Use double-buffering for screencopy
Currently this is unnecesssary, but it's needed if we use subsurfaces (or import) instead of immedaitely converting to an image.
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2 changed files with 24 additions and 21 deletions
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@ -8,10 +8,7 @@ use cctk::{
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};
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use cosmic::cctk;
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use std::sync::{
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atomic::{AtomicBool, Ordering},
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Arc, Mutex,
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};
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use std::sync::{Arc, Mutex};
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use super::{AppData, ScreencopySession, SessionData};
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