40 lines
853 B
Rust
40 lines
853 B
Rust
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use super::Button;
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use crate::input::ButtonState;
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/// A mouse event.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Event {
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/// The mouse cursor entered the window.
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CursorEntered,
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/// The mouse cursor left the window.
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CursorLeft,
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/// The mouse cursor was moved
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CursorMoved {
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/// The X coordinate of the mouse position
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x: f32,
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/// The Y coordinate of the mouse position
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y: f32,
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},
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/// A mouse button was pressed or released.
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Input {
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/// The state of the button
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state: ButtonState,
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/// The button identifier
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button: Button,
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},
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/// The mouse wheel was scrolled.
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WheelScrolled {
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/// The number of horizontal lines scrolled
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delta_x: f32,
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/// The number of vertical lines scrolled
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delta_y: f32,
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},
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}
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