use cosmic::iced_native::{ {Color, Element, Length, Point, Rectangle, Size, Shell, Theme}, clipboard::Clipboard, event::{ Event, Status, }, keyboard::{Event as KeyEvent, KeyCode}, layout::{self, Layout}, mouse::{Event as MouseEvent, ScrollDelta}, renderer, widget::{self, Widget}, }; use cosmic_text::{ TextLineIndex, TextAction, TextBuffer, }; use std::{ cmp, sync::{Arc, Mutex}, time::Instant, }; pub struct Appearance { background_color: Option, text_color: Color, } impl Appearance { fn text_color_u32(&self) -> u32 { let channel = |f: f32, shift: i32| -> u32 { (cmp::max(0, cmp::min(255, (f * 255.0) as i32)) << shift) as u32 }; channel(self.text_color.b, 0) | channel(self.text_color.g, 8) | channel(self.text_color.r, 16) | channel(self.text_color.a, 24) } } pub trait StyleSheet { fn appearance(&self) -> Appearance; } impl StyleSheet for Theme { fn appearance(&self) -> Appearance { match self { Theme::Dark => Appearance { background_color: Some(Color::from_rgb8(0x34, 0x34, 0x34)), text_color: Color::from_rgb8(0xFF, 0xFF, 0xFF), }, Theme::Light => Appearance { background_color: Some(Color::from_rgb8(0xFC, 0xFC, 0xFC)), text_color: Color::from_rgb8(0x00, 0x00, 0x00), }, } } } pub struct TextBox<'a> { buffer: Arc>>, } impl<'a> TextBox<'a> { pub fn new(buffer: Arc>>) -> Self { Self { buffer } } } pub fn text_box<'a>(buffer: Arc>>) -> TextBox<'a> { TextBox::new(buffer) } impl<'a, Message, Renderer> Widget for TextBox<'a> where Renderer: renderer::Renderer, Renderer::Theme: StyleSheet, { fn width(&self) -> Length { Length::Fill } fn height(&self) -> Length { Length::Fill } fn layout( &self, _renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { println!("{:?}", limits); let size = limits.max(); { let mut buffer = self.buffer.lock().unwrap(); buffer.set_size(size.width as i32, size.height as i32); } layout::Node::new(size) } fn draw( &self, _state: &widget::Tree, renderer: &mut Renderer, theme: &Renderer::Theme, _style: &renderer::Style, layout: Layout<'_>, _cursor_position: Point, _viewport: &Rectangle, ) { let appearance = theme.appearance(); let text_color_u32 = appearance.text_color_u32(); let buffer = self.buffer.lock().unwrap(); let font_size = buffer.metrics().font_size; let line_height = buffer.metrics().line_height; let instant = Instant::now(); if let Some(background_color) = appearance.background_color { renderer.fill_quad( renderer::Quad { bounds: layout.bounds(), border_radius: 0.0, border_width: 0.0, border_color: Color::TRANSPARENT, }, background_color ); } let line_x = layout.bounds().x as i32; let mut line_y = layout.bounds().y as i32 + font_size; let mut start_line_opt = None; let mut end_line = TextLineIndex::new(0); for (line_i, line) in buffer .layout_lines() .iter() .skip(buffer.scroll() as usize) .take(buffer.lines() as usize) .enumerate() { end_line = line.line_i; if start_line_opt == None { start_line_opt = Some(end_line); } if buffer.cursor.line == line_i + buffer.scroll() as usize { if buffer.cursor.glyph >= line.glyphs.len() { let x = match line.glyphs.last() { Some(glyph) => glyph.x + glyph.w, None => 0.0, }; renderer.fill_quad( renderer::Quad { bounds: Rectangle::new( Point::new(line_x as f32 + x, (line_y - font_size) as f32), Size::new((font_size / 2) as f32, line_height as f32) ), border_radius: 0.0, border_width: 0.0, border_color: Color::TRANSPARENT, }, Color::from_rgba8(0xFF, 0xFF, 0xFF, 0.125), ); } else { let glyph = &line.glyphs[buffer.cursor.glyph]; renderer.fill_quad( renderer::Quad { bounds: Rectangle::new( Point::new(line_x as f32 + glyph.x, (line_y - font_size) as f32), Size::new(glyph.w, line_height as f32) ), border_radius: 0.0, border_width: 0.0, border_color: Color::TRANSPARENT, }, Color::from_rgba8(0xFF, 0xFF, 0xFF, 0.125), ); let text_line = &buffer.text_lines()[line.line_i.get()]; log::info!( "{}, {}: '{}' ('{}'): '{}'", glyph.start, glyph.end, glyph.font.info.family, glyph.font.info.post_script_name, &text_line[glyph.start..glyph.end], ); } } line.draw(text_color_u32, |x, y, data| { let a = (data >> 24) as u8; if a > 0 { let r = (data >> 16) as u8; let g = (data >> 8) as u8; let b = data as u8; let bounds = Rectangle::new( Point::new((line_x + x) as f32, (line_y + y) as f32), Size::new(1.0, 1.0) ); let color = Color::from_rgba8(r, g, b, a as f32 / 255.0); renderer.fill_quad( renderer::Quad { bounds, border_radius: 0.0, border_width: 0.0, border_color: Color::TRANSPARENT, }, color ); } }); line_y += line_height; } /* // Draw scrollbar { let start_line = start_line_opt.unwrap_or(end_line); let lines = buffer.text_lines().len(); let start_y = (start_line.get() * window.height() as usize) / lines; let end_y = (end_line.get() * window.height() as usize) / lines; if end_y > start_y { window.rect( window.width() as i32 - line_x as i32, start_y as i32, line_x as u32, (end_y - start_y) as u32, Color::from_rgba8(0xFF, 0xFF, 0xFF, 0.25), ); } } buffer.redraw = false; */ let duration = instant.elapsed(); log::debug!("redraw: {:?}", duration); } fn on_event( &mut self, _state: &mut widget::Tree, event: Event, _layout: Layout<'_>, _cursor_position: Point, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, _shell: &mut Shell<'_, Message>, ) -> Status { let mut buffer = self.buffer.lock().unwrap(); match event { Event::Keyboard(key_event) => match key_event { KeyEvent::KeyPressed { key_code, modifiers } => { match key_code { KeyCode::Left => { buffer.action(TextAction::Left); Status::Captured }, KeyCode::Right => { buffer.action(TextAction::Right); Status::Captured }, KeyCode::Up => { buffer.action(TextAction::Up); Status::Captured }, KeyCode::Down => { buffer.action(TextAction::Down); Status::Captured }, KeyCode::Backspace => { buffer.action(TextAction::Backspace); Status::Captured }, KeyCode::Delete => { buffer.action(TextAction::Delete); Status::Captured }, KeyCode::PageUp => { buffer.action(TextAction::PageUp); Status::Captured }, KeyCode::PageDown => { buffer.action(TextAction::PageDown); Status::Captured }, _ => Status::Ignored, } }, KeyEvent::CharacterReceived(character) => { buffer.action(TextAction::Insert(character)); Status::Captured }, _ => Status::Ignored, }, Event::Mouse(mouse_event) => match mouse_event { MouseEvent::WheelScrolled { delta } => match delta { ScrollDelta::Lines { x, y } => { buffer.action(TextAction::Scroll((-y * 6.0) as i32)); Status::Captured }, _ => Status::Ignored, } _ => Status::Ignored, }, _ => Status::Ignored, } } } impl<'a, Message, Renderer> From> for Element<'a, Message, Renderer> where Renderer: renderer::Renderer, Renderer::Theme: StyleSheet, { fn from(text_box: TextBox<'a>) -> Self { Self::new(text_box) } }