38 lines
1.3 KiB
Rust
38 lines
1.3 KiB
Rust
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//! Control the rotation of some content (like an image) with the `RotationLayout` within a
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//! space.
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use crate::Size;
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/// The strategy used to rotate the content.
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///
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/// This is used to control the behavior of the layout when the content is rotated
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/// by a certain angle.
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#[derive(Debug, Hash, Clone, Copy, PartialEq, Eq)]
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pub enum RotationLayout {
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/// The layout is kept exactly as it was before the rotation.
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///
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/// This is especially useful when used for animations, as it will avoid the
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/// layout being shifted or resized when smoothly i.e. an icon.
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Keep,
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/// The layout is adjusted to fit the rotated content.
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///
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/// This allows you to rotate an image and have the layout adjust to fit the new
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/// size of the image.
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Change,
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}
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impl RotationLayout {
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/// Applies the rotation to the layout while respecting the [`RotationLayout`] strategy.
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/// The rotation is given in radians.
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pub fn apply_to_size(&self, size: Size, rotation: f32) -> Size {
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match self {
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Self::Keep => size,
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Self::Change => Size {
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width: (size.width * rotation.cos()).abs()
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+ (size.height * rotation.sin()).abs(),
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height: (size.width * rotation.sin()).abs()
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+ (size.height * rotation.cos()).abs(),
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},
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}
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}
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}
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