Fix #106 with editor-libcosmic
This commit is contained in:
parent
31a8427e10
commit
d85f12af8b
4 changed files with 100 additions and 345 deletions
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@ -15,7 +15,7 @@ log = "0.4"
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[dependencies.libcosmic]
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[dependencies.libcosmic]
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git = "https://github.com/pop-os/libcosmic"
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git = "https://github.com/pop-os/libcosmic"
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rev = "24709e9c3b56c49a0af168d1e37ebef85f112c8a"
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branch = "scale-factor"
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default-features = false
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default-features = false
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features = ["winit_softbuffer"]
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features = ["winit_softbuffer"]
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#path = "../../../libcosmic"
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#path = "../../../libcosmic"
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@ -8,7 +8,7 @@ use cosmic::{
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},
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},
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settings,
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settings,
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theme::{self, Theme, ThemeType},
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theme::{self, Theme, ThemeType},
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widget::{button, toggler},
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widget::{button, text, toggler},
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Element,
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Element,
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};
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};
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use cosmic_text::{
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use cosmic_text::{
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@ -16,9 +16,6 @@ use cosmic_text::{
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};
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};
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use std::{env, fmt, fs, path::PathBuf, sync::Mutex};
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use std::{env, fmt, fs, path::PathBuf, sync::Mutex};
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use self::text::text;
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mod text;
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use self::text_box::text_box;
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use self::text_box::text_box;
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mod text_box;
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mod text_box;
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@ -1,285 +0,0 @@
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// SPDX-License-Identifier: MIT OR Apache-2.0
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use cosmic::{
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iced_native::{
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image,
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layout::{self, Layout},
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renderer,
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widget::{self, tree, Widget},
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{Color, Element, Length, Point, Rectangle, Size},
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},
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iced_winit::renderer::BorderRadius,
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theme::{Theme, ThemeType},
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};
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use cosmic_text::{Attrs, AttrsList, BufferLine, Metrics, SwashCache};
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use std::{cmp, sync::Mutex, time::Instant};
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use crate::FONT_SYSTEM;
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pub struct Appearance {
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background_color: Option<Color>,
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text_color: Color,
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}
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pub trait StyleSheet {
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fn appearance(&self) -> Appearance;
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}
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impl StyleSheet for Theme {
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fn appearance(&self) -> Appearance {
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match self.theme_type {
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ThemeType::Dark | ThemeType::HighContrastDark => Appearance {
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background_color: None,
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text_color: Color::from_rgb8(0xFF, 0xFF, 0xFF),
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},
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ThemeType::Light | ThemeType::HighContrastLight => Appearance {
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background_color: None,
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text_color: Color::from_rgb8(0x00, 0x00, 0x00),
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},
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}
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}
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}
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pub struct Text {
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line: BufferLine,
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metrics: Metrics,
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}
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impl Text {
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pub fn new(string: &str) -> Self {
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let instant = Instant::now();
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//TODO: make it possible to set attrs
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let mut line = BufferLine::new(string, AttrsList::new(Attrs::new()));
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//TODO: do we have to immediately shape?
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line.shape(&mut FONT_SYSTEM.lock().unwrap());
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let text = Self {
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line,
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metrics: Metrics::new(14.0, 20.0),
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};
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log::debug!("Text::new in {:?}", instant.elapsed());
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text
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}
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}
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pub fn text(string: &str) -> Text {
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Text::new(string)
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}
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impl<Message, Renderer> Widget<Message, Renderer> for Text
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where
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Renderer: renderer::Renderer + image::Renderer<Handle = image::Handle>,
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Renderer::Theme: StyleSheet,
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{
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fn tag(&self) -> tree::Tag {
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tree::Tag::of::<State>()
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}
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fn state(&self) -> tree::State {
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tree::State::new(State::new())
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}
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fn width(&self) -> Length {
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Length::Shrink
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}
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fn height(&self) -> Length {
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Length::Shrink
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}
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fn layout(&self, _renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
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let instant = Instant::now();
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let limits = limits.width(Length::Shrink).height(Length::Shrink);
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let shape = self.line.shape_opt().as_ref().unwrap();
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//TODO: can we cache this?
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let layout_lines = shape.layout(
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self.metrics.font_size,
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limits.max().width,
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self.line.wrap(),
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self.line.align(),
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);
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let mut width = 0.0f32;
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let mut height = 0.0f32;
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for layout_line in layout_lines {
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for glyph in layout_line.glyphs.iter() {
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width = width.max((glyph.x + glyph.w) + 1.0);
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}
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height += self.metrics.line_height;
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}
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let size = Size::new(width, height);
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log::debug!("layout {:?} in {:?}", size, instant.elapsed());
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layout::Node::new(limits.resolve(size))
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}
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fn draw(
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&self,
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tree: &widget::Tree,
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renderer: &mut Renderer,
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theme: &Renderer::Theme,
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_style: &renderer::Style,
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layout: Layout<'_>,
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_cursor_position: Point,
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_viewport: &Rectangle,
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) {
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let instant = Instant::now();
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let state = tree.state.downcast_ref::<State>();
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let appearance = theme.appearance();
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if let Some(background_color) = appearance.background_color {
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renderer.fill_quad(
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renderer::Quad {
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bounds: layout.bounds(),
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border_radius: BorderRadius::default(),
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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},
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background_color,
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);
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}
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let text_color = cosmic_text::Color::rgba(
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cmp::max(0, cmp::min(255, (appearance.text_color.r * 255.0) as i32)) as u8,
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cmp::max(0, cmp::min(255, (appearance.text_color.g * 255.0) as i32)) as u8,
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cmp::max(0, cmp::min(255, (appearance.text_color.b * 255.0) as i32)) as u8,
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cmp::max(0, cmp::min(255, (appearance.text_color.a * 255.0) as i32)) as u8,
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);
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let layout_w = layout.bounds().width;
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let layout_h = layout.bounds().height;
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let shape = self.line.shape_opt().as_ref().unwrap();
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//TODO: can we cache this?
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let layout_lines = shape.layout(
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self.metrics.font_size,
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layout_w,
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self.line.wrap(),
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self.line.align(),
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);
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let mut cache = state.cache.lock().unwrap();
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let mut pixels = vec![0; layout_w as usize * layout_h as usize * 4];
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let mut line_y = self.metrics.font_size;
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for layout_line in layout_lines {
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for glyph in layout_line.glyphs.iter() {
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let (cache_key, x_int, y_int) = (glyph.cache_key, glyph.x_int, glyph.y_int);
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let glyph_color = match glyph.color_opt {
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Some(some) => some,
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None => text_color,
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};
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cache.with_pixels(
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&mut FONT_SYSTEM.lock().unwrap(),
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cache_key,
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glyph_color,
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|pixel_x, pixel_y, color| {
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let x = x_int + pixel_x;
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let y = line_y as i32 + y_int + pixel_y;
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draw_pixel(&mut pixels, layout_w as i32, layout_h as i32, x, y, color);
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},
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);
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}
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line_y += self.metrics.line_height;
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}
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let handle = image::Handle::from_pixels(layout_w as u32, layout_h as u32, pixels);
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image::Renderer::draw(renderer, handle, layout.bounds());
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log::trace!("draw {:?} in {:?}", layout.bounds(), instant.elapsed());
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}
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}
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pub fn draw_pixel(
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buffer: &mut [u8],
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width: i32,
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height: i32,
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x: i32,
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y: i32,
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color: cosmic_text::Color,
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) {
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let alpha = (color.0 >> 24) & 0xFF;
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if alpha == 0 {
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// Do not draw if alpha is zero
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return;
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}
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if y < 0 || y >= height {
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// Skip if y out of bounds
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return;
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}
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if x < 0 || x >= width {
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// Skip if x out of bounds
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return;
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}
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let offset = (y as usize * width as usize + x as usize) * 4;
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let mut current = buffer[offset + 2] as u32
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| (buffer[offset + 1] as u32) << 8
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| (buffer[offset] as u32) << 16
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| (buffer[offset + 3] as u32) << 24;
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if alpha >= 255 || current == 0 {
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// Alpha is 100% or current is null, replace with no blending
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current = color.0;
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} else {
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// Alpha blend with current value
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let n_alpha = 255 - alpha;
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let rb = ((n_alpha * (current & 0x00FF00FF)) + (alpha * (color.0 & 0x00FF00FF))) >> 8;
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let ag = (n_alpha * ((current & 0xFF00FF00) >> 8))
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+ (alpha * (0x01000000 | ((color.0 & 0x0000FF00) >> 8)));
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current = (rb & 0x00FF00FF) | (ag & 0xFF00FF00);
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}
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buffer[offset + 2] = current as u8;
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buffer[offset + 1] = (current >> 8) as u8;
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buffer[offset] = (current >> 16) as u8;
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buffer[offset + 3] = (current >> 24) as u8;
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}
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impl<'a, Message, Renderer> From<Text> for Element<'a, Message, Renderer>
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where
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Renderer: renderer::Renderer + image::Renderer<Handle = image::Handle>,
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Renderer::Theme: StyleSheet,
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{
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fn from(text: Text) -> Self {
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Self::new(text)
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}
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}
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pub struct State {
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cache: Mutex<SwashCache>,
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}
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impl State {
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/// Creates a new [`State`].
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pub fn new() -> State {
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let instant = Instant::now();
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let state = State {
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cache: Mutex::new(SwashCache::new()),
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};
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log::debug!("created state in {:?}", instant.elapsed());
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state
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}
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}
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@ -1,8 +1,5 @@
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// SPDX-License-Identifier: MIT OR Apache-2.0
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// SPDX-License-Identifier: MIT OR Apache-2.0
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use crate::FONT_SYSTEM;
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use super::text;
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use cosmic::{
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use cosmic::{
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iced_native::{
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iced_native::{
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clipboard::Clipboard,
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clipboard::Clipboard,
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@ -15,12 +12,13 @@ use cosmic::{
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widget::{self, tree, Widget},
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widget::{self, tree, Widget},
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Padding, {Color, Element, Length, Point, Rectangle, Shell, Size},
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Padding, {Color, Element, Length, Point, Rectangle, Shell, Size},
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},
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},
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iced_winit::renderer::BorderRadius,
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theme::{Theme, ThemeType},
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theme::{Theme, ThemeType},
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};
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};
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use cosmic_text::{Action, Edit, SwashCache};
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use cosmic_text::{Action, Edit, SwashCache};
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use std::{cmp, sync::Mutex, time::Instant};
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use std::{cmp, sync::Mutex, time::Instant};
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use crate::FONT_SYSTEM;
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pub struct Appearance {
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pub struct Appearance {
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background_color: Option<Color>,
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background_color: Option<Color>,
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text_color: Color,
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text_color: Color,
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@ -64,11 +62,60 @@ impl<'a, Editor> TextBox<'a, Editor> {
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}
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}
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}
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}
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pub fn text_box<Editor>(editor: &Mutex<Editor>) -> TextBox<Editor> {
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pub fn text_box<'a, Editor>(editor: &'a Mutex<Editor>) -> TextBox<'a, Editor> {
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TextBox::new(editor)
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TextBox::new(editor)
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}
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}
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impl<'a, Editor, Message, Renderer> Widget<Message, Renderer> for TextBox<'a, Editor>
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fn draw_pixel(
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buffer: &mut [u8],
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width: i32,
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height: i32,
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x: i32,
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y: i32,
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color: cosmic_text::Color,
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) {
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let alpha = (color.0 >> 24) & 0xFF;
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if alpha == 0 {
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// Do not draw if alpha is zero
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return;
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}
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if y < 0 || y >= height {
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// Skip if y out of bounds
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return;
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}
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if x < 0 || x >= width {
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// Skip if x out of bounds
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return;
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}
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let offset = (y as usize * width as usize + x as usize) * 4;
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let mut current = buffer[offset + 2] as u32
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| (buffer[offset + 1] as u32) << 8
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| (buffer[offset + 0] as u32) << 16
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| (buffer[offset + 3] as u32) << 24;
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if alpha >= 255 || current == 0 {
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// Alpha is 100% or current is null, replace with no blending
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current = color.0;
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} else {
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// Alpha blend with current value
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let n_alpha = 255 - alpha;
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let rb = ((n_alpha * (current & 0x00FF00FF)) + (alpha * (color.0 & 0x00FF00FF))) >> 8;
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let ag = (n_alpha * ((current & 0xFF00FF00) >> 8))
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+ (alpha * (0x01000000 | ((color.0 & 0x0000FF00) >> 8)));
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current = (rb & 0x00FF00FF) | (ag & 0xFF00FF00);
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}
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|
|
||||||
|
buffer[offset + 2] = current as u8;
|
||||||
|
buffer[offset + 1] = (current >> 8) as u8;
|
||||||
|
buffer[offset + 0] = (current >> 16) as u8;
|
||||||
|
buffer[offset + 3] = (current >> 24) as u8;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, 'editor, Editor, Message, Renderer> Widget<Message, Renderer> for TextBox<'a, Editor>
|
||||||
where
|
where
|
||||||
Renderer: renderer::Renderer + image::Renderer<Handle = image::Handle>,
|
Renderer: renderer::Renderer + image::Renderer<Handle = image::Handle>,
|
||||||
Renderer::Theme: StyleSheet,
|
Renderer::Theme: StyleSheet,
|
||||||
|
|
@ -135,11 +182,13 @@ where
|
||||||
tree: &widget::Tree,
|
tree: &widget::Tree,
|
||||||
renderer: &mut Renderer,
|
renderer: &mut Renderer,
|
||||||
theme: &Renderer::Theme,
|
theme: &Renderer::Theme,
|
||||||
_style: &renderer::Style,
|
style: &renderer::Style,
|
||||||
layout: Layout<'_>,
|
layout: Layout<'_>,
|
||||||
_cursor_position: Point,
|
_cursor_position: Point,
|
||||||
viewport: &Rectangle,
|
viewport: &Rectangle,
|
||||||
) {
|
) {
|
||||||
|
let instant = Instant::now();
|
||||||
|
|
||||||
let state = tree.state.downcast_ref::<State>();
|
let state = tree.state.downcast_ref::<State>();
|
||||||
|
|
||||||
let appearance = theme.appearance();
|
let appearance = theme.appearance();
|
||||||
|
|
@ -148,7 +197,7 @@ where
|
||||||
renderer.fill_quad(
|
renderer.fill_quad(
|
||||||
renderer::Quad {
|
renderer::Quad {
|
||||||
bounds: layout.bounds(),
|
bounds: layout.bounds(),
|
||||||
border_radius: BorderRadius::default(),
|
border_radius: 0.0.into(),
|
||||||
border_width: 0.0,
|
border_width: 0.0,
|
||||||
border_color: Color::TRANSPARENT,
|
border_color: Color::TRANSPARENT,
|
||||||
},
|
},
|
||||||
|
|
@ -165,63 +214,52 @@ where
|
||||||
|
|
||||||
let mut editor = self.editor.lock().unwrap();
|
let mut editor = self.editor.lock().unwrap();
|
||||||
|
|
||||||
let view_w = viewport.width.min(layout.bounds().width) - self.padding.horizontal() as f32;
|
let view_w = cmp::min(viewport.width as i32, layout.bounds().width as i32)
|
||||||
let view_h = viewport.height.min(layout.bounds().height) - self.padding.vertical() as f32;
|
- self.padding.horizontal() as i32;
|
||||||
|
let view_h = cmp::min(viewport.height as i32, layout.bounds().height as i32)
|
||||||
|
- self.padding.vertical() as i32;
|
||||||
|
|
||||||
|
let image_w = (view_w as f64 * style.scale_factor) as i32;
|
||||||
|
let image_h = (view_h as f64 * style.scale_factor) as i32;
|
||||||
|
|
||||||
let mut font_system = FONT_SYSTEM.lock().unwrap();
|
let mut font_system = FONT_SYSTEM.lock().unwrap();
|
||||||
let mut editor = editor.borrow_with(&mut font_system);
|
let mut editor = editor.borrow_with(&mut font_system);
|
||||||
|
|
||||||
editor.buffer_mut().set_size(view_w, view_h);
|
// Scale metrics
|
||||||
|
let metrics = editor.buffer().metrics();
|
||||||
|
editor.buffer_mut().set_metrics(metrics.scale(style.scale_factor as f32));
|
||||||
|
|
||||||
|
// Set size
|
||||||
|
editor.buffer_mut().set_size(image_w as f32, image_h as f32);
|
||||||
|
|
||||||
|
// Shape and layout
|
||||||
editor.shape_as_needed();
|
editor.shape_as_needed();
|
||||||
|
|
||||||
let instant = Instant::now();
|
// Draw to pixel buffer
|
||||||
|
let mut pixels = vec![0; image_w as usize * image_h as usize * 4];
|
||||||
let mut pixels = vec![0; view_w as usize * view_h as usize * 4];
|
|
||||||
|
|
||||||
editor.draw(
|
editor.draw(
|
||||||
&mut state.cache.lock().unwrap(),
|
&mut state.cache.lock().unwrap(),
|
||||||
text_color,
|
text_color,
|
||||||
|x, y, w, h, color| {
|
|x, y, w, h, color| {
|
||||||
if w == 0 || h == 0 {
|
//TODO: improve performance
|
||||||
// Do not draw invalid sized rectangles
|
for row in 0..h as i32 {
|
||||||
return;
|
for col in 0..w as i32 {
|
||||||
}
|
draw_pixel(&mut pixels, image_w, image_h, x + col, y + row, color);
|
||||||
|
}
|
||||||
if w > 1 || h > 1 {
|
|
||||||
// Draw rectangles with optimized quad renderer
|
|
||||||
renderer.fill_quad(
|
|
||||||
renderer::Quad {
|
|
||||||
bounds: Rectangle::new(
|
|
||||||
layout.position()
|
|
||||||
+ [x as f32, y as f32].into()
|
|
||||||
+ [self.padding.left as f32, self.padding.top as f32].into(),
|
|
||||||
Size::new(w as f32, h as f32),
|
|
||||||
),
|
|
||||||
border_radius: BorderRadius::default(),
|
|
||||||
border_width: 0.0,
|
|
||||||
border_color: Color::TRANSPARENT,
|
|
||||||
},
|
|
||||||
Color::from_rgba8(
|
|
||||||
color.r(),
|
|
||||||
color.g(),
|
|
||||||
color.b(),
|
|
||||||
(color.a() as f32) / 255.0,
|
|
||||||
),
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
text::draw_pixel(&mut pixels, view_w as i32, view_h as i32, x, y, color);
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
|
|
||||||
let handle = image::Handle::from_pixels(view_w as u32, view_h as u32, pixels);
|
// Restore original metrics
|
||||||
|
editor.buffer_mut().set_metrics(metrics);
|
||||||
|
|
||||||
|
let handle = image::Handle::from_pixels(image_w as u32, image_h as u32, pixels);
|
||||||
image::Renderer::draw(
|
image::Renderer::draw(
|
||||||
renderer,
|
renderer,
|
||||||
handle,
|
handle,
|
||||||
Rectangle::new(
|
Rectangle::new(
|
||||||
layout.position() + [self.padding.left as f32, self.padding.top as f32].into(),
|
layout.position() + [self.padding.left as f32, self.padding.top as f32].into(),
|
||||||
Size::new(view_w, view_h),
|
Size::new(view_w as f32, view_h as f32),
|
||||||
),
|
),
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|
@ -246,7 +284,10 @@ where
|
||||||
|
|
||||||
let mut status = Status::Ignored;
|
let mut status = Status::Ignored;
|
||||||
match event {
|
match event {
|
||||||
Event::Keyboard(KeyEvent::KeyPressed { key_code, .. }) => match key_code {
|
Event::Keyboard(KeyEvent::KeyPressed {
|
||||||
|
key_code,
|
||||||
|
modifiers,
|
||||||
|
}) => match key_code {
|
||||||
KeyCode::Left => {
|
KeyCode::Left => {
|
||||||
editor.action(Action::Left);
|
editor.action(Action::Left);
|
||||||
status = Status::Captured;
|
status = Status::Captured;
|
||||||
|
|
@ -326,14 +367,15 @@ where
|
||||||
status = Status::Captured;
|
status = Status::Captured;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Event::Mouse(MouseEvent::WheelScrolled {
|
Event::Mouse(MouseEvent::WheelScrolled { delta }) => match delta {
|
||||||
delta: ScrollDelta::Lines { y, .. },
|
ScrollDelta::Lines { x, y } => {
|
||||||
}) => {
|
editor.action(Action::Scroll {
|
||||||
editor.action(Action::Scroll {
|
lines: (-y * 6.0) as i32,
|
||||||
lines: (-y * 6.0) as i32,
|
});
|
||||||
});
|
status = Status::Captured;
|
||||||
status = Status::Captured;
|
}
|
||||||
}
|
_ => (),
|
||||||
|
},
|
||||||
_ => (),
|
_ => (),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -341,7 +383,8 @@ where
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a, Editor, Message, Renderer> From<TextBox<'a, Editor>> for Element<'a, Message, Renderer>
|
impl<'a, 'editor, Editor, Message, Renderer> From<TextBox<'a, Editor>>
|
||||||
|
for Element<'a, Message, Renderer>
|
||||||
where
|
where
|
||||||
Renderer: renderer::Renderer + image::Renderer<Handle = image::Handle>,
|
Renderer: renderer::Renderer + image::Renderer<Handle = image::Handle>,
|
||||||
Renderer::Theme: StyleSheet,
|
Renderer::Theme: StyleSheet,
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue