subsurface_widget: Handle viewport and set source rectangle
This is needed to crop subsurface when needed, instead of rendering overlapping other things. And to offset while scrolling.
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parent
d0b4d0e9c9
commit
58f6ea3f08
2 changed files with 45 additions and 13 deletions
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@ -1612,7 +1612,8 @@ impl SctkState {
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wp_fractional_scale,
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wp_fractional_scale,
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wl_buffer: None,
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wl_buffer: None,
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bounds: Some(bounds),
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source: None,
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destination: Some(bounds),
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transform:
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transform:
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cctk::wayland_client::protocol::wl_output::Transform::Normal,
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cctk::wayland_client::protocol::wl_output::Transform::Normal,
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z: settings.z,
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z: settings.z,
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@ -454,7 +454,8 @@ impl SubsurfaceState {
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wp_viewport,
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wp_viewport,
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wp_alpha_modifier_surface,
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wp_alpha_modifier_surface,
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wl_buffer: None,
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wl_buffer: None,
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bounds: None,
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source: None,
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destination: None,
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wp_fractional_scale: None,
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wp_fractional_scale: None,
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transform: wl_output::Transform::Normal,
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transform: wl_output::Transform::Normal,
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z: 0,
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z: 0,
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@ -630,7 +631,8 @@ pub(crate) struct SubsurfaceInstance {
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pub(crate) wp_fractional_scale: Option<WpFractionalScaleV1>,
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pub(crate) wp_fractional_scale: Option<WpFractionalScaleV1>,
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pub(crate) wp_alpha_modifier_surface: Option<WpAlphaModifierSurfaceV1>,
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pub(crate) wp_alpha_modifier_surface: Option<WpAlphaModifierSurfaceV1>,
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pub(crate) wl_buffer: Option<WlBuffer>,
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pub(crate) wl_buffer: Option<WlBuffer>,
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pub(crate) bounds: Option<Rectangle<f32>>,
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pub(crate) source: Option<Rectangle<f32>>,
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pub(crate) destination: Option<Rectangle<f32>>,
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pub(crate) transform: wl_output::Transform,
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pub(crate) transform: wl_output::Transform,
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pub(crate) z: i32,
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pub(crate) z: i32,
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pub parent: WlSurface,
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pub parent: WlSurface,
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@ -677,14 +679,21 @@ impl SubsurfaceInstance {
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};
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};
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// XXX scale factor?
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// XXX scale factor?
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let bounds_changed = self.bounds != Some(info.bounds);
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let source_changed = self.source != Some(info.source);
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let destination_changed = self.destination != Some(info.destination);
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// wlroots seems to have issues changing buffer without running this
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// wlroots seems to have issues changing buffer without running this
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if bounds_changed || buffer_changed {
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if source_changed || destination_changed || buffer_changed {
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self.wp_viewport.set_source(
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info.source.x.into(),
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info.source.y.into(),
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info.source.width.into(),
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info.source.height.into(),
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);
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self.wl_subsurface
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self.wl_subsurface
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.set_position(info.bounds.x as i32, info.bounds.y as i32);
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.set_position(info.destination.x as i32, info.destination.y as i32);
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self.wp_viewport.set_destination(
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self.wp_viewport.set_destination(
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info.bounds.width as i32,
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info.destination.width as i32,
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info.bounds.height as i32,
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info.destination.height as i32,
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);
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);
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}
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}
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let transform_changed = self.transform != info.transform;
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let transform_changed = self.transform != info.transform;
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@ -695,7 +704,7 @@ impl SubsurfaceInstance {
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self.wl_surface.attach(Some(&buffer), 0, 0);
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self.wl_surface.attach(Some(&buffer), 0, 0);
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self.wl_surface.damage(0, 0, i32::MAX, i32::MAX);
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self.wl_surface.damage(0, 0, i32::MAX, i32::MAX);
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}
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}
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if buffer_changed || bounds_changed || transform_changed {
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if buffer_changed || source_changed || destination_changed || transform_changed {
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_ = self.wl_surface.frame(&state.qh, self.wl_surface.clone());
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_ = self.wl_surface.frame(&state.qh, self.wl_surface.clone());
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self.wl_surface.commit();
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self.wl_surface.commit();
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}
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}
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@ -707,7 +716,8 @@ impl SubsurfaceInstance {
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}
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}
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self.wl_buffer = Some(buffer);
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self.wl_buffer = Some(buffer);
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self.bounds = Some(info.bounds);
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self.source = Some(info.source);
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self.destination = Some(info.destination);
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self.transform = info.transform;
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self.transform = info.transform;
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self.z = info.z;
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self.z = info.z;
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}
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}
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@ -732,7 +742,8 @@ impl Drop for SubsurfaceInstance {
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#[derive(Debug)]
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#[derive(Debug)]
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pub(crate) struct SubsurfaceInfo {
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pub(crate) struct SubsurfaceInfo {
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pub buffer: SubsurfaceBuffer,
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pub buffer: SubsurfaceBuffer,
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pub bounds: Rectangle<f32>,
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pub source: Rectangle<f32>,
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pub destination: Rectangle<f32>,
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pub alpha: f32,
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pub alpha: f32,
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pub transform: wl_output::Transform,
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pub transform: wl_output::Transform,
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pub z: i32,
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pub z: i32,
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@ -839,14 +850,34 @@ where
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_style: &renderer::Style,
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_style: &renderer::Style,
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layout: Layout<'_>,
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layout: Layout<'_>,
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_cursor: mouse::Cursor,
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_cursor: mouse::Cursor,
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_viewport: &Rectangle,
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viewport: &Rectangle,
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) {
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) {
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let buffer_size =
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Size::new(self.buffer.width() as f32, self.buffer.height() as f32);
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let full_size =
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self.content_fit.fit(buffer_size, layout.bounds().size());
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let source = Rectangle {
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x: viewport.x,
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y: viewport.y,
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width: viewport.width.min(self.buffer.width() as f32),
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height: viewport.height.min(self.buffer.height() as f32),
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};
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let destination = Rectangle {
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x: layout.bounds().x,
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y: layout.bounds().y,
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width: layout.bounds().width.min(viewport.width),
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height: layout.bounds().height.min(viewport.height),
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};
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// Instead of using renderer, we need to add surface to a list that is
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// Instead of using renderer, we need to add surface to a list that is
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// read by the iced-sctk shell.
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// read by the iced-sctk shell.
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SUBSURFACES.with(|subsurfaces| {
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SUBSURFACES.with(|subsurfaces| {
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subsurfaces.borrow_mut().push(SubsurfaceInfo {
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subsurfaces.borrow_mut().push(SubsurfaceInfo {
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buffer: self.buffer.clone(),
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buffer: self.buffer.clone(),
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bounds: layout.bounds(),
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source,
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destination,
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alpha: self.alpha,
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alpha: self.alpha,
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transform: self.transform,
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transform: self.transform,
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z: self.z,
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z: self.z,
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