use cctk::{ cosmic_protocols::screencopy::v1::client::zcosmic_screencopy_session_v1::BufferType, screencopy::BufferInfo, sctk::shm::raw::RawPool, wayland_client::{ protocol::{wl_buffer, wl_shm, wl_shm_pool}, Connection, Dispatch, QueueHandle, WEnum, }, }; use cosmic::cctk; use cosmic::iced::widget::image; use memmap2::MmapMut; use rustix::{io::Errno, shm::ShmOFlags}; use std::{ os::fd::{AsFd, OwnedFd}, path::{Path, PathBuf}, time::{SystemTime, UNIX_EPOCH}, }; use wayland_protocols::wp::linux_dmabuf::zv1::client::zwp_linux_buffer_params_v1; use super::AppData; #[cfg(target_os = "linux")] fn create_memfd() -> rustix::io::Result { let fd = rustix::io::retry_on_intr(|| { rustix::fs::memfd_create( "cosmic-workspaces-shm", rustix::fs::MemfdFlags::CLOEXEC | rustix::fs::MemfdFlags::ALLOW_SEALING, ) })?; let _ = rustix::fs::fcntl_add_seals( &fd, rustix::fs::SealFlags::SHRINK | rustix::fs::SealFlags::SEAL, ); Ok(fd) } fn create_memfile() -> rustix::io::Result { #[cfg(target_os = "linux")] if let Ok(fd) = create_memfd() { return Ok(fd); } loop { let flags = ShmOFlags::CREATE | ShmOFlags::EXCL | ShmOFlags::RDWR; let time = SystemTime::now(); let name = format!( "/cosmic-workspaces-shm-{}", time.duration_since(UNIX_EPOCH).unwrap().subsec_nanos() ); match rustix::shm::shm_open(&name, flags, 0600.into()) { Ok(fd) => match rustix::shm::shm_unlink(&name) { Ok(_) => return Ok(fd), Err(errno) => { return Err(errno.into()); } }, Err(Errno::EXIST | Errno::EXIST) => { continue; } Err(err) => return Err(err.into()), } } } enum BufferBacking { Shm { fd: OwnedFd, mmap: MmapMut, }, Dmabuf { fd: OwnedFd, node: PathBuf, stride: u32, }, } pub struct Buffer { backing: BufferBacking, pub buffer: wl_buffer::WlBuffer, pub buffer_info: BufferInfo, } impl AppData { fn create_shm_backing(&self, buffer_info: &BufferInfo) -> (BufferBacking, wl_buffer::WlBuffer) { let fd = create_memfile().unwrap(); // XXX? rustix::fs::ftruncate(&fd, buffer_info.stride as u64 * buffer_info.height as u64); let pool = self.shm_state.wl_shm().create_pool( fd.as_fd(), buffer_info.stride as i32 * buffer_info.height as i32, &self.qh, (), ); let format = wl_shm::Format::try_from(buffer_info.format).unwrap(); let buffer = pool.create_buffer( 0, buffer_info.width as i32, buffer_info.height as i32, buffer_info.stride as i32, format, &self.qh, (), ); let mmap = unsafe { MmapMut::map_mut(&fd).unwrap() }; (BufferBacking::Shm { fd, mmap }, buffer) } #[allow(dead_code)] fn create_gbm_backing( &self, buffer_info: &BufferInfo, needs_linear: bool, ) -> anyhow::Result> { let (Some((node, gbm)), Some(feedback)) = (self.gbm.as_ref(), self.dmabuf_feedback.as_ref()) else { return Ok(None); }; let formats = feedback.format_table(); let Some(format_info) = feedback .tranches() .iter() .flat_map(|x| &x.formats) .filter_map(|x| formats.get(*x as usize)) .find(|x| { x.format == buffer_info.format && (!needs_linear || x.modifier == u64::from(gbm::Modifier::Linear)) }) else { return Ok(None); }; let format = gbm::Format::try_from(buffer_info.format)?; let modifier = gbm::Modifier::try_from(format_info.modifier)?; let bo = if modifier != gbm::Modifier::Invalid { gbm.create_buffer_object_with_modifiers::<()>( buffer_info.width, buffer_info.height, format, [modifier].into_iter(), )? } else { // TODO make sure this isn't used across different GPUs gbm.create_buffer_object::<()>( buffer_info.width, buffer_info.height, format, gbm::BufferObjectFlags::empty(), )? }; let fd = bo.fd()?; let stride = bo.stride()?; let params = self.dmabuf_state.create_params(&self.qh)?; for i in 0..bo.plane_count()? as i32 { let plane_fd = bo.fd_for_plane(i)?; let plane_offset = bo.offset(i)?; let plane_stride = bo.stride_for_plane(i)?; params.add( plane_fd.as_fd(), i as u32, plane_offset, plane_stride, modifier.into(), ); } let buffer = params .create_immed( buffer_info.width as i32, buffer_info.height as i32, buffer_info.format, zwp_linux_buffer_params_v1::Flags::empty(), &self.qh, ) .0; Ok(Some(( BufferBacking::Dmabuf { fd, node: node.clone(), stride, }, buffer, ))) } pub fn create_buffer(&self, buffer_infos: &[BufferInfo]) -> Buffer { // XXX Handle other formats? let format = wl_shm::Format::Abgr8888.into(); /* if let Some(buffer_info) = buffer_infos .iter() .find(|x| x.type_ == WEnum::Value(BufferType::Dmabuf) && x.format == format) { match self.create_gbm_backing(buffer_info, true) { Ok(Some((backing, buffer))) => { return Buffer { backing, buffer, buffer_info: buffer_info.clone(), }; } Ok(None) => {} Err(err) => eprintln!("Failed to create gbm buffer: {}", err), } } */ // Fallback to shm buffer // Assume format is already known to be valid let buffer_info = buffer_infos .iter() .find(|x| x.type_ == WEnum::Value(BufferType::WlShm) && x.format == format) .unwrap(); let (backing, buffer) = self.create_shm_backing(buffer_info); Buffer { backing, buffer, buffer_info: buffer_info.clone(), } } } impl Buffer { // Buffer must be released by server for safety // XXX is this at all a performance issue? #[allow(clippy::wrong_self_convention)] pub unsafe fn to_image(&mut self) -> image::Handle { let pixels = match &mut self.backing { BufferBacking::Shm { mmap, .. } => mmap.to_vec(), // NOTE: Only will work with linear modifier BufferBacking::Dmabuf { fd, node: _, stride, } => { // XXX Error handling? let mmap = memmap2::Mmap::map(&*fd).unwrap(); if self.buffer_info.stride == self.buffer_info.width * 4 { mmap.to_vec() } else { let width = self.buffer_info.width as usize; let height = self.buffer_info.height as usize; let stride = *stride as usize; let output_stride = width * 4; let mut pixels = vec![0; height * output_stride]; for y in 0..height { pixels[y * output_stride..y * output_stride + output_stride] .copy_from_slice(&mmap[y * stride..y * stride + output_stride]); } pixels } } }; image::Handle::from_pixels(self.buffer_info.width, self.buffer_info.height, pixels) } pub fn node(&self) -> Option<&Path> { match &self.backing { BufferBacking::Shm { .. } => None, BufferBacking::Dmabuf { node, .. } => Some(node), } } } impl Drop for Buffer { fn drop(&mut self) { self.buffer.destroy(); } } impl Dispatch for AppData { fn event( _app_data: &mut Self, _buffer: &wl_buffer::WlBuffer, event: wl_buffer::Event, _: &(), _: &Connection, _qh: &QueueHandle, ) { match event { wl_buffer::Event::Release => {} _ => unreachable!(), } } } impl Dispatch for AppData { fn event( _app_data: &mut Self, _shm: &wl_shm_pool::WlShmPool, _event: wl_shm_pool::Event, _: &(), _: &Connection, _qh: &QueueHandle, ) { } }