Decouple editing from buffer
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parent
26c83be35a
commit
92cad6fe13
11 changed files with 901 additions and 858 deletions
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@ -12,9 +12,10 @@ use cosmic::iced_native::{
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widget::{self, tree, Widget},
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};
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use cosmic_text::{
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Action,
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Buffer,
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Editor,
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SwashCache,
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TextAction,
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TextBuffer,
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};
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use std::{
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cmp,
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@ -47,19 +48,19 @@ impl StyleSheet for Theme {
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}
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pub struct TextBox<'a> {
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buffer: &'a Mutex<TextBuffer<'static>>,
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editor: &'a Mutex<Editor<'static>>,
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}
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impl<'a> TextBox<'a> {
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pub fn new(buffer: &'a Mutex<TextBuffer<'static>>) -> Self {
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pub fn new(editor: &'a Mutex<Editor<'static>>) -> Self {
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Self {
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buffer,
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editor,
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}
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}
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}
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pub fn text_box<'a>(buffer: &'a Mutex<TextBuffer<'static>>) -> TextBox<'a> {
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TextBox::new(buffer)
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pub fn text_box<'a>(editor: &'a Mutex<Editor<'static>>) -> TextBox<'a> {
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TextBox::new(editor)
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer> for TextBox<'a>
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@ -141,28 +142,22 @@ where
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let mut pixels_opt = state.pixels_opt.lock().unwrap();
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let mut buffer = self.buffer.lock().unwrap();
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let mut editor = self.editor.lock().unwrap();
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let layout_w = layout.bounds().width as i32;
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let layout_h = layout.bounds().height as i32;
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buffer.set_size(layout_w, layout_h);
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if buffer.cursor_moved {
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buffer.shape_until_cursor();
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buffer.cursor_moved = false;
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} else {
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buffer.shape_until_scroll();
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}
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editor.buffer.set_size(layout_w, layout_h);
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editor.shape_as_needed();
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//TODO: redraw on color change
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if buffer.redraw || pixels_opt.is_none() {
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if editor.buffer.redraw || pixels_opt.is_none() {
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// Redraw buffer to image
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let instant = Instant::now();
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let mut pixels = vec![0; layout_w as usize * layout_h as usize * 4];
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buffer.draw(&mut state.cache.lock().unwrap(), text_color, |start_x, start_y, w, h, color| {
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editor.draw(&mut state.cache.lock().unwrap(), text_color, |start_x, start_y, w, h, color| {
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let alpha = (color.0 >> 24) & 0xFF;
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if alpha == 0 {
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// Do not draw if alpha is zero
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@ -212,7 +207,7 @@ where
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*pixels_opt = Some((layout_w as u32, layout_h as u32, pixels));
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buffer.redraw = false;
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editor.buffer.redraw = false;
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let duration = instant.elapsed();
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log::debug!("redraw: {:?}", duration);
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@ -235,64 +230,64 @@ where
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_shell: &mut Shell<'_, Message>,
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) -> Status {
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let state = tree.state.downcast_mut::<State>();
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let mut buffer = self.buffer.lock().unwrap();
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let mut editor = self.editor.lock().unwrap();
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let mut status = Status::Ignored;
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match event {
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Event::Keyboard(KeyEvent::KeyPressed { key_code, modifiers }) => match key_code {
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KeyCode::Left => {
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buffer.action(TextAction::Left);
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editor.action(Action::Left);
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status = Status::Captured;
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},
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KeyCode::Right => {
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buffer.action(TextAction::Right);
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editor.action(Action::Right);
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status = Status::Captured;
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},
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KeyCode::Up => {
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buffer.action(TextAction::Up);
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editor.action(Action::Up);
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status = Status::Captured;
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},
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KeyCode::Down => {
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buffer.action(TextAction::Down);
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editor.action(Action::Down);
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status = Status::Captured;
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},
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KeyCode::Home => {
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buffer.action(TextAction::Home);
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editor.action(Action::Home);
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status = Status::Captured;
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},
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KeyCode::End => {
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buffer.action(TextAction::End);
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editor.action(Action::End);
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status = Status::Captured;
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},
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KeyCode::PageUp => {
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buffer.action(TextAction::PageUp);
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editor.action(Action::PageUp);
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status = Status::Captured;
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},
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KeyCode::PageDown => {
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buffer.action(TextAction::PageDown);
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editor.action(Action::PageDown);
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status = Status::Captured;
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},
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KeyCode::Enter => {
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buffer.action(TextAction::Enter);
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editor.action(Action::Enter);
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status = Status::Captured;
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},
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KeyCode::Backspace => {
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buffer.action(TextAction::Backspace);
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editor.action(Action::Backspace);
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status = Status::Captured;
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},
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KeyCode::Delete => {
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buffer.action(TextAction::Delete);
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editor.action(Action::Delete);
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status = Status::Captured;
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},
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_ => ()
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},
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Event::Keyboard(KeyEvent::CharacterReceived(character)) => {
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buffer.action(TextAction::Insert(character));
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editor.action(Action::Insert(character));
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status = Status::Captured;
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},
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Event::Mouse(MouseEvent::ButtonPressed(Button::Left)) => {
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if layout.bounds().contains(cursor_position) {
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buffer.action(TextAction::Click {
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editor.action(Action::Click {
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x: (cursor_position.x - layout.bounds().x) as i32,
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y: (cursor_position.y - layout.bounds().y) as i32,
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});
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@ -306,7 +301,7 @@ where
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},
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Event::Mouse(MouseEvent::CursorMoved { .. }) => {
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if state.is_dragging {
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buffer.action(TextAction::Drag {
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editor.action(Action::Drag {
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x: (cursor_position.x - layout.bounds().x) as i32,
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y: (cursor_position.y - layout.bounds().y) as i32,
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});
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@ -315,7 +310,7 @@ where
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},
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Event::Mouse(MouseEvent::WheelScrolled { delta }) => match delta {
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ScrollDelta::Lines { x, y } => {
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buffer.action(TextAction::Scroll {
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editor.action(Action::Scroll {
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lines: (-y * 6.0) as i32,
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});
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status = Status::Captured;
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