Fix for window activation
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61726ad3cc
commit
65f7052d8b
2 changed files with 3 additions and 1 deletions
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@ -191,6 +191,7 @@ impl Application for App {
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self.layer_surface_for_output_name(output_name.as_deref())
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{
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surface.active_workspace = Some(workspace.handle.clone());
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// XXX
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}
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}
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@ -246,7 +247,7 @@ impl Application for App {
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if let Some(toplevel_manager) = self.toplevel_manager.as_ref() {
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if !self.seats.is_empty() {
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for seat in &self.seats {
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toplevel_manager.activate(&toplevel_handle, todo!());
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toplevel_manager.activate(&toplevel_handle, &seat);
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self.conn.as_ref().unwrap().flush();
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}
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std::process::exit(0); // Can we assume flush is suficient to ensure this takes effect?
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@ -402,6 +402,7 @@ fn start() -> mpsc::Receiver<Event> {
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};
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app_data.send_event(Event::Connection(conn));
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app_data.send_event(Event::Seats(app_data.seat_state.seats().collect()));
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app_data.send_event(Event::ToplevelManager(
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app_data.toplevel_manager_state.manager.clone(),
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));
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