Don't use dGPU for rendering on dual-graphics systems

Apparently the `antialiasing` flag determines this.
This commit is contained in:
Ian Douglas Scott 2024-04-09 15:35:09 -07:00
parent e928053697
commit 888b1c542d

View file

@ -747,7 +747,6 @@ pub fn main() -> iced::Result {
cosmic::app::run_single_instance::<App>(
cosmic::app::Settings::default()
.antialiasing(true)
.no_main_window(true)
.exit_on_close(false),
Args::parse(),