cosmic-text/src/edit/vi.rs
John Nunley 440d24ffa0
Add more Debug implementations
I generally like to implement Debug on these kind of types.
2023-07-07 21:44:21 -07:00

467 lines
18 KiB
Rust

use alloc::string::String;
use core::cmp;
use unicode_segmentation::UnicodeSegmentation;
use crate::{
Action, AttrsList, BorrowedWithFontSystem, Buffer, Color, Cursor, Edit, FontSystem,
SyntaxEditor,
};
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
enum Mode {
Normal,
Insert,
Command,
Search,
SearchBackwards,
}
#[derive(Debug)]
pub struct ViEditor<'a> {
editor: SyntaxEditor<'a>,
mode: Mode,
}
impl<'a> ViEditor<'a> {
pub fn new(editor: SyntaxEditor<'a>) -> Self {
Self {
editor,
mode: Mode::Normal,
}
}
/// Load text from a file, and also set syntax to the best option
#[cfg(feature = "std")]
pub fn load_text<P: AsRef<std::path::Path>>(
&mut self,
font_system: &mut FontSystem,
path: P,
attrs: crate::Attrs,
) -> std::io::Result<()> {
self.editor.load_text(font_system, path, attrs)
}
/// Get the default background color
pub fn background_color(&self) -> Color {
self.editor.background_color()
}
/// Get the default foreground (text) color
pub fn foreground_color(&self) -> Color {
self.editor.foreground_color()
}
}
impl<'a> Edit for ViEditor<'a> {
fn buffer(&self) -> &Buffer {
self.editor.buffer()
}
fn buffer_mut(&mut self) -> &mut Buffer {
self.editor.buffer_mut()
}
fn cursor(&self) -> Cursor {
self.editor.cursor()
}
fn set_cursor(&mut self, cursor: Cursor) {
self.editor.set_cursor(cursor);
}
fn select_opt(&self) -> Option<Cursor> {
self.editor.select_opt()
}
fn set_select_opt(&mut self, select_opt: Option<Cursor>) {
self.editor.set_select_opt(select_opt);
}
fn shape_as_needed(&mut self, font_system: &mut FontSystem) {
self.editor.shape_as_needed(font_system);
}
fn copy_selection(&mut self) -> Option<String> {
self.editor.copy_selection()
}
fn delete_selection(&mut self) -> bool {
self.editor.delete_selection()
}
fn insert_string(&mut self, data: &str, attrs_list: Option<AttrsList>) {
self.editor.insert_string(data, attrs_list);
}
fn action(&mut self, font_system: &mut FontSystem, action: Action) {
let old_mode = self.mode;
match self.mode {
Mode::Normal => match action {
Action::Insert(c) => match c {
// Enter insert mode after cursor
'a' => {
self.editor.action(font_system, Action::Right);
self.mode = Mode::Insert;
}
// Enter insert mode at end of line
'A' => {
self.editor.action(font_system, Action::End);
self.mode = Mode::Insert;
}
// Change mode
'c' => {
if self.editor.select_opt().is_some() {
self.editor.action(font_system, Action::Delete);
self.mode = Mode::Insert;
} else {
//TODO: change to next cursor movement
}
}
// Delete mode
'd' => {
if self.editor.select_opt().is_some() {
self.editor.action(font_system, Action::Delete);
} else {
//TODO: delete to next cursor movement
}
}
// Enter insert mode at cursor
'i' => {
self.mode = Mode::Insert;
}
// Enter insert mode at start of line
'I' => {
//TODO: soft home, skip whitespace
self.editor.action(font_system, Action::Home);
self.mode = Mode::Insert;
}
// Create line after and enter insert mode
'o' => {
self.editor.action(font_system, Action::End);
self.editor.action(font_system, Action::Enter);
self.mode = Mode::Insert;
}
// Create line before and enter insert mode
'O' => {
self.editor.action(font_system, Action::Home);
self.editor.action(font_system, Action::Enter);
self.editor.shape_as_needed(font_system); // TODO: do not require this?
self.editor.action(font_system, Action::Up);
self.mode = Mode::Insert;
}
// Left
'h' => self.editor.action(font_system, Action::Left),
// Top of screen
//TODO: 'H' => self.editor.action(Action::ScreenHigh),
// Down
'j' => self.editor.action(font_system, Action::Down),
// Up
'k' => self.editor.action(font_system, Action::Up),
// Right
'l' => self.editor.action(font_system, Action::Right),
// Bottom of screen
//TODO: 'L' => self.editor.action(Action::ScreenLow),
// Middle of screen
//TODO: 'M' => self.editor.action(Action::ScreenMiddle),
// Enter visual mode
'v' => {
if self.editor.select_opt().is_some() {
self.editor.set_select_opt(None);
} else {
self.editor.set_select_opt(Some(self.editor.cursor()));
}
}
// Enter line visual mode
'V' => {
if self.editor.select_opt().is_some() {
self.editor.set_select_opt(None);
} else {
self.editor.action(font_system, Action::Home);
self.editor.set_select_opt(Some(self.editor.cursor()));
//TODO: set cursor_x_opt to max
self.editor.action(font_system, Action::End);
}
}
// Remove character at cursor
'x' => self.editor.action(font_system, Action::Delete),
// Remove character before cursor
'X' => self.editor.action(font_system, Action::Backspace),
// Go to start of line
'0' => self.editor.action(font_system, Action::Home),
// Go to end of line
'$' => self.editor.action(font_system, Action::End),
// Go to start of line after whitespace
//TODO: implement this
'^' => self.editor.action(font_system, Action::Home),
// Enter command mode
':' => {
self.mode = Mode::Command;
}
// Enter search mode
'/' => {
self.mode = Mode::Search;
}
// Enter search backwards mode
'?' => {
self.mode = Mode::SearchBackwards;
}
_ => (),
},
_ => self.editor.action(font_system, action),
},
Mode::Insert => match action {
Action::Escape => {
let cursor = self.cursor();
let layout_cursor = self.buffer().layout_cursor(&cursor);
if layout_cursor.glyph > 0 {
self.editor.action(font_system, Action::Left);
}
self.mode = Mode::Normal;
}
_ => self.editor.action(font_system, action),
},
_ => {
//TODO: other modes
self.mode = Mode::Normal;
}
}
if self.mode != old_mode {
self.buffer_mut().set_redraw(true);
}
}
#[cfg(feature = "swash")]
fn draw<F>(
&self,
font_system: &mut FontSystem,
cache: &mut crate::SwashCache,
color: Color,
mut f: F,
) where
F: FnMut(i32, i32, u32, u32, Color),
{
let font_size = self.buffer().metrics().font_size;
let line_height = self.buffer().metrics().line_height;
for run in self.buffer().layout_runs() {
let line_i = run.line_i;
let line_y = run.line_y;
let cursor_glyph_opt = |cursor: &Cursor| -> Option<(usize, f32, f32)> {
//TODO: better calculation of width
let default_width = font_size / 2.0;
if cursor.line == line_i {
for (glyph_i, glyph) in run.glyphs.iter().enumerate() {
if cursor.index >= glyph.start && cursor.index < glyph.end {
// Guess x offset based on characters
let mut before = 0;
let mut total = 0;
let cluster = &run.text[glyph.start..glyph.end];
for (i, _) in cluster.grapheme_indices(true) {
if glyph.start + i < cursor.index {
before += 1;
}
total += 1;
}
let width = glyph.w / (total as f32);
let offset = (before as f32) * width;
return Some((glyph_i, offset, width));
}
}
match run.glyphs.last() {
Some(glyph) => {
if cursor.index == glyph.end {
return Some((run.glyphs.len(), 0.0, default_width));
}
}
None => {
return Some((0, 0.0, default_width));
}
}
}
None
};
// Highlight selection (TODO: HIGHLIGHT COLOR!)
if let Some(select) = self.select_opt() {
let (start, end) = match select.line.cmp(&self.cursor().line) {
cmp::Ordering::Greater => (self.cursor(), select),
cmp::Ordering::Less => (select, self.cursor()),
cmp::Ordering::Equal => {
/* select.line == self.cursor.line */
if select.index < self.cursor().index {
(select, self.cursor())
} else {
/* select.index >= self.cursor.index */
(self.cursor(), select)
}
}
};
if line_i >= start.line && line_i <= end.line {
let mut range_opt = None;
for glyph in run.glyphs.iter() {
// Guess x offset based on characters
let cluster = &run.text[glyph.start..glyph.end];
let total = cluster.grapheme_indices(true).count();
let mut c_x = glyph.x;
let c_w = glyph.w / total as f32;
for (i, c) in cluster.grapheme_indices(true) {
let c_start = glyph.start + i;
let c_end = glyph.start + i + c.len();
if (start.line != line_i || c_end > start.index)
&& (end.line != line_i || c_start < end.index)
{
range_opt = match range_opt.take() {
Some((min, max)) => Some((
cmp::min(min, c_x as i32),
cmp::max(max, (c_x + c_w) as i32),
)),
None => Some((c_x as i32, (c_x + c_w) as i32)),
};
} else if let Some((min, max)) = range_opt.take() {
f(
min,
(line_y - font_size) as i32,
cmp::max(0, max - min) as u32,
line_height as u32,
Color::rgba(color.r(), color.g(), color.b(), 0x33),
);
}
c_x += c_w;
}
}
if run.glyphs.is_empty() && end.line > line_i {
// Highlight all of internal empty lines
range_opt = Some((0, self.buffer().size().0 as i32));
}
if let Some((mut min, mut max)) = range_opt.take() {
if end.line > line_i {
// Draw to end of line
if run.rtl {
min = 0;
} else {
max = self.buffer().size().0 as i32;
}
}
f(
min,
(line_y - font_size) as i32,
cmp::max(0, max - min) as u32,
line_height as u32,
Color::rgba(color.r(), color.g(), color.b(), 0x33),
);
}
}
}
// Draw cursor
if let Some((cursor_glyph, cursor_glyph_offset, cursor_glyph_width)) =
cursor_glyph_opt(&self.cursor())
{
let block_cursor = match self.mode {
Mode::Normal => true,
Mode::Insert => false,
_ => true, /*TODO: determine block cursor in other modes*/
};
let (start_x, end_x) = match run.glyphs.get(cursor_glyph) {
Some(glyph) => {
// Start of detected glyph
if glyph.level.is_rtl() {
(
(glyph.x + glyph.w - cursor_glyph_offset) as i32,
(glyph.x + glyph.w - cursor_glyph_offset - cursor_glyph_width)
as i32,
)
} else {
(
(glyph.x + cursor_glyph_offset) as i32,
(glyph.x + cursor_glyph_offset + cursor_glyph_width) as i32,
)
}
}
None => match run.glyphs.last() {
Some(glyph) => {
// End of last glyph
if glyph.level.is_rtl() {
(glyph.x as i32, (glyph.x - cursor_glyph_width) as i32)
} else {
(
(glyph.x + glyph.w) as i32,
(glyph.x + glyph.w + cursor_glyph_width) as i32,
)
}
}
None => {
// Start of empty line
(0, cursor_glyph_width as i32)
}
},
};
if block_cursor {
let left_x = cmp::min(start_x, end_x);
let right_x = cmp::max(start_x, end_x);
f(
left_x,
(line_y - font_size) as i32,
(right_x - left_x) as u32,
line_height as u32,
Color::rgba(color.r(), color.g(), color.b(), 0x33),
);
} else {
f(
start_x,
(line_y - font_size) as i32,
1,
line_height as u32,
color,
);
}
}
for glyph in run.glyphs.iter() {
let physical_glyph = glyph.physical((0., 0.), 1.0);
let glyph_color = match glyph.color_opt {
Some(some) => some,
None => color,
};
cache.with_pixels(
font_system,
physical_glyph.cache_key,
glyph_color,
|x, y, color| {
f(
physical_glyph.x + x,
line_y as i32 + physical_glyph.y + y,
1,
1,
color,
);
},
);
}
}
}
}
impl<'a, 'b> BorrowedWithFontSystem<'b, ViEditor<'a>> {
/// Load text from a file, and also set syntax to the best option
#[cfg(feature = "std")]
pub fn load_text<P: AsRef<std::path::Path>>(
&mut self,
path: P,
attrs: crate::Attrs,
) -> std::io::Result<()> {
self.inner.load_text(self.font_system, path, attrs)
}
}