Write some docs for the new float widget
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1 changed files with 15 additions and 1 deletions
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@ -1,4 +1,4 @@
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#![allow(missing_docs)]
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//! Make elements float!
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use crate::core;
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use crate::core::border;
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use crate::core::layout;
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@ -12,6 +12,7 @@ use crate::core::{
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Size, Transformation, Vector, Widget,
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};
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/// A widget that can make its contents float over other widgets.
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#[allow(missing_debug_implementations)]
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pub struct Float<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer>
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where
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@ -28,6 +29,7 @@ impl<'a, Message, Theme, Renderer> Float<'a, Message, Theme, Renderer>
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where
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Theme: Catalog,
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{
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/// Creates a new [`Float`] widget with the given content.
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pub fn new(
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content: impl Into<Element<'a, Message, Theme, Renderer>>,
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) -> Self {
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@ -40,11 +42,17 @@ where
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}
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}
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/// Sets the scale to be applied to the contents of the [`Float`].
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pub fn scale(mut self, scale: f32) -> Self {
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self.scale = scale;
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self
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}
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/// Sets the translation logic to be applied to the contents of the [`Float`].
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///
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/// The logic takes the original (non-scaled) bounds of the contents and the
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/// viewport bounds. These bounds can be useful to ensure the floating elements
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/// always stay on screen.
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pub fn translate(
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mut self,
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translate: impl Fn(Rectangle, Rectangle) -> Vector + 'a,
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@ -53,6 +61,12 @@ where
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self
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}
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/// Sets whether the [`Float`] contents should be opaque when floating.
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///
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/// Disabling opacity will make the mouse pass through the floating content, allowing
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/// interaction with whatever is under it.
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///
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/// By default, a [`Float`] widget is opaque.
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pub fn opaque(mut self, opaque: bool) -> Self {
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self.opaque = opaque;
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self
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