use cctk::{ screencopy::{CaptureSession, CaptureSource, ScreencopyState}, wayland_client::QueueHandle, }; use cosmic::cctk; use std::sync::{Arc, Mutex}; use super::{AppData, ScreencopySession, SessionData}; pub struct Capture { pub source: CaptureSource, pub session: Mutex>, } impl Capture { pub fn new(source: CaptureSource) -> Arc { Arc::new(Capture { source, session: Mutex::new(None), }) } // Returns `None` if capture is destroyed // (or if `session` wasn't created with `SessionData`) pub fn for_session(session: &CaptureSession) -> Option> { session.data::()?.capture.upgrade() } // Start capturing frames pub fn start(self: &Arc, screencopy_state: &ScreencopyState, qh: &QueueHandle) { let mut session = self.session.lock().unwrap(); if session.is_none() { *session = Some(ScreencopySession::new(self, screencopy_state, qh)); } } // Stop capturing. Can be started again with `start` pub fn stop(&self) { self.session.lock().unwrap().take(); } }