Try to align quad and image primitives in iced_wgpu
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parent
3aedbd5844
commit
15aa94c0f1
8 changed files with 28 additions and 44 deletions
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@ -147,8 +147,6 @@ impl Pipeline {
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6 => Float32x2,
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// Layer
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7 => Sint32,
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// Snap
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8 => Uint32,
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),
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}],
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compilation_options:
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@ -243,7 +241,7 @@ impl State {
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[bounds.width, bounds.height],
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f32::from(image.rotation),
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image.opacity,
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image.snap,
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scale,
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atlas_entry,
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match image.filter_method {
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crate::core::image::FilterMethod::Nearest => {
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@ -276,7 +274,7 @@ impl State {
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size,
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f32::from(svg.rotation),
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svg.opacity,
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true,
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scale,
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atlas_entry,
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nearest_instances,
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);
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@ -506,7 +504,6 @@ struct Instance {
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_position_in_atlas: [f32; 2],
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_size_in_atlas: [f32; 2],
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_layer: u32,
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_snap: u32,
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}
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impl Instance {
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@ -524,14 +521,21 @@ struct Uniforms {
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}
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fn add_instances(
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image_position: [f32; 2],
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image_size: [f32; 2],
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mut image_position: [f32; 2],
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mut image_size: [f32; 2],
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rotation: f32,
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opacity: f32,
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snap: bool,
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scale: f32,
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entry: &atlas::Entry,
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instances: &mut Vec<Instance>,
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) {
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let snap = |coordinate: f32| (coordinate * scale).round() / scale;
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image_position[0] = snap(image_position[0]);
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image_position[1] = snap(image_position[1]);
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image_size[0] = snap(image_size[0]);
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image_size[1] = snap(image_size[1]);
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let center = [
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image_position[0] + image_size[0] / 2.0,
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image_position[1] + image_size[1] / 2.0,
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@ -545,7 +549,6 @@ fn add_instances(
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image_size,
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rotation,
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opacity,
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snap,
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allocation,
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instances,
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);
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@ -575,8 +578,8 @@ fn add_instances(
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];
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add_instance(
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position, center, size, rotation, opacity, snap,
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allocation, instances,
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position, center, size, rotation, opacity, allocation,
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instances,
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);
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}
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}
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@ -590,7 +593,6 @@ fn add_instance(
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size: [f32; 2],
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rotation: f32,
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opacity: f32,
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snap: bool,
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allocation: &atlas::Allocation,
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instances: &mut Vec<Instance>,
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) {
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@ -613,7 +615,6 @@ fn add_instance(
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(height as f32 - 1.0) / atlas::SIZE as f32,
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],
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_layer: layer as u32,
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_snap: snap as u32,
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};
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instances.push(instance);
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