cosmic-text/examples/terminal/src/main.rs
2025-12-01 13:59:55 -07:00

80 lines
2.6 KiB
Rust

// SPDX-License-Identifier: MIT OR Apache-2.0
//! Run this example with `cargo run --package terminal`
//! or `cargo run --package terminal -- "my own text"`
use colored::Colorize;
use cosmic_text::{Attrs, Buffer, Color, FontSystem, Metrics, Shaping, SwashCache};
use std::fmt::Write;
fn main() {
// A FontSystem provides access to detected system fonts, create one per application
let mut font_system = FontSystem::new();
// A SwashCache stores rasterized glyphs, create one per application
let mut swash_cache = SwashCache::new();
// Text metrics indicate the font size and line height of a buffer
const FONT_SIZE: f32 = 14.0;
const LINE_HEIGHT: f32 = FONT_SIZE * 1.2;
let metrics = Metrics::new(FONT_SIZE, LINE_HEIGHT);
// A Buffer provides shaping and layout for a UTF-8 string, create one per text widget
let mut buffer = Buffer::new(&mut font_system, metrics);
let mut buffer = buffer.borrow_with(&mut font_system);
// Set a size for the text buffer, in pixels
let width = 80.0;
// The height is unbounded
buffer.set_size(Some(width), None);
// Attributes indicate what font to choose
let attrs = Attrs::new();
// Add some text!
let text = std::env::args()
.nth(1)
.unwrap_or(" Hi, Rust! 🦀 ".to_string());
buffer.set_text(&text, &attrs, Shaping::Advanced, None);
// Perform shaping as desired
buffer.shape_until_scroll(true);
// Default text color (0xFF, 0xFF, 0xFF is white)
const TEXT_COLOR: Color = Color::rgb(0xFF, 0xFF, 0xFF);
// Set up the canvas
let height = LINE_HEIGHT * buffer.layout_runs().count() as f32;
let mut canvas = vec![vec![None; width as usize]; height as usize];
// Draw to the canvas
buffer.draw(&mut swash_cache, TEXT_COLOR, |x, y, w, h, color| {
let a = color.a();
if a == 0 || x < 0 || x >= width as i32 || y < 0 || y >= height as i32 || w != 1 || h != 1 {
// Ignore alphas of 0, or invalid x, y coordinates, or unimplemented sizes
return;
}
// Scale by alpha (mimics blending with black)
let scale = |c: u8| (c as i32 * a as i32 / 255).clamp(0, 255) as u8;
let r = scale(color.r());
let g = scale(color.g());
let b = scale(color.b());
canvas[y as usize][x as usize] = Some((r, g, b));
});
// Render the canvas
let mut output = String::new();
for row in canvas {
for pixel in row {
let (r, g, b) = pixel.unwrap_or((0, 0, 0));
write!(&mut output, "{}", " ".on_truecolor(r, g, b)).ok();
}
writeln!(&mut output).ok();
}
print!("{}", output);
}