2020-01-06 21:01:09 +01:00
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//! Navigate an endless amount of content with a scrollbar.
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use iced_core::{Background, Color};
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/// The appearance of a scrollable.
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#[derive(Debug, Clone, Copy)]
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pub struct Scrollbar {
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pub background: Option<Background>,
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2020-11-23 00:31:50 +01:00
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pub border_radius: f32,
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pub border_width: f32,
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2020-01-06 21:01:09 +01:00
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pub border_color: Color,
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pub scroller: Scroller,
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}
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/// The appearance of the scroller of a scrollable.
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#[derive(Debug, Clone, Copy)]
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pub struct Scroller {
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pub color: Color,
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2020-11-23 00:31:50 +01:00
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pub border_radius: f32,
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pub border_width: f32,
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2020-01-06 21:01:09 +01:00
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pub border_color: Color,
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}
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/// A set of rules that dictate the style of a scrollable.
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pub trait StyleSheet {
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2022-06-07 03:26:48 +02:00
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type Style: Default + Copy;
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2020-01-06 21:01:09 +01:00
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/// Produces the style of an active scrollbar.
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2022-06-07 03:26:48 +02:00
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fn active(&self, style: Self::Style) -> Scrollbar;
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2020-01-06 21:01:09 +01:00
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/// Produces the style of an hovered scrollbar.
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2022-06-07 03:26:48 +02:00
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fn hovered(&self, style: Self::Style) -> Scrollbar;
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2020-01-06 21:01:09 +01:00
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/// Produces the style of a scrollbar that is being dragged.
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2022-06-07 03:26:48 +02:00
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fn dragging(&self, style: Self::Style) -> Scrollbar {
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self.hovered(style)
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2020-01-06 21:01:09 +01:00
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}
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}
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