148 lines
4.4 KiB
Rust
148 lines
4.4 KiB
Rust
// SPDX-License-Identifier: MIT OR Apache-2.0
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use core::fmt::Display;
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#[cfg(not(feature = "std"))]
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use alloc::vec::Vec;
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use crate::{math, CacheKey, CacheKeyFlags, Color};
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/// A laid out glyph
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#[derive(Clone, Debug)]
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pub struct LayoutGlyph {
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/// Start index of cluster in original line
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pub start: usize,
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/// End index of cluster in original line
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pub end: usize,
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/// Font size of the glyph
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pub font_size: f32,
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/// Line height of the glyph, will override buffer setting
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pub line_height_opt: Option<f32>,
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/// Font id of the glyph
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pub font_id: fontdb::ID,
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/// Font id of the glyph
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pub glyph_id: u16,
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/// X offset of hitbox
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pub x: f32,
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/// Y offset of hitbox
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pub y: f32,
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/// Width of hitbox
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pub w: f32,
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/// Unicode BiDi embedding level, character is left-to-right if `level` is divisible by 2
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pub level: unicode_bidi::Level,
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/// X offset in line
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///
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/// If you are dealing with physical coordinates, use [`Self::physical`] to obtain a
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/// [`PhysicalGlyph`] for rendering.
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///
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/// This offset is useful when you are dealing with logical units and you do not care or
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/// cannot guarantee pixel grid alignment. For instance, when you want to use the glyphs
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/// for vectorial text, apply linear transformations to the layout, etc.
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pub x_offset: f32,
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/// Y offset in line
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///
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/// If you are dealing with physical coordinates, use [`Self::physical`] to obtain a
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/// [`PhysicalGlyph`] for rendering.
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///
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/// This offset is useful when you are dealing with logical units and you do not care or
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/// cannot guarantee pixel grid alignment. For instance, when you want to use the glyphs
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/// for vectorial text, apply linear transformations to the layout, etc.
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pub y_offset: f32,
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/// Optional color override
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pub color_opt: Option<Color>,
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/// Metadata from `Attrs`
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pub metadata: usize,
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/// [`CacheKeyFlags`]
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pub cache_key_flags: CacheKeyFlags,
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}
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#[derive(Clone, Debug)]
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pub struct PhysicalGlyph {
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/// Cache key, see [CacheKey]
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pub cache_key: CacheKey,
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/// Integer component of X offset in line
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pub x: i32,
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/// Integer component of Y offset in line
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pub y: i32,
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}
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impl LayoutGlyph {
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pub fn physical(&self, offset: (f32, f32), scale: f32) -> PhysicalGlyph {
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let x_offset = self.font_size * self.x_offset;
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let y_offset = self.font_size * self.y_offset;
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let (cache_key, x, y) = CacheKey::new(
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self.font_id,
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self.glyph_id,
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self.font_size * scale,
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(
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(self.x + x_offset) * scale + offset.0,
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math::truncf((self.y - y_offset) * scale + offset.1), // Hinting in Y axis
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),
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self.cache_key_flags,
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);
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PhysicalGlyph { cache_key, x, y }
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}
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}
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/// A line of laid out glyphs
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#[derive(Clone, Debug)]
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pub struct LayoutLine {
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/// Width of the line
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pub w: f32,
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/// Maximum ascent of the glyphs in line
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pub max_ascent: f32,
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/// Maximum descent of the glyphs in line
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pub max_descent: f32,
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/// Maximum line height of any spans in line
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pub line_height_opt: Option<f32>,
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/// Glyphs in line
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pub glyphs: Vec<LayoutGlyph>,
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}
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/// Wrapping mode
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#[derive(Debug, Eq, PartialEq, Clone, Copy)]
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pub enum Wrap {
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/// No wrapping
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None,
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/// Wraps at a glyph level
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Glyph,
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/// Wraps at the word level
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Word,
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/// Wraps at the word level, or fallback to glyph level if a word can't fit on a line by itself
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WordOrGlyph,
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}
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impl Display for Wrap {
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fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
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match self {
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Self::None => write!(f, "No Wrap"),
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Self::Word => write!(f, "Word Wrap"),
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Self::WordOrGlyph => write!(f, "Word Wrap or Character"),
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Self::Glyph => write!(f, "Character"),
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}
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}
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}
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/// Align or justify
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#[derive(Debug, Eq, PartialEq, Clone, Copy)]
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pub enum Align {
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Left,
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Right,
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Center,
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Justified,
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End,
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}
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impl Display for Align {
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fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
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match self {
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Self::Left => write!(f, "Left"),
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Self::Right => write!(f, "Right"),
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Self::Center => write!(f, "Center"),
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Self::Justified => write!(f, "Justified"),
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Self::End => write!(f, "End"),
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}
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}
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}
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