Implement composable, type-safe renderer fallback

This commit is contained in:
Héctor Ramón Jiménez 2024-03-21 22:27:17 +01:00
parent 7e4ae8450e
commit 3645d34d6a
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
35 changed files with 1474 additions and 1210 deletions

View file

@ -8,8 +8,9 @@ use crate::core::text::Text;
use crate::core::{
Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
};
use crate::mesh;
use crate::text;
use crate::Primitive;
use crate::{Mesh, Primitive};
use std::borrow::Cow;
@ -20,6 +21,7 @@ pub struct Renderer<B: Backend> {
default_font: Font,
default_text_size: Pixels,
primitives: Vec<Primitive<B::Primitive>>,
stack: Vec<Vec<Primitive<B::Primitive>>>,
}
impl<B: Backend> Renderer<B> {
@ -34,6 +36,7 @@ impl<B: Backend> Renderer<B> {
default_font,
default_text_size,
primitives: Vec::new(),
stack: Vec::new(),
}
}
@ -56,59 +59,45 @@ impl<B: Backend> Renderer<B> {
f(&mut self.backend, &self.primitives)
}
/// Starts recording a new layer.
pub fn start_layer(&mut self) -> Vec<Primitive<B::Primitive>> {
std::mem::take(&mut self.primitives)
}
/// Ends the recording of a layer.
pub fn end_layer(
#[cfg(feature = "geometry")]
pub fn draw_geometry<Geometry>(
&mut self,
primitives: Vec<Primitive<B::Primitive>>,
bounds: Rectangle,
) {
let layer = std::mem::replace(&mut self.primitives, primitives);
self.primitives.push(Primitive::group(layer).clip(bounds));
}
/// Starts recording a translation.
pub fn start_transformation(&mut self) -> Vec<Primitive<B::Primitive>> {
std::mem::take(&mut self.primitives)
}
/// Ends the recording of a translation.
pub fn end_transformation(
&mut self,
primitives: Vec<Primitive<B::Primitive>>,
transformation: Transformation,
) {
let layer = std::mem::replace(&mut self.primitives, primitives);
self.primitives
.push(Primitive::group(layer).transform(transformation));
layers: impl IntoIterator<Item = Geometry>,
) where
Geometry: Into<Primitive<B::Primitive>>,
{
for layer in layers {
self.draw_primitive(layer.into());
}
}
}
impl<B: Backend> iced_core::Renderer for Renderer<B> {
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
let current = self.start_layer();
f(self);
self.end_layer(current, bounds);
fn start_layer(&mut self) {
self.stack.push(std::mem::take(&mut self.primitives));
}
fn with_transformation(
&mut self,
transformation: Transformation,
f: impl FnOnce(&mut Self),
) {
let current = self.start_transformation();
fn end_layer(&mut self, bounds: Rectangle) {
let layer = std::mem::replace(
&mut self.primitives,
self.stack.pop().expect("a layer should be recording"),
);
f(self);
self.primitives.push(Primitive::group(layer).clip(bounds));
}
self.end_transformation(current, transformation);
fn start_transformation(&mut self) {
self.stack.push(std::mem::take(&mut self.primitives));
}
fn end_transformation(&mut self, transformation: Transformation) {
let layer = std::mem::replace(
&mut self.primitives,
self.stack.pop().expect("a layer should be recording"),
);
self.primitives
.push(Primitive::group(layer).transform(transformation));
}
fn fill_quad(
@ -250,3 +239,34 @@ where
});
}
}
impl<B: Backend> mesh::Renderer for Renderer<B> {
fn draw_mesh(&mut self, mesh: Mesh) {
match B::Primitive::try_from(mesh) {
Ok(primitive) => {
self.draw_primitive(Primitive::Custom(primitive));
}
Err(error) => {
log::warn!("mesh primitive could not be drawn: {error:?}");
}
}
}
}
#[cfg(feature = "geometry")]
impl<B> crate::geometry::Renderer for Renderer<B>
where
B: Backend + crate::geometry::Backend,
B::Frame: crate::geometry::Frame<Geometry = Primitive<B::Primitive>>,
{
type Frame = B::Frame;
type Geometry = Primitive<B::Primitive>;
fn new_frame(&self, size: Size) -> Self::Frame {
self.backend.new_frame(size)
}
fn draw_geometry(&mut self, geometry: Self::Geometry) {
self.draw_primitive(geometry);
}
}