iced-yoda/widget/src/toggler.rs

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//! Show toggle controls using togglers.
use crate::core::alignment;
use crate::core::event;
use crate::core::layout;
use crate::core::mouse;
use crate::core::renderer;
use crate::core::text;
use crate::core::touch;
use crate::core::widget;
use crate::core::widget::tree::{self, Tree};
use crate::core::{
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Border, Clipboard, Color, Element, Event, Layout, Length, Pixels,
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Rectangle, Shell, Size, Theme, Widget,
};
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/// A toggler widget.
///
/// # Example
///
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/// ```no_run
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/// # type Toggler<'a, Message> = iced_widget::Toggler<'a, Message>;
/// #
/// pub enum Message {
/// TogglerToggled(bool),
/// }
///
/// let is_toggled = true;
///
/// Toggler::new(String::from("Toggle me!"), is_toggled, |b| Message::TogglerToggled(b));
/// ```
#[allow(missing_debug_implementations)]
pub struct Toggler<
'a,
Message,
Theme = crate::Theme,
Renderer = crate::Renderer,
> where
Renderer: text::Renderer,
{
is_toggled: bool,
on_toggle: Box<dyn Fn(bool) -> Message + 'a>,
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label: Option<String>,
width: Length,
size: f32,
text_size: Option<Pixels>,
text_line_height: text::LineHeight,
text_alignment: alignment::Horizontal,
text_shaping: text::Shaping,
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spacing: f32,
font: Option<Renderer::Font>,
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style: Style<'a, Theme>,
}
impl<'a, Message, Theme, Renderer> Toggler<'a, Message, Theme, Renderer>
where
Renderer: text::Renderer,
{
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/// The default size of a [`Toggler`].
pub const DEFAULT_SIZE: f32 = 16.0;
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/// Creates a new [`Toggler`].
///
/// It expects:
/// * a boolean describing whether the [`Toggler`] is checked or not
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/// * An optional label for the [`Toggler`]
/// * a function that will be called when the [`Toggler`] is toggled. It
/// will receive the new state of the [`Toggler`] and must produce a
/// `Message`.
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pub fn new<F>(
label: impl Into<Option<String>>,
is_toggled: bool,
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f: F,
) -> Self
where
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Theme: 'a + DefaultStyle,
F: 'a + Fn(bool) -> Message,
{
Toggler {
is_toggled,
on_toggle: Box::new(f),
label: label.into(),
width: Length::Fill,
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size: Self::DEFAULT_SIZE,
text_size: None,
text_line_height: text::LineHeight::default(),
text_alignment: alignment::Horizontal::Left,
text_shaping: text::Shaping::Basic,
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spacing: Self::DEFAULT_SIZE / 2.0,
font: None,
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style: Box::new(Theme::default_style),
}
}
/// Sets the size of the [`Toggler`].
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pub fn size(mut self, size: impl Into<Pixels>) -> Self {
self.size = size.into().0;
self
}
/// Sets the width of the [`Toggler`].
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
/// Sets the text size o the [`Toggler`].
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pub fn text_size(mut self, text_size: impl Into<Pixels>) -> Self {
self.text_size = Some(text_size.into());
self
}
/// Sets the text [`text::LineHeight`] of the [`Toggler`].
pub fn text_line_height(
mut self,
line_height: impl Into<text::LineHeight>,
) -> Self {
self.text_line_height = line_height.into();
self
}
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/// Sets the horizontal alignment of the text of the [`Toggler`]
pub fn text_alignment(mut self, alignment: alignment::Horizontal) -> Self {
self.text_alignment = alignment;
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self
}
/// Sets the [`text::Shaping`] strategy of the [`Toggler`].
pub fn text_shaping(mut self, shaping: text::Shaping) -> Self {
self.text_shaping = shaping;
self
}
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/// Sets the spacing between the [`Toggler`] and the text.
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pub fn spacing(mut self, spacing: impl Into<Pixels>) -> Self {
self.spacing = spacing.into().0;
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self
}
/// Sets the [`Renderer::Font`] of the text of the [`Toggler`]
///
/// [`Renderer::Font`]: crate::core::text::Renderer
pub fn font(mut self, font: impl Into<Renderer::Font>) -> Self {
self.font = Some(font.into());
self
}
/// Sets the style of the [`Toggler`].
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pub fn style(
mut self,
style: impl Fn(&Theme, Status) -> Appearance + 'a,
) -> Self {
self.style = Box::new(style);
self
}
}
impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for Toggler<'a, Message, Theme, Renderer>
where
Renderer: text::Renderer,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<widget::text::State<Renderer::Paragraph>>()
}
fn state(&self) -> tree::State {
tree::State::new(widget::text::State::<Renderer::Paragraph>::default())
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: Length::Shrink,
}
}
fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width);
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layout::next_to_each_other(
&limits,
self.spacing,
|_| layout::Node::new(Size::new(2.0 * self.size, self.size)),
|limits| {
if let Some(label) = self.label.as_deref() {
let state = tree
.state
.downcast_mut::<widget::text::State<Renderer::Paragraph>>();
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widget::text::layout(
state,
renderer,
limits,
self.width,
Length::Shrink,
label,
self.text_line_height,
self.text_size,
self.font,
self.text_alignment,
alignment::Vertical::Top,
self.text_shaping,
)
} else {
layout::Node::new(Size::ZERO)
}
},
)
}
fn on_event(
&mut self,
_state: &mut Tree,
event: Event,
layout: Layout<'_>,
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cursor: mouse::Cursor,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
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_viewport: &Rectangle,
) -> event::Status {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
let mouse_over = cursor.is_over(layout.bounds());
if mouse_over {
shell.publish((self.on_toggle)(!self.is_toggled));
event::Status::Captured
} else {
event::Status::Ignored
}
}
_ => event::Status::Ignored,
}
}
fn mouse_interaction(
&self,
_state: &Tree,
layout: Layout<'_>,
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cursor: mouse::Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
if cursor.is_over(layout.bounds()) {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
}
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
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cursor: mouse::Cursor,
viewport: &Rectangle,
) {
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/// Makes sure that the border radius of the toggler looks good at every size.
const BORDER_RADIUS_RATIO: f32 = 32.0 / 13.0;
/// The space ratio between the background Quad and the Toggler bounds, and
/// between the background Quad and foreground Quad.
const SPACE_RATIO: f32 = 0.05;
let mut children = layout.children();
let toggler_layout = children.next().unwrap();
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if self.label.is_some() {
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let label_layout = children.next().unwrap();
crate::text::draw(
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renderer,
style,
label_layout,
tree.state.downcast_ref(),
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crate::text::Appearance::default(),
viewport,
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);
}
let bounds = toggler_layout.bounds();
let is_mouse_over = cursor.is_over(layout.bounds());
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let status = if is_mouse_over {
Status::Hovered {
is_toggled: self.is_toggled,
}
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} else {
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Status::Active {
is_toggled: self.is_toggled,
}
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};
let appearance = (self.style)(theme, status);
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let border_radius = bounds.height / BORDER_RADIUS_RATIO;
let space = SPACE_RATIO * bounds.height;
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let toggler_background_bounds = Rectangle {
x: bounds.x + space,
y: bounds.y + space,
width: bounds.width - (2.0 * space),
height: bounds.height - (2.0 * space),
};
renderer.fill_quad(
renderer::Quad {
bounds: toggler_background_bounds,
border: Border {
radius: border_radius.into(),
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width: appearance.background_border_width,
color: appearance.background_border_color,
},
..renderer::Quad::default()
},
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appearance.background,
);
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let toggler_foreground_bounds = Rectangle {
x: bounds.x
+ if self.is_toggled {
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bounds.width - 2.0 * space - (bounds.height - (4.0 * space))
} else {
2.0 * space
},
y: bounds.y + (2.0 * space),
width: bounds.height - (4.0 * space),
height: bounds.height - (4.0 * space),
};
renderer.fill_quad(
renderer::Quad {
bounds: toggler_foreground_bounds,
border: Border {
radius: border_radius.into(),
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width: appearance.foreground_border_width,
color: appearance.foreground_border_color,
},
..renderer::Quad::default()
},
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appearance.foreground,
);
}
}
impl<'a, Message, Theme, Renderer> From<Toggler<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
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Theme: 'a,
Renderer: text::Renderer + 'a,
{
fn from(
toggler: Toggler<'a, Message, Theme, Renderer>,
) -> Element<'a, Message, Theme, Renderer> {
Element::new(toggler)
}
}
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/// The possible status of a [`Toggler`].
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Status {
/// The [`Toggler`] can be interacted with.
Active {
/// Indicates whether the [`Toggler`] is toggled.
is_toggled: bool,
},
/// The [`Toggler`] is being hovered.
Hovered {
/// Indicates whether the [`Toggler`] is toggled.
is_toggled: bool,
},
}
/// The appearance of a toggler.
#[derive(Debug, Clone, Copy)]
pub struct Appearance {
/// The background [`Color`] of the toggler.
pub background: Color,
/// The width of the background border of the toggler.
pub background_border_width: f32,
/// The [`Color`] of the background border of the toggler.
pub background_border_color: Color,
/// The foreground [`Color`] of the toggler.
pub foreground: Color,
/// The width of the foreground border of the toggler.
pub foreground_border_width: f32,
/// The [`Color`] of the foreground border of the toggler.
pub foreground_border_color: Color,
}
/// The style of a [`Toggler`].
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pub type Style<'a, Theme> = Box<dyn Fn(&Theme, Status) -> Appearance + 'a>;
/// The default style of a [`Toggler`].
pub trait DefaultStyle {
/// Returns the default style of a [`Toggler`].
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fn default_style(&self, status: Status) -> Appearance;
}
impl DefaultStyle for Theme {
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fn default_style(&self, status: Status) -> Appearance {
default(self, status)
}
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}
impl DefaultStyle for Appearance {
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fn default_style(&self, _status: Status) -> Appearance {
*self
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}
}
/// The default style of a [`Toggler`].
pub fn default(theme: &Theme, status: Status) -> Appearance {
let palette = theme.extended_palette();
let background = match status {
Status::Active { is_toggled } | Status::Hovered { is_toggled } => {
if is_toggled {
palette.primary.strong.color
} else {
palette.background.strong.color
}
}
};
let foreground = match status {
Status::Active { is_toggled } => {
if is_toggled {
palette.primary.strong.text
} else {
palette.background.base.color
}
}
Status::Hovered { is_toggled } => {
if is_toggled {
Color {
a: 0.5,
..palette.primary.strong.text
}
} else {
palette.background.weak.color
}
}
};
Appearance {
background,
foreground,
foreground_border_width: 0.0,
foreground_border_color: Color::TRANSPARENT,
background_border_width: 0.0,
background_border_color: Color::TRANSPARENT,
}
}