cosmic-workspaces/src/widgets/image_bg.rs
2025-09-11 14:03:30 -07:00

117 lines
3.4 KiB
Rust

// Renders image behind widget, and otherwise passes through all behavior
use cosmic::{
iced::{
Length, Rectangle, Size, Vector,
advanced::{
Clipboard, Layout, Shell, Widget,
layout::{self},
mouse, overlay, renderer,
widget::{Operation, Tree, tree},
},
event::{self, Event},
},
iced_core::Renderer,
};
use std::marker::PhantomData;
pub fn image_bg<'a, Msg, T1: Into<cosmic::Element<'a, Msg>>, T2: Into<cosmic::Element<'a, Msg>>>(
content: T1,
bg: T2,
) -> ImageBg<'a, Msg> {
ImageBg {
content: content.into(),
bg: bg.into(),
_msg: PhantomData,
}
}
pub struct ImageBg<'a, Msg> {
content: cosmic::Element<'a, Msg>,
bg: cosmic::Element<'a, Msg>,
_msg: PhantomData<Msg>,
}
impl<Msg> Widget<Msg, cosmic::Theme, cosmic::Renderer> for ImageBg<'_, Msg> {
delegate::delegate! {
to self.content.as_widget() {
fn tag(&self) -> tree::Tag;
fn state(&self) -> tree::State;
fn children(&self) -> Vec<Tree>;
fn size(&self) -> Size<Length>;
fn size_hint(&self) -> Size<Length>;
fn layout(
&self,
tree: &mut Tree,
renderer: &cosmic::Renderer,
limits: &layout::Limits,
) -> layout::Node;
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &cosmic::Renderer,
operation: &mut dyn Operation<()>,
);
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &cosmic::Renderer,
) -> mouse::Interaction;
}
to self.content.as_widget_mut() {
fn diff(&mut self, tree: &mut Tree);
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &cosmic::Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Msg>,
viewport: &Rectangle,
) -> event::Status;
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &cosmic::Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Msg, cosmic::Theme, cosmic::Renderer>>;
}
}
fn draw(
&self,
state: &Tree,
renderer: &mut cosmic::Renderer,
theme: &cosmic::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.bg
.as_widget()
.draw(state, renderer, theme, style, layout, cursor, viewport);
let bounds = layout.bounds();
renderer.with_layer(bounds, |renderer| {
self.content
.as_widget()
.draw(state, renderer, theme, style, layout, cursor, viewport)
});
}
}
impl<'a, Msg: 'static> From<ImageBg<'a, Msg>> for cosmic::Element<'a, Msg> {
fn from(widget: ImageBg<'a, Msg>) -> Self {
cosmic::Element::new(widget)
}
}