Use image renderer for iced text widget
This commit is contained in:
parent
b0ec548a5e
commit
d49e8881fd
4 changed files with 74 additions and 58 deletions
277
examples/editor-libcosmic/src/text.rs
Normal file
277
examples/editor-libcosmic/src/text.rs
Normal file
|
|
@ -0,0 +1,277 @@
|
|||
// SPDX-License-Identifier: MIT OR Apache-2.0
|
||||
|
||||
use cosmic::iced_native::{
|
||||
{Color, Element, Length, Point, Rectangle, Size, Theme},
|
||||
image,
|
||||
layout::{self, Layout},
|
||||
renderer,
|
||||
widget::{self, tree, Widget},
|
||||
};
|
||||
use cosmic_text::{
|
||||
Attrs,
|
||||
AttrsList,
|
||||
SwashCache,
|
||||
BufferLine,
|
||||
Metrics,
|
||||
};
|
||||
use std::{
|
||||
cmp,
|
||||
sync::Mutex,
|
||||
time::Instant,
|
||||
};
|
||||
|
||||
pub struct Appearance {
|
||||
background_color: Option<Color>,
|
||||
text_color: Color,
|
||||
}
|
||||
|
||||
pub trait StyleSheet {
|
||||
fn appearance(&self) -> Appearance;
|
||||
}
|
||||
|
||||
impl StyleSheet for Theme {
|
||||
fn appearance(&self) -> Appearance {
|
||||
match self {
|
||||
Theme::Dark => Appearance {
|
||||
background_color: None,
|
||||
text_color: Color::from_rgb8(0xFF, 0xFF, 0xFF),
|
||||
},
|
||||
Theme::Light => Appearance {
|
||||
background_color: None,
|
||||
text_color: Color::from_rgb8(0x00, 0x00, 0x00),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Text {
|
||||
line: BufferLine<'static>,
|
||||
metrics: Metrics,
|
||||
}
|
||||
|
||||
impl Text {
|
||||
pub fn new(string: &str) -> Self {
|
||||
let instant = Instant::now();
|
||||
|
||||
//TODO: make it possible to set attrs
|
||||
let mut line = BufferLine::new(
|
||||
string,
|
||||
AttrsList::new(Attrs::new())
|
||||
);
|
||||
|
||||
//TODO: do we have to immediately shape?
|
||||
line.shape(&crate::FONT_SYSTEM);
|
||||
|
||||
let text = Self {
|
||||
line,
|
||||
metrics: Metrics::new(14, 20),
|
||||
};
|
||||
|
||||
log::debug!("Text::new in {:?}", instant.elapsed());
|
||||
|
||||
text
|
||||
}
|
||||
}
|
||||
|
||||
pub fn text(string: &str) -> Text {
|
||||
Text::new(string)
|
||||
}
|
||||
|
||||
impl<Message, Renderer> Widget<Message, Renderer> for Text
|
||||
where
|
||||
Renderer: renderer::Renderer + image::Renderer<Handle = image::Handle>,
|
||||
Renderer::Theme: StyleSheet,
|
||||
{
|
||||
fn tag(&self) -> tree::Tag {
|
||||
tree::Tag::of::<State>()
|
||||
}
|
||||
|
||||
fn state(&self) -> tree::State {
|
||||
tree::State::new(State::new())
|
||||
}
|
||||
|
||||
fn width(&self) -> Length {
|
||||
Length::Shrink
|
||||
}
|
||||
|
||||
fn height(&self) -> Length {
|
||||
Length::Shrink
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let instant = Instant::now();
|
||||
|
||||
let shape = self.line.shape_opt().as_ref().unwrap();
|
||||
|
||||
//TODO: can we cache this?
|
||||
let layout_lines = shape.layout(
|
||||
self.metrics.font_size,
|
||||
limits.max().width as i32,
|
||||
self.line.wrap_simple()
|
||||
);
|
||||
|
||||
let mut width = 0;
|
||||
let mut height = 0;
|
||||
|
||||
for layout_line in layout_lines {
|
||||
for glyph in layout_line.glyphs.iter() {
|
||||
width = cmp::max(width, (glyph.x + glyph.w) as i32 + 1);
|
||||
}
|
||||
height += self.metrics.line_height;
|
||||
}
|
||||
|
||||
let size = Size::new(width as f32, height as f32);
|
||||
|
||||
log::debug!("layout {:?} in {:?}", size, instant.elapsed());
|
||||
|
||||
layout::Node::new(size)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
tree: &widget::Tree,
|
||||
renderer: &mut Renderer,
|
||||
theme: &Renderer::Theme,
|
||||
_style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
_cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
) {
|
||||
let instant = Instant::now();
|
||||
|
||||
let state = tree.state.downcast_ref::<State>();
|
||||
|
||||
let appearance = theme.appearance();
|
||||
|
||||
if let Some(background_color) = appearance.background_color {
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
bounds: layout.bounds(),
|
||||
border_radius: 0.0,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
background_color
|
||||
);
|
||||
}
|
||||
|
||||
let text_color = cosmic_text::Color::rgba(
|
||||
cmp::max(0, cmp::min(255, (appearance.text_color.r * 255.0) as i32)) as u8,
|
||||
cmp::max(0, cmp::min(255, (appearance.text_color.g * 255.0) as i32)) as u8,
|
||||
cmp::max(0, cmp::min(255, (appearance.text_color.b * 255.0) as i32)) as u8,
|
||||
cmp::max(0, cmp::min(255, (appearance.text_color.a * 255.0) as i32)) as u8,
|
||||
);
|
||||
|
||||
let layout_w = layout.bounds().width as i32;
|
||||
let layout_h = layout.bounds().height as i32;
|
||||
|
||||
let shape = self.line.shape_opt().as_ref().unwrap();
|
||||
|
||||
//TODO: can we cache this?
|
||||
let layout_lines = shape.layout(
|
||||
self.metrics.font_size,
|
||||
layout_w,
|
||||
self.line.wrap_simple()
|
||||
);
|
||||
|
||||
let mut cache = state.cache.lock().unwrap();
|
||||
|
||||
let mut pixels = vec![0; layout_w as usize * layout_h as usize * 4];
|
||||
|
||||
let mut line_y = self.metrics.font_size;
|
||||
for layout_line in layout_lines {
|
||||
for glyph in layout_line.glyphs.iter() {
|
||||
let (cache_key, x_int, y_int) = (glyph.cache_key, glyph.x_int, glyph.y_int);
|
||||
|
||||
let glyph_color = match glyph.color_opt {
|
||||
Some(some) => some,
|
||||
None => text_color,
|
||||
};
|
||||
|
||||
cache.with_pixels(cache_key, glyph_color, |pixel_x, pixel_y, color| {
|
||||
let alpha = (color.0 >> 24) & 0xFF;
|
||||
if alpha == 0 {
|
||||
// Do not draw if alpha is zero
|
||||
return;
|
||||
}
|
||||
|
||||
let y = line_y + y_int + pixel_y;
|
||||
if y < 0 || y >= layout_h {
|
||||
// Skip if y out of bounds
|
||||
return;
|
||||
}
|
||||
|
||||
let x = x_int + pixel_x;
|
||||
if x < 0 || x >= layout_w {
|
||||
// Skip if x out of bounds
|
||||
return;
|
||||
}
|
||||
|
||||
let offset = (y as usize * layout_w as usize + x as usize) * 4;
|
||||
|
||||
let mut current =
|
||||
pixels[offset] as u32 |
|
||||
(pixels[offset + 1] as u32) << 8 |
|
||||
(pixels[offset + 2] as u32) << 16 |
|
||||
(pixels[offset + 3] as u32) << 24;
|
||||
|
||||
if alpha >= 255 || current == 0 {
|
||||
// Alpha is 100% or current is null, replace with no blending
|
||||
current = color.0;
|
||||
} else {
|
||||
// Alpha blend with current value
|
||||
let n_alpha = 255 - alpha;
|
||||
let rb = ((n_alpha * (current & 0x00FF00FF)) + (alpha * (color.0 & 0x00FF00FF))) >> 8;
|
||||
let ag = (n_alpha * ((current & 0xFF00FF00) >> 8))
|
||||
+ (alpha * (0x01000000 | ((color.0 & 0x0000FF00) >> 8)));
|
||||
current = (rb & 0x00FF00FF) | (ag & 0xFF00FF00);
|
||||
}
|
||||
|
||||
pixels[offset] = current as u8;
|
||||
pixels[offset + 1] = (current >> 8) as u8;
|
||||
pixels[offset + 2] = (current >> 16) as u8;
|
||||
pixels[offset + 3] = (current >> 24) as u8;
|
||||
});
|
||||
}
|
||||
line_y += self.metrics.line_height;
|
||||
}
|
||||
|
||||
let handle = image::Handle::from_pixels(layout_w as u32, layout_h as u32, pixels);
|
||||
image::Renderer::draw(renderer, handle, layout.bounds());
|
||||
|
||||
log::trace!("draw {:?} in {:?}", layout.bounds(), instant.elapsed());
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<Text> for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: renderer::Renderer + image::Renderer<Handle = image::Handle>,
|
||||
Renderer::Theme: StyleSheet,
|
||||
{
|
||||
fn from(text: Text) -> Self {
|
||||
Self::new(text)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct State {
|
||||
cache: Mutex<SwashCache<'static>>,
|
||||
}
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`].
|
||||
pub fn new() -> State {
|
||||
let instant = Instant::now();
|
||||
|
||||
let state = State {
|
||||
cache: Mutex::new(SwashCache::new(&crate::FONT_SYSTEM)),
|
||||
};
|
||||
|
||||
log::debug!("created state in {:?}", instant.elapsed());
|
||||
|
||||
state
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue