Add crop method to image widget 🎉
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81ed466164
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1 changed files with 80 additions and 8 deletions
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@ -59,6 +59,7 @@ pub struct Image<Handle = image::Handle> {
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handle: Handle,
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handle: Handle,
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width: Length,
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width: Length,
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height: Length,
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height: Length,
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crop: Option<Rectangle<u32>>,
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content_fit: ContentFit,
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content_fit: ContentFit,
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filter_method: FilterMethod,
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filter_method: FilterMethod,
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rotation: Rotation,
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rotation: Rotation,
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@ -74,6 +75,7 @@ impl<Handle> Image<Handle> {
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handle: handle.into(),
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handle: handle.into(),
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width: Length::Shrink,
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width: Length::Shrink,
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height: Length::Shrink,
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height: Length::Shrink,
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crop: None,
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content_fit: ContentFit::default(),
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content_fit: ContentFit::default(),
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filter_method: FilterMethod::default(),
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filter_method: FilterMethod::default(),
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rotation: Rotation::default(),
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rotation: Rotation::default(),
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@ -145,6 +147,24 @@ impl<Handle> Image<Handle> {
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self.scale = scale.into();
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self.scale = scale.into();
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self
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self
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}
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}
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/// Crops the [`Image`] to the given region described by the [`Rectangle`] in absolute
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/// coordinates.
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///
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/// Cropping is done before applying any transformation or [`ContentFit`]. In practice,
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/// this means that cropping an [`Image`] with this method should produce the same result
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/// as cropping it externally (e.g. with an image editor) and creating a new [`Handle`]
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/// for the cropped version.
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///
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/// However, this method is much more efficient; since it just leverages scissoring during
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/// rendering and no image cropping actually takes place. Instead, it reuses the existing
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/// image allocations and should be as efficient as not cropping at all!
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///
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/// The `region` coordinates will be clamped to the image dimensions, if necessary.
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pub fn crop(mut self, region: Rectangle<u32>) -> Self {
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self.crop = Some(region);
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self
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}
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}
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}
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/// Computes the layout of an [`Image`].
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/// Computes the layout of an [`Image`].
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@ -154,6 +174,7 @@ pub fn layout<Renderer, Handle>(
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handle: &Handle,
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handle: &Handle,
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width: Length,
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width: Length,
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height: Length,
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height: Length,
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region: Option<Rectangle<u32>>,
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content_fit: ContentFit,
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content_fit: ContentFit,
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rotation: Rotation,
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rotation: Rotation,
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expand: bool,
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expand: bool,
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@ -162,9 +183,7 @@ where
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Renderer: image::Renderer<Handle = Handle>,
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Renderer: image::Renderer<Handle = Handle>,
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{
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{
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// The raw w/h of the underlying image
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// The raw w/h of the underlying image
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let image_size = renderer.measure_image(handle);
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let image_size = crop(renderer.measure_image(handle), region);
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let image_size =
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Size::new(image_size.width as f32, image_size.height as f32);
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// The rotated size of the image
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// The rotated size of the image
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let rotated_size = rotation.apply(image_size);
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let rotated_size = rotation.apply(image_size);
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@ -198,6 +217,7 @@ fn drawing_bounds<Renderer, Handle>(
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renderer: &Renderer,
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renderer: &Renderer,
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bounds: Rectangle,
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bounds: Rectangle,
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handle: &Handle,
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handle: &Handle,
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region: Option<Rectangle<u32>>,
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content_fit: ContentFit,
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content_fit: ContentFit,
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rotation: Rotation,
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rotation: Rotation,
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scale: f32,
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scale: f32,
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@ -205,8 +225,8 @@ fn drawing_bounds<Renderer, Handle>(
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where
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where
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Renderer: image::Renderer<Handle = Handle>,
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Renderer: image::Renderer<Handle = Handle>,
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{
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{
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let Size { width, height } = renderer.measure_image(handle);
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let original_size = renderer.measure_image(handle);
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let image_size = Size::new(width as f32, height as f32);
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let image_size = crop(original_size, region);
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let rotated_size = rotation.apply(image_size);
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let rotated_size = rotation.apply(image_size);
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let adjusted_fit = content_fit.fit(rotated_size, bounds.size());
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let adjusted_fit = content_fit.fit(rotated_size, bounds.size());
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@ -217,6 +237,37 @@ where
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let final_size = image_size * fit_scale * scale;
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let final_size = image_size * fit_scale * scale;
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let (crop_offset, final_size) = if let Some(region) = region {
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let x = region.x.min(original_size.width) as f32;
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let y = region.y.min(original_size.height) as f32;
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let width = image_size.width;
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let height = image_size.height;
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let ratio = Vector::new(
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original_size.width as f32 / width,
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original_size.height as f32 / height,
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);
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let final_size = final_size * ratio;
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let scale = Vector::new(
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final_size.width / original_size.width as f32,
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final_size.height / original_size.height as f32,
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);
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let offset = match content_fit {
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ContentFit::None => Vector::new(x * scale.x, y * scale.y),
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_ => Vector::new(
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((original_size.width as f32 - width) / 2.0 - x) * scale.x,
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((original_size.height as f32 - height) / 2.0 - y) * scale.y,
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),
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};
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(offset, final_size)
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} else {
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(Vector::ZERO, final_size)
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};
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let position = match content_fit {
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let position = match content_fit {
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ContentFit::None => Point::new(
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ContentFit::None => Point::new(
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bounds.x + (rotated_size.width - adjusted_fit.width) / 2.0,
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bounds.x + (rotated_size.width - adjusted_fit.width) / 2.0,
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@ -228,19 +279,31 @@ where
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),
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),
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};
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};
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Rectangle::new(position, final_size)
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Rectangle::new(position + crop_offset, final_size)
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}
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}
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fn must_clip(bounds: Rectangle, drawing_bounds: Rectangle) -> bool {
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fn must_clip(bounds: Rectangle, drawing_bounds: Rectangle) -> bool {
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drawing_bounds.width > bounds.width || drawing_bounds.height > bounds.height
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drawing_bounds.width > bounds.width || drawing_bounds.height > bounds.height
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}
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}
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fn crop(size: Size<u32>, region: Option<Rectangle<u32>>) -> Size<f32> {
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if let Some(region) = region {
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Size::new(
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region.width.min(size.width) as f32,
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region.height.min(size.height) as f32,
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)
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} else {
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Size::new(size.width as f32, size.height as f32)
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}
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}
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/// Draws an [`Image`]
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/// Draws an [`Image`]
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pub fn draw<Renderer, Handle>(
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pub fn draw<Renderer, Handle>(
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renderer: &mut Renderer,
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renderer: &mut Renderer,
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layout: Layout<'_>,
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layout: Layout<'_>,
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viewport: &Rectangle,
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viewport: &Rectangle,
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handle: &Handle,
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handle: &Handle,
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crop: Option<Rectangle<u32>>,
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content_fit: ContentFit,
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content_fit: ContentFit,
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filter_method: FilterMethod,
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filter_method: FilterMethod,
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rotation: Rotation,
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rotation: Rotation,
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@ -251,8 +314,15 @@ pub fn draw<Renderer, Handle>(
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Handle: Clone,
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Handle: Clone,
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{
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{
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let bounds = layout.bounds();
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let bounds = layout.bounds();
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let drawing_bounds =
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let drawing_bounds = drawing_bounds(
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drawing_bounds(renderer, bounds, handle, content_fit, rotation, scale);
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renderer,
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bounds,
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handle,
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crop,
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content_fit,
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rotation,
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scale,
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);
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if must_clip(bounds, drawing_bounds) {
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if must_clip(bounds, drawing_bounds) {
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if let Some(bounds) = bounds.intersection(viewport) {
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if let Some(bounds) = bounds.intersection(viewport) {
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@ -327,6 +397,7 @@ where
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&self.handle,
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&self.handle,
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self.width,
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self.width,
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self.height,
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self.height,
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self.crop,
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self.content_fit,
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self.content_fit,
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self.rotation,
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self.rotation,
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self.expand,
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self.expand,
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@ -348,6 +419,7 @@ where
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layout,
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layout,
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viewport,
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viewport,
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&self.handle,
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&self.handle,
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self.crop,
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self.content_fit,
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self.content_fit,
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self.filter_method,
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self.filter_method,
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self.rotation,
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self.rotation,
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