fix(text): don't reload cache every redraw
I have >1000 fonts installed. COSMIC has always been somewhat laggy for me, but I had assumed it was just like that for everyone, or was the fault of my T480s. Eventually, when trying to diagnose some hitching, I ended up discovering that cosmic-launcher was consuming on average ~5% total CPU over time, which led me to discover that it was fetching all the fonts from disk and software rendering the fonts, every redraw, causing the high cpu usage *and* the stutters (as a result of hammering disk I/O). Oops. The fix is simple: just persist the cache across redraws.
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parent
9c748f1656
commit
590e093086
2 changed files with 12 additions and 4 deletions
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@ -308,6 +308,7 @@ pub struct State {
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prepare_layer: usize,
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cache: BufferCache,
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storage: Storage,
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swash_cache: cryoglyph::SwashCache,
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}
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impl State {
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@ -352,6 +353,7 @@ impl State {
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renderer,
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&mut atlas,
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&mut self.cache,
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&mut self.swash_cache,
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text,
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layer_bounds * layer_transformation,
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layer_transformation * *transformation,
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@ -448,6 +450,7 @@ fn prepare(
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renderer: &mut cryoglyph::TextRenderer,
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atlas: &mut cryoglyph::TextAtlas,
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buffer_cache: &mut BufferCache,
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swash_cache: &mut cryoglyph::SwashCache,
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sections: &[Text],
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layer_bounds: Rectangle,
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layer_transformation: Transformation,
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@ -643,6 +646,6 @@ fn prepare(
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atlas,
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viewport,
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text_areas,
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&mut cryoglyph::SwashCache::new(),
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swash_cache,
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)
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}
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