178 lines
5.5 KiB
Rust
178 lines
5.5 KiB
Rust
use cosmic::iced::advanced::layout::flex::Axis;
|
|
use cosmic::iced::advanced::layout::{self};
|
|
use cosmic::iced::advanced::widget::{Operation, Tree};
|
|
use cosmic::iced::advanced::{Clipboard, Layout, Shell, Widget, mouse, renderer};
|
|
use cosmic::iced::event::{self, Event};
|
|
use cosmic::iced::{Length, Rectangle, Size, Vector};
|
|
use std::marker::PhantomData;
|
|
|
|
mod toplevel_layout;
|
|
use toplevel_layout::{LayoutToplevel, ToplevelLayout, TwoRowColToplevelLayout};
|
|
|
|
pub fn toplevels<Msg>(children: Vec<cosmic::Element<Msg>>) -> Toplevels<Msg> {
|
|
Toplevels {
|
|
// TODO configurable
|
|
layout: TwoRowColToplevelLayout::new(Axis::Horizontal, 16),
|
|
children,
|
|
_msg: PhantomData,
|
|
}
|
|
}
|
|
|
|
pub struct Toplevels<'a, Msg> {
|
|
layout: TwoRowColToplevelLayout,
|
|
children: Vec<cosmic::Element<'a, Msg>>,
|
|
_msg: PhantomData<Msg>,
|
|
}
|
|
|
|
impl<Msg> Widget<Msg, cosmic::Theme, cosmic::Renderer> for Toplevels<'_, Msg> {
|
|
fn size(&self) -> Size<Length> {
|
|
self.layout.size()
|
|
}
|
|
|
|
fn layout(
|
|
&mut self,
|
|
tree: &mut Tree,
|
|
renderer: &cosmic::Renderer,
|
|
limits: &layout::Limits,
|
|
) -> layout::Node {
|
|
// Call `.layout()` on each child with full limits to determine "preferred" sizes
|
|
let layout_toplevels = self
|
|
.children
|
|
.iter_mut()
|
|
.zip(tree.children.iter_mut())
|
|
.map(|(child, tree)| {
|
|
let preferred_size = child.as_widget_mut().layout(tree, renderer, limits).size();
|
|
LayoutToplevel {
|
|
preferred_size,
|
|
_phantom_data: PhantomData,
|
|
}
|
|
})
|
|
.collect::<Vec<_>>();
|
|
|
|
// Assign rectangles for each child using `ToplevelLayout` backend
|
|
let assigned_rects = self.layout.layout(limits.max(), &layout_toplevels);
|
|
|
|
let nodes = self
|
|
.children
|
|
.iter_mut()
|
|
.zip(tree.children.iter_mut())
|
|
.zip(assigned_rects)
|
|
.map(|((child, tree), assigned_rect)| {
|
|
let child_limits = layout::Limits::new(Size::ZERO, assigned_rect.size());
|
|
let layout = child.as_widget_mut().layout(tree, renderer, &child_limits);
|
|
|
|
// Center on both axes, if child didn't consume full size allocation
|
|
let centering_offset = Vector::new(
|
|
((assigned_rect.size().width - layout.size().width) / 2.).max(0.),
|
|
((assigned_rect.size().height - layout.size().height) / 2.).max(0.),
|
|
);
|
|
|
|
layout.move_to(assigned_rect.position() + centering_offset)
|
|
})
|
|
.collect();
|
|
layout::Node::with_children(limits.max(), nodes)
|
|
}
|
|
|
|
fn operate(
|
|
&mut self,
|
|
tree: &mut Tree,
|
|
layout: Layout<'_>,
|
|
renderer: &cosmic::Renderer,
|
|
operation: &mut dyn Operation<()>,
|
|
) {
|
|
operation.container(None, layout.bounds());
|
|
operation.traverse(&mut |operation| {
|
|
self.children
|
|
.iter_mut()
|
|
.zip(&mut tree.children)
|
|
.zip(layout.children())
|
|
.for_each(|((child, state), layout)| {
|
|
child
|
|
.as_widget_mut()
|
|
.operate(state, layout, renderer, operation);
|
|
});
|
|
});
|
|
}
|
|
|
|
fn update(
|
|
&mut self,
|
|
tree: &mut Tree,
|
|
event: &Event,
|
|
layout: Layout<'_>,
|
|
cursor: mouse::Cursor,
|
|
renderer: &cosmic::Renderer,
|
|
clipboard: &mut dyn Clipboard,
|
|
shell: &mut Shell<'_, Msg>,
|
|
viewport: &Rectangle,
|
|
) {
|
|
for ((child, state), layout) in self
|
|
.children
|
|
.iter_mut()
|
|
.zip(&mut tree.children)
|
|
.zip(layout.children())
|
|
{
|
|
child.as_widget_mut().update(
|
|
state, event, layout, cursor, renderer, clipboard, shell, viewport,
|
|
);
|
|
}
|
|
}
|
|
|
|
fn mouse_interaction(
|
|
&self,
|
|
tree: &Tree,
|
|
layout: Layout<'_>,
|
|
cursor: mouse::Cursor,
|
|
viewport: &Rectangle,
|
|
renderer: &cosmic::Renderer,
|
|
) -> mouse::Interaction {
|
|
self.children
|
|
.iter()
|
|
.zip(&tree.children)
|
|
.zip(layout.children())
|
|
.map(|((child, state), layout)| {
|
|
child
|
|
.as_widget()
|
|
.mouse_interaction(state, layout, cursor, viewport, renderer)
|
|
})
|
|
.max()
|
|
.unwrap_or_default()
|
|
}
|
|
|
|
fn draw(
|
|
&self,
|
|
tree: &Tree,
|
|
renderer: &mut cosmic::Renderer,
|
|
theme: &cosmic::Theme,
|
|
style: &renderer::Style,
|
|
layout: Layout<'_>,
|
|
cursor: mouse::Cursor,
|
|
viewport: &Rectangle,
|
|
) {
|
|
if let Some(viewport) = layout.bounds().intersection(viewport) {
|
|
for ((child, state), layout) in self
|
|
.children
|
|
.iter()
|
|
.zip(&tree.children)
|
|
.zip(layout.children())
|
|
{
|
|
child
|
|
.as_widget()
|
|
.draw(state, renderer, theme, style, layout, cursor, &viewport);
|
|
}
|
|
}
|
|
}
|
|
|
|
fn children(&self) -> Vec<Tree> {
|
|
self.children.iter().map(Tree::new).collect()
|
|
}
|
|
|
|
fn diff(&mut self, tree: &mut Tree) {
|
|
tree.diff_children(&mut self.children);
|
|
}
|
|
}
|
|
|
|
impl<'a, Msg: 'static> From<Toplevels<'a, Msg>> for cosmic::Element<'a, Msg> {
|
|
fn from(widget: Toplevels<'a, Msg>) -> Self {
|
|
cosmic::Element::new(widget)
|
|
}
|
|
}
|