Rename Geometry2D to Mesh2D and move it to iced_wgpu

This commit is contained in:
Héctor Ramón Jiménez 2020-01-02 19:25:00 +01:00
parent 0d620b7701
commit 5ca98b113e
12 changed files with 184 additions and 198 deletions

View file

@ -0,0 +1,17 @@
#version 450
layout(location = 0) in vec2 i_Position;
layout(location = 1) in vec4 i_Color;
layout(location = 0) out vec4 o_Color;
layout (set = 0, binding = 0) uniform Globals {
mat4 u_Transform;
float u_Scale;
};
void main() {
vec2 p_Position = i_Position * u_Scale;
gl_Position = u_Transform * vec4(p_Position, 0.0, 1.0);
o_Color = i_Color;
}