cosmic-text/src/font/fallback/mod.rs

201 lines
6.3 KiB
Rust

// SPDX-License-Identifier: MIT OR Apache-2.0
use alloc::sync::Arc;
#[cfg(not(feature = "std"))]
use alloc::vec::Vec;
use fontdb::Family;
use unicode_script::Script;
use crate::{Font, FontSystem};
use self::platform::*;
#[cfg(not(any(target_os = "linux", target_os = "macos", target_os = "windows",)))]
#[path = "other.rs"]
mod platform;
#[cfg(target_os = "macos")]
#[path = "macos.rs"]
mod platform;
#[cfg(target_os = "linux")]
#[path = "unix.rs"]
mod platform;
#[cfg(target_os = "windows")]
#[path = "windows.rs"]
mod platform;
pub struct FontFallbackIter<'a> {
font_system: &'a mut FontSystem,
font_ids: &'a [fontdb::ID],
default_families: &'a [&'a Family<'a>],
default_i: usize,
scripts: Vec<Script>,
script_i: (usize, usize),
common_i: usize,
other_i: usize,
end: bool,
}
impl<'a> FontFallbackIter<'a> {
pub fn new(
font_system: &'a mut FontSystem,
font_ids: &'a [fontdb::ID],
default_families: &'a [&'a Family<'a>],
scripts: Vec<Script>,
) -> Self {
Self {
font_system,
font_ids,
default_families,
default_i: 0,
scripts,
script_i: (0, 0),
common_i: 0,
other_i: 0,
end: false,
}
}
pub fn check_missing(&mut self, word: &str) {
if self.end {
log::debug!(
"Failed to find any fallback for {:?} locale '{}': '{}'",
self.scripts,
self.font_system.locale(),
word
);
} else if self.other_i > 0 {
log::debug!(
"Failed to find preset fallback for {:?} locale '{}', used '{}': '{}'",
self.scripts,
self.font_system.locale(),
self.face_name(self.font_ids[self.other_i - 1]),
word
);
} else if !self.scripts.is_empty() && self.common_i > 0 {
let family = common_fallback()[self.common_i - 1];
log::debug!(
"Failed to find script fallback for {:?} locale '{}', used '{}': '{}'",
self.scripts,
self.font_system.locale(),
family,
word
);
}
}
pub fn face_name(&self, id: fontdb::ID) -> &str {
if let Some(face) = self.font_system.db().face(id) {
if let Some((name, _)) = face.families.first() {
name
} else {
&face.post_script_name
}
} else {
"invalid font id"
}
}
fn face_contains_family(&self, id: fontdb::ID, family_name: &str) -> bool {
if let Some(face) = self.font_system.db().face(id) {
face.families.iter().any(|(name, _)| name == family_name)
} else {
false
}
}
}
impl<'a> Iterator for FontFallbackIter<'a> {
type Item = Arc<Font>;
fn next(&mut self) -> Option<Self::Item> {
while self.default_i < self.default_families.len() {
self.default_i += 1;
let mut monospace_fallback = None;
for id in self.font_ids.iter() {
let default_family = self
.font_system
.db()
.family_name(self.default_families[self.default_i - 1]);
if self.face_contains_family(*id, default_family) {
if let Some(font) = self.font_system.get_font(*id) {
return Some(font);
}
}
// Set a monospace fallback if Monospace family is not found
if self.default_families[self.default_i - 1] == &Family::Monospace
&& self.font_system.db().face(*id).map(|f| f.monospaced) == Some(true)
&& monospace_fallback.is_none()
{
monospace_fallback = Some(id);
}
}
// If default family is Monospace allback to first monospaced font
if let Some(id) = monospace_fallback {
if let Some(font) = self.font_system.get_font(*id) {
return Some(font);
}
}
}
while self.script_i.0 < self.scripts.len() {
let script = self.scripts[self.script_i.0];
let script_families = script_fallback(script, self.font_system.locale());
while self.script_i.1 < script_families.len() {
let script_family = script_families[self.script_i.1];
self.script_i.1 += 1;
for id in self.font_ids.iter() {
if self.face_contains_family(*id, script_family) {
if let Some(font) = self.font_system.get_font(*id) {
return Some(font);
}
}
}
log::debug!(
"failed to find family '{}' for script {:?} and locale '{}'",
script_family,
script,
self.font_system.locale(),
);
}
self.script_i.0 += 1;
self.script_i.1 = 0;
}
let common_families = common_fallback();
while self.common_i < common_families.len() {
let common_family = common_families[self.common_i];
self.common_i += 1;
for id in self.font_ids.iter() {
if self.face_contains_family(*id, common_family) {
if let Some(font) = self.font_system.get_font(*id) {
return Some(font);
}
}
}
log::debug!("failed to find family '{}'", common_family);
}
//TODO: do we need to do this?
//TODO: do not evaluate fonts more than once!
let forbidden_families = forbidden_fallback();
while self.other_i < self.font_ids.len() {
let id = self.font_ids[self.other_i];
self.other_i += 1;
if forbidden_families
.iter()
.all(|family_name| !self.face_contains_family(id, family_name))
{
if let Some(font) = self.font_system.get_font(id) {
return Some(font);
}
}
}
self.end = true;
None
}
}