Remove Drawable and rename State to Program
This commit is contained in:
parent
7f1e7aea07
commit
2539042b71
11 changed files with 202 additions and 304 deletions
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@ -1,5 +1,5 @@
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use crate::{
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canvas::{Drawable, Frame, Geometry},
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canvas::{Frame, Geometry},
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Primitive,
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};
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@ -48,10 +48,11 @@ impl Cache {
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*self.state.borrow_mut() = State::Empty;
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}
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pub fn draw<T>(&self, new_bounds: Size, input: T) -> Geometry
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where
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T: Drawable + std::fmt::Debug,
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{
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pub fn draw(
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&self,
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new_bounds: Size,
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draw_fn: impl Fn(&mut Frame),
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) -> Geometry {
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use std::ops::Deref;
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if let State::Filled { bounds, primitive } = self.state.borrow().deref()
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@ -64,7 +65,7 @@ impl Cache {
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}
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let mut frame = Frame::new(new_bounds);
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input.draw(&mut frame);
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draw_fn(&mut frame);
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let primitive = {
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let geometry = frame.into_geometry();
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@ -79,30 +80,6 @@ impl Cache {
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Geometry::from_primitive(Primitive::Cached { cache: primitive })
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}
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pub fn with<'a, T, Message>(
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&'a self,
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input: T,
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) -> impl crate::canvas::State<Message> + 'a
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where
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T: Drawable + std::fmt::Debug + 'a,
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{
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Bind { cache: self, input }
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}
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}
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struct Bind<'a, T> {
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cache: &'a Cache,
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input: T,
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}
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impl<'a, T, Message> crate::canvas::State<Message> for Bind<'a, T>
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where
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T: Drawable + std::fmt::Debug + 'a,
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{
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fn draw(&self, bounds: Size) -> Vec<Geometry> {
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vec![self.cache.draw(bounds, &self.input)]
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}
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}
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impl std::fmt::Debug for State {
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@ -1,36 +0,0 @@
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use crate::canvas::Frame;
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/// A type that can be drawn on a [`Frame`].
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///
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/// [`Frame`]: struct.Frame.html
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pub trait Drawable {
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/// Draws the [`Drawable`] on the given [`Frame`].
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///
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/// [`Drawable`]: trait.Drawable.html
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/// [`Frame`]: struct.Frame.html
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fn draw(&self, frame: &mut Frame);
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}
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impl<'a> Drawable for dyn Fn(&mut Frame) + 'a {
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fn draw(&self, frame: &mut Frame) {
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self(frame)
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}
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}
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impl<T> Drawable for &T
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where
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T: Drawable,
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{
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fn draw(&self, frame: &mut Frame) {
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T::draw(self, frame)
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}
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}
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impl<T> Drawable for &[T]
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where
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T: Drawable,
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{
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fn draw(&self, frame: &mut Frame) {
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self.iter().for_each(|drawable| drawable.draw(frame));
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}
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}
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@ -1,6 +1,6 @@
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use crate::canvas::{Event, Geometry, Size};
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pub trait State<Message> {
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pub trait Program<Message> {
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fn update(&mut self, _event: Event, _bounds: Size) -> Option<Message> {
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None
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}
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@ -8,9 +8,9 @@ pub trait State<Message> {
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fn draw(&self, bounds: Size) -> Vec<Geometry>;
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}
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impl<T, Message> State<Message> for &mut T
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impl<T, Message> Program<Message> for &mut T
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where
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T: State<Message>,
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T: Program<Message>,
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{
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fn update(&mut self, event: Event, bounds: Size) -> Option<Message> {
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T::update(self, event, bounds)
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