Update deps and add Cargo.lock

This commit is contained in:
Ian Douglas Scott 2023-01-17 12:36:05 -08:00
parent 038d27fa88
commit 039e0a9585
4 changed files with 3441 additions and 13 deletions

3422
Cargo.lock generated Normal file

File diff suppressed because it is too large Load diff

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@ -6,8 +6,6 @@ edition = "2021"
[dependencies]
cctk = { package = "cosmic-client-toolkit", git = "https://github.com/pop-os/cosmic-protocols" }
futures-channel = "0.3.25"
iced = { git = "https://github.com/pop-os/libcosmic", features = ["tokio", "wayland"] }
iced_native = { git = "https://github.com/pop-os/libcosmic" }
iced_sctk = { git = "https://github.com/pop-os/libcosmic" }
libcosmic = { git = "https://github.com/pop-os/libcosmic" }
libcosmic = { git = "https://github.com/pop-os/libcosmic", default-features = false, features = ["tokio", "wayland"] }
tokio = "1.23.0"

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@ -11,14 +11,19 @@ use cctk::{
Connection, QueueHandle, WEnum,
},
};
use iced::{
event::wayland::{Event as WaylandEvent, OutputEvent},
keyboard::KeyCode,
widget, Application, Command, Element, Subscription,
};
use iced_native::{
command::platform_specific::wayland::layer_surface::{IcedOutput, SctkLayerSurfaceSettings},
window::Id as SurfaceId,
use cosmic::{
iced::{
self,
event::wayland::{Event as WaylandEvent, OutputEvent},
keyboard::KeyCode,
widget, Application, Command, Element, Subscription,
},
iced_native::{
command::platform_specific::wayland::layer_surface::{
IcedOutput, SctkLayerSurfaceSettings,
},
window::Id as SurfaceId,
},
};
use iced_sctk::{
application::SurfaceIdWrapper,

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@ -31,11 +31,12 @@ use cctk::{
},
workspace::{WorkspaceHandler, WorkspaceState},
};
use futures_channel::mpsc;
use iced::{
use cosmic::iced::{
self,
futures::{executor::block_on, FutureExt, SinkExt},
widget::image,
};
use futures_channel::mpsc;
use std::{collections::HashMap, thread};
// TODO define subscription for a particular output/workspace/toplevel (but we want to rate limit?)
@ -292,6 +293,7 @@ impl ScreencopyHandler for AppData {
.unwrap();
let buf_len = buffer_info.stride * buffer_info.height;
// TODO: reuse pool? swapping?
let mut pool = RawPool::new(buf_len as usize, &self.shm_state).unwrap();
let buffer = pool.create_buffer(
0,
@ -325,6 +327,7 @@ impl ScreencopyHandler for AppData {
) {
let frame = self.frames.get_mut(&session.id()).unwrap();
let (mut pool, buffer, buffer_info) = frame.buffer.take().unwrap();
// XXX is this at all a performance issue?
let image =
image::Handle::from_pixels(buffer_info.width, buffer_info.height, pool.mmap().to_vec());
let event = match &frame.source {