Update libcosmic

This commit is contained in:
Ian Douglas Scott 2024-02-06 13:32:29 -08:00
parent 6e9119a988
commit 015f61922b
10 changed files with 394 additions and 418 deletions

View file

@ -62,17 +62,16 @@ pub struct WorkspaceItem<'a, Msg> {
_msg: PhantomData<Msg>,
}
impl<'a, Msg> Widget<Msg, cosmic::Renderer> for WorkspaceItem<'a, Msg> {
fn width(&self) -> Length {
//Length::Fill
// XXX doesn't work when used in standard `row` widget
// But fixes allocation of `dnd_source` wrapping this, within `Workspaces` row
Length::Shrink
}
fn height(&self) -> Length {
// TODO Make depend on orientation or drop that option
Length::Shrink
impl<'a, Msg> Widget<Msg, cosmic::Theme, cosmic::Renderer> for WorkspaceItem<'a, Msg> {
fn size(&self) -> Size<Length> {
Size {
// width: Length::Fill
// XXX doesn't work when used in standard `row` widget
// But fixes allocation of `dnd_source` wrapping this, within `Workspaces` row
width: Length::Shrink,
// TODO Make depend on orientation or drop that option
height: Length::Shrink,
}
}
fn layout(
@ -88,7 +87,9 @@ impl<'a, Msg> Widget<Msg, cosmic::Renderer> for WorkspaceItem<'a, Msg> {
// Get layout of main widget, to set overall cross axis size
let (max_width, max_height) = self.axis.pack(max_main, max_cross);
let child_limits = layout::Limits::new(Size::ZERO, Size::new(max_width, max_height));
let layout = self.children[1].layout(tree, renderer, &child_limits);
let layout = self.children[1]
.as_widget()
.layout(tree, renderer, &child_limits);
let max_cross = self.axis.cross(layout.size());
@ -103,11 +104,11 @@ impl<'a, Msg> Widget<Msg, cosmic::Renderer> for WorkspaceItem<'a, Msg> {
let (max_width, max_height) = self.axis.pack(max_main, max_cross);
let child_limits =
layout::Limits::new(Size::ZERO, Size::new(max_width, max_height));
let mut layout = child.layout(tree, renderer, &child_limits);
let mut layout = child.as_widget().layout(tree, renderer, &child_limits);
// Center on cross axis
let cross = ((max_cross - self.axis.cross(layout.size())) / 2.).max(0.);
let (x, y) = self.axis.pack(total_main, cross);
layout.move_to(Point::new(x, y));
layout = layout.move_to(Point::new(x, y));
total_main += self.axis.main(layout.size());
layout
})