cosmic-text/src/shape.rs
2022-12-20 04:48:53 -07:00

815 lines
26 KiB
Rust

// SPDX-License-Identifier: MIT OR Apache-2.0
#[cfg(not(feature = "std"))]
use alloc::vec::Vec;
use core::cmp::{min, max};
use core::mem;
use core::ops::Range;
use unicode_script::{Script, UnicodeScript};
use unicode_segmentation::UnicodeSegmentation;
use crate::{AttrsList, CacheKey, Color, Font, FontSystem, LayoutGlyph, LayoutLine};
use crate::fallback::FontFallbackIter;
fn shape_fallback(
font: &Font,
line: &str,
attrs_list: &AttrsList,
start_run: usize,
end_run: usize,
span_rtl: bool,
) -> (Vec<ShapeGlyph>, Vec<usize>) {
let run = &line[start_run..end_run];
let font_scale = font.rustybuzz.units_per_em() as f32;
let mut buffer = rustybuzz::UnicodeBuffer::new();
buffer.set_direction(if span_rtl {
rustybuzz::Direction::RightToLeft
} else {
rustybuzz::Direction::LeftToRight
});
buffer.push_str(run);
buffer.guess_segment_properties();
let rtl = matches!(buffer.direction(), rustybuzz::Direction::RightToLeft);
assert_eq!(rtl, span_rtl);
let glyph_buffer = rustybuzz::shape(&font.rustybuzz, &[], buffer);
let glyph_infos = glyph_buffer.glyph_infos();
let glyph_positions = glyph_buffer.glyph_positions();
let mut missing = Vec::new();
let mut glyphs = Vec::with_capacity(glyph_infos.len());
for (info, pos) in glyph_infos.iter().zip(glyph_positions.iter()) {
let x_advance = pos.x_advance as f32 / font_scale;
let y_advance = pos.y_advance as f32 / font_scale;
let x_offset = pos.x_offset as f32 / font_scale;
let y_offset = pos.y_offset as f32 / font_scale;
let start_glyph = start_run + info.cluster as usize;
//println!(" {:?} {:?}", info, pos);
if info.glyph_id == 0 {
missing.push(start_glyph);
}
let attrs = attrs_list.get_span(start_glyph);
glyphs.push(ShapeGlyph {
start: start_glyph,
end: end_run, // Set later
x_advance,
y_advance,
x_offset,
y_offset,
font_id: font.info.id,
glyph_id: info.glyph_id.try_into().expect("failed to cast glyph ID"),
//TODO: color should not be related to shaping
color_opt: attrs.color_opt,
metadata: attrs.metadata,
});
}
// Adjust end of glyphs
if rtl {
for i in 1..glyphs.len() {
let next_start = glyphs[i - 1].start;
let next_end = glyphs[i - 1].end;
let prev = &mut glyphs[i];
if prev.start == next_start {
prev.end = next_end;
} else {
prev.end = next_start;
}
}
} else {
for i in (1..glyphs.len()).rev() {
let next_start = glyphs[i].start;
let next_end = glyphs[i].end;
let prev = &mut glyphs[i - 1];
if prev.start == next_start {
prev.end = next_end;
} else {
prev.end = next_start;
}
}
}
(glyphs, missing)
}
fn shape_run<'a>(
font_system: &'a FontSystem,
line: &str,
attrs_list: &AttrsList,
start_run: usize,
end_run: usize,
span_rtl: bool,
) -> Vec<ShapeGlyph> {
//TODO: use smallvec?
let mut scripts = Vec::new();
for c in line[start_run..end_run].chars() {
match c.script() {
Script::Common |
Script::Inherited |
Script::Latin |
Script::Unknown => (),
script => if ! scripts.contains(&script) {
scripts.push(script);
},
}
}
log::trace!(
" Run {:?}: '{}'",
scripts,
&line[start_run..end_run],
);
let attrs = attrs_list.get_span(start_run);
let font_matches = font_system.get_font_matches(attrs);
let default_families = [font_matches.default_family.as_str()];
let mut font_iter = FontFallbackIter::new(
&font_matches.fonts,
&default_families,
scripts,
font_matches.locale
);
let (mut glyphs, mut missing) = shape_fallback(
font_iter.next().expect("no default font found"),
line,
attrs_list,
start_run,
end_run,
span_rtl,
);
//TODO: improve performance!
while !missing.is_empty() {
let font = match font_iter.next() {
Some(some) => some,
None => break,
};
log::trace!("Evaluating fallback with font '{}'", font.info.family);
let (mut fb_glyphs, fb_missing) = shape_fallback(
font,
line,
attrs_list,
start_run,
end_run,
span_rtl,
);
// Insert all matching glyphs
let mut fb_i = 0;
while fb_i < fb_glyphs.len() {
let start = fb_glyphs[fb_i].start;
let end = fb_glyphs[fb_i].end;
// Skip clusters that are not missing, or where the fallback font is missing
if !missing.contains(&start) || fb_missing.contains(&start) {
fb_i += 1;
continue;
}
let mut missing_i = 0;
while missing_i < missing.len() {
if missing[missing_i] >= start && missing[missing_i] < end {
// println!("No longer missing {}", missing[missing_i]);
missing.remove(missing_i);
} else {
missing_i += 1;
}
}
// Find prior glyphs
let mut i = 0;
while i < glyphs.len() {
if glyphs[i].start >= start && glyphs[i].end <= end {
break;
} else {
i += 1;
}
}
// Remove prior glyphs
while i < glyphs.len() {
if glyphs[i].start >= start && glyphs[i].end <= end {
let _glyph = glyphs.remove(i);
// log::trace!("Removed {},{} from {}", _glyph.start, _glyph.end, i);
} else {
break;
}
}
while fb_i < fb_glyphs.len() {
if fb_glyphs[fb_i].start >= start && fb_glyphs[fb_i].end <= end {
let fb_glyph = fb_glyphs.remove(fb_i);
// log::trace!("Insert {},{} from font {} at {}", fb_glyph.start, fb_glyph.end, font_i, i);
glyphs.insert(i, fb_glyph);
i += 1;
} else {
break;
}
}
}
}
// Debug missing font fallbacks
font_iter.check_missing(&line[start_run..end_run]);
/*
for glyph in glyphs.iter() {
log::trace!("'{}': {}, {}, {}, {}", &line[glyph.start..glyph.end], glyph.x_advance, glyph.y_advance, glyph.x_offset, glyph.y_offset);
}
*/
glyphs
}
/// A shaped glyph
pub struct ShapeGlyph {
pub start: usize,
pub end: usize,
pub x_advance: f32,
pub y_advance: f32,
pub x_offset: f32,
pub y_offset: f32,
pub font_id: fontdb::ID,
pub glyph_id: u16,
pub color_opt: Option<Color>,
pub metadata: usize,
}
impl ShapeGlyph {
fn layout(&self, font_size: i32, x: f32, y: f32, level: unicode_bidi::Level) -> LayoutGlyph {
let x_offset = font_size as f32 * self.x_offset;
let y_offset = font_size as f32 * self.y_offset;
let x_advance = font_size as f32 * self.x_advance;
let (cache_key, x_int, y_int) = CacheKey::new(
self.font_id,
self.glyph_id,
font_size,
(x + x_offset, y - y_offset)
);
LayoutGlyph {
start: self.start,
end: self.end,
x,
w: x_advance,
level,
cache_key,
x_offset,
y_offset,
x_int,
y_int,
color_opt: self.color_opt,
metadata: self.metadata,
}
}
}
/// A shaped word (for word wrapping)
pub struct ShapeWord {
pub blank: bool,
pub glyphs: Vec<ShapeGlyph>,
x_advance: f32,
y_advance: f32,
}
impl ShapeWord {
pub fn new<'a>(
font_system: &'a FontSystem,
line: &str,
attrs_list: &AttrsList,
word_range: Range<usize>,
level: unicode_bidi::Level,
blank: bool,
) -> Self {
let word = &line[word_range.clone()];
log::trace!(
" Word{}: '{}'",
if blank { " BLANK" } else { "" },
word
);
let mut glyphs = Vec::new();
let span_rtl = level.is_rtl();
let mut start_run = word_range.start;
let mut attrs = attrs_list.defaults();
for (egc_i, _egc) in word.grapheme_indices(true) {
let start_egc = word_range.start + egc_i;
let attrs_egc = attrs_list.get_span(start_egc);
if ! attrs.compatible(&attrs_egc) {
//TODO: more efficient
glyphs.append(&mut shape_run(
font_system,
line,
attrs_list,
start_run,
start_egc,
span_rtl
));
start_run = start_egc;
attrs = attrs_egc;
}
}
if start_run < word_range.end {
//TODO: more efficient
glyphs.append(&mut shape_run(
font_system,
line,
attrs_list,
start_run,
word_range.end,
span_rtl
));
}
let mut x_advance = 0.0;
let mut y_advance = 0.0;
for glyph in &glyphs {
x_advance += glyph.x_advance;
y_advance += glyph.y_advance;
}
Self { blank, glyphs, x_advance, y_advance}
}
}
/// A shaped span (for bidirectional processing)
pub struct ShapeSpan {
pub level: unicode_bidi::Level,
pub words: Vec<ShapeWord>,
}
impl ShapeSpan {
pub fn new<'a>(
font_system: &'a FontSystem,
line: &str,
attrs_list: &AttrsList,
span_range: Range<usize>,
line_rtl: bool,
level: unicode_bidi::Level,
) -> Self {
let span = &line[span_range.start..span_range.end];
log::trace!(
" Span {}: '{}'",
if level.is_rtl() { "RTL" } else { "LTR" },
span
);
let mut words = Vec::new();
let mut start_word = 0;
for (end_lb, _) in unicode_linebreak::linebreaks(span) {
let mut start_lb = end_lb;
for (i, c) in span[start_word..end_lb].char_indices() {
if start_word + i == end_lb {
break;
} else if c.is_whitespace() {
start_lb = start_word + i;
}
}
if start_word < start_lb {
words.push(ShapeWord::new(
font_system,
line,
attrs_list,
(span_range.start + start_word)..(span_range.start + start_lb),
level,
false,
));
}
if start_lb < end_lb {
words.push(ShapeWord::new(
font_system,
line,
attrs_list,
(span_range.start + start_lb)..(span_range.start + end_lb),
level,
true,
));
}
start_word = end_lb;
}
// Reverse glyphs in RTL lines
if line_rtl {
for word in &mut words {
word.glyphs.reverse();
}
}
// Reverse words in spans that do not match line direction
if line_rtl != level.is_rtl() {
words.reverse();
}
ShapeSpan {
level,
words,
}
}
}
/// A shaped line (or paragraph)
pub struct ShapeLine {
pub rtl: bool,
pub spans: Vec<ShapeSpan>,
}
impl ShapeLine {
pub fn new<'a>(
font_system: &'a FontSystem,
line: &str,
attrs_list: &AttrsList
) -> Self {
let mut spans = Vec::new();
let bidi = unicode_bidi::BidiInfo::new(line, None);
let rtl = if bidi.paragraphs.is_empty() {
false
} else {
assert_eq!(bidi.paragraphs.len(), 1);
let para_info = &bidi.paragraphs[0];
let line_rtl = para_info.level.is_rtl();
log::trace!("Line {}: '{}'", if line_rtl { "RTL" } else { "LTR" }, line);
let line_range = para_info.range.clone();
let levels = Self::adjust_levels(&unicode_bidi::Paragraph::new(&bidi, para_info));
// Find consecutive level runs. We use this to create Spans.
// Each span is a set of characters with equal levels.
let mut start = line_range.start;
let mut run_level = levels[start];
for (i, &new_level) in levels.iter().enumerate().take(line_range.end).skip(start + 1) {
if new_level != run_level {
// End of the previous run, start of a new one.
spans.push(ShapeSpan::new(
font_system,
line,
attrs_list,
start..i,
line_rtl,
run_level,
));
start = i;
run_level = new_level;
}
}
spans.push(ShapeSpan::new(
font_system,
line,
attrs_list,
start..line_range.end,
line_rtl,
run_level,
));
line_rtl
};
Self { rtl, spans}
}
// A modified version of first part of unicode_bidi::bidi_info::visual_run
fn adjust_levels(
para: &unicode_bidi::Paragraph,
) -> Vec<unicode_bidi::Level> {
use unicode_bidi::BidiClass::*;
let text = para.info.text;
let levels = &para.info.levels;
let original_classes = &para.info.original_classes;
let mut levels = levels.clone();
let line_classes = &original_classes[..];
let line_levels = &mut levels[..];
// Reset some whitespace chars to paragraph level.
// <http://www.unicode.org/reports/tr9/#L1>
let line_str: &str = &text[..];
let mut reset_from: Option<usize> = Some(0);
let mut reset_to: Option<usize> = None;
for (i, c) in line_str.char_indices() {
match line_classes[i] {
// Ignored by X9
RLE | LRE | RLO | LRO | PDF | BN => {}
// Segment separator, Paragraph separator
B | S => {
assert_eq!(reset_to, None);
reset_to = Some(i + c.len_utf8());
if reset_from == None {
reset_from = Some(i);
}
}
// Whitespace, isolate formatting
WS | FSI | LRI | RLI | PDI => {
if reset_from == None {
reset_from = Some(i);
}
}
_ => {
reset_from = None;
}
}
if let (Some(from), Some(to)) = (reset_from, reset_to) {
for level in &mut line_levels[from..to] {
*level = para.para.level;
}
reset_from = None;
reset_to = None;
}
}
if let Some(from) = reset_from {
for level in &mut line_levels[from..] {
*level = para.para.level;
}
}
levels
}
// A modified version of second part of unicode_bidi::bidi_info::visual run
fn reorder(&self, line_range: &Vec<(usize, Range<usize>)>) -> Vec<Range<usize>> {
let line : Vec<unicode_bidi::Level> = line_range.iter().map(|(span_index, _)| self.spans[*span_index].level).collect();
// Find consecutive level runs.
let mut runs = Vec::new();
let mut start = 0;
let mut run_level = line[start];
let mut min_level = run_level;
let mut max_level = run_level;
for (i, &new_level) in line.iter().enumerate().skip(start + 1) {
if new_level != run_level {
// End of the previous run, start of a new one.
runs.push(start..i);
start = i;
run_level = new_level;
min_level = min(run_level, min_level);
max_level = max(run_level, max_level);
}
}
runs.push(start..line.len());
let run_count = runs.len();
// Re-order the odd runs.
// <http://www.unicode.org/reports/tr9/#L2>
// Stop at the lowest *odd* level.
min_level = min_level.new_lowest_ge_rtl().expect("Level error");
while max_level >= min_level {
// Look for the start of a sequence of consecutive runs of max_level or higher.
let mut seq_start = 0;
while seq_start < run_count {
if line[runs[seq_start].start] < max_level {
seq_start += 1;
continue;
}
// Found the start of a sequence. Now find the end.
let mut seq_end = seq_start + 1;
while seq_end < run_count {
if line[runs[seq_end].start] < max_level {
break;
}
seq_end += 1;
}
// Reverse the runs within this sequence.
runs[seq_start..seq_end].reverse();
seq_start = seq_end;
}
max_level
.lower(1)
.expect("Lowering embedding level below zero");
}
runs
}
pub fn layout(
&self,
font_size: i32,
line_width: i32,
wrap_simple: bool,
) -> Vec<LayoutLine> {
let mut layout_lines = Vec::with_capacity(1);
// This is used to create a visual line for empty lines (e.g. lines with only a <CR>)
let mut push_line = true;
// For each visual line a list of (span index, and range of words in that span)
// Note that a BiDi visual line could have multiple spans or parts of them
let mut vl_range_of_spans = Vec::with_capacity(1);
let start_x = if self.rtl { line_width as f32 } else { 0.0 };
let end_x = if self.rtl { 0.0 } else { line_width as f32 };
let mut x = start_x;
let mut y = 0.0;
// This would keep the maximum number of spans that would fit on a visual line
// If one span is too large, this variable will hold the range of words inside that span
// that fits on a line.
let mut current_visual_line = Vec::with_capacity(1);
for span_index in 0..self.spans.len() {
let span = &self.spans[span_index];
let mut word_ranges = Vec::new();
if self.rtl != span.level.is_rtl() {
let mut fit_x = x;
let mut fitting_end = span.words.len();
for i in (0..span.words.len()).rev() {
let word = &span.words[i];
let word_size = font_size as f32 * word.x_advance;
let wrap = if self.rtl {
fit_x - word_size < end_x
} else {
fit_x + word_size > end_x
};
if wrap {
let mut fitting_start = i + 1;
while fitting_start < fitting_end {
if span.words[fitting_start].blank {
fitting_start += 1;
} else {
break;
}
}
word_ranges.push((fitting_start..fitting_end, true));
fitting_end = i + 1;
fit_x = start_x;
}
if self.rtl {
fit_x -= word_size;
} else {
fit_x += word_size;
}
}
if !word_ranges.is_empty() {
while fitting_end > 0 {
if span.words[fitting_end - 1].blank {
fitting_end -= 1;
} else {
break;
}
}
}
word_ranges.push((0..fitting_end, false));
} else {
let mut fit_x = x;
let mut fitting_start = 0;
for i in 0..span.words.len() {
let word = &span.words[i];
let word_size = font_size as f32 * word.x_advance;
let wrap = if self.rtl {
fit_x - word_size < end_x
} else {
fit_x + word_size > end_x
};
if wrap {
//TODO: skip blanks
word_ranges.push((fitting_start..i, true));
fitting_start = i;
fit_x = start_x;
}
if self.rtl {
fit_x -= word_size;
} else {
fit_x += word_size;
}
}
word_ranges.push((fitting_start..span.words.len(), false));
}
// Calculate the actual size
for (range, wrap) in word_ranges {
for word_index in range.clone() {
let word = &span.words[word_index];
let word_size = font_size as f32 * word.x_advance;
let word_wrap = if self.rtl {
x - word_size < end_x
} else {
x + word_size > end_x
};
if word_wrap && !wrap_simple {
current_visual_line.push((span_index, range.clone()));
vl_range_of_spans.push(current_visual_line);
current_visual_line = Vec::with_capacity(1);
x = start_x;
y = 0.0;
}
if self.rtl {
x -= word_size;
} else {
x += word_size;
}
y += font_size as f32 * word.y_advance;
}
current_visual_line.push((span_index, range));
if wrap {
vl_range_of_spans.push(current_visual_line);
current_visual_line = Vec::with_capacity(1);
x = start_x;
y = 0.0;
}
}
}
if current_visual_line.len() > 0 {
vl_range_of_spans.push(current_visual_line);
}
for visual_line in &vl_range_of_spans {
let new_order = self.reorder(&visual_line);
let mut glyphs = Vec::with_capacity(1);
x = start_x;
y = 0.;
if self.rtl {
for range in new_order.iter().rev() {
for (span_index, word_range) in visual_line[range.clone()].iter() {
let span = &self.spans[*span_index];
for word in span.words[word_range.clone()].iter() {
for glyph in &word.glyphs {
let x_advance = font_size as f32 * glyph.x_advance;
let y_advance = font_size as f32 * glyph.y_advance;
if self.rtl {
x -= x_advance;
}
glyphs.push(glyph.layout(font_size, x, y, span.level));
if !self.rtl {
x += x_advance;
}
y += y_advance;
}
}
}
}
} else {
for range in new_order {
for (span_index, word_range) in visual_line[range].iter() {
let span = &self.spans[*span_index];
for word in span.words[word_range.clone()].iter() {
for glyph in &word.glyphs {
let x_advance = font_size as f32 * glyph.x_advance;
let y_advance = font_size as f32 * glyph.y_advance;
if self.rtl {
x -= x_advance;
}
glyphs.push(glyph.layout(font_size, x, y, span.level));
if !self.rtl {
x += x_advance;
}
y += y_advance;
}
}
}
}
}
let mut glyphs_swap = Vec::new();
mem::swap(&mut glyphs, &mut glyphs_swap);
layout_lines.push(
LayoutLine {
w: if self.rtl { start_x - x } else { x },
glyphs: glyphs_swap,
},
);
push_line = false;
}
if push_line {
layout_lines.push(LayoutLine { w: 0.0 , glyphs: vec![] });
}
layout_lines
}
}