Merge remote-tracking branch 'origin/master' into feat/multi-window-support

# Conflicts:
#	native/src/command/action.rs
#	native/src/window/action.rs
#	winit/src/window.rs
This commit is contained in:
Bingus 2023-02-15 14:55:02 -08:00
commit 63fb608d8b
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55 changed files with 1218 additions and 224 deletions

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@ -1,4 +1,4 @@
use crate::window;
use crate::window::{Mode, UserAttention};
use iced_futures::MaybeSend;
use std::fmt;
@ -38,20 +38,21 @@ pub enum Action<T> {
/// The new logical y location of the window
y: i32,
},
/// Set the [`Mode`] of the window.
SetMode(window::Mode),
/// Change the [`Mode`] of the window.
ChangeMode(Mode),
/// Fetch the current [`Mode`] of the window.
FetchMode(Box<dyn FnOnce(window::Mode) -> T + 'static>),
/// Sets the window to maximized or back
FetchMode(Box<dyn FnOnce(Mode) -> T + 'static>),
/// Toggle the window to maximized or back
ToggleMaximize,
/// Toggles whether window has decorations
/// Toggle whether window has decorations.
///
/// ## Platform-specific
/// - **X11:** Not implemented.
/// - **Web:** Unsupported.
ToggleDecorations,
/// Requests user attention to the window, this has no effect if the application
/// Request user attention to the window, this has no effect if the application
/// is already focused. How requesting for user attention manifests is platform dependent,
/// see [`UserAttentionType`] for details.
/// see [`UserAttention`] for details.
///
/// Providing `None` will unset the request for user attention. Unsetting the request for
/// user attention might not be done automatically by the WM when the window receives input.
@ -62,8 +63,8 @@ pub enum Action<T> {
/// - **macOS:** `None` has no effect.
/// - **X11:** Requests for user attention must be manually cleared.
/// - **Wayland:** Requires `xdg_activation_v1` protocol, `None` has no effect.
RequestUserAttention(Option<window::UserAttention>),
/// Brings the window to the front and sets input focus. Has no effect if the window is
RequestUserAttention(Option<UserAttention>),
/// Bring the window to the front and sets input focus. Has no effect if the window is
/// already in focus, minimized, or not visible.
///
/// This method steals input focus from other applications. Do not use this method unless
@ -93,7 +94,7 @@ impl<T> Action<T> {
Self::Maximize(bool) => Action::Maximize(bool),
Self::Minimize(bool) => Action::Minimize(bool),
Self::Move { x, y } => Action::Move { x, y },
Self::SetMode(mode) => Action::SetMode(mode),
Self::ChangeMode(mode) => Action::ChangeMode(mode),
Self::FetchMode(o) => Action::FetchMode(Box::new(move |s| f(o(s)))),
Self::ToggleMaximize => Action::ToggleMaximize,
Self::ToggleDecorations => Action::ToggleDecorations,
@ -115,15 +116,14 @@ impl<T> fmt::Debug for Action<T> {
}
Self::Resize { width, height } => write!(
f,
"Action::Resize {{ widget: {}, height: {} }}",
width, height
"Action::Resize {{ widget: {width}, height: {height} }}"
),
Self::Maximize(value) => write!(f, "Action::Maximize({})", value),
Self::Minimize(value) => write!(f, "Action::Minimize({}", value),
Self::Maximize(value) => write!(f, "Action::Maximize({value})"),
Self::Minimize(value) => write!(f, "Action::Minimize({value}"),
Self::Move { x, y } => {
write!(f, "Action::Move {{ x: {}, y: {} }}", x, y)
write!(f, "Action::Move {{ x: {x}, y: {y} }}")
}
Self::SetMode(mode) => write!(f, "Action::SetMode({:?})", mode),
Self::ChangeMode(mode) => write!(f, "Action::SetMode({mode:?})"),
Self::FetchMode(_) => write!(f, "Action::FetchMode"),
Self::ToggleMaximize => write!(f, "Action::ToggleMaximize"),
Self::ToggleDecorations => write!(f, "Action::ToggleDecorations"),