding,
|
||||
self.spacing,
|
||||
self.align,
|
||||
&self.children,
|
||||
&mut self.children,
|
||||
&mut tree.children,
|
||||
)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -237,12 +237,12 @@ where
|
|||
operation.container(None, layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.children
|
||||
.iter()
|
||||
.iter_mut()
|
||||
.zip(&mut tree.children)
|
||||
.zip(layout.children())
|
||||
.for_each(|((child, state), layout)| {
|
||||
child
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.operate(state, layout, renderer, operation);
|
||||
});
|
||||
});
|
||||
|
|
|
|||
|
|
@ -474,7 +474,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -258,7 +258,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -272,12 +272,14 @@ where
|
|||
self.padding,
|
||||
self.horizontal_alignment,
|
||||
self.vertical_alignment,
|
||||
|limits| self.content.as_widget().layout(tree, renderer, limits),
|
||||
|limits| {
|
||||
self.content.as_widget_mut().layout(tree, renderer, limits)
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -285,7 +287,7 @@ where
|
|||
) {
|
||||
operation.container(self.id.as_ref(), layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.content.as_widget().operate(
|
||||
self.content.as_widget_mut().operate(
|
||||
tree,
|
||||
layout.children().next().unwrap(),
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -116,12 +116,12 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.content.as_widget().layout(tree, renderer, limits)
|
||||
self.content.as_widget_mut().layout(tree, renderer, limits)
|
||||
}
|
||||
|
||||
fn update(
|
||||
|
|
@ -197,14 +197,14 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
state: &mut widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
self.content
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.operate(state, layout, renderer, operation);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -176,7 +176,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -220,10 +220,10 @@ where
|
|||
let mut row_height = 0.0f32;
|
||||
|
||||
for (i, (child, tree)) in
|
||||
self.children.iter().zip(&mut tree.children).enumerate()
|
||||
self.children.iter_mut().zip(&mut tree.children).enumerate()
|
||||
{
|
||||
let node = child
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.layout(tree, renderer, &cell_limits)
|
||||
.move_to((x, y));
|
||||
|
||||
|
|
@ -251,7 +251,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -260,12 +260,12 @@ where
|
|||
operation.container(None, layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.children
|
||||
.iter()
|
||||
.iter_mut()
|
||||
.zip(&mut tree.children)
|
||||
.zip(layout.children())
|
||||
.for_each(|((child, state), layout)| {
|
||||
child
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.operate(state, layout, renderer, operation);
|
||||
});
|
||||
});
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ use crate::container::{self, Container};
|
|||
use crate::core;
|
||||
use crate::core::widget::operation::{self, Operation};
|
||||
use crate::core::window;
|
||||
use crate::core::{Element, Length, Pixels, Widget};
|
||||
use crate::core::{Element, Length, Pixels, Size, Widget};
|
||||
use crate::float::{self, Float};
|
||||
use crate::keyed;
|
||||
use crate::overlay;
|
||||
|
|
@ -23,7 +23,9 @@ use crate::text_input::{self, TextInput};
|
|||
use crate::toggler::{self, Toggler};
|
||||
use crate::tooltip::{self, Tooltip};
|
||||
use crate::vertical_slider::{self, VerticalSlider};
|
||||
use crate::{Column, Grid, MouseArea, Pin, Row, Sensor, Space, Stack, Themer};
|
||||
use crate::{
|
||||
Column, Grid, MouseArea, Pin, Responsive, Row, Sensor, Space, Stack, Themer,
|
||||
};
|
||||
|
||||
use std::borrow::Borrow;
|
||||
use std::ops::RangeInclusive;
|
||||
|
|
@ -607,12 +609,12 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.content.as_widget().layout(tree, renderer, limits)
|
||||
self.content.as_widget_mut().layout(tree, renderer, limits)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
|
|
@ -631,14 +633,14 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
state: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn operation::Operation,
|
||||
) {
|
||||
self.content
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.operate(state, layout, renderer, operation);
|
||||
}
|
||||
|
||||
|
|
@ -770,18 +772,18 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let base = self.base.as_widget().layout(
|
||||
let base = self.base.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
limits,
|
||||
);
|
||||
|
||||
let top = self.top.as_widget().layout(
|
||||
let top = self.top.as_widget_mut().layout(
|
||||
&mut tree.children[1],
|
||||
renderer,
|
||||
&layout::Limits::new(Size::ZERO, base.size()),
|
||||
|
|
@ -832,18 +834,20 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn operation::Operation,
|
||||
) {
|
||||
let children = [&self.base, &self.top]
|
||||
let children = [&mut self.base, &mut self.top]
|
||||
.into_iter()
|
||||
.zip(layout.children().zip(&mut tree.children));
|
||||
|
||||
for (child, (layout, tree)) in children {
|
||||
child.as_widget().operate(tree, layout, renderer, operation);
|
||||
child
|
||||
.as_widget_mut()
|
||||
.operate(tree, layout, renderer, operation);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2117,3 +2121,18 @@ where
|
|||
{
|
||||
Float::new(content)
|
||||
}
|
||||
|
||||
/// Creates a new [`Responsive`] widget with a closure that produces its
|
||||
/// contents.
|
||||
///
|
||||
/// The `view` closure will receive the maximum available space for
|
||||
/// the [`Responsive`] during layout. You can use this [`Size`] to
|
||||
/// conditionally build the contents.
|
||||
pub fn responsive<'a, Message, Theme, Renderer>(
|
||||
f: impl Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a,
|
||||
) -> Responsive<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: core::Renderer,
|
||||
{
|
||||
Responsive::new(f)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -59,6 +59,7 @@ pub struct Image<Handle = image::Handle> {
|
|||
handle: Handle,
|
||||
width: Length,
|
||||
height: Length,
|
||||
crop: Option<Rectangle<u32>>,
|
||||
content_fit: ContentFit,
|
||||
filter_method: FilterMethod,
|
||||
rotation: Rotation,
|
||||
|
|
@ -74,6 +75,7 @@ impl<Handle> Image<Handle> {
|
|||
handle: handle.into(),
|
||||
width: Length::Shrink,
|
||||
height: Length::Shrink,
|
||||
crop: None,
|
||||
content_fit: ContentFit::default(),
|
||||
filter_method: FilterMethod::default(),
|
||||
rotation: Rotation::default(),
|
||||
|
|
@ -145,6 +147,24 @@ impl<Handle> Image<Handle> {
|
|||
self.scale = scale.into();
|
||||
self
|
||||
}
|
||||
|
||||
/// Crops the [`Image`] to the given region described by the [`Rectangle`] in absolute
|
||||
/// coordinates.
|
||||
///
|
||||
/// Cropping is done before applying any transformation or [`ContentFit`]. In practice,
|
||||
/// this means that cropping an [`Image`] with this method should produce the same result
|
||||
/// as cropping it externally (e.g. with an image editor) and creating a new [`Handle`]
|
||||
/// for the cropped version.
|
||||
///
|
||||
/// However, this method is much more efficient; since it just leverages scissoring during
|
||||
/// rendering and no image cropping actually takes place. Instead, it reuses the existing
|
||||
/// image allocations and should be as efficient as not cropping at all!
|
||||
///
|
||||
/// The `region` coordinates will be clamped to the image dimensions, if necessary.
|
||||
pub fn crop(mut self, region: Rectangle<u32>) -> Self {
|
||||
self.crop = Some(region);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Computes the layout of an [`Image`].
|
||||
|
|
@ -154,6 +174,7 @@ pub fn layout<Renderer, Handle>(
|
|||
handle: &Handle,
|
||||
width: Length,
|
||||
height: Length,
|
||||
region: Option<Rectangle<u32>>,
|
||||
content_fit: ContentFit,
|
||||
rotation: Rotation,
|
||||
expand: bool,
|
||||
|
|
@ -162,16 +183,14 @@ where
|
|||
Renderer: image::Renderer<Handle = Handle>,
|
||||
{
|
||||
// The raw w/h of the underlying image
|
||||
let image_size = renderer.measure_image(handle);
|
||||
let image_size =
|
||||
Size::new(image_size.width as f32, image_size.height as f32);
|
||||
let image_size = crop(renderer.measure_image(handle), region);
|
||||
|
||||
// The rotated size of the image
|
||||
let rotated_size = rotation.apply(image_size);
|
||||
|
||||
// The size to be available to the widget prior to `Shrink`ing
|
||||
let bounds = if expand {
|
||||
limits.max()
|
||||
limits.width(width).height(height).max()
|
||||
} else {
|
||||
limits.resolve(width, height, rotated_size)
|
||||
};
|
||||
|
|
@ -198,6 +217,7 @@ fn drawing_bounds<Renderer, Handle>(
|
|||
renderer: &Renderer,
|
||||
bounds: Rectangle,
|
||||
handle: &Handle,
|
||||
region: Option<Rectangle<u32>>,
|
||||
content_fit: ContentFit,
|
||||
rotation: Rotation,
|
||||
scale: f32,
|
||||
|
|
@ -205,8 +225,8 @@ fn drawing_bounds<Renderer, Handle>(
|
|||
where
|
||||
Renderer: image::Renderer<Handle = Handle>,
|
||||
{
|
||||
let Size { width, height } = renderer.measure_image(handle);
|
||||
let image_size = Size::new(width as f32, height as f32);
|
||||
let original_size = renderer.measure_image(handle);
|
||||
let image_size = crop(original_size, region);
|
||||
let rotated_size = rotation.apply(image_size);
|
||||
let adjusted_fit = content_fit.fit(rotated_size, bounds.size());
|
||||
|
||||
|
|
@ -217,6 +237,37 @@ where
|
|||
|
||||
let final_size = image_size * fit_scale * scale;
|
||||
|
||||
let (crop_offset, final_size) = if let Some(region) = region {
|
||||
let x = region.x.min(original_size.width) as f32;
|
||||
let y = region.y.min(original_size.height) as f32;
|
||||
let width = image_size.width;
|
||||
let height = image_size.height;
|
||||
|
||||
let ratio = Vector::new(
|
||||
original_size.width as f32 / width,
|
||||
original_size.height as f32 / height,
|
||||
);
|
||||
|
||||
let final_size = final_size * ratio;
|
||||
|
||||
let scale = Vector::new(
|
||||
final_size.width / original_size.width as f32,
|
||||
final_size.height / original_size.height as f32,
|
||||
);
|
||||
|
||||
let offset = match content_fit {
|
||||
ContentFit::None => Vector::new(x * scale.x, y * scale.y),
|
||||
_ => Vector::new(
|
||||
((original_size.width as f32 - width) / 2.0 - x) * scale.x,
|
||||
((original_size.height as f32 - height) / 2.0 - y) * scale.y,
|
||||
),
|
||||
};
|
||||
|
||||
(offset, final_size)
|
||||
} else {
|
||||
(Vector::ZERO, final_size)
|
||||
};
|
||||
|
||||
let position = match content_fit {
|
||||
ContentFit::None => Point::new(
|
||||
bounds.x + (rotated_size.width - adjusted_fit.width) / 2.0,
|
||||
|
|
@ -228,19 +279,31 @@ where
|
|||
),
|
||||
};
|
||||
|
||||
Rectangle::new(position, final_size)
|
||||
Rectangle::new(position + crop_offset, final_size)
|
||||
}
|
||||
|
||||
fn must_clip(bounds: Rectangle, drawing_bounds: Rectangle) -> bool {
|
||||
drawing_bounds.width > bounds.width || drawing_bounds.height > bounds.height
|
||||
}
|
||||
|
||||
fn crop(size: Size<u32>, region: Option<Rectangle<u32>>) -> Size<f32> {
|
||||
if let Some(region) = region {
|
||||
Size::new(
|
||||
region.width.min(size.width) as f32,
|
||||
region.height.min(size.height) as f32,
|
||||
)
|
||||
} else {
|
||||
Size::new(size.width as f32, size.height as f32)
|
||||
}
|
||||
}
|
||||
|
||||
/// Draws an [`Image`]
|
||||
pub fn draw<Renderer, Handle>(
|
||||
renderer: &mut Renderer,
|
||||
layout: Layout<'_>,
|
||||
viewport: &Rectangle,
|
||||
handle: &Handle,
|
||||
crop: Option<Rectangle<u32>>,
|
||||
content_fit: ContentFit,
|
||||
filter_method: FilterMethod,
|
||||
rotation: Rotation,
|
||||
|
|
@ -251,8 +314,15 @@ pub fn draw<Renderer, Handle>(
|
|||
Handle: Clone,
|
||||
{
|
||||
let bounds = layout.bounds();
|
||||
let drawing_bounds =
|
||||
drawing_bounds(renderer, bounds, handle, content_fit, rotation, scale);
|
||||
let drawing_bounds = drawing_bounds(
|
||||
renderer,
|
||||
bounds,
|
||||
handle,
|
||||
crop,
|
||||
content_fit,
|
||||
rotation,
|
||||
scale,
|
||||
);
|
||||
|
||||
if must_clip(bounds, drawing_bounds) {
|
||||
if let Some(bounds) = bounds.intersection(viewport) {
|
||||
|
|
@ -316,7 +386,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -327,6 +397,7 @@ where
|
|||
&self.handle,
|
||||
self.width,
|
||||
self.height,
|
||||
self.crop,
|
||||
self.content_fit,
|
||||
self.rotation,
|
||||
self.expand,
|
||||
|
|
@ -348,6 +419,7 @@ where
|
|||
layout,
|
||||
viewport,
|
||||
&self.handle,
|
||||
self.crop,
|
||||
self.content_fit,
|
||||
self.filter_method,
|
||||
self.rotation,
|
||||
|
|
|
|||
|
|
@ -117,7 +117,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -253,7 +253,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -272,13 +272,13 @@ where
|
|||
self.padding,
|
||||
self.spacing,
|
||||
self.align_items,
|
||||
&self.children,
|
||||
&mut self.children,
|
||||
&mut tree.children,
|
||||
)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -287,12 +287,12 @@ where
|
|||
operation.container(None, layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.children
|
||||
.iter()
|
||||
.iter_mut()
|
||||
.zip(&mut tree.children)
|
||||
.zip(layout.children())
|
||||
.for_each(|((child, state), layout)| {
|
||||
child
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.operate(state, layout, renderer, operation);
|
||||
});
|
||||
});
|
||||
|
|
|
|||
|
|
@ -2,11 +2,9 @@
|
|||
pub(crate) mod helpers;
|
||||
|
||||
pub mod component;
|
||||
pub mod responsive;
|
||||
|
||||
#[allow(deprecated)]
|
||||
pub use component::Component;
|
||||
pub use responsive::Responsive;
|
||||
|
||||
mod cache;
|
||||
|
||||
|
|
@ -165,27 +163,29 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.with_element(|element| {
|
||||
element
|
||||
.as_widget()
|
||||
.layout(&mut tree.children[0], renderer, limits)
|
||||
self.with_element_mut(|element| {
|
||||
element.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
limits,
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
self.with_element(|element| {
|
||||
element.as_widget().operate(
|
||||
self.with_element_mut(|element| {
|
||||
element.as_widget_mut().operate(
|
||||
&mut tree.children[0],
|
||||
layout,
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -298,15 +298,15 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let t = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>();
|
||||
|
||||
self.with_element(|element| {
|
||||
element.as_widget().layout(
|
||||
self.with_element_mut(|element| {
|
||||
element.as_widget_mut().layout(
|
||||
&mut t.borrow_mut().as_mut().unwrap().children[0],
|
||||
renderer,
|
||||
limits,
|
||||
|
|
@ -377,7 +377,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -386,8 +386,8 @@ where
|
|||
self.rebuild_element_with_operation(layout, operation);
|
||||
|
||||
let tree = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>();
|
||||
self.with_element(|element| {
|
||||
element.as_widget().operate(
|
||||
self.with_element_mut(|element| {
|
||||
element.as_widget_mut().operate(
|
||||
&mut tree.borrow_mut().as_mut().unwrap().children[0],
|
||||
layout,
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
use crate::core::{self, Element, Size};
|
||||
use crate::core::{self, Element};
|
||||
use crate::lazy::component;
|
||||
|
||||
use std::hash::Hash;
|
||||
|
||||
#[allow(deprecated)]
|
||||
pub use crate::lazy::{Component, Lazy, Responsive};
|
||||
pub use crate::lazy::{Component, Lazy};
|
||||
|
||||
/// Creates a new [`Lazy`] widget with the given data `Dependency` and a
|
||||
/// closure that can turn this data into a widget tree.
|
||||
|
|
@ -41,19 +41,3 @@ where
|
|||
{
|
||||
component::view(component)
|
||||
}
|
||||
|
||||
/// Creates a new [`Responsive`] widget with a closure that produces its
|
||||
/// contents.
|
||||
///
|
||||
/// The `view` closure will be provided with the current [`Size`] of
|
||||
/// the [`Responsive`] widget and, therefore, can be used to build the
|
||||
/// contents of the widget in a responsive way.
|
||||
#[cfg(feature = "lazy")]
|
||||
pub fn responsive<'a, Message, Theme, Renderer>(
|
||||
f: impl Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a,
|
||||
) -> Responsive<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: core::Renderer,
|
||||
{
|
||||
Responsive::new(f)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,462 +0,0 @@
|
|||
use crate::core::layout::{self, Layout};
|
||||
use crate::core::mouse;
|
||||
use crate::core::overlay;
|
||||
use crate::core::renderer;
|
||||
use crate::core::widget;
|
||||
use crate::core::widget::tree::{self, Tree};
|
||||
use crate::core::{
|
||||
self, Clipboard, Element, Event, Length, Point, Rectangle, Shell, Size,
|
||||
Vector, Widget,
|
||||
};
|
||||
use crate::horizontal_space;
|
||||
|
||||
use ouroboros::self_referencing;
|
||||
use std::cell::{RefCell, RefMut};
|
||||
use std::marker::PhantomData;
|
||||
use std::ops::Deref;
|
||||
|
||||
/// A widget that is aware of its dimensions.
|
||||
///
|
||||
/// A [`Responsive`] widget will always try to fill all the available space of
|
||||
/// its parent.
|
||||
#[cfg(feature = "lazy")]
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Responsive<
|
||||
'a,
|
||||
Message,
|
||||
Theme = crate::Theme,
|
||||
Renderer = crate::Renderer,
|
||||
> {
|
||||
view: Box<dyn Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a>,
|
||||
content: RefCell<Content<'a, Message, Theme, Renderer>>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Theme, Renderer> Responsive<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: core::Renderer,
|
||||
{
|
||||
/// Creates a new [`Responsive`] widget with a closure that produces its
|
||||
/// contents.
|
||||
///
|
||||
/// The `view` closure will be provided with the current [`Size`] of
|
||||
/// the [`Responsive`] widget and, therefore, can be used to build the
|
||||
/// contents of the widget in a responsive way.
|
||||
pub fn new(
|
||||
view: impl Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a,
|
||||
) -> Self {
|
||||
Self {
|
||||
view: Box::new(view),
|
||||
content: RefCell::new(Content {
|
||||
size: Size::ZERO,
|
||||
layout: None,
|
||||
is_layout_invalid: true,
|
||||
element: Element::new(horizontal_space().width(0)),
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct Content<'a, Message, Theme, Renderer> {
|
||||
size: Size,
|
||||
layout: Option<layout::Node>,
|
||||
is_layout_invalid: bool,
|
||||
element: Element<'a, Message, Theme, Renderer>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Theme, Renderer> Content<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: core::Renderer,
|
||||
{
|
||||
fn layout(&mut self, tree: &mut Tree, renderer: &Renderer) {
|
||||
if self.layout.is_none() || self.is_layout_invalid {
|
||||
self.layout = Some(self.element.as_widget().layout(
|
||||
tree,
|
||||
renderer,
|
||||
&layout::Limits::new(Size::ZERO, self.size),
|
||||
));
|
||||
self.is_layout_invalid = false;
|
||||
}
|
||||
}
|
||||
|
||||
fn update(
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
new_size: Size,
|
||||
view: &dyn Fn(Size) -> Element<'a, Message, Theme, Renderer>,
|
||||
) {
|
||||
if self.size != new_size {
|
||||
self.element = view(new_size);
|
||||
self.size = new_size;
|
||||
self.layout = None;
|
||||
|
||||
tree.diff(&self.element);
|
||||
} else {
|
||||
let is_tree_empty =
|
||||
tree.tag == tree::Tag::stateless() && tree.children.is_empty();
|
||||
|
||||
if is_tree_empty {
|
||||
self.layout = None;
|
||||
tree.diff(&self.element);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn resolve<R, T>(
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: R,
|
||||
layout: Layout<'_>,
|
||||
view: &dyn Fn(Size) -> Element<'a, Message, Theme, Renderer>,
|
||||
f: impl FnOnce(
|
||||
&mut Tree,
|
||||
R,
|
||||
Layout<'_>,
|
||||
&mut Element<'a, Message, Theme, Renderer>,
|
||||
) -> T,
|
||||
) -> T
|
||||
where
|
||||
R: Deref<Target = Renderer>,
|
||||
{
|
||||
self.update(tree, layout.bounds().size(), view);
|
||||
self.layout(tree, renderer.deref());
|
||||
|
||||
let content_layout = Layout::with_offset(
|
||||
layout.position() - Point::ORIGIN,
|
||||
self.layout.as_ref().unwrap(),
|
||||
);
|
||||
|
||||
f(tree, renderer, content_layout, &mut self.element)
|
||||
}
|
||||
}
|
||||
|
||||
struct State {
|
||||
tree: RefCell<Tree>,
|
||||
}
|
||||
|
||||
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
|
||||
for Responsive<'_, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: core::Renderer,
|
||||
{
|
||||
fn tag(&self) -> tree::Tag {
|
||||
tree::Tag::of::<State>()
|
||||
}
|
||||
|
||||
fn state(&self) -> tree::State {
|
||||
tree::State::new(State {
|
||||
tree: RefCell::new(Tree::empty()),
|
||||
})
|
||||
}
|
||||
|
||||
fn size(&self) -> Size<Length> {
|
||||
Size {
|
||||
width: Length::Fill,
|
||||
height: Length::Fill,
|
||||
}
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
layout::Node::new(limits.max())
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
let state = tree.state.downcast_mut::<State>();
|
||||
let mut content = self.content.borrow_mut();
|
||||
|
||||
content.resolve(
|
||||
&mut state.tree.borrow_mut(),
|
||||
renderer,
|
||||
layout,
|
||||
&self.view,
|
||||
|tree, renderer, layout, element| {
|
||||
element
|
||||
.as_widget()
|
||||
.operate(tree, layout, renderer, operation);
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
fn update(
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
event: &Event,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
renderer: &Renderer,
|
||||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
viewport: &Rectangle,
|
||||
) {
|
||||
let state = tree.state.downcast_mut::<State>();
|
||||
let mut content = self.content.borrow_mut();
|
||||
|
||||
let mut local_messages = vec![];
|
||||
let mut local_shell = Shell::new(&mut local_messages);
|
||||
|
||||
content.resolve(
|
||||
&mut state.tree.borrow_mut(),
|
||||
renderer,
|
||||
layout,
|
||||
&self.view,
|
||||
|tree, renderer, layout, element| {
|
||||
element.as_widget_mut().update(
|
||||
tree,
|
||||
event,
|
||||
layout,
|
||||
cursor,
|
||||
renderer,
|
||||
clipboard,
|
||||
&mut local_shell,
|
||||
viewport,
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
if local_shell.is_layout_invalid() {
|
||||
content.layout = None;
|
||||
}
|
||||
|
||||
shell.merge(local_shell, std::convert::identity);
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
tree: &Tree,
|
||||
renderer: &mut Renderer,
|
||||
theme: &Theme,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
viewport: &Rectangle,
|
||||
) {
|
||||
let state = tree.state.downcast_ref::<State>();
|
||||
let mut content = self.content.borrow_mut();
|
||||
|
||||
content.resolve(
|
||||
&mut state.tree.borrow_mut(),
|
||||
renderer,
|
||||
layout,
|
||||
&self.view,
|
||||
|tree, renderer, layout, element| {
|
||||
element.as_widget().draw(
|
||||
tree, renderer, theme, style, layout, cursor, viewport,
|
||||
);
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
tree: &Tree,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
viewport: &Rectangle,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
let state = tree.state.downcast_ref::<State>();
|
||||
let mut content = self.content.borrow_mut();
|
||||
|
||||
content.resolve(
|
||||
&mut state.tree.borrow_mut(),
|
||||
renderer,
|
||||
layout,
|
||||
&self.view,
|
||||
|tree, renderer, layout, element| {
|
||||
element
|
||||
.as_widget()
|
||||
.mouse_interaction(tree, layout, cursor, viewport, renderer)
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn overlay<'b>(
|
||||
&'b mut self,
|
||||
tree: &'b mut Tree,
|
||||
layout: Layout<'b>,
|
||||
renderer: &Renderer,
|
||||
viewport: &Rectangle,
|
||||
translation: Vector,
|
||||
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
|
||||
use std::ops::DerefMut;
|
||||
|
||||
let state = tree.state.downcast_ref::<State>();
|
||||
|
||||
let overlay = OverlayBuilder {
|
||||
content: self.content.borrow_mut(),
|
||||
tree: state.tree.borrow_mut(),
|
||||
types: PhantomData,
|
||||
overlay_builder: |content: &mut RefMut<
|
||||
'_,
|
||||
Content<'_, _, _, _>,
|
||||
>,
|
||||
tree| {
|
||||
content.update(tree, layout.bounds().size(), &self.view);
|
||||
content.layout(tree, renderer);
|
||||
|
||||
let Content {
|
||||
element,
|
||||
layout: content_layout_node,
|
||||
is_layout_invalid,
|
||||
..
|
||||
} = content.deref_mut();
|
||||
|
||||
let content_layout = Layout::with_offset(
|
||||
layout.bounds().position() - Point::ORIGIN,
|
||||
content_layout_node.as_ref().unwrap(),
|
||||
);
|
||||
|
||||
(
|
||||
element
|
||||
.as_widget_mut()
|
||||
.overlay(
|
||||
tree,
|
||||
content_layout,
|
||||
renderer,
|
||||
viewport,
|
||||
translation,
|
||||
)
|
||||
.map(|overlay| {
|
||||
RefCell::new(overlay::Nested::new(overlay))
|
||||
}),
|
||||
is_layout_invalid,
|
||||
)
|
||||
},
|
||||
}
|
||||
.build();
|
||||
|
||||
if overlay.with_overlay(|(overlay, _layout)| overlay.is_some()) {
|
||||
Some(overlay::Element::new(Box::new(overlay)))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Theme, Renderer>
|
||||
From<Responsive<'a, Message, Theme, Renderer>>
|
||||
for Element<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Message: 'a,
|
||||
Theme: 'a,
|
||||
Renderer: core::Renderer + 'a,
|
||||
{
|
||||
fn from(responsive: Responsive<'a, Message, Theme, Renderer>) -> Self {
|
||||
Self::new(responsive)
|
||||
}
|
||||
}
|
||||
|
||||
#[self_referencing]
|
||||
struct Overlay<'a, 'b, Message, Theme, Renderer> {
|
||||
content: RefMut<'a, Content<'b, Message, Theme, Renderer>>,
|
||||
tree: RefMut<'a, Tree>,
|
||||
types: PhantomData<Message>,
|
||||
|
||||
#[borrows(mut content, mut tree)]
|
||||
#[not_covariant]
|
||||
overlay: (
|
||||
Option<RefCell<overlay::Nested<'this, Message, Theme, Renderer>>>,
|
||||
&'this mut bool,
|
||||
),
|
||||
}
|
||||
|
||||
impl<Message, Theme, Renderer> Overlay<'_, '_, Message, Theme, Renderer> {
|
||||
fn with_overlay_maybe<T>(
|
||||
&self,
|
||||
f: impl FnOnce(&mut overlay::Nested<'_, Message, Theme, Renderer>) -> T,
|
||||
) -> Option<T> {
|
||||
self.with_overlay(|(overlay, _layout)| {
|
||||
overlay.as_ref().map(|nested| (f)(&mut nested.borrow_mut()))
|
||||
})
|
||||
}
|
||||
|
||||
fn with_overlay_mut_maybe<T>(
|
||||
&mut self,
|
||||
f: impl FnOnce(&mut overlay::Nested<'_, Message, Theme, Renderer>) -> T,
|
||||
) -> Option<T> {
|
||||
self.with_overlay_mut(|(overlay, _layout)| {
|
||||
overlay.as_mut().map(|nested| (f)(nested.get_mut()))
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message, Theme, Renderer> overlay::Overlay<Message, Theme, Renderer>
|
||||
for Overlay<'_, '_, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: core::Renderer,
|
||||
{
|
||||
fn layout(&mut self, renderer: &Renderer, bounds: Size) -> layout::Node {
|
||||
self.with_overlay_maybe(|overlay| overlay.layout(renderer, bounds))
|
||||
.unwrap_or_default()
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
theme: &Theme,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
) {
|
||||
let _ = self.with_overlay_maybe(|overlay| {
|
||||
overlay.draw(renderer, theme, style, layout, cursor);
|
||||
});
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
self.with_overlay_maybe(|overlay| {
|
||||
overlay.mouse_interaction(layout, cursor, renderer)
|
||||
})
|
||||
.unwrap_or_default()
|
||||
}
|
||||
|
||||
fn update(
|
||||
&mut self,
|
||||
event: &Event,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
renderer: &Renderer,
|
||||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
) {
|
||||
let mut is_layout_invalid = false;
|
||||
|
||||
let _ = self.with_overlay_mut_maybe(|overlay| {
|
||||
overlay.update(event, layout, cursor, renderer, clipboard, shell);
|
||||
|
||||
is_layout_invalid = shell.is_layout_invalid();
|
||||
});
|
||||
|
||||
if is_layout_invalid {
|
||||
self.with_overlay_mut(|(_overlay, layout)| {
|
||||
**layout = true;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&mut self,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
let _ = self.with_overlay_mut_maybe(|overlay| {
|
||||
overlay.operate(layout, renderer, operation);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -13,6 +13,7 @@ mod action;
|
|||
mod column;
|
||||
mod mouse_area;
|
||||
mod pin;
|
||||
mod responsive;
|
||||
mod space;
|
||||
mod stack;
|
||||
mod themer;
|
||||
|
|
@ -79,6 +80,8 @@ pub use progress_bar::ProgressBar;
|
|||
#[doc(no_inline)]
|
||||
pub use radio::Radio;
|
||||
#[doc(no_inline)]
|
||||
pub use responsive::Responsive;
|
||||
#[doc(no_inline)]
|
||||
pub use row::Row;
|
||||
#[doc(no_inline)]
|
||||
pub use rule::Rule;
|
||||
|
|
|
|||
|
|
@ -190,24 +190,26 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.content
|
||||
.as_widget()
|
||||
.layout(&mut tree.children[0], renderer, limits)
|
||||
self.content.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
limits,
|
||||
)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn Operation,
|
||||
) {
|
||||
self.content.as_widget().operate(
|
||||
self.content.as_widget_mut().operate(
|
||||
&mut tree.children[0],
|
||||
layout,
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -369,7 +369,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -418,7 +418,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -432,20 +432,19 @@ where
|
|||
|
||||
let children = self
|
||||
.panes
|
||||
.iter()
|
||||
.copied()
|
||||
.zip(&self.contents)
|
||||
.iter_mut()
|
||||
.zip(&mut self.contents)
|
||||
.zip(tree.children.iter_mut())
|
||||
.filter_map(|((pane, content), tree)| {
|
||||
if self
|
||||
.internal
|
||||
.maximized()
|
||||
.is_some_and(|maximized| maximized != pane)
|
||||
.is_some_and(|maximized| maximized != *pane)
|
||||
{
|
||||
return Some(layout::Node::new(Size::ZERO));
|
||||
}
|
||||
|
||||
let region = regions.get(&pane)?;
|
||||
let region = regions.get(pane)?;
|
||||
let size = Size::new(region.width, region.height);
|
||||
|
||||
let node = content.layout(
|
||||
|
|
@ -462,7 +461,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -471,15 +470,14 @@ where
|
|||
operation.container(None, layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.panes
|
||||
.iter()
|
||||
.copied()
|
||||
.zip(&self.contents)
|
||||
.iter_mut()
|
||||
.zip(&mut self.contents)
|
||||
.zip(&mut tree.children)
|
||||
.zip(layout.children())
|
||||
.filter(|(((pane, _), _), _)| {
|
||||
self.internal
|
||||
.maximized()
|
||||
.is_none_or(|maximized| *pane == maximized)
|
||||
.is_none_or(|maximized| **pane == maximized)
|
||||
})
|
||||
.for_each(|(((_, content), state), layout)| {
|
||||
content.operate(state, layout, renderer, operation);
|
||||
|
|
|
|||
|
|
@ -165,12 +165,12 @@ where
|
|||
}
|
||||
|
||||
pub(crate) fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
if let Some(title_bar) = &self.title_bar {
|
||||
if let Some(title_bar) = &mut self.title_bar {
|
||||
let max_size = limits.max();
|
||||
|
||||
let title_bar_layout = title_bar.layout(
|
||||
|
|
@ -181,7 +181,7 @@ where
|
|||
|
||||
let title_bar_size = title_bar_layout.size();
|
||||
|
||||
let body_layout = self.body.as_widget().layout(
|
||||
let body_layout = self.body.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
&layout::Limits::new(
|
||||
|
|
@ -201,7 +201,7 @@ where
|
|||
],
|
||||
)
|
||||
} else {
|
||||
self.body.as_widget().layout(
|
||||
self.body.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
limits,
|
||||
|
|
@ -210,13 +210,13 @@ where
|
|||
}
|
||||
|
||||
pub(crate) fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
let body_layout = if let Some(title_bar) = &self.title_bar {
|
||||
let body_layout = if let Some(title_bar) = &mut self.title_bar {
|
||||
let mut children = layout.children();
|
||||
|
||||
title_bar.operate(
|
||||
|
|
@ -231,7 +231,7 @@ where
|
|||
layout
|
||||
};
|
||||
|
||||
self.body.as_widget().operate(
|
||||
self.body.as_widget_mut().operate(
|
||||
&mut tree.children[0],
|
||||
body_layout,
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -274,7 +274,7 @@ where
|
|||
}
|
||||
|
||||
pub(crate) fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -282,7 +282,7 @@ where
|
|||
let limits = limits.shrink(self.padding);
|
||||
let max_size = limits.max();
|
||||
|
||||
let title_layout = self.content.as_widget().layout(
|
||||
let title_layout = self.content.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
&layout::Limits::new(Size::ZERO, max_size),
|
||||
|
|
@ -290,8 +290,8 @@ where
|
|||
|
||||
let title_size = title_layout.size();
|
||||
|
||||
let node = if let Some(controls) = &self.controls {
|
||||
let controls_layout = controls.full.as_widget().layout(
|
||||
let node = if let Some(controls) = &mut self.controls {
|
||||
let controls_layout = controls.full.as_widget_mut().layout(
|
||||
&mut tree.children[1],
|
||||
renderer,
|
||||
&layout::Limits::new(Size::ZERO, max_size),
|
||||
|
|
@ -300,8 +300,8 @@ where
|
|||
if title_layout.bounds().width + controls_layout.bounds().width
|
||||
> max_size.width
|
||||
{
|
||||
if let Some(compact) = controls.compact.as_ref() {
|
||||
let compact_layout = compact.as_widget().layout(
|
||||
if let Some(compact) = controls.compact.as_mut() {
|
||||
let compact_layout = compact.as_widget_mut().layout(
|
||||
&mut tree.children[2],
|
||||
renderer,
|
||||
&layout::Limits::new(Size::ZERO, max_size),
|
||||
|
|
@ -369,7 +369,7 @@ where
|
|||
}
|
||||
|
||||
pub(crate) fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -382,16 +382,16 @@ where
|
|||
let title_layout = children.next().unwrap();
|
||||
let mut show_title = true;
|
||||
|
||||
if let Some(controls) = &self.controls {
|
||||
if let Some(controls) = &mut self.controls {
|
||||
let controls_layout = children.next().unwrap();
|
||||
|
||||
if title_layout.bounds().width + controls_layout.bounds().width
|
||||
> padded.bounds().width
|
||||
{
|
||||
if let Some(compact) = controls.compact.as_ref() {
|
||||
if let Some(compact) = controls.compact.as_mut() {
|
||||
let compact_layout = children.next().unwrap();
|
||||
|
||||
compact.as_widget().operate(
|
||||
compact.as_widget_mut().operate(
|
||||
&mut tree.children[2],
|
||||
compact_layout,
|
||||
renderer,
|
||||
|
|
@ -400,7 +400,7 @@ where
|
|||
} else {
|
||||
show_title = false;
|
||||
|
||||
controls.full.as_widget().operate(
|
||||
controls.full.as_widget_mut().operate(
|
||||
&mut tree.children[1],
|
||||
controls_layout,
|
||||
renderer,
|
||||
|
|
@ -408,7 +408,7 @@ where
|
|||
);
|
||||
}
|
||||
} else {
|
||||
controls.full.as_widget().operate(
|
||||
controls.full.as_widget_mut().operate(
|
||||
&mut tree.children[1],
|
||||
controls_layout,
|
||||
renderer,
|
||||
|
|
@ -418,7 +418,7 @@ where
|
|||
};
|
||||
|
||||
if show_title {
|
||||
self.content.as_widget().operate(
|
||||
self.content.as_widget_mut().operate(
|
||||
&mut tree.children[0],
|
||||
title_layout,
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -348,7 +348,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -139,7 +139,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -151,7 +151,7 @@ where
|
|||
|
||||
let node = self
|
||||
.content
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.layout(tree, renderer, &layout::Limits::new(Size::ZERO, available))
|
||||
.move_to(self.position);
|
||||
|
||||
|
|
@ -160,13 +160,13 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
self.content.as_widget().operate(
|
||||
self.content.as_widget_mut().operate(
|
||||
tree,
|
||||
layout.children().next().unwrap(),
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -157,7 +157,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -136,7 +136,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
_limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -290,7 +290,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
208
widget/src/responsive.rs
Normal file
208
widget/src/responsive.rs
Normal file
|
|
@ -0,0 +1,208 @@
|
|||
use crate::core::layout::{self, Layout};
|
||||
use crate::core::mouse;
|
||||
use crate::core::overlay;
|
||||
use crate::core::renderer;
|
||||
use crate::core::widget;
|
||||
use crate::core::widget::Tree;
|
||||
use crate::core::{
|
||||
self, Clipboard, Element, Event, Length, Rectangle, Shell, Size, Vector,
|
||||
Widget,
|
||||
};
|
||||
use crate::horizontal_space;
|
||||
|
||||
/// A widget that is aware of its dimensions.
|
||||
///
|
||||
/// A [`Responsive`] widget will always try to fill all the available space of
|
||||
/// its parent.
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Responsive<
|
||||
'a,
|
||||
Message,
|
||||
Theme = crate::Theme,
|
||||
Renderer = crate::Renderer,
|
||||
> {
|
||||
view: Box<dyn Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a>,
|
||||
width: Length,
|
||||
height: Length,
|
||||
content: Element<'a, Message, Theme, Renderer>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Theme, Renderer> Responsive<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: core::Renderer,
|
||||
{
|
||||
/// Creates a new [`Responsive`] widget with a closure that produces its
|
||||
/// contents.
|
||||
///
|
||||
/// The `view` closure will receive the maximum available space for
|
||||
/// the [`Responsive`] during layout. You can use this [`Size`] to
|
||||
/// conditionally build the contents.
|
||||
pub fn new(
|
||||
view: impl Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a,
|
||||
) -> Self {
|
||||
Self {
|
||||
view: Box::new(view),
|
||||
width: Length::Fill,
|
||||
height: Length::Fill,
|
||||
content: Element::new(horizontal_space().width(0)),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Responsive`].
|
||||
pub fn width(mut self, width: impl Into<Length>) -> Self {
|
||||
self.width = width.into();
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Responsive`].
|
||||
pub fn height(mut self, height: impl Into<Length>) -> Self {
|
||||
self.height = height.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
|
||||
for Responsive<'_, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: core::Renderer,
|
||||
{
|
||||
fn diff(&self, _tree: &mut Tree) {
|
||||
// Diff is deferred to layout
|
||||
}
|
||||
|
||||
fn size(&self) -> Size<Length> {
|
||||
Size {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
}
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits.width(self.width).height(self.height);
|
||||
let size = limits.max();
|
||||
|
||||
self.content = (self.view)(size);
|
||||
tree.diff_children(std::slice::from_ref(&self.content));
|
||||
|
||||
let node = self.content.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
&limits.loose(),
|
||||
);
|
||||
|
||||
let size = limits.resolve(self.width, self.height, node.size());
|
||||
|
||||
layout::Node::with_children(size, vec![node])
|
||||
}
|
||||
|
||||
fn update(
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
event: &Event,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
renderer: &Renderer,
|
||||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
viewport: &Rectangle,
|
||||
) {
|
||||
self.content.as_widget_mut().update(
|
||||
&mut tree.children[0],
|
||||
event,
|
||||
layout.children().next().unwrap(),
|
||||
cursor,
|
||||
renderer,
|
||||
clipboard,
|
||||
shell,
|
||||
viewport,
|
||||
);
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
tree: &Tree,
|
||||
renderer: &mut Renderer,
|
||||
theme: &Theme,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
viewport: &Rectangle,
|
||||
) {
|
||||
self.content.as_widget().draw(
|
||||
&tree.children[0],
|
||||
renderer,
|
||||
theme,
|
||||
style,
|
||||
layout.children().next().unwrap(),
|
||||
cursor,
|
||||
viewport,
|
||||
);
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
tree: &Tree,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
viewport: &Rectangle,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
self.content.as_widget().mouse_interaction(
|
||||
&tree.children[0],
|
||||
layout.children().next().unwrap(),
|
||||
cursor,
|
||||
viewport,
|
||||
renderer,
|
||||
)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
self.content.as_widget_mut().operate(
|
||||
&mut tree.children[0],
|
||||
layout.children().next().unwrap(),
|
||||
renderer,
|
||||
operation,
|
||||
);
|
||||
}
|
||||
|
||||
fn overlay<'a>(
|
||||
&'a mut self,
|
||||
tree: &'a mut Tree,
|
||||
layout: Layout<'a>,
|
||||
renderer: &Renderer,
|
||||
viewport: &Rectangle,
|
||||
translation: Vector,
|
||||
) -> Option<overlay::Element<'a, Message, Theme, Renderer>> {
|
||||
self.content.as_widget_mut().overlay(
|
||||
&mut tree.children[0],
|
||||
layout.children().next().unwrap(),
|
||||
renderer,
|
||||
viewport,
|
||||
translation,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Theme, Renderer>
|
||||
From<Responsive<'a, Message, Theme, Renderer>>
|
||||
for Element<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Message: 'a,
|
||||
Theme: 'a,
|
||||
Renderer: core::Renderer + 'a,
|
||||
{
|
||||
fn from(responsive: Responsive<'a, Message, Theme, Renderer>) -> Self {
|
||||
Self::new(responsive)
|
||||
}
|
||||
}
|
||||
|
|
@ -208,7 +208,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -222,13 +222,13 @@ where
|
|||
self.padding,
|
||||
self.spacing,
|
||||
self.align,
|
||||
&self.children,
|
||||
&mut self.children,
|
||||
&mut tree.children,
|
||||
)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -237,12 +237,12 @@ where
|
|||
operation.container(None, layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.children
|
||||
.iter()
|
||||
.iter_mut()
|
||||
.zip(&mut tree.children)
|
||||
.zip(layout.children())
|
||||
.for_each(|((child, state), layout)| {
|
||||
child
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.operate(state, layout, renderer, operation);
|
||||
});
|
||||
});
|
||||
|
|
@ -408,7 +408,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -418,6 +418,7 @@ where
|
|||
.height(self.row.height)
|
||||
.shrink(self.row.padding);
|
||||
|
||||
let child_limits = limits.loose();
|
||||
let spacing = self.row.spacing;
|
||||
let vertical_spacing = self.vertical_spacing.unwrap_or(spacing);
|
||||
let max_width = limits.max().width;
|
||||
|
|
@ -450,11 +451,11 @@ where
|
|||
}
|
||||
};
|
||||
|
||||
for (i, child) in self.row.children.iter().enumerate() {
|
||||
let node = child.as_widget().layout(
|
||||
for (i, child) in self.row.children.iter_mut().enumerate() {
|
||||
let node = child.as_widget_mut().layout(
|
||||
&mut tree.children[i],
|
||||
renderer,
|
||||
&limits,
|
||||
&child_limits,
|
||||
);
|
||||
|
||||
let child_size = node.size();
|
||||
|
|
@ -529,7 +530,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
|
|||
|
|
@ -112,7 +112,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -109,22 +109,12 @@ where
|
|||
class: Theme::default(),
|
||||
last_status: None,
|
||||
}
|
||||
.validate()
|
||||
.enclose()
|
||||
}
|
||||
|
||||
fn validate(mut self) -> Self {
|
||||
fn enclose(mut self) -> Self {
|
||||
let size_hint = self.content.as_widget().size_hint();
|
||||
|
||||
debug_assert!(
|
||||
self.direction.vertical().is_none() || !size_hint.height.is_fill(),
|
||||
"scrollable content must not fill its vertical scrolling axis"
|
||||
);
|
||||
|
||||
debug_assert!(
|
||||
self.direction.horizontal().is_none() || !size_hint.width.is_fill(),
|
||||
"scrollable content must not fill its horizontal scrolling axis"
|
||||
);
|
||||
|
||||
if self.direction.horizontal().is_none() {
|
||||
self.width = self.width.enclose(size_hint.width);
|
||||
}
|
||||
|
|
@ -144,7 +134,7 @@ where
|
|||
/// Sets the [`Direction`] of the [`Scrollable`].
|
||||
pub fn direction(mut self, direction: impl Into<Direction>) -> Self {
|
||||
self.direction = direction.into();
|
||||
self.validate()
|
||||
self.enclose()
|
||||
}
|
||||
|
||||
/// Sets the [`widget::Id`] of the [`Scrollable`].
|
||||
|
|
@ -419,7 +409,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -435,23 +425,27 @@ where
|
|||
..Padding::ZERO
|
||||
},
|
||||
|limits| {
|
||||
let child_limits = layout::Limits::new(
|
||||
let is_horizontal = self.direction.horizontal().is_some();
|
||||
let is_vertical = self.direction.vertical().is_some();
|
||||
|
||||
let child_limits = layout::Limits::with_compression(
|
||||
limits.min(),
|
||||
Size::new(
|
||||
if self.direction.horizontal().is_some() {
|
||||
if is_horizontal {
|
||||
f32::INFINITY
|
||||
} else {
|
||||
limits.max().width
|
||||
},
|
||||
if self.direction.vertical().is_some() {
|
||||
if is_vertical {
|
||||
f32::INFINITY
|
||||
} else {
|
||||
limits.max().height
|
||||
},
|
||||
),
|
||||
Size::new(is_horizontal, is_vertical),
|
||||
);
|
||||
|
||||
self.content.as_widget().layout(
|
||||
self.content.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
&child_limits,
|
||||
|
|
@ -525,7 +519,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -548,7 +542,7 @@ where
|
|||
);
|
||||
|
||||
operation.traverse(&mut |operation| {
|
||||
self.content.as_widget().operate(
|
||||
self.content.as_widget_mut().operate(
|
||||
&mut tree.children[0],
|
||||
layout.children().next().unwrap(),
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -284,14 +284,16 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.content
|
||||
.as_widget()
|
||||
.layout(&mut tree.children[0], renderer, limits)
|
||||
self.content.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
limits,
|
||||
)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
|
|
@ -316,13 +318,13 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: core::Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
self.content.as_widget().operate(
|
||||
self.content.as_widget_mut().operate(
|
||||
&mut tree.children[0],
|
||||
layout,
|
||||
renderer,
|
||||
|
|
|
|||
|
|
@ -77,7 +77,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -234,7 +234,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -23,6 +23,7 @@ pub struct Stack<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer>
|
|||
width: Length,
|
||||
height: Length,
|
||||
children: Vec<Element<'a, Message, Theme, Renderer>>,
|
||||
clip: bool,
|
||||
}
|
||||
|
||||
impl<'a, Message, Theme, Renderer> Stack<'a, Message, Theme, Renderer>
|
||||
|
|
@ -62,6 +63,7 @@ where
|
|||
width: Length::Shrink,
|
||||
height: Length::Shrink,
|
||||
children,
|
||||
clip: false,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -114,6 +116,16 @@ where
|
|||
) -> Self {
|
||||
children.into_iter().fold(self, Self::push)
|
||||
}
|
||||
|
||||
/// Sets whether the [`Stack`] should clip overflowing content.
|
||||
///
|
||||
/// It has a slight performance overhead during presentation.
|
||||
///
|
||||
/// By default, it is set to `false`.
|
||||
pub fn clip(mut self, clip: bool) -> Self {
|
||||
self.clip = clip;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message, Renderer> Default for Stack<'_, Message, Renderer>
|
||||
|
|
@ -146,7 +158,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -161,7 +173,7 @@ where
|
|||
));
|
||||
}
|
||||
|
||||
let base = self.children[0].as_widget().layout(
|
||||
let base = self.children[0].as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
&limits,
|
||||
|
|
@ -171,18 +183,21 @@ where
|
|||
let limits = layout::Limits::new(Size::ZERO, size);
|
||||
|
||||
let nodes = std::iter::once(base)
|
||||
.chain(self.children[1..].iter().zip(&mut tree.children[1..]).map(
|
||||
|(layer, tree)| {
|
||||
layer.as_widget().layout(tree, renderer, &limits)
|
||||
},
|
||||
))
|
||||
.chain(
|
||||
self.children[1..]
|
||||
.iter_mut()
|
||||
.zip(&mut tree.children[1..])
|
||||
.map(|(layer, tree)| {
|
||||
layer.as_widget_mut().layout(tree, renderer, &limits)
|
||||
}),
|
||||
)
|
||||
.collect();
|
||||
|
||||
layout::Node::with_children(size, nodes)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -191,12 +206,12 @@ where
|
|||
operation.container(None, layout.bounds());
|
||||
operation.traverse(&mut |operation| {
|
||||
self.children
|
||||
.iter()
|
||||
.iter_mut()
|
||||
.zip(&mut tree.children)
|
||||
.zip(layout.children())
|
||||
.for_each(|((child, state), layout)| {
|
||||
child
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.operate(state, layout, renderer, operation);
|
||||
});
|
||||
});
|
||||
|
|
@ -278,6 +293,12 @@ where
|
|||
viewport: &Rectangle,
|
||||
) {
|
||||
if let Some(clipped_viewport) = layout.bounds().intersection(viewport) {
|
||||
let viewport = if self.clip {
|
||||
&clipped_viewport
|
||||
} else {
|
||||
viewport
|
||||
};
|
||||
|
||||
let layers_below = if cursor.is_over(layout.bounds()) {
|
||||
self.children
|
||||
.iter()
|
||||
|
|
@ -313,26 +334,16 @@ where
|
|||
layout,
|
||||
cursor| {
|
||||
if i > 0 {
|
||||
renderer.with_layer(clipped_viewport, |renderer| {
|
||||
renderer.with_layer(*viewport, |renderer| {
|
||||
layer.as_widget().draw(
|
||||
state,
|
||||
renderer,
|
||||
theme,
|
||||
style,
|
||||
layout,
|
||||
cursor,
|
||||
&clipped_viewport,
|
||||
state, renderer, theme, style, layout, cursor,
|
||||
viewport,
|
||||
);
|
||||
});
|
||||
} else {
|
||||
layer.as_widget().draw(
|
||||
state,
|
||||
renderer,
|
||||
theme,
|
||||
style,
|
||||
layout,
|
||||
cursor,
|
||||
&clipped_viewport,
|
||||
state, renderer, theme, style, layout, cursor,
|
||||
viewport,
|
||||
);
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -162,7 +162,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -232,7 +232,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -265,7 +265,7 @@ where
|
|||
let mut y = self.padding_y;
|
||||
|
||||
for (i, (cell, state)) in
|
||||
self.cells.iter().zip(&mut tree.children).enumerate()
|
||||
self.cells.iter_mut().zip(&mut tree.children).enumerate()
|
||||
{
|
||||
let row = i / columns;
|
||||
let column = i % columns;
|
||||
|
|
@ -306,7 +306,7 @@ where
|
|||
)
|
||||
.width(width);
|
||||
|
||||
let layout = cell.as_widget().layout(state, renderer, &limits);
|
||||
let layout = cell.as_widget_mut().layout(state, renderer, &limits);
|
||||
let size = limits.resolve(width, Length::Shrink, layout.size());
|
||||
|
||||
metrics.columns[column] = metrics.columns[column].max(size.width);
|
||||
|
|
@ -344,7 +344,7 @@ where
|
|||
let mut y = self.padding_y;
|
||||
|
||||
for (i, (cell, state)) in
|
||||
self.cells.iter().zip(&mut tree.children).enumerate()
|
||||
self.cells.iter_mut().zip(&mut tree.children).enumerate()
|
||||
{
|
||||
let row = i / columns;
|
||||
let column = i % columns;
|
||||
|
|
@ -396,7 +396,7 @@ where
|
|||
)
|
||||
.width(width);
|
||||
|
||||
let layout = cell.as_widget().layout(state, renderer, &limits);
|
||||
let layout = cell.as_widget_mut().layout(state, renderer, &limits);
|
||||
let size = limits.resolve(
|
||||
if let Length::Fixed(_) = width {
|
||||
width
|
||||
|
|
@ -581,7 +581,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -589,11 +589,12 @@ where
|
|||
) {
|
||||
for ((cell, state), layout) in self
|
||||
.cells
|
||||
.iter()
|
||||
.iter_mut()
|
||||
.zip(&mut tree.children)
|
||||
.zip(layout.children())
|
||||
{
|
||||
cell.as_widget().operate(state, layout, renderer, operation);
|
||||
cell.as_widget_mut()
|
||||
.operate(state, layout, renderer, operation);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -225,7 +225,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -597,7 +597,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -1051,7 +1051,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
_renderer: &Renderer,
|
||||
|
|
|
|||
|
|
@ -295,7 +295,7 @@ where
|
|||
///
|
||||
/// [`Renderer`]: text::Renderer
|
||||
pub fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -669,7 +669,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
@ -678,7 +678,7 @@ where
|
|||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
_renderer: &Renderer,
|
||||
|
|
|
|||
|
|
@ -82,23 +82,23 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.content.as_widget().layout(tree, renderer, limits)
|
||||
self.content.as_widget_mut().layout(tree, renderer, limits)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn Operation,
|
||||
) {
|
||||
self.content
|
||||
.as_widget()
|
||||
.as_widget_mut()
|
||||
.operate(tree, layout, renderer, operation);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -270,7 +270,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -179,14 +179,16 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.content
|
||||
.as_widget()
|
||||
.layout(&mut tree.children[0], renderer, limits)
|
||||
self.content.as_widget_mut().layout(
|
||||
&mut tree.children[0],
|
||||
renderer,
|
||||
limits,
|
||||
)
|
||||
}
|
||||
|
||||
fn update(
|
||||
|
|
@ -202,6 +204,7 @@ where
|
|||
) {
|
||||
let state = tree.state.downcast_mut::<State>();
|
||||
|
||||
let previous_state = *state;
|
||||
let was_idle = *state == State::Idle;
|
||||
|
||||
*state = cursor
|
||||
|
|
@ -214,7 +217,9 @@ where
|
|||
if was_idle != is_idle {
|
||||
shell.invalidate_layout();
|
||||
shell.request_redraw();
|
||||
} else if !is_idle && self.position == Position::FollowCursor {
|
||||
} else if self.position == Position::FollowCursor
|
||||
&& previous_state != *state
|
||||
{
|
||||
shell.request_redraw();
|
||||
}
|
||||
|
||||
|
|
@ -291,7 +296,7 @@ where
|
|||
let tooltip = if let State::Hovered { cursor_position } = *state {
|
||||
Some(overlay::Element::new(Box::new(Overlay {
|
||||
position: layout.position() + translation,
|
||||
tooltip: &self.tooltip,
|
||||
tooltip: &mut self.tooltip,
|
||||
state: children.next().unwrap(),
|
||||
cursor_position,
|
||||
content_bounds: layout.bounds(),
|
||||
|
|
@ -363,7 +368,7 @@ where
|
|||
Renderer: text::Renderer,
|
||||
{
|
||||
position: Point,
|
||||
tooltip: &'b Element<'a, Message, Theme, Renderer>,
|
||||
tooltip: &'b mut Element<'a, Message, Theme, Renderer>,
|
||||
state: &'b mut widget::Tree,
|
||||
cursor_position: Point,
|
||||
content_bounds: Rectangle,
|
||||
|
|
@ -383,7 +388,7 @@ where
|
|||
fn layout(&mut self, renderer: &Renderer, bounds: Size) -> layout::Node {
|
||||
let viewport = Rectangle::with_size(bounds);
|
||||
|
||||
let tooltip_layout = self.tooltip.as_widget().layout(
|
||||
let tooltip_layout = self.tooltip.as_widget_mut().layout(
|
||||
self.state,
|
||||
renderer,
|
||||
&layout::Limits::new(
|
||||
|
|
@ -391,7 +396,7 @@ where
|
|||
if self.snap_within_viewport {
|
||||
viewport.size()
|
||||
} else {
|
||||
Size::INFINITY
|
||||
Size::INFINITE
|
||||
},
|
||||
)
|
||||
.shrink(Padding::new(self.padding)),
|
||||
|
|
@ -505,7 +510,7 @@ where
|
|||
&defaults,
|
||||
layout.children().next().unwrap(),
|
||||
cursor_position,
|
||||
&Rectangle::with_size(Size::INFINITY),
|
||||
&Rectangle::with_size(Size::INFINITE),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -238,7 +238,7 @@ where
|
|||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
&mut self,
|
||||
_tree: &mut Tree,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
|
|
|
|||
|
|
@ -346,7 +346,7 @@ where
|
|||
|
||||
self.content = Renderer::Paragraph::with_spans(Text {
|
||||
content: &spans,
|
||||
bounds: Size::INFINITY,
|
||||
bounds: Size::INFINITE,
|
||||
size: preedit
|
||||
.text_size
|
||||
.unwrap_or_else(|| renderer.default_size()),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue