Commit graph

114 commits

Author SHA1 Message Date
Ian Douglas Scott
ca5db9cc8e UI code for supporting workspace drags
Not used yet.
2025-02-10 12:02:36 -08:00
Ian Douglas Scott
9b12e76765 Rename DndWorkspaceDrag to DndToplevelDrag 2025-02-10 10:11:04 -08:00
Ian Douglas Scott
136d02ce28 Fix disabled scroll accumulation 2025-02-06 13:37:53 -08:00
Ian Douglas Scott
5842829c59 Accumulate scroll events
Not sure the perfect way to do this; the workspace applet is a little
different.

A helper of some kind should be added to libcosmic.
2025-02-06 13:32:50 -08:00
Ian Douglas Scott
3d7d3823c4 Change workspace based on scroll events
Works, I'm not sure how many pixels to interpret as a change to the
workspace, and perhaps it should accumulate multiple deltas with a
timer. Assuming some lower level of the stack isn't doing that already.
I only see `ScrollDelta::Pixels` events, not `Lines`, though maybe
that's relevant with a different type of input device.

The behavior would also be clearer with animation, though it doesn't
seem to bad
(https://github.com/pop-os/cosmic-workspaces-epoch/issues/32).

Fixes https://github.com/pop-os/cosmic-workspaces-epoch/issues/34.
2025-02-06 13:32:50 -08:00
Ian Douglas Scott
a977667ac5 Use updated screencopy abstraction
Requires https://github.com/pop-os/cosmic-protocols/pull/46.
2025-02-04 13:58:20 -08:00
Ian Douglas Scott
ba52d69421 Add workspaces_for_output helper function 2025-01-24 15:30:15 -08:00
Ian Douglas Scott
88b35e3027 Allow dropping window onto toplevel list area
Fixes https://github.com/pop-os/cosmic-workspaces-epoch/issues/53.
2025-01-24 14:54:29 -08:00
Ian Douglas Scott
6838bd60be Remove unneeded field of DragSurface 2025-01-24 14:41:36 -08:00
Ian Douglas Scott
3dc82789f5 Move drag-and-drop related types to a dnd module 2025-01-24 14:28:42 -08:00
Ian Douglas Scott
efdfaed6c8 DropTarget enum instead of tuple; combine with DragId
I guess some change is needed for handling workspaces that span outputs
(can't encode both the workspace and output id in less than 64 bits, and
need bits for discriminant as well). But that's an issue with the
previous workspace index based approach.

I wonder if `drag_id` is really needed; libcosmic could check if the
drag is in bounds of the widget, if drag surfaces can't overlap...
2025-01-24 14:09:17 -08:00
Adam Cosner
fd0bdeebbf feat: Workspace view closing by pressing current workspace or empty space 2025-01-23 20:02:16 -08:00
Ian Douglas Scott
8a4d4b6957 Have icon_for_app_id run in a background thread
This should probably be faster, but it's good for things like this to
not block the UI thread regardless.

We could probably also cache for multiple apps with the same ID. Not
sure if there's a good way to detect changes to the icon for an app id
(Not really needed, probably?)
2025-01-21 09:24:19 -08:00
Peter Krull
0c9cabd21a performance: Add app_id check to throttle icon fetch 2025-01-21 08:50:55 -08:00
Ian Douglas Scott
e3b65d4772 Remove LayerShell only once iced confirms surface destroyed
Prevents "NO VIEW" messages, and possible flicker to placeholder widget.
2025-01-16 14:50:45 -08:00
Ian Douglas Scott
a428659ade Use std LazyLock instead of once_cell crate 2025-01-16 10:21:35 -08:00
Ian Douglas Scott
b259655839 Address some warnings 2025-01-16 10:19:58 -08:00
Ian Douglas Scott
5cb9f6eb09 Allow a couple clippy lints 2025-01-15 11:56:23 -08:00
Vukašin Vojinović
fe1363ea42 fix(interface): align closer to designs 2025-01-15 11:49:54 -08:00
Ian Douglas Scott
b70828e23f Update iced/libcosmic 2025-01-13 10:26:45 -08:00
Ian Douglas Scott
e0c0f27f67 On mock backend, don't hide when toplevel is opened
Toplevels are only added on this backend when the workspaces view is
shown.
2024-12-16 17:55:14 -08:00
Ian Douglas Scott
ef0d7bbc63 Close workspaces view if window spawns while open
We may want to adjust this if it sometimes leads to confusing behavior.
This may be better for now anyway.

Fixes https://github.com/pop-os/cosmic-workspaces-epoch/issues/28.
2024-07-29 22:14:47 -07:00
Ian Douglas Scott
e9e6cc275b Move drag surface view into a function
It's a bit clearer this way.
2024-07-10 18:41:34 -07:00
Ian Douglas Scott
594ecffa66 Apply both offset and alpha to drag surfaces 2024-06-12 09:40:13 -07:00
Ian Douglas Scott
a014d8ca3d Unset drop_target after success, or close 2024-05-08 13:48:13 -07:00
Ian Douglas Scott
30b0cfe17b Fix handling leave event to one widget after enter for another 2024-05-02 12:53:09 -07:00
Ian Douglas Scott
0f237155bf Clear drop_target when leaving drag 2024-05-02 08:05:51 -07:00
Ian Douglas Scott
ccef25c40c Use subscription for cosmic-bg-config
Works, as long as a `config_state_subscription` is used.

Should also try caching image handles.
2024-05-02 08:05:51 -07:00
Ian Douglas Scott
6cca5476ab User hover style for drop target 2024-05-02 08:05:51 -07:00
Ian Douglas Scott
b635c10837 Add offset logic, commented
With large drag surfaces, and no tranparency, this seems a bit akward
when not dragging from near top left. May be better with cursor
indicator.
2024-05-02 08:05:51 -07:00
Ian Douglas Scott
249c62ee0a Update libcosmic/iced 2024-04-30 16:25:50 -07:00
Ian Douglas Scott
d759e1d7c2 Use cosmic_bg_config to get background
Scaling doesn't match `cosmic-bg`?
2024-04-30 12:49:08 -07:00
Ian Douglas Scott
8f571e9e25 Use custom style for workspace items
None of the default styles seem to work quite right here.
2024-04-25 14:10:09 -07:00
Ian Douglas Scott
7997d58ce7 Fix clippy lints 2024-04-24 13:51:20 -07:00
Ian Douglas Scott
ee1d54a12b Format imports 2024-04-24 13:00:40 -07:00
Ian Douglas Scott
76daf6e980 Update libcosmic/iced for drag-and-drop fixes 2024-04-24 12:46:57 -07:00
Ian Douglas Scott
a6548057b6 Don't hide toplevel until drag is started
Seems to fix behavior on Sway, but on Smithay still destroys the drag
grab once the surface that started it is gone.
2024-04-23 17:23:57 -07:00
Ian Douglas Scott
c75a48535a Add a mock backend for testing (including on other compositors)
Should help determine which issues are cosmic-comp bugs.
2024-04-23 13:44:59 -07:00
Ian Douglas Scott
170e102275 Use Cmd instead of sending more wayland objects to frontend
This isn't needed now that the workspaces view is persistent (before, it
was necessary to make sure activation requests are flushed before
closing).

This is easier to spoof, for testing.
2024-04-23 11:54:05 -07:00
Ian Douglas Scott
6f45933971 Fix various warnings 2024-04-19 15:44:55 -07:00
Ian Douglas Scott
09e03cd096 Hide toplevel from toplevel list when it is being dragged
Uses a custom wrapper widget, that makes `draw` do nothing when visible
is set to false.

This works well sometimes, but can cause weird bugs...
2024-04-19 15:28:16 -07:00
Ian Douglas Scott
b011ecd615 Use single-threaded async executor 2024-04-19 10:54:42 -07:00
Ian Douglas Scott
888b1c542d Don't use dGPU for rendering on dual-graphics systems
Apparently the `antialiasing` flag determines this.
2024-04-09 15:35:09 -07:00
Ian Douglas Scott
b554dc3177 Fix / work around issue with drag surface not being destroyed 2024-03-06 16:09:58 -08:00
Ian Douglas Scott
5e290acbee Use log instead of println! 2024-03-06 14:05:32 -08:00
Ian Douglas Scott
7106001179 Address various warnings 2024-03-05 12:25:20 -08:00
Ian Douglas Scott
66fcf19ccc Run cargo update, and remove use of WorkspaceAmount
`WorkspaceAmount` has been removed from cosmic-comp for now.
2024-02-07 19:52:33 -08:00
Ian Douglas Scott
015f61922b Update libcosmic 2024-02-06 13:32:29 -08:00
Ian Douglas Scott
14d2a66c9d Re-use screencopy session instead of creating one each frame 2024-01-24 15:29:03 -08:00
Ian Douglas Scott
9d2f2f68d0 Update dependencies 2024-01-19 03:35:33 -08:00