make Meshes cheaply cloneable by using Arc<[T]> in iced_graphics::mesh::Indexed

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edwloef 2025-10-04 23:47:55 +02:00 committed by Héctor Ramón Jiménez
parent 39ca9e0233
commit 42bc4af972
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GPG key ID: 7CC46565708259A7
3 changed files with 14 additions and 10 deletions

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@ -100,7 +100,7 @@ mod rainbow {
let mesh = Mesh::Solid {
buffers: mesh::Indexed {
vertices: vec![
vertices: [
SolidVertex2D {
position: posn_center,
color: color::pack([1.0, 1.0, 1.0, 1.0]),
@ -137,8 +137,9 @@ mod rainbow {
position: posn_l,
color: color::pack(color_v),
},
],
indices: vec![
]
.into(),
indices: [
0, 1, 2, // TL
0, 2, 3, // T
0, 3, 4, // TR
@ -147,7 +148,8 @@ mod rainbow {
0, 6, 7, // B
0, 7, 8, // BL
0, 8, 1, // L
],
]
.into(),
},
transformation: Transformation::IDENTITY,
clip_bounds: Rectangle::INFINITE,