iced-yoda/winit/src/settings.rs

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//! Configure your application.
#[cfg(target_os = "windows")]
#[path = "settings/windows.rs"]
mod platform;
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#[cfg(target_os = "macos")]
#[path = "settings/macos.rs"]
mod platform;
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#[cfg(target_os = "linux")]
#[path = "settings/linux.rs"]
mod platform;
#[cfg(target_arch = "wasm32")]
#[path = "settings/wasm.rs"]
mod platform;
#[cfg(not(any(
target_os = "windows",
target_os = "macos",
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target_os = "linux",
target_arch = "wasm32"
)))]
#[path = "settings/other.rs"]
mod platform;
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pub use platform::PlatformSpecific;
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use crate::conversion;
use crate::core::window::{Icon, Level};
use crate::Position;
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use winit::monitor::MonitorHandle;
use winit::window::WindowBuilder;
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use std::fmt;
/// The settings of an application.
#[derive(Debug, Clone, Default)]
pub struct Settings<Flags> {
/// The identifier of the application.
///
/// If provided, this identifier may be used to identify the application or
/// communicate with it through the windowing system.
pub id: Option<String>,
/// The [`Window`] settings.
pub window: Window,
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/// The data needed to initialize an [`Application`].
///
/// [`Application`]: crate::Application
pub flags: Flags,
/// Whether the [`Application`] should exit when the user requests the
/// window to close (e.g. the user presses the close button).
///
/// [`Application`]: crate::Application
pub exit_on_close_request: bool,
}
/// The window settings of an application.
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#[derive(Clone)]
pub struct Window {
/// The size of the window.
pub size: (u32, u32),
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/// The position of the window.
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pub position: Position,
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/// The minimum size of the window.
pub min_size: Option<(u32, u32)>,
/// The maximum size of the window.
pub max_size: Option<(u32, u32)>,
/// Whether the window should be visible or not.
pub visible: bool,
/// Whether the window should be resizable or not.
pub resizable: bool,
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/// Whether the window should have a border, a title bar, etc.
pub decorations: bool,
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/// Whether the window should be transparent.
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pub transparent: bool,
/// The window [`Level`].
pub level: Level,
/// The window icon, which is also usually used in the taskbar
pub icon: Option<Icon>,
/// Platform specific settings.
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pub platform_specific: platform::PlatformSpecific,
}
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impl fmt::Debug for Window {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Window")
.field("size", &self.size)
.field("position", &self.position)
.field("min_size", &self.min_size)
.field("max_size", &self.max_size)
.field("visible", &self.visible)
.field("resizable", &self.resizable)
.field("decorations", &self.decorations)
.field("transparent", &self.transparent)
.field("level", &self.level)
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.field("icon", &self.icon.is_some())
.field("platform_specific", &self.platform_specific)
.finish()
}
}
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impl Window {
/// Converts the window settings into a `WindowBuilder` from `winit`.
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pub fn into_builder(
self,
title: &str,
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primary_monitor: Option<MonitorHandle>,
_id: Option<String>,
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) -> WindowBuilder {
let mut window_builder = WindowBuilder::new();
let (width, height) = self.size;
window_builder = window_builder
.with_title(title)
.with_inner_size(winit::dpi::LogicalSize { width, height })
.with_resizable(self.resizable)
.with_decorations(self.decorations)
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.with_transparent(self.transparent)
.with_window_icon(self.icon.and_then(conversion::icon))
.with_window_level(conversion::window_level(self.level))
.with_visible(self.visible);
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if let Some(position) = conversion::position(
primary_monitor.as_ref(),
self.size,
self.position,
) {
window_builder = window_builder.with_position(position);
}
if let Some((width, height)) = self.min_size {
window_builder = window_builder
.with_min_inner_size(winit::dpi::LogicalSize { width, height });
}
if let Some((width, height)) = self.max_size {
window_builder = window_builder
.with_max_inner_size(winit::dpi::LogicalSize { width, height });
}
#[cfg(any(
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
{
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// `with_name` is available on both `WindowBuilderExtWayland` and `WindowBuilderExtX11` and they do
// exactly the same thing. We arbitrarily choose `WindowBuilderExtWayland` here.
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use ::winit::platform::wayland::WindowBuilderExtWayland;
if let Some(id) = _id {
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window_builder = window_builder.with_name(id.clone(), id);
}
}
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#[cfg(target_os = "windows")]
{
use winit::platform::windows::WindowBuilderExtWindows;
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#[allow(unsafe_code)]
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unsafe {
window_builder = window_builder
.with_parent_window(self.platform_specific.parent);
}
window_builder = window_builder
.with_drag_and_drop(self.platform_specific.drag_and_drop);
}
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#[cfg(target_os = "macos")]
{
use winit::platform::macos::WindowBuilderExtMacOS;
window_builder = window_builder
.with_title_hidden(self.platform_specific.title_hidden)
.with_titlebar_transparent(
self.platform_specific.titlebar_transparent,
)
.with_fullsize_content_view(
self.platform_specific.fullsize_content_view,
);
}
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#[cfg(target_os = "linux")]
{
#[cfg(feature = "x11")]
{
use winit::platform::x11::WindowBuilderExtX11;
window_builder = window_builder.with_name(
&self.platform_specific.application_id,
&self.platform_specific.application_id,
);
}
#[cfg(feature = "wayland")]
{
use winit::platform::wayland::WindowBuilderExtWayland;
window_builder = window_builder.with_name(
&self.platform_specific.application_id,
&self.platform_specific.application_id,
);
}
}
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window_builder
}
}
impl Default for Window {
fn default() -> Window {
Window {
size: (1024, 768),
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position: Position::default(),
min_size: None,
max_size: None,
visible: true,
resizable: true,
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decorations: true,
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transparent: false,
level: Level::default(),
icon: None,
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platform_specific: PlatformSpecific::default(),
}
}
}