cosmic-text/src/swash.rs
2022-10-25 12:52:46 -06:00

109 lines
3.8 KiB
Rust

use std::collections::HashMap;
use swash::scale::{ScaleContext, image::Content};
use swash::scale::{Render, Source, StrikeWith};
use swash::zeno::{Format, Vector};
use crate::{CacheKey, FontMatches};
pub use swash::scale::image::Image as SwashImage;
pub struct SwashCache {
context: ScaleContext,
pub image_cache: HashMap<CacheKey, Option<SwashImage>>,
}
impl SwashCache {
/// Create a new swash cache
pub fn new() -> Self {
Self {
context: ScaleContext::new(),
image_cache: HashMap::new()
}
}
/// Create a swash Image from a cache key, caching results
pub fn get_image(&mut self, matches: &FontMatches<'_>, cache_key: CacheKey) -> &Option<SwashImage> {
self.image_cache.entry(cache_key).or_insert_with(|| {
let font = match matches.get_font(&cache_key.font_id) {
Some(some) => some,
None => {
log::warn!("did not find font {:?}", cache_key.font_id);
return None;
},
};
// Build the scaler
let mut scaler = self.context
.builder(font.swash)
.size(cache_key.font_size as f32)
.hint(true)
.build();
// Compute the fractional offset-- you'll likely want to quantize this
// in a real renderer
let offset =
Vector::new(cache_key.x_bin.as_float(), cache_key.y_bin.as_float());
// Select our source order
Render::new(&[
// Color outline with the first palette
Source::ColorOutline(0),
// Color bitmap with best fit selection mode
Source::ColorBitmap(StrikeWith::BestFit),
// Standard scalable outline
Source::Outline,
])
// Select a subpixel format
.format(Format::Alpha)
// Apply the fractional offset
.offset(offset)
// Render the image
.render(&mut scaler, cache_key.glyph_id)
})
}
/// Enumerate pixels in an Image, use `with_image` for better performance
pub fn with_pixels<F: FnMut(i32, i32, u32)>(
&mut self,
matches: &FontMatches<'_>,
cache_key: CacheKey,
base: u32,
mut f: F
) {
if let Some(image) = self.get_image(matches, cache_key) {
let x = image.placement.left;
let y = -image.placement.top;
match image.content {
Content::Mask => {
let mut i = 0;
for off_y in 0..image.placement.height as i32 {
for off_x in 0..image.placement.width as i32 {
//TODO: blend base alpha?
let color = (image.data[i] as u32) << 24 | base & 0xFFFFFF;
f(x + off_x, y + off_y, color);
i += 1;
}
}
}
Content::Color => {
let mut i = 0;
for off_y in 0..image.placement.height as i32 {
for off_x in 0..image.placement.width as i32 {
//TODO: blend base alpha?
let color = (image.data[i + 3] as u32) << 24
| (image.data[i] as u32) << 16
| (image.data[i + 1] as u32) << 8
| (image.data[i + 2] as u32);
f(x + off_x, y + off_y, color);
i += 4;
}
}
}
Content::SubpixelMask => {
log::warn!("TODO: SubpixelMask");
}
}
}
}
}