Make attribute spans use ranges and update docs

This commit is contained in:
Jeremy Soller 2022-10-27 09:56:53 -06:00
parent 16f0eb9efe
commit e4c8d4ba6b
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8 changed files with 147 additions and 123 deletions

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@ -1,7 +1,10 @@
// SPDX-License-Identifier: MIT OR Apache-2.0
use std::ops::Range;
pub use fontdb::{Family, Stretch, Style, Weight};
/// Text color
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub struct Color(pub u32);
@ -48,6 +51,7 @@ impl Color {
}
}
/// Text attributes
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub struct Attrs<'a> {
//TODO: should this be an option?
@ -60,6 +64,9 @@ pub struct Attrs<'a> {
}
impl<'a> Attrs<'a> {
/// Create a new set of attributes with sane defaults
///
/// This defaults to a regular Sans-Serif font.
pub fn new() -> Self {
Self {
color_opt: None,
@ -71,36 +78,43 @@ impl<'a> Attrs<'a> {
}
}
/// Set [Color]
pub fn color(mut self, color: Color) -> Self {
self.color_opt = Some(color);
self
}
/// Set [Family]
pub fn family(mut self, family: Family<'a>) -> Self {
self.family = family;
self
}
/// Set monospaced
pub fn monospaced(mut self, monospaced: bool) -> Self {
self.monospaced = monospaced;
self
}
/// Set [Stretch]
pub fn stretch(mut self, stretch: Stretch) -> Self {
self.stretch = stretch;
self
}
/// Set [Style]
pub fn style(mut self, style: Style) -> Self {
self.style = style;
self
}
/// Set [Weight]
pub fn weight(mut self, weight: Weight) -> Self {
self.weight = weight;
self
}
/// Check if font matches
pub fn matches(&self, face: &fontdb::FaceInfo) -> bool {
//TODO: smarter way of including emoji
face.post_script_name.contains("Emoji") ||
@ -112,6 +126,7 @@ impl<'a> Attrs<'a> {
)
}
/// Check if this set of attributes can be shaped with another
pub fn compatible(&self, other: &Self) -> bool {
self.family == other.family
&& self.monospaced == other.monospaced
@ -121,13 +136,15 @@ impl<'a> Attrs<'a> {
}
}
/// List of text attributes to apply to a line
#[derive(Eq, PartialEq)]
pub struct AttrsList<'a> {
defaults: Attrs<'a>,
spans: Vec<(usize, usize, Attrs<'a>)>,
spans: Vec<(Range<usize>, Attrs<'a>)>,
}
impl<'a> AttrsList<'a> {
/// Create a new attributes list with a set of default [Attrs]
pub fn new(defaults: Attrs<'a>) -> Self {
Self {
defaults,
@ -135,29 +152,65 @@ impl<'a> AttrsList<'a> {
}
}
/// Get the default [Attrs]
pub fn defaults(&self) -> Attrs<'a> {
self.defaults
}
pub fn spans(&self) -> &Vec<(usize, usize, Attrs<'a>)> {
/// Get the current attribute spans
pub fn spans(&self) -> &Vec<(Range<usize>, Attrs<'a>)> {
&self.spans
}
/// Clear the current attribute spans
pub fn clear_spans(&mut self) {
self.spans.clear();
}
pub fn add_span(&mut self, start: usize, end: usize, attrs: Attrs<'a>) {
self.spans.push((start, end, attrs));
/// Add an attribute span
pub fn add_span(&mut self, range: Range<usize>, attrs: Attrs<'a>) {
self.spans.push((range, attrs));
}
pub fn get_span(&self, start: usize, end: usize) -> Attrs<'a> {
/// Get the highest priority attribute span for a range
///
/// This returns the latest added span that contains the range
pub fn get_span(&self, range: Range<usize>) -> Attrs<'a> {
let mut attrs = self.defaults;
for span in self.spans.iter() {
if start >= span.0 && end <= span.1 {
attrs = span.2;
if range.start >= span.0.start && range.end <= span.0.end {
attrs = span.1;
}
}
attrs
}
/// Split attributes list at an offset
pub fn split_off(&mut self, index: usize) -> Self {
let mut new = Self::new(self.defaults);
let mut i = 0;
while i < self.spans.len() {
if self.spans[i].0.end <= index {
// Leave this in the previous attributes list
i += 1;
} else if self.spans[i].0.start >= index {
// Move this to the new attributes list
let (range, attrs) = self.spans.remove(i);
new.spans.push((
range.start - index..range.end - index,
attrs
));
} else {
// New span has index..end
new.spans.push((
0..self.spans[i].0.end - index,
self.spans[i].1
));
// Old span has start..index
self.spans[i].0.end = index;
i += 1;
}
}
new
}
}