Uses a custom wrapper widget, that makes `draw` do nothing when visible is set to false. This works well sometimes, but can cause weird bugs...
113 lines
3.4 KiB
Rust
113 lines
3.4 KiB
Rust
use cosmic::iced::{
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advanced::{
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layout, mouse, overlay, renderer,
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widget::{tree, Id, Operation, OperationOutputWrapper, Tree},
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Clipboard, Layout, Shell, Widget,
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},
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event::{self, Event},
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Length, Rectangle, Size,
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};
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use std::marker::PhantomData;
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mod image_bg;
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pub use image_bg::image_bg;
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mod workspace_bar;
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pub use workspace_bar::workspace_bar;
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mod workspace_item;
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pub use workspace_item::workspace_item;
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mod mouse_interaction_wrapper;
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pub use mouse_interaction_wrapper::mouse_interaction_wrapper;
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mod toplevels;
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pub use toplevels::toplevels;
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mod visibility_wrapper;
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pub use visibility_wrapper::visibility_wrapper;
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pub fn layout_wrapper<'a, Msg, T: Into<cosmic::Element<'a, Msg>>>(
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inner: T,
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) -> LayoutWrapper<'a, Msg> {
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LayoutWrapper {
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content: inner.into(),
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_msg: PhantomData,
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}
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}
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pub struct LayoutWrapper<'a, Msg> {
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content: cosmic::Element<'a, Msg>,
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_msg: PhantomData<Msg>,
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}
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impl<'a, Msg> Widget<Msg, cosmic::Theme, cosmic::Renderer> for LayoutWrapper<'a, Msg> {
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fn layout(
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&self,
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tree: &mut Tree,
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renderer: &cosmic::Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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dbg!(limits);
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dbg!(self.content.as_widget().layout(tree, renderer, limits))
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}
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delegate::delegate! {
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to self.content.as_widget() {
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fn tag(&self) -> tree::Tag;
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fn state(&self) -> tree::State;
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fn children(&self) -> Vec<Tree>;
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fn size(&self) -> Size<Length>;
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fn size_hint(&self) -> Size<Length>;
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fn operate(
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&self,
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tree: &mut Tree,
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layout: Layout<'_>,
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renderer: &cosmic::Renderer,
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operation: &mut dyn Operation<OperationOutputWrapper<Msg>>,
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);
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fn draw(
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&self,
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state: &Tree,
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renderer: &mut cosmic::Renderer,
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theme: &cosmic::Theme,
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style: &renderer::Style,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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viewport: &Rectangle,
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);
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fn mouse_interaction(
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&self,
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_tree: &Tree,
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_layout: Layout<'_>,
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_cursor: mouse::Cursor,
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_viewport: &Rectangle,
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_renderer: &cosmic::Renderer,
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) -> mouse::Interaction;
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fn id(&self) -> Option<Id>;
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}
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to self.content.as_widget_mut() {
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fn diff(&mut self, tree: &mut Tree);
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fn on_event(
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&mut self,
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tree: &mut Tree,
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event: Event,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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renderer: &cosmic::Renderer,
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clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Msg>,
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viewport: &Rectangle,
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) -> event::Status;
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fn overlay<'b>(
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&'b mut self,
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tree: &'b mut Tree,
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layout: Layout<'_>,
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renderer: &cosmic::Renderer,
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) -> Option<overlay::Element<'b, Msg, cosmic::Theme, cosmic::Renderer>>;
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fn set_id(&mut self, id: Id);
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}
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}
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}
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impl<'a, Msg: 'a> From<LayoutWrapper<'a, Msg>> for cosmic::Element<'a, Msg> {
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fn from(widget: LayoutWrapper<'a, Msg>) -> Self {
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cosmic::Element::new(widget)
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}
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}
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