146 lines
3.4 KiB
Rust
146 lines
3.4 KiB
Rust
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use iced::{
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canvas, executor, Application, Canvas, Color, Command, Element, Length,
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Point, Settings,
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};
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use std::sync::Arc;
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pub fn main() {
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Clock::run(Settings::default())
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}
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struct Clock {
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local_time: Arc<LocalTime>,
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clock: canvas::layer::Cached<LocalTime>,
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}
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#[derive(Debug, Clone, Copy)]
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enum Message {
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Tick(chrono::DateTime<chrono::Local>),
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}
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impl Application for Clock {
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type Executor = executor::Default;
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type Message = Message;
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fn new() -> (Self, Command<Message>) {
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let now: LocalTime = chrono::Local::now().into();
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(
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Clock {
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local_time: Arc::new(now),
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clock: canvas::layer::Cached::new(),
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},
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Command::none(),
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)
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}
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fn title(&self) -> String {
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String::from("Clock - Iced")
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}
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fn update(&mut self, message: Message) -> Command<Message> {
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match message {
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Message::Tick(local_time) => {}
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}
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Command::none()
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}
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fn view(&mut self) -> Element<Message> {
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Canvas::new()
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.width(Length::Fill)
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.height(Length::Fill)
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.push(self.clock.with(&self.local_time))
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.into()
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}
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}
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#[derive(Debug)]
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struct LocalTime {
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hour: u32,
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minute: u32,
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second: u32,
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}
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impl From<chrono::DateTime<chrono::Local>> for LocalTime {
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fn from(date_time: chrono::DateTime<chrono::Local>) -> LocalTime {
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use chrono::Timelike;
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LocalTime {
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hour: date_time.hour(),
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minute: date_time.minute(),
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second: date_time.second(),
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}
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}
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}
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impl canvas::layer::Drawable for LocalTime {
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fn draw(&self, frame: &mut canvas::Frame) {
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let center = frame.center();
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let radius = frame.width().min(frame.height()) as f32 / 2.0;
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let mut path = canvas::Path::new();
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path.arc(canvas::path::Arc {
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center,
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radius,
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start_angle: 0.0,
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end_angle: 360.0 * 2.0 * std::f32::consts::PI,
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});
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frame.fill(
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path,
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canvas::Fill::Color(Color::from_rgb8(0x12, 0x93, 0xD8)),
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);
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fn draw_handle(
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n: u32,
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total: u32,
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length: f32,
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path: &mut canvas::Path,
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) {
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let turns = n as f32 / total as f32;
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let t = 2.0 * std::f32::consts::PI * (turns - 0.25);
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let x = length * t.cos();
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let y = length * t.sin();
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path.line_to(Point::new(x, y));
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}
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let mut path = canvas::Path::new();
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path.move_to(center);
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draw_handle(self.hour, 12, 0.6 * radius, &mut path);
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path.move_to(center);
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draw_handle(self.minute, 60, 0.9 * radius, &mut path);
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frame.stroke(
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path,
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canvas::Stroke {
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width: 4.0,
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color: Color::WHITE,
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line_cap: canvas::LineCap::Round,
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..canvas::Stroke::default()
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},
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);
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let mut path = canvas::Path::new();
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path.move_to(center);
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draw_handle(self.second, 60, 0.9 * radius, &mut path);
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frame.stroke(
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path,
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canvas::Stroke {
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width: 2.0,
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color: Color::WHITE,
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line_cap: canvas::LineCap::Round,
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..canvas::Stroke::default()
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},
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);
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}
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}
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