Use f32 for scale_factor

This commit is contained in:
Héctor Ramón Jiménez 2025-09-02 23:29:22 +02:00
parent ad0e4c53cf
commit 74b792b608
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
14 changed files with 56 additions and 51 deletions

View file

@ -72,7 +72,7 @@ impl Renderer {
damage: &[Rectangle],
background_color: Color,
) {
let scale_factor = viewport.scale_factor() as f32;
let scale_factor = viewport.scale_factor();
self.layers.flush();
@ -405,8 +405,7 @@ impl renderer::Headless for Renderer {
scale_factor: f32,
background_color: Color,
) -> Vec<u8> {
let viewport =
Viewport::with_physical_size(size, f64::from(scale_factor));
let viewport = Viewport::with_physical_size(size, scale_factor);
window::compositor::screenshot(self, &viewport, background_color)
}