2019-10-05 19:22:51 +02:00
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use crate::{Primitive, Renderer};
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2019-10-11 23:30:53 +02:00
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use iced_native::{
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2019-11-10 01:55:32 +01:00
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checkbox, layout, text, text::HorizontalAlignment, text::VerticalAlignment,
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Background, Checkbox, Layout, MouseCursor, Point, Rectangle, Text,
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2019-10-11 23:30:53 +02:00
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};
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2019-10-05 19:22:51 +02:00
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2019-10-13 18:10:12 +02:00
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const SIZE: f32 = 28.0;
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2019-10-05 19:22:51 +02:00
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impl checkbox::Renderer for Renderer {
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2019-11-10 01:55:32 +01:00
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fn layout<Message>(
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&self,
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checkbox: &Checkbox<Message>,
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limits: &layout::Limits,
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) -> Layout {
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// TODO
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Layout::new(Rectangle {
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x: 0.0,
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y: 0.0,
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width: 0.0,
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height: 0.0,
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})
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2019-10-05 19:22:51 +02:00
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}
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fn draw<Message>(
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&mut self,
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2019-10-13 18:10:12 +02:00
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checkbox: &Checkbox<Message>,
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2019-11-10 01:55:32 +01:00
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layout: &Layout,
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2019-10-13 18:10:12 +02:00
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cursor_position: Point,
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2019-10-11 22:15:39 +02:00
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) -> Self::Output {
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2019-10-13 18:10:12 +02:00
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let bounds = layout.bounds();
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let mut children = layout.children();
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let checkbox_layout = children.next().unwrap();
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let label_layout = children.next().unwrap();
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let checkbox_bounds = checkbox_layout.bounds();
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let (label, _) = text::Renderer::draw(
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self,
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&Text::new(&checkbox.label),
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label_layout,
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);
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let is_mouse_over = bounds.contains(cursor_position);
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let (checkbox_border, checkbox_box) = (
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Primitive::Quad {
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bounds: checkbox_bounds,
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2019-11-07 01:03:29 -05:00
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background: Background::Color([0.6, 0.6, 0.6].into()),
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2019-10-13 18:10:12 +02:00
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border_radius: 6,
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},
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Primitive::Quad {
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bounds: Rectangle {
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x: checkbox_bounds.x + 1.0,
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y: checkbox_bounds.y + 1.0,
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width: checkbox_bounds.width - 2.0,
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height: checkbox_bounds.height - 2.0,
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},
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2019-11-07 01:03:29 -05:00
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background: Background::Color(
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if is_mouse_over {
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[0.90, 0.90, 0.90]
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} else {
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[0.95, 0.95, 0.95]
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2019-10-13 18:10:12 +02:00
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}
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2019-11-07 01:03:29 -05:00
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.into(),
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),
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2019-11-05 20:43:09 +01:00
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border_radius: 5,
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2019-10-13 18:10:12 +02:00
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},
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);
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(
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Primitive::Group {
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primitives: if checkbox.is_checked {
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// TODO: Draw an actual icon
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let (check, _) = text::Renderer::draw(
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self,
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&Text::new("X")
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.horizontal_alignment(HorizontalAlignment::Center)
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.vertical_alignment(VerticalAlignment::Center),
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checkbox_layout,
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);
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vec![checkbox_border, checkbox_box, check, label]
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} else {
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vec![checkbox_border, checkbox_box, label]
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},
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},
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if is_mouse_over {
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MouseCursor::Pointer
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} else {
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MouseCursor::OutOfBounds
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},
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)
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2019-10-05 19:22:51 +02:00
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}
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}
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