toplevel_layout: Add AxisToplevelLayout helper

This commit is contained in:
Ian Douglas Scott 2025-02-06 15:09:57 -08:00
parent 1342e37ad6
commit b5d2eed726
5 changed files with 136 additions and 66 deletions

View file

@ -65,6 +65,7 @@ impl<Msg> Widget<Msg, cosmic::Theme, cosmic::Renderer> for Toplevels<'_, Msg> {
.zip(tree.children.iter_mut()) .zip(tree.children.iter_mut())
.zip(assigned_rects) .zip(assigned_rects)
.map(|((child, tree), assigned_rect)| { .map(|((child, tree), assigned_rect)| {
dbg!(assigned_rect);
let child_limits = layout::Limits::new(Size::ZERO, assigned_rect.size()); let child_limits = layout::Limits::new(Size::ZERO, assigned_rect.size());
let layout = child.as_widget().layout(tree, renderer, &child_limits); let layout = child.as_widget().layout(tree, renderer, &child_limits);

View file

@ -0,0 +1,98 @@
use cosmic::iced::{advanced::layout::flex::Axis, Length, Point, Rectangle, Size};
use std::marker::PhantomData;
use super::{LayoutToplevel, ToplevelLayout};
#[derive(Debug, Copy, Clone)]
pub struct AxisPoint {
pub main: f32,
pub cross: f32,
}
impl AxisPoint {
fn pack(self, axis: &Axis) -> Point {
match axis {
Axis::Horizontal => Point::new(self.main, self.cross),
Axis::Vertical => Point::new(self.cross, self.main),
}
}
}
#[derive(Debug, Copy, Clone)]
pub struct AxisSize<T = f32> {
pub main: T,
pub cross: T,
}
impl<T> AxisSize<T> {
fn unpack(axis: &Axis, size: Size<T>) -> Self {
match axis {
Axis::Horizontal => AxisSize {
main: size.width,
cross: size.height,
},
Axis::Vertical => AxisSize {
main: size.height,
cross: size.width,
},
}
}
fn pack(self, axis: &Axis) -> Size<T> {
match axis {
Axis::Horizontal => Size::new(self.main, self.cross),
Axis::Vertical => Size::new(self.cross, self.main),
}
}
}
#[derive(Debug, Copy, Clone)]
pub struct AxisRectangle {
pub origin: AxisPoint,
pub size: AxisSize,
}
impl AxisRectangle {
pub fn new(origin: AxisPoint, size: AxisSize) -> Self {
Self { origin, size }
}
fn pack(self, axis: &Axis) -> Rectangle {
Rectangle::new(self.origin.pack(axis), self.size.pack(axis))
}
}
/// Helper to implement [`ToplevelLayout`] for layouts based on an `[Axis]`,
/// that care only about main vs cross, and not width/height.
pub trait AxisToplevelLayout {
fn axis(&self) -> &Axis;
fn size(&self) -> AxisSize<Length>;
fn layout(
&self,
max_limit: AxisSize,
toplevels: Vec<LayoutToplevel<'_, AxisSize>>,
) -> impl Iterator<Item = AxisRectangle>;
}
impl<T: AxisToplevelLayout> ToplevelLayout for T {
fn size(&self) -> Size<Length> {
self.size().pack(self.axis())
}
fn layout(
&self,
max_limit: Size,
toplevels: &[LayoutToplevel<'_>],
) -> impl Iterator<Item = Rectangle> {
let max_limit = AxisSize::unpack(self.axis(), max_limit);
let toplevels = toplevels
.into_iter()
.map(|t| LayoutToplevel {
preferred_size: AxisSize::unpack(self.axis(), t.preferred_size),
_phantom_data: PhantomData,
})
.collect::<Vec<_>>();
self.layout(max_limit, toplevels)
.map(|rect| rect.pack(self.axis()))
}
}

View file

@ -4,15 +4,15 @@
use cosmic::iced::{Length, Rectangle, Size}; use cosmic::iced::{Length, Rectangle, Size};
use std::marker::PhantomData; use std::marker::PhantomData;
mod axis_toplevel_layout;
mod row_col_toplevel_layout; mod row_col_toplevel_layout;
mod utils;
pub(crate) use row_col_toplevel_layout::RowColToplevelLayout; pub(crate) use row_col_toplevel_layout::RowColToplevelLayout;
#[derive(Debug)] #[derive(Debug)]
pub(crate) struct LayoutToplevel<'a> { pub(crate) struct LayoutToplevel<'a, S = Size> {
//toplevel: &'a crate::Toplevel, //toplevel: &'a crate::Toplevel,
/// Preferred size of the child widget, if it fill the parent container /// Preferred size of the child widget, if it fill the parent container
pub preferred_size: Size, pub preferred_size: S,
pub _phantom_data: PhantomData<&'a crate::Toplevel>, pub _phantom_data: PhantomData<&'a crate::Toplevel>,
} }

View file

@ -1,6 +1,10 @@
use cosmic::iced::{advanced::layout::flex::Axis, Length, Point, Rectangle, Size}; use cosmic::iced::{advanced::layout::flex::Axis, Length};
use std::marker::PhantomData;
use super::{utils::AxisExt, LayoutToplevel, ToplevelLayout}; use super::{
axis_toplevel_layout::{AxisPoint, AxisRectangle, AxisSize, AxisToplevelLayout},
LayoutToplevel,
};
pub(crate) struct RowColToplevelLayout { pub(crate) struct RowColToplevelLayout {
pub axis: Axis, pub axis: Axis,
@ -9,57 +13,55 @@ pub(crate) struct RowColToplevelLayout {
impl RowColToplevelLayout { impl RowColToplevelLayout {
// Get total requested main axis length if widget could have all the space // Get total requested main axis length if widget could have all the space
fn requested_main_total(&self, toplevels: &[LayoutToplevel<'_>]) -> f32 { fn requested_main_total(&self, toplevels: &[LayoutToplevel<'_, AxisSize>]) -> f32 {
let total_spacing = self.spacing as usize * (toplevels.len().saturating_sub(1)).max(0); let total_spacing = self.spacing as usize * (toplevels.len().saturating_sub(1)).max(0);
toplevels toplevels.iter().map(|t| t.preferred_size.main).sum::<f32>() + total_spacing as f32
.iter()
.map(|t| self.axis.main(t.preferred_size))
.sum::<f32>()
+ total_spacing as f32
} }
} }
impl ToplevelLayout for RowColToplevelLayout { impl AxisToplevelLayout for RowColToplevelLayout {
fn size(&self) -> Size<Length> { fn axis(&self) -> &Axis {
match self.axis { &self.axis
Axis::Horizontal => Size { }
width: Length::Fill,
height: Length::Shrink, fn size(&self) -> AxisSize<Length> {
}, AxisSize {
Axis::Vertical => Size { main: Length::Fill,
width: Length::Shrink, cross: Length::Shrink,
height: Length::Fill,
},
} }
} }
fn layout( fn layout(
&self, &self,
max_limit: Size, max_limit: AxisSize,
toplevels: &[LayoutToplevel<'_>], toplevels: Vec<LayoutToplevel<'_, AxisSize>>,
) -> impl Iterator<Item = Rectangle> { ) -> impl Iterator<Item = AxisRectangle> {
let requested_main_total = self.requested_main_total(toplevels); let requested_main_total = self.requested_main_total(&toplevels);
let scale_factor = (self.axis.main(max_limit) / requested_main_total).min(1.0); let scale_factor = (max_limit.main / requested_main_total).min(1.0);
let max_cross = self.axis.cross(max_limit);
// Add padding to center if total requested size doesn't fill available space // Add padding to center if total requested size doesn't fill available space
let padding = (self.axis.main(max_limit) - requested_main_total).max(0.) / 2.; let padding = (max_limit.main - requested_main_total).max(0.) / 2.;
let mut total_main = padding; let mut total_main = padding;
let mut first = true; let mut first = true;
toplevels.iter().map(move |child| { toplevels.into_iter().map(move |child| {
let requested_main = self.axis.main(child.preferred_size);
if !first { if !first {
total_main += self.spacing as f32; total_main += self.spacing as f32;
} }
first = false; first = false;
let max_main = requested_main * scale_factor; let max_main = child.preferred_size.main * scale_factor;
let (width, height) = self.axis.pack(max_main, max_cross); let main = total_main;
let (x, y) = self.axis.pack(total_main, 0.0);
total_main += max_main; total_main += max_main;
Rectangle::new(Point::new(x, y), Size::new(width, height))
AxisRectangle::new(
AxisPoint { main, cross: 0.0 },
AxisSize {
main: max_main,
cross: max_limit.cross,
},
)
}) })
} }
} }

View file

@ -1,31 +0,0 @@
use cosmic::iced::{advanced::layout::flex::Axis, Size};
// Duplicate of private methods
pub(super) trait AxisExt {
fn main(&self, size: Size) -> f32;
fn cross(&self, size: Size) -> f32;
fn pack(&self, main: f32, cross: f32) -> (f32, f32);
}
impl AxisExt for Axis {
fn main(&self, size: Size) -> f32 {
match self {
Axis::Horizontal => size.width,
Axis::Vertical => size.height,
}
}
fn cross(&self, size: Size) -> f32 {
match self {
Axis::Horizontal => size.height,
Axis::Vertical => size.width,
}
}
fn pack(&self, main: f32, cross: f32) -> (f32, f32) {
match self {
Axis::Horizontal => (main, cross),
Axis::Vertical => (cross, main),
}
}
}