Group all solid triangles independently of color

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Héctor Ramón Jiménez 2022-11-14 00:02:42 +01:00
parent 5b0dfcd0b0
commit 33c3c0c0aa
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23 changed files with 1343 additions and 1084 deletions

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@ -8,7 +8,7 @@ const DEFAULT_STATIC_BUFFER_COUNT: wgpu::BufferAddress = 128;
/// A generic buffer struct useful for items which have no alignment requirements
/// (e.g. Vertex, Index buffers) & no dynamic offsets.
#[derive(Debug)]
pub(crate) struct Buffer<T> {
pub struct Buffer<T> {
//stored sequentially per mesh iteration; refers to the offset index in the GPU buffer
offsets: Vec<wgpu::BufferAddress>,
label: &'static str,