Fix inconsistent naming of tree parameter in Widget trait (#2950)
* fix inconsistent naming of tree parameter in widget trait * rename `Tree` parameter in various usages across iced
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27 changed files with 127 additions and 128 deletions
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@ -99,7 +99,7 @@ where
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/// Applies an [`Operation`] to the [`Widget`].
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fn operate(
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&mut self,
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_state: &mut Tree,
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_tree: &mut Tree,
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_layout: Layout<'_>,
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_renderer: &Renderer,
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_operation: &mut dyn Operation,
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@ -111,7 +111,7 @@ where
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/// By default, it does nothing.
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fn update(
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&mut self,
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_state: &mut Tree,
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_tree: &mut Tree,
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_event: &Event,
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_layout: Layout<'_>,
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_cursor: mouse::Cursor,
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@ -127,7 +127,7 @@ where
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/// By default, it returns [`mouse::Interaction::None`].
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fn mouse_interaction(
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&self,
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_state: &Tree,
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_tree: &Tree,
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_layout: Layout<'_>,
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_cursor: mouse::Cursor,
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_viewport: &Rectangle,
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@ -139,7 +139,7 @@ where
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/// Returns the overlay of the [`Widget`], if there is any.
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fn overlay<'a>(
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&'a mut self,
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_state: &'a mut Tree,
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_tree: &'a mut Tree,
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_layout: Layout<'a>,
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_renderer: &Renderer,
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_viewport: &Rectangle,
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