improv: reuse loaded fonts by cosmic-text for svg renderer
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ebb3b125bf
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2 changed files with 18 additions and 5 deletions
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@ -161,6 +161,14 @@ impl FontSystem {
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&mut self.raw
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}
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/// Returns a reference to the underlying [`fontdb::Database`].
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///
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/// Unlike going through [`raw`](Self::raw) and `db_mut`, this does not
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/// clear `cosmic-text`'s internal font-match cache.
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pub fn db(&self) -> &cosmic_text::fontdb::Database {
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self.raw.db()
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}
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/// Loads a font from its bytes.
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pub fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
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if let Cow::Borrowed(bytes) = bytes {
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@ -1,5 +1,6 @@
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use crate::core::svg::{Data, Handle};
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use crate::core::{Color, Rectangle, Size};
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use crate::graphics::text;
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use resvg::usvg;
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use rustc_hash::{FxHashMap, FxHashSet};
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@ -74,6 +75,7 @@ struct Cache {
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rasters: FxHashMap<RasterKey, tiny_skia::Pixmap>,
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raster_hits: FxHashSet<RasterKey>,
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fontdb: Option<Arc<usvg::fontdb::Database>>,
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fontdb_version: Option<text::Version>,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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@ -87,12 +89,15 @@ impl Cache {
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fn load(&mut self, handle: &Handle) -> Option<&usvg::Tree> {
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let id = handle.id();
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// TODO: Reuse `cosmic-text` font database
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if self.fontdb.is_none() {
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let mut fontdb = usvg::fontdb::Database::new();
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fontdb.load_system_fonts();
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// Reuse the font database already loaded by the `cosmic-text` font
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// system. We clone it once and refresh only when a font is
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// loaded (i.e. when the font system's version changes).
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let font_system = text::font_system().read().expect("Read font system");
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let version = font_system.version();
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self.fontdb = Some(Arc::new(fontdb));
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if self.fontdb_version != Some(version) {
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self.fontdb = Some(Arc::new(font_system.db().clone()));
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self.fontdb_version = Some(version);
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}
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let options = usvg::Options {
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