Support sharing Pipeline state between TextAtlas (#95)
* Support sharing `Pipeline` state between `TextAtlas` * Keep using `Vec` for pipeline cache * Use `OnceCell` to keep `Pipeline` private * Revert "Use `OnceCell` to keep `Pipeline` private" This reverts commit 4112732b1734a3bb6b915d2103e699ef549b77c1. * Rename `Pipeline` type to `Cache`
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6 changed files with 295 additions and 237 deletions
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@ -4,9 +4,9 @@ use crate::{
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};
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use std::{iter, mem::size_of, slice, sync::Arc};
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use wgpu::{
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BindGroupDescriptor, BindGroupEntry, Buffer, BufferDescriptor, BufferUsages, DepthStencilState,
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Device, Extent3d, ImageCopyTexture, ImageDataLayout, IndexFormat, MultisampleState, Origin3d,
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Queue, RenderPass, RenderPipeline, TextureAspect, COPY_BUFFER_ALIGNMENT,
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Buffer, BufferDescriptor, BufferUsages, DepthStencilState, Device, Extent3d, ImageCopyTexture,
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ImageDataLayout, IndexFormat, MultisampleState, Origin3d, Queue, RenderPass, RenderPipeline,
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TextureAspect, COPY_BUFFER_ALIGNMENT,
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};
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/// A text renderer that uses cached glyphs to render text into an existing render pass.
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@ -48,8 +48,6 @@ impl TextRenderer {
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mapped_at_creation: false,
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});
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let pipeline = atlas.get_or_create_pipeline(device, multisample, depth_stencil);
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let params = Params {
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screen_resolution: Resolution {
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width: 0,
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@ -65,14 +63,8 @@ impl TextRenderer {
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mapped_at_creation: false,
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});
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let bind_group = device.create_bind_group(&BindGroupDescriptor {
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layout: &atlas.text_render_bind_group_layout,
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entries: &[BindGroupEntry {
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binding: 0,
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resource: params_buffer.as_entire_binding(),
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}],
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label: Some("glyphon text render bind group"),
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});
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let pipeline = atlas.get_or_create_pipeline(device, multisample, depth_stencil);
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let bind_group = atlas.create_uniforms_bind_group(device, ¶ms_buffer);
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Self {
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params,
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@ -103,6 +95,7 @@ impl TextRenderer {
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) -> Result<(), PrepareError> {
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if self.params.screen_resolution != screen_resolution {
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self.params.screen_resolution = screen_resolution;
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queue.write_buffer(&self.params_buffer, 0, unsafe {
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slice::from_raw_parts(
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&self.params as *const Params as *const u8,
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@ -420,8 +413,8 @@ impl TextRenderer {
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}
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pass.set_pipeline(&self.pipeline);
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pass.set_bind_group(0, &self.bind_group, &[]);
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pass.set_bind_group(1, &atlas.bind_group, &[]);
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pass.set_bind_group(0, &atlas.bind_group, &[]);
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pass.set_bind_group(1, &self.bind_group, &[]);
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pass.set_vertex_buffer(0, self.vertex_buffer.slice(..));
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pass.set_index_buffer(self.index_buffer.slice(..), IndexFormat::Uint32);
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pass.draw_indexed(0..self.vertices_to_render, 0, 0..1);
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