cosmic-workspaces/src/widgets/image_bg.rs

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Rust
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use cosmic::iced::{
self,
advanced::{
layout::{self, flex::Axis},
mouse, overlay, renderer,
widget::{tree, Operation, OperationOutputWrapper, Tree},
Clipboard, Layout, Shell, Widget,
},
event::{self, Event},
widget::image::{FilterMethod, Handle},
ContentFit, Length, Point, Rectangle, Size, Vector,
};
use cosmic::iced_core::Renderer as _;
use std::marker::PhantomData;
pub fn image_bg<'a, Msg, T: Into<cosmic::Element<'a, Msg>>>(content: T) -> ImageBg<'a, Msg> {
ImageBg {
content: content.into(),
_msg: PhantomData,
}
}
pub struct ImageBg<'a, Msg> {
content: cosmic::Element<'a, Msg>,
_msg: PhantomData<Msg>,
}
impl<'a, Msg> Widget<Msg, cosmic::Renderer> for ImageBg<'a, Msg> {
fn tag(&self) -> tree::Tag {
self.content.as_widget().tag()
}
fn state(&self) -> tree::State {
self.content.as_widget().state()
}
fn children(&self) -> Vec<Tree> {
self.content.as_widget().children()
}
fn diff(&mut self, tree: &mut Tree) {
self.content.as_widget_mut().diff(tree);
}
fn width(&self) -> Length {
self.content.as_widget().width()
}
fn height(&self) -> Length {
self.content.as_widget().height()
}
fn layout(
&self,
tree: &mut Tree,
renderer: &cosmic::Renderer,
limits: &layout::Limits,
) -> layout::Node {
let content = self.content.as_widget().layout(tree, renderer, limits);
//let size = limits.resolve(content.size());
let size = content.size();
layout::Node::with_children(size, vec![content])
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &cosmic::Renderer,
operation: &mut dyn Operation<OperationOutputWrapper<Msg>>,
) {
operation.container(
None, // XXX id
layout.bounds(),
&mut |operation| {
self.content.as_widget().operate(
tree,
layout.children().next().unwrap(),
renderer,
operation,
);
},
);
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &cosmic::Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Msg>,
viewport: &Rectangle,
) -> event::Status {
self.content.as_widget_mut().on_event(
tree,
event,
layout.children().next().unwrap(),
cursor,
renderer,
clipboard,
shell,
viewport,
)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &cosmic::Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
tree,
layout.children().next().unwrap(),
cursor,
viewport,
renderer,
)
}
fn draw(
&self,
state: &Tree,
renderer: &mut cosmic::Renderer,
theme: &cosmic::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
use cosmic::iced_core::image::Renderer;
// TODO desktop background?
let handle =
Handle::from_path("/usr/share/backgrounds/pop/kate-hazen-COSMIC-desktop-wallpaper.png");
let Size { width, height } = renderer.dimensions(&handle);
let image_size = Size::new(width as f32, height as f32);
let bounds = layout.bounds();
let adjusted_fit = ContentFit::Cover.fit(image_size, bounds.size());
let offset = Vector::new(
(bounds.width - adjusted_fit.width).max(0.0) / 2.0,
(bounds.height - adjusted_fit.height).max(0.0) / 2.0,
);
let drawing_bounds = Rectangle {
width: adjusted_fit.width,
height: adjusted_fit.height,
..bounds
};
// layer?
//renderer.with_layer(bounds, |renderer| {
renderer.draw(
handle.clone(),
FilterMethod::default(),
drawing_bounds + offset,
[0.0, 0.0, 0.0, 0.0],
);
//});
self.content.draw(
state,
renderer,
theme,
style,
layout.children().next().unwrap(),
cursor,
viewport,
)
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &cosmic::Renderer,
) -> Option<overlay::Element<'b, Msg, cosmic::Renderer>> {
self.content
.as_widget_mut()
.overlay(tree, layout.children().next().unwrap(), renderer)
}
}
impl<'a, Msg: 'static> From<ImageBg<'a, Msg>> for cosmic::Element<'a, Msg> {
fn from(widget: ImageBg<'a, Msg>) -> Self {
cosmic::Element::new(widget)
}
}